khanat-code-old/code/nel/include/nel/misc/enum_bitset.h

206 lines
4.8 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NL_ENUM_BIYSET_H
#define NL_ENUM_BIYSET_H
#include "types_nl.h"
#include "sstring.h"
namespace NLMISC
{
template <class EnumType, typename BitsetType>
struct TSimpleEnum
{
static BitsetType getValue (EnumType value)
{
return BitsetType(value);
}
};
template <class EnumType, typename BitsetType>
struct TContainedEnum
{
static BitsetType getValue (EnumType value)
{
return BitsetType(value.getValue());
}
};
/** Utility to build 'ored' bit set from a 2 powered enum.
* The class give to user a conprehensive interface for
* dealing with 'ored' enum value.
*
* The class not strictly check that the enum only contains
* power of 2 values because the enum can eventualy
* contains pre 'ored' values.
* For each access, the size in bit of the enumerated value
* passed to the class is checked to not oversize the
* BitsetType capacity.
* By default, the BitsetType is set to 32 bits, but you
* can provide your own type to narrow or expand the
* capacity.
*
* You can add an additional checking by setting the maxValue to
* the max value of the enumerated type.
*
* For from/to string convertion, you can also provide a delimiter
* char (that is comma by default).
*
*
* usage:
* enum foo
* {
* value1 = 1,
* value2 = 2,
* value3 = 4,
* value4 = 8,
* maxFoo
* };
*
* // Create the enum bit set, using enum foo, coded on an uint32 and limited
* // to the value maxFoo in order to check for invalid values.
* CEnumBitSet<foo, uint32, maxFoo> myset;
* myset.setEnumValue(value1);
* myset.setEnumValue(value4);
* myset.clearEnumValue(value4);
*
* myset.checkEnumValue(value1); // return true
* myset.checkEnumValue(value2); // return false
* myset.checkEnumValue(value4); // return false
*/
template <class EnumType,
typename BitsetType = uint32,
BitsetType maxValue = UINT_MAX,
char Delimiter=',',
class EnumAccessor = TSimpleEnum<EnumType, BitsetType>,
class SimpleEnumType = EnumType
>
struct CEnumBitset
{
// Default constructor with no flag set
CEnumBitset()
: Bitset(0)
{
}
// Constructor with one flag set
CEnumBitset(EnumType value)
: Bitset(0)
{
setEnumValue(value);
}
// Constructor with a enumerated string
CEnumBitset(const std::string &valueList)
: Bitset(0)
{
fromString(valueList);
}
/// Add a bit
void addEnumValue(EnumType value)
{
nlwarning("Deprecated, please use setEnumValue");
setEnumValue(value);
// nlassert(value < maxValue);
// Bitset |= value;
}
/// set a bit
void setEnumValue(EnumType value)
{
nlassert(EnumAccessor::getValue(value) < maxValue);
Bitset |= EnumAccessor::getValue(value);
}
/// clear a bit
void clearEnumValue(EnumType value)
{
nlassert(EnumAccessor::getValue(value) < maxValue);
Bitset &= ~(EnumAccessor::getValue(value));
}
bool checkEnumValue(EnumType value)
{
return (Bitset & EnumAccessor::getValue(value)) == EnumAccessor::getValue(value);
}
std::string toString() const
{
CSString result;
std::string delim;
delim += Delimiter;
// count up to 64 bits
BitsetType value=1;
uint i=0;
for (; i<64; value <<= 1, ++i)
{
if (Bitset & value)
{
if (!result.empty())
result << delim;
// this bit is set, add a string
result << EnumType::toString(SimpleEnumType(value));
}
}
return result;
}
bool fromString(const std::string &valueList)
{
std::vector<std::string> values;
std::string delim;
delim += Delimiter;
NLMISC::explode(valueList, delim, values, true);
for( uint i=0; i<values.size(); ++i)
{
setEnumValue(EnumType(values[i]));
}
return true;
}
bool operator == (const CEnumBitset &other) const
{
return Bitset == other.Bitset;
}
bool operator != (const CEnumBitset &other) const
{
return ! operator == (other);
}
void serial(NLMISC::IStream &s)
{
s.serial(Bitset);
}
BitsetType Bitset;
};
} // namespace NLMISC
#endif // NL_ENUM_BIYSET_H