khanat-code-old/code/ryzom/tools/stats_scan/character_scan_job.h
Laszlo Kis-Adam 0876456a22 Merged in dfighter1985/ryzomcore/dfighter-tools (pull request #93)
Further GUI Editor improvements
2014-10-13 20:17:57 +02:00

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3.1 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef CHARACTER_SCAN_JOB_H
#define CHARACTER_SCAN_JOB_H
//-------------------------------------------------------------------------------------------------
// includes
//-------------------------------------------------------------------------------------------------
#include "stdio.h"
#include "game_share/file_description_container.h"
#include "job_manager.h"
#include "char_info_extractor_factory.h"
#include "char_filter_factory.h"
//-------------------------------------------------------------------------------------------------
// class CCharacterScanJob
//-------------------------------------------------------------------------------------------------
class CCharacterScanJob: public CJobManager::IJob
{
public:
// inherited virtual interface
virtual bool finished();
virtual std::string getShortStatus();
virtual std::string getStatus();
virtual void display(NLMISC::CLog* log=NLMISC::InfoLog);
virtual void update();
public:
CCharacterScanJob();
~CCharacterScanJob();
public:
// interface for initialisation and configuration of the job
bool charTblAddCol(const std::string& name);
bool addInfoExtractor(ICharInfoExtractor* infoExtractor);
bool addFilter(ICharFilter* filter);
bool addFiles(const CFileDescriptionContainer& fdc);
bool setOutputPath(const std::string& path);
// interface for the InfoExtractors to use
void charTblSetEntry(const std::string& colName,const std::string& value);
void charTblFlushRow(uint32 account,uint32 slot);
void freqTblAddEntry(const std::string& tblName, const std::string& key);
private:
typedef std::vector<NLMISC::CSmartPtr<ICharInfoExtractor> > TInfoExtractors;
TInfoExtractors _InfoExtractors;
typedef std::vector<NLMISC::CSmartPtr<ICharFilter> > TFilters;
TFilters _Filters;
typedef std::vector<std::string> TFiles;
TFiles _Files;
typedef std::map<std::string,uint32> TCharStatsMapTbl;
typedef std::map<std::string, TCharStatsMapTbl> TCharStatsMap;
TCharStatsMap _CharStatsMap;
typedef std::vector<std::string> TTblCols;
TTblCols _TblCols;
typedef std::map<std::string,std::string> TCurrentRowEntries;
TCurrentRowEntries _CurrentRowEntries;
typedef enum { INIT, WORK, CLOSED, ERROR } TState;
TState _State;
std::string _OutputPath;
FILE* _CharTblFile;
uint32 _NextFile;
};
//-------------------------------------------------------------------------------------------------
#endif