khanat-opennel-code/code/nel/tools/3d/tile_edit/SelectionTerritoire.cpp

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2017-03-15 15:43:49 +00:00
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdafx.h"
#include "resource.h"
#include "DialogEditList.h"
#include "resource.h"
#include "SelectionTerritoire.h"
#include "GetVal.h"
#include "Browse.h"
#include "choose_veget_set.h"
#include <shlobj.h>
using namespace NL3D;
using namespace NLMISC;
#define REGKEY_MAINFILE "MAINFILE"
CTileBank tileBank;
CTileBank tileBank2;
void Start(void) //main function
{
// AFX_MANAGE_STATE(AfxGetStaticModuleState())
SelectionTerritoire Sel;
Sel.DoModal();
}
/////////////////////////////////////////////////////////////////////////////
// SelectionTerritoire dialog
SelectionTerritoire::SelectionTerritoire(CWnd* pParent /*=NULL*/)
: CDialog(SelectionTerritoire::IDD, pParent)
{
//{{AFX_DATA_INIT(SelectionTerritoire)
SurfaceData = 0;
//}}AFX_DATA_INIT
}
void SelectionTerritoire::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(SelectionTerritoire)
DDX_Control(pDX, IDC_SURFACE_DATA, SurfaceDataCtrl);
DDX_Text(pDX, IDC_SURFACE_DATA, SurfaceData);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(SelectionTerritoire, CDialog)
//{{AFX_MSG_MAP(SelectionTerritoire)
ON_BN_CLICKED(IDC_ADD_TERRITOIRE, OnAddTerritoire)
ON_BN_CLICKED(IDC_EDIT_TERRITOIRE, OnEditTerritoire)
ON_BN_CLICKED(IDC_REMOVE_TERRITOIRE, OnRemoveTerritoire)
ON_BN_CLICKED(IDC_ADD_TILESET, OnAddTileSet)
ON_BN_CLICKED(IDC_EDIT_TILESET, OnEditTileSet)
ON_BN_CLICKED(IDC_REMOVE_TILESET, OnRemoveTileSet)
ON_BN_CLICKED(IDC_EDIT_MONTER, OnMonter)
ON_BN_CLICKED(IDC_EDIT_DESCENDRE, OnDescendre)
ON_BN_CLICKED(ID_SELECT, OnSelect)
ON_BN_CLICKED(ID_SAVE, OnSave)
ON_BN_CLICKED(ID_SAVE_AS, OnSaveAs)
ON_BN_CLICKED(IDC_PATH, OnPath)
ON_BN_CLICKED(ID_EXPORT, OnExport)
ON_BN_CLICKED(IDC_CHOOSE_VEGET, OnChooseVeget)
ON_EN_CHANGE(IDC_SURFACE_DATA, OnChangeSurfaceData)
ON_LBN_SELCHANGE(IDC_TILE_SET, OnSelchangeTileSet)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// SelectionTerritoire message handlers
void SelectionTerritoire::OnAddTerritoire()
{
// TODO: Add your control notification handler code here
GetVal GetStr;
GetStr.DoModal();
if (GetStr.NameOk && GetStr.name[0])
{
CListBox *list=(CListBox*)GetDlgItem(IDC_LIST_TERRITOIRE);
if (list->FindStringExact(0,GetStr.name)!=LB_ERR)
{
MessageBox(_T("Ce nom existe deja","Error"), MB_ICONERROR);
}
else
{
list->InsertString(-1, GetStr.name);
tileBank.addLand (GetStr.name);
}
}
}
class EditTerr : public CDialogEditList
{
public:
EditTerr (int land)
{
_land=land;
}
private:
virtual void OnInit ()
{
UpdateData ();
char sTitle[512];
sprintf (sTitle, "Tile sets use by %s", tileBank.getLand(_land)->getName().c_str());
SetWindowText (sTitle);
for (int i=0; i<tileBank.getTileSetCount(); i++)
{
m_ctrlCombo.InsertString (-1, tileBank.getTileSet(i)->getName().c_str());
if (tileBank.getLand(_land)->isTileSet (tileBank.getTileSet(i)->getName()))
m_ctrlList.InsertString (-1, tileBank.getTileSet(i)->getName().c_str());
}
UpdateData (FALSE);
}
virtual void OnOk ()
{
UpdateData ();
int i;
for (i=0; i<tileBank.getTileSetCount(); i++)
{
// remove tile set
tileBank.getLand(_land)->removeTileSet (tileBank.getTileSet(i)->getName());
}
for (i=0; i<m_ctrlList.GetCount(); i++)
