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206 lines
4.8 KiB
C++
206 lines
4.8 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef NL_ENUM_BIYSET_H
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#define NL_ENUM_BIYSET_H
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#include "types_nl.h"
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#include "sstring.h"
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namespace NLMISC
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{
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template <class EnumType, typename BitsetType>
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struct TSimpleEnum
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{
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static BitsetType getValue (EnumType value)
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{
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return BitsetType(value);
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}
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};
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template <class EnumType, typename BitsetType>
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struct TContainedEnum
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{
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static BitsetType getValue (EnumType value)
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{
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return BitsetType(value.getValue());
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}
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};
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/** Utility to build 'ored' bit set from a 2 powered enum.
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* The class give to user a conprehensive interface for
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* dealing with 'ored' enum value.
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*
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* The class not strictly check that the enum only contains
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* power of 2 values because the enum can eventualy
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* contains pre 'ored' values.
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* For each access, the size in bit of the enumerated value
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* passed to the class is checked to not oversize the
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* BitsetType capacity.
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* By default, the BitsetType is set to 32 bits, but you
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* can provide your own type to narrow or expand the
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* capacity.
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*
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* You can add an additional checking by setting the maxValue to
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* the max value of the enumerated type.
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*
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* For from/to string convertion, you can also provide a delimiter
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* char (that is comma by default).
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*
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*
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* usage:
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* enum foo
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* {
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* value1 = 1,
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* value2 = 2,
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* value3 = 4,
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* value4 = 8,
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* maxFoo
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* };
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*
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* // Create the enum bit set, using enum foo, coded on an uint32 and limited
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* // to the value maxFoo in order to check for invalid values.
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* CEnumBitSet<foo, uint32, maxFoo> myset;
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* myset.setEnumValue(value1);
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* myset.setEnumValue(value4);
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* myset.clearEnumValue(value4);
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*
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* myset.checkEnumValue(value1); // return true
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* myset.checkEnumValue(value2); // return false
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* myset.checkEnumValue(value4); // return false
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*/
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template <class EnumType,
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typename BitsetType = uint32,
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BitsetType maxValue = UINT_MAX,
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char Delimiter=',',
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class EnumAccessor = TSimpleEnum<EnumType, BitsetType>,
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class SimpleEnumType = EnumType
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>
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struct CEnumBitset
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{
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// Default constructor with no flag set
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CEnumBitset()
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: Bitset(0)
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{
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}
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// Constructor with one flag set
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CEnumBitset(EnumType value)
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: Bitset(0)
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{
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setEnumValue(value);
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}
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// Constructor with a enumerated string
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CEnumBitset(const std::string &valueList)
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: Bitset(0)
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{
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fromString(valueList);
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}
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/// Add a bit
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void addEnumValue(EnumType value)
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{
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nlwarning("Deprecated, please use setEnumValue");
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setEnumValue(value);
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// nlassert(value < maxValue);
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// Bitset |= value;
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}
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/// set a bit
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void setEnumValue(EnumType value)
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{
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nlassert(EnumAccessor::getValue(value) < maxValue);
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Bitset |= EnumAccessor::getValue(value);
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}
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/// clear a bit
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void clearEnumValue(EnumType value)
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{
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nlassert(EnumAccessor::getValue(value) < maxValue);
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Bitset &= ~(EnumAccessor::getValue(value));
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}
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bool checkEnumValue(EnumType value)
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{
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return (Bitset & EnumAccessor::getValue(value)) == EnumAccessor::getValue(value);
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}
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std::string toString() const
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{
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CSString result;
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std::string delim;
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delim += Delimiter;
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// count up to 64 bits
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BitsetType value=1;
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uint i=0;
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for (; i<64; value <<= 1, ++i)
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{
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if (Bitset & value)
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{
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if (!result.empty())
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result << delim;
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// this bit is set, add a string
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result << EnumType::toString(SimpleEnumType(value));
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}
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}
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return result;
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}
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bool fromString(const std::string &valueList)
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{
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std::vector<std::string> values;
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std::string delim;
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delim += Delimiter;
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NLMISC::explode(valueList, delim, values, true);
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for( uint i=0; i<values.size(); ++i)
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{
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setEnumValue(EnumType(values[i]));
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}
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return true;
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}
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bool operator == (const CEnumBitset &other) const
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{
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return Bitset == other.Bitset;
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}
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bool operator != (const CEnumBitset &other) const
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{
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return ! operator == (other);
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}
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void serial(NLMISC::IStream &s)
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{
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s.serial(Bitset);
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}
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BitsetType Bitset;
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};
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} // namespace NLMISC
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#endif // NL_ENUM_BIYSET_H
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