mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-11-27 09:16:18 +00:00
316 lines
7.4 KiB
C++
316 lines
7.4 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
/////////////
|
|
// INCLUDE //
|
|
/////////////
|
|
#include "stdpch.h"
|
|
// Client
|
|
#include "global.h"
|
|
#include "actions.h"
|
|
#include "input.h"
|
|
#include "interface_v3/interface_manager.h"
|
|
#include "interface_v3/input_handler_manager.h"
|
|
#include "client_cfg.h"
|
|
#include "time_client.h"
|
|
// 3D
|
|
#include "nel/3d/u_driver.h"
|
|
// Misc
|
|
#include "nel/misc/mouse_smoother.h"
|
|
#include "nel/misc/system_utils.h"
|
|
// Game Share
|
|
|
|
|
|
///////////
|
|
// USING //
|
|
///////////
|
|
using namespace NL3D;
|
|
using namespace NLMISC;
|
|
|
|
|
|
////////////
|
|
// EXTERN //
|
|
////////////
|
|
extern UDriver *Driver;
|
|
extern UMaterial GenericMat;
|
|
extern CActionsManager Actions; // Actions Manager.
|
|
|
|
|
|
////////////
|
|
// GLOBAL //
|
|
////////////
|
|
bool MouseHardware = false;
|
|
bool MouseFreeLook = false;
|
|
float MouseCursorSpeed = 1.f;
|
|
uint MouseCursorAcceleration = 0;
|
|
bool InitMouseFirstTime = true;
|
|
bool SetMousePosFirstTime = true;
|
|
|
|
// mask for mouse buttons that are known to be down
|
|
uint DownMouseButtons = 0;
|
|
|
|
//////////////
|
|
// FUNCTION //
|
|
//////////////
|
|
|
|
// *********************************************************************************
|
|
uint GetMouseButtonsState()
|
|
{
|
|
return DownMouseButtons;
|
|
}
|
|
|
|
// *********************************************************************************
|
|
// Initialize the mouse
|
|
bool InitMouseWithCursor (bool hardware)
|
|
{
|
|
Driver->showCursor(false);
|
|
|
|
// Get the new mouse state
|
|
MouseHardware = hardware;
|
|
CViewPointer::setHWMouse( hardware );
|
|
|
|
// Update mouse information
|
|
UpdateMouse ();
|
|
|
|
if (InitMouseFirstTime)
|
|
{
|
|
InitMouseFirstTime = false;
|
|
}
|
|
else
|
|
{
|
|
if (!MouseFreeLook)
|
|
{
|
|
// Get the current mouse position
|
|
CInterfaceManager *pIm = CInterfaceManager::getInstance();
|
|
CViewPointer *vp = static_cast< CViewPointer* >( CWidgetManager::getInstance()->getPointer() );
|
|
Driver->showCursor(hardware);
|
|
if (vp)
|
|
{
|
|
float x = (float) vp->getX();
|
|
float y = (float) vp->getY();
|
|
// First, hide the hardware mouse
|
|
uint width = Driver->getWindowWidth();
|
|
uint height = Driver->getWindowHeight();
|
|
if (SetMousePosFirstTime)
|
|
{
|
|
SetMousePosFirstTime = false;
|
|
}
|
|
else if (width != 0 && height != 0)
|
|
{
|
|
nlwarning("Mouse pos %f, %f", x, y);
|
|
Driver->setMousePos(x / width, y / height);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// *********************************************************************************
|
|
// Is mouse cursor hardware ?