{
CString rString;
m_ctrlList.GetText(i, rString);
tileBank.getLand(_land)->addTileSet ((const char*)rString);
}
UpdateData (FALSE);
}
int _land;
};
void SelectionTerritoire::OnEditTerritoire()
{
// TODO: Add your control notification handler code here
CListBox *list=(CListBox*)GetDlgItem(IDC_LIST_TERRITOIRE);
int index=list->GetCurSel();
if (index!=LB_ERR)
{
EditTerr edit(index);
edit.DoModal();
}
else
{
MessageBox(_T("No tilesset selected"), _T("Error"), MB_ICONERROR);
}
}
void SelectionTerritoire::OnRemoveTerritoire()
{
// TODO: Add your control notification handler code here
CListBox *list=(CListBox*)GetDlgItem(IDC_LIST_TERRITOIRE);
int nindex=list->GetCurSel();
if (nindex!=LB_ERR)
{
tileBank.removeLand (nindex);
list->DeleteString(nindex);
}
else
{
MessageBox(_T("No tilesset selected"), _T("Chcrois kca va pas etreuu possibleuuu"), MB_ICONERROR);
}
}
void SelectionTerritoire::OnAddTileSet()
{
// TODO: Add your control notification handler code here
GetVal GetStr;
GetStr.DoModal();
if (GetStr.NameOk && GetStr.name[0])
{
CListBox *list=(CListBox*)GetDlgItem(IDC_TILE_SET);
if (list->FindStringExact(0,GetStr.name)!=LB_ERR)
{
MessageBox(_T("Ce nom existe deja") , _T("Error"), MB_ICONERROR);
}
else
{
list->InsertString(-1, GetStr.name);
tileBank.addTileSet (GetStr.name);
}
}
}
class EditTileSet : public CDialogEditList
{
public:
EditTileSet (int tileSet)
{
_tileSet=tileSet;
}
private:
virtual void OnInit ()
{
UpdateData ();
char sTitle[512];
sprintf (sTitle, "Children of the tile set %s", tileBank.getTileSet(_tileSet)->getName().c_str());
SetWindowText (sTitle);
for (int i=0; i<tileBank.getTileSetCount(); i++)
{
if (i!=_tileSet)
m_ctrlCombo.InsertString (-1, tileBank.getTileSet(i)->getName().c_str());
if (tileBank.getTileSet(_tileSet)->isChild (tileBank.getTileSet(i)->getName()))
m_ctrlList.InsertString (-1, tileBank.getTileSet(i)->getName().c_str());
}
UpdateData (FALSE);
}
virtual void OnOk ()
{
UpdateData ();
int i;
for (i=0; i<tileBank.getTileSetCount(); i++)
{
// remove tile set
tileBank.getTileSet(_tileSet)->removeChild (tileBank.getTileSet(i)->getName());
}
for (i=0; i<m_ctrlList.GetCount(); i++)
{
CString rString;
m_ctrlList.GetText(i, rString);
tileBank.getTileSet(_tileSet)->addChild ((const char*)rString);
}
UpdateData (FALSE);
}
int _tileSet;
};
void SelectionTerritoire::OnEditTileSet()
{
// TODO: Add your control notification handler code here
CListBox *list=(CListBox*)GetDlgItem(IDC_TILE_SET);
int index=list->GetCurSel();
if (index!=LB_ERR)
{
tileBank2=tileBank;
Browse plop(index, this);
list->GetText (index,CurrentTerritory);
if (plop.DoModal()==IDOK)
{
tileBank=tileBank2;
}
}
else
{
MessageBox(_T("No tilesset selected"), _T("Error"), MB_ICONERROR);
}
}
void SelectionTerritoire::OnRemoveTileSet()
{
// TODO: Add your control notification handler code here
CListBox *list=(CListBox*)GetDlgItem(IDC_TILE_SET);
int nindex=list->GetCurSel();
if (nindex!=LB_ERR)
{
tileBank.removeTileSet(nindex);
list->DeleteString(nindex);
}
else
{
MessageBox(_T("No tilesset selected"), _T("Chcrois kca va pas etreuu possibleuuu"), MB_ICONERROR);
}
}
void SelectionTerritoire::OnMonter()
{
// TODO: Add your control notification handler code here
CListBox *list=(CListBox*)GetDlgItem(IDC_TILE_SET);
int nindex=list->GetCurSel();
if (nindex!=LB_ERR)
