khanat-code-old/code/ryzom/client/src/time_client.h
2012-08-23 12:13:25 -05:00

165 lines
4.2 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef CL_TIME_CLIENT_H
#define CL_TIME_CLIENT_H
/////////////
// INCLUDE //
/////////////
// Misc.
#include "nel/misc/types_nl.h"
#include "nel/misc/time_nl.h"
// Game Share
#include "game_share/time_weather_season/time_and_season.h"
#include "client_cfg.h"
///////////
// USING //
///////////
using NLMISC::TTime;
class CClientDate;
////////////
// GLOBAL //
////////////
extern sint64 T0; // Time for the last frame.
extern sint64 T1; // Time for the current frame.
extern sint64 TS; // Time since the really first Frame.
extern sint64 DT64; // Diff time with current and last frame in ms.
extern float DT; // Diff time with current and last frame in sec.
extern TTime TSend; // Next Time to send motions.
extern TTime DTSend; // Delta of time to generate the next time to send motions.
extern double TimeInSec; // Time for the current frame in second.
extern double FirstTimeInSec; // Game local origin time
extern TTime LCT;
extern TTime LocalTimeStep;
extern TTime CurrentPacketTime;
extern uint8 CurrentPacket;
extern uint8 LastPacketReceived;
extern NLMISC::TGameCycle LastGameCycle;
extern CRyzomTime RT;
extern CClientDate SmoothedClientDate;
///////////
// CLASS //
///////////
class CPacketInfos
{
public:
uint8 Num;
TTime Min;
TTime Max;
CPacketInfos() {}
CPacketInfos(uint8 num, TTime min, TTime max)
{
Num = num;
Min = min;
Max = max;
}
};
/** A representation of time in the client
* \author Nicolas Vizerie
* \author Nevrax France
* \date 2003
*/
class CClientDate
{
public:
sint32 Day;
float Hour;
CClientDate(sint32 day = 0, float hour = 0.f) : Day(day), Hour(hour) {}
};
// 'less' comparison between 2 dates
inline bool operator < (const CClientDate &lhs, const CClientDate &rhs)
{
if (lhs.Day != rhs.Day) return lhs.Day < rhs.Day;
return lhs.Hour < rhs.Hour;
}
// equality between 2 dates
inline bool operator == (const CClientDate &lhs, const CClientDate &rhs)
{
return lhs.Day == rhs.Day && lhs.Hour == rhs.Hour;
}
///////////////
// FUNCTIONS //
///////////////
void removePacketTime(uint8 numPacket);
///
void insertPacketTime(uint8 numPacket, TTime time);
void ackPacketTimeBefore(uint8 ackPacketNumber);
void removePacket(uint8 numPacket);
/// Insert the packet received information in a list.
void insertPacket(const CPacketInfos &packetInfos);
/// Return the sent time for a given packet or 0 if the packet is not found
TTime getSentPacketTime(uint8 numPacket);
// Initialize interface properties linked to the client time
void initClientTime();
// Release interface properties linked to the client time
void releaseClientTime();
// This update T0, T1, DT64, DT, TS & TimeInSec
void updateClientTime();
// update smoothed time (useful for sky animation)
void updateSmoothedTime();
inline NLMISC::TTime ryzomGetLocalTime()
{
return NLMISC::CTime::getLocalTime();
}
inline NLMISC::TTicks ryzomGetPerformanceTime()
{
return NLMISC::CTime::getPerformanceTime();
}
class CTickRange
{
public:
NLMISC::TGameCycle StartTick;
NLMISC::TGameCycle EndTick;
public:
CTickRange(NLMISC::TGameCycle startTick = 0, NLMISC::TGameCycle endTick = 0) : StartTick(startTick), EndTick(endTick) {}
void extend(const CTickRange &other)
{
StartTick = std::min(StartTick, other.StartTick);
EndTick = std::max(EndTick, other.EndTick);
}
bool isEmpty() const { return StartTick == EndTick; }
};
#endif // CL_TIME_CLIENT_H
/* End of time_client.h */