|
|
bool IsMouseCursorHardware ()
|
|
{
|
|
return MouseHardware;
|
|
}
|
|
|
|
// *********************************************************************************
|
|
// Set the mouse mode. Call this method once per frame to update window size
|
|
void UpdateMouse ()
|
|
{
|
|
if (!Driver->isSystemCursorCaptured())
|
|
{
|
|
DownMouseButtons = 0;
|
|
}
|
|
}
|
|
|
|
// *********************************************************************************
|
|
// Use this method to toggle the mouse (freelook <- cursor)
|
|
void SetMouseFreeLook ()
|
|
{
|
|
if (!MouseFreeLook)
|
|
{
|
|
MouseFreeLook = true;
|
|
if (MouseHardware)
|
|
{
|
|
Driver->showCursor(false);
|
|
}
|
|
else
|
|
{
|
|
CInterfaceManager *im = CInterfaceManager::getInstance();
|
|
if (im)
|
|
{
|
|
CViewPointer *pointer = static_cast< CViewPointer* >( CWidgetManager::getInstance()->getPointer() );
|
|
if (pointer)
|
|
pointer->show (false);
|
|
}
|
|
}
|
|
UpdateMouse ();
|
|
}
|
|
}
|
|
|
|
// *********************************************************************************
|
|
bool IsMouseFreeLook()
|
|
{
|
|
return MouseFreeLook;
|
|
}
|
|
|
|
// *********************************************************************************
|
|
// Use this method to toggle the mouse (freelook -> cursor)
|
|
void SetMouseCursor (bool updatePos)
|
|
{
|
|
if (MouseFreeLook)
|
|
{
|
|
// Get the last cursor
|
|
float x = 0.5f, y = 0.5f;
|
|
|
|
// Window size
|
|
uint width = Driver->getWindowWidth();
|
|
uint height = Driver->getWindowHeight();
|
|
|
|
// Update the interface pointer
|
|
CInterfaceManager *instance = CInterfaceManager::getInstance();
|
|
if (instance)
|
|
{
|
|
// Get the cursor instance
|
|
CViewPointer *cursor = static_cast< CViewPointer* >( CWidgetManager::getInstance()->getPointer() );
|
|
if (cursor)
|
|
{
|
|
sint32 ix, iy;
|
|
cursor->getPointerPos (ix, iy);
|
|
if (ix != CViewPointer::InvalidCoord && iy != CViewPointer::InvalidCoord)
|
|
{
|
|
x = (float)ix / (float)width;
|
|
y = (float)iy / (float)height;
|
|
}
|
|
}
|
|
}
|
|
|
|
MouseFreeLook = false;
|
|
UpdateMouse ();
|
|
|
|
// Integer coordinates
|
|
sint ix = (sint)(x*(float)width+0.5f);
|
|
sint iy = (sint)(y*(float)height+0.5f);
|
|
|
|
if (updatePos)
|
|
{
|
|
Driver->setMousePos(x, y);
|
|
}
|
|
|
|
// Update the interface pointer
|
|
if (instance)
|
|
{
|
|
// Get the cursor instance
|
|
CViewPointer *cursor = static_cast< CViewPointer* >( CWidgetManager::getInstance()->getPointer() );
|
|
if (cursor)
|
|
{
|
|
cursor->setPointerPos(ix, iy);
|
|
cursor->setPointerDispPos(ix, iy);
|
|
}
|
|
}
|
|
CInputHandlerManager *IHM = CInputHandlerManager::getInstance ();
|
|
if (IHM)
|
|
{
|
|
IHM->resetPos (ix, iy);
|
|
}
|
|
|
|
// Show the cursor
|
|
if (MouseHardware)
|
|
{
|
|
Driver->showCursor(true);
|
|
}
|
|
else
|
|
{
|
|
CInterfaceManager *im = CInterfaceManager::getInstance();
|
|
if (im)
|
|
{
|
|
CViewPointer *pointer = static_cast< CViewPointer* >( CWidgetManager::getInstance()->getPointer() );
|
|
if (pointer)
|
|
pointer->show (true);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// *********************************************************************************
|
|
// Use this method to set the cursor speed
|
|
void SetMouseSpeed (float speed)
|
|
{
|
|
MouseCursorSpeed = speed;
|
|
UpdateMouse ();
|
|
}
|
|
|
|
// *********************************************************************************
|
|
// Use this method to set the cursor acceleration
|
|
void SetMouseAcceleration (uint accel)
|
|
{
|
|
MouseCursorAcceleration = accel;
|
|
UpdateMouse ();
|
|
}
|
|
|
|
// *********************************************************************************
|
|
void HandleSystemCursorCapture(const CEvent &event)
|
|
{
|
|
if (event == EventMouseDownId)
|
|
{
|
|
CEventMouseDown &em = (CEventMouseDown &) event;
|
|
DownMouseButtons |= em.Button & (leftButton | middleButton | rightButton);
|
|
Driver->setCapture(true);
|
|
}
|
|
|
|
if (event == EventMouseUpId)
|
|
{
|
|
// if all buttons up
|
|
CEventMouseDown &em = (CEventMouseDown &) event;
|
|
DownMouseButtons &= ~(em.Button & (leftButton | middleButton | rightButton));
|
|
if (DownMouseButtons == 0)
|
|
{
|
|
Driver->setCapture(false);
|
|
}
|
|
}
|
|
|
|
// if focus was lost then says that all buttons are up from this app viewpoint
|
|
if (event == EventSetFocusId)
|
|
{
|
|
DownMouseButtons = 0;
|
|
}
|
|
}
|
|
|
|
sint CNiceInputAuto::_Count = 0;
|
|
|
|
|
|
CNiceInputAuto::CNiceInputAuto()
|
|
{
|
|
if (_Count == 0)
|
|
{
|
|
Driver->setCursor("curs_default.tga", CRGBA::White, 0, 0x15, 0x18);
|
|
Driver->showCursor(true); // keep cursor visible in windowed mode
|
|
}
|
|
++_Count;
|
|
}
|
|
|
|
CNiceInputAuto::~CNiceInputAuto()
|
|
{
|
|
--_Count;
|
|
nlassert(_Count >= 0);
|
|
if (_Count == 0)
|
|
{
|
|
InitMouseWithCursor(ClientCfg.HardwareCursor && !StereoDisplayAttached);
|
|
}
|
|
}
|