{
if (nindex>0)
{
tileBank.xchgTileset (nindex, nindex-1);
// xchg the name
CString tmp1, tmp2;
list->GetText(nindex-1, tmp1);
list->GetText(nindex, tmp2);
list->DeleteString (nindex-1);
list->DeleteString (nindex-1);
list->InsertString (nindex-1, tmp1);
list->InsertString (nindex-1, tmp2);
list->SetCurSel(nindex-1);
}
}
else
{
MessageBox(_T("No tilesset selected"), _T("Chcrois kca va pas etreuu possibleuuu"), MB_ICONERROR);
}
}
void SelectionTerritoire::OnDescendre()
{
// TODO: Add your control notification handler code here
CListBox *list=(CListBox*)GetDlgItem(IDC_TILE_SET);
int nindex=list->GetCurSel();
if (nindex!=LB_ERR)
{
if (nindex<(list->GetCount()-1))
{
tileBank.xchgTileset (nindex, nindex+1);
// xchg the name
CString tmp1, tmp2;
list->GetText(nindex, tmp1);
list->GetText(nindex+1, tmp2);
list->DeleteString (nindex);
list->DeleteString (nindex);
list->InsertString (nindex, tmp1);
list->InsertString (nindex, tmp2);
list->SetCurSel(nindex+1);
}
}
else
{
MessageBox(_T("No tilesset selected"), _T("Chcrois kca va pas etreuu possibleuuu"), MB_ICONERROR);
}
}
void SelectionTerritoire::OnSelect()
{
// TODO: Add your control notification handler code here
CListBox *list=(CListBox*)GetDlgItem(IDC_LIST_TERRITOIRE);
CListBox *list2=(CListBox*)GetDlgItem(IDC_TILE_SET);
static TCHAR BASED_CODE szFilter[] = _T("NeL tile bank files (*.bank)|*.bank|All Files (*.*)|*.*||");
CFileDialog sFile(true, _T("bank"), _T("main.bank"), 0, szFilter, this);
if (sFile.DoModal()==IDOK)
{
POSITION p = sFile.GetStartPosition();
CString str = sFile.GetNextPathName(p);
std::string temp = tStrToUtf8(str);
if (!temp.empty())
{
CIFile stream;
if (stream.open (temp))
{
list->ResetContent ();
list2->ResetContent ();
tileBank.clear();
tileBank.serial (stream);
}
int i;
for (i=0; i<tileBank.getLandCount(); i++)
{
// Add to the list
list->AddString(utf8ToTStr(tileBank.getLand(i)->getName()));
}
for (i=0; i<tileBank.getTileSetCount(); i++)
{
// Add to the list
list2->AddString(utf8ToTStr(tileBank.getTileSet(i)->getName()));
}
MainFileName = CString(utf8ToTStr(NLMISC::CFile::getFilename(temp)));
DefautPath = CString(utf8ToTStr(NLMISC::CFile::getPath(temp)));
MainFileOk = 1;
CButton *button = (CButton*)GetDlgItem(IDC_ADD_TERRITOIRE);
button->EnableWindow(true);
button = (CButton*)GetDlgItem(IDC_REMOVE_TERRITOIRE);
button->EnableWindow(true);
button = (CButton*)GetDlgItem(IDC_EDIT_TERRITOIRE);
button->EnableWindow(true);
button = (CButton*)GetDlgItem(ID_SAVE);
button->EnableWindow(true);
// Change the bouton text path
GetDlgItem (IDC_PATH)->SetWindowText (utf8ToTStr(tileBank.getAbsPath()));
}
}
OnSelchangeTileSet ();
}
LRESULT SelectionTerritoire::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
{
// TODO: Add your specialized code here and/or call the base class
if (message==WM_INITDIALOG)
{
}
return CDialog::WindowProc(message, wParam, lParam);
}
void SelectionTerritoire::OnOK()
{
// TODO: Add extra validation here
if (::MessageBox (NULL, _T("Are you sure you want to quit?"), _T("Quit"), MB_OK|MB_ICONQUESTION|MB_YESNO)==IDYES)
{
CDialog::OnOK();
}
}
void SelectionTerritoire::OnSave()
{
// TODO: Add extra validation here
CString str = DefautPath + MainFileName;
Save (str, tileBank);
}
void SelectionTerritoire::Save(const char* path, CTileBank &toSave)
{
