2017-03-15 19:43:10 +00:00
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "std_sound_plugin.h"
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#include "PageBase.h"
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#undef new
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IMPLEMENT_DYNCREATE(CPageBase, CPropertyPage)
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#define new NL_NEW
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std::set<CPageBase*> CPageBase::_AllPages;
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void CPageBase::docChanged()
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{
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AFX_MANAGE_STATE(AfxGetStaticModuleState());
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std::set<CPageBase*>::iterator first(_AllPages.begin()), last(_AllPages.end());
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for(; first != last; ++first)
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{
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CPageBase *page = (*first);
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if (page->m_hWnd != NULL)
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(*first)->onDocChanged();
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}
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}
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