// TODO: Add extra validation here
{
COFile stream;
if (stream.open ((const char*)path))
{
toSave.serial (stream);
}
}
}
void SelectionTerritoire::OnSaveAs()
{
// TODO: Add your control notification handler code here
static TCHAR BASED_CODE szFilter[] = _T("NeL tile bank files (*.bank)|*.bank|All Files (*.*)|*.*||");
CFileDialog sFile(false, _T("bank"), DefautPath+MainFileName, 0, szFilter, this);
if (sFile.DoModal()==IDOK)
{
Save (tStrToUtf8(sFile.GetPathName()).c_str(), tileBank);
MainFileOk = 1;
CButton *button = (CButton*)GetDlgItem(IDC_ADD_TERRITOIRE);
button->EnableWindow(true);
button = (CButton*)GetDlgItem(IDC_REMOVE_TERRITOIRE);
button->EnableWindow(true);
button = (CButton*)GetDlgItem(IDC_EDIT_TERRITOIRE);
button->EnableWindow(true);
button = (CButton*)GetDlgItem(ID_SAVE);
button->EnableWindow(true);
// Create a file name
std::string temp = tStrToUtf8(sFile.GetPathName());
MainFileName = CString(utf8ToTStr(NLMISC::CFile::getFilename(temp)));
DefautPath = CString(utf8ToTStr(NLMISC::CFile::getPath(temp)));
}
}
void SelectionTerritoire::OnCancel()
{
// TODO: Add extra cleanup here
if (::MessageBox (NULL, _T("Are you sure you want to quit?"), _T("Quit"), MB_OK|MB_ICONQUESTION|MB_YESNO)==IDYES)
{
CDialog::OnCancel();
}
}
bool CheckPath (const std::string& path, const char* absolutePathToRemplace)
{
// Look for absolute path in path
if (strnicmp (path.c_str(), absolutePathToRemplace, strlen (absolutePathToRemplace))==0)
return true;
else
return false;
}
bool RemovePath (std::string& path, const char* absolutePathToRemplace)
{
// Look for absolute path in path
if (strnicmp (path.c_str(), absolutePathToRemplace, strlen (absolutePathToRemplace))==0)
{
// New path
std::string toto=path;
path=toto.c_str()+strlen (absolutePathToRemplace);
return true;
}
else
return false;
}
void SelectionTerritoire::OnPath()
{
// TODO: Add your control notification handler code here
// Select a directory.
char path[MAX_PATH];
// Build the struct
BROWSEINFO info;
memset (&info, 0, sizeof (BROWSEINFO));
info.lpszTitle="Select the absolute base path of the bank";
info.ulFlags=BIF_RETURNONLYFSDIRS;
// Select the path
LPITEMIDLIST list;
if (list=SHBrowseForFolder (&info))
{
// Convert item into path string
BOOL bRet=SHGetPathFromIDList(list, path);
nlassert (bRet);
// Add a final back slash
if (strcmp (path, "")!=0)
{
// Add a '\' at the end
if (path[strlen (path)-1]!='\\')
strcat (path, "\\");
}
// Last check
char msg[512];
sprintf (msg, "Do you really want to set %s as base path of the bank ?", path);
if (MessageBox (msg, _T("TileEdit"), MB_YESNO|MB_ICONQUESTION)==IDYES)
{
// Set as default path..
// Old path
const char* oldPath=tileBank.getAbsPath ().c_str();
// Path are good
bool goodPath=true;
// If no absolute path, must check before use it
if ((*oldPath)==0)
{
// Compute xref
tileBank.computeXRef();
// For all tiles, check we can change the path
for (int tiles=0; tiles<tileBank.getTileCount(); tiles++)
{
// Get tile xref
int tileSet;
int number;
CTileBank::TTileType type;
tileBank.getTileXRef (tiles, tileSet, number, type);
// Is tile used ?
if (tileSet!=-1)
{
// 3 types of bitmaps
int type;
for (type=CTile::diffuse; type<CTile::bitmapCount; type++)
{
// Bitmap string
const std::string& bitmapPath=tileBank.getTile(tiles)->getRelativeFileName ((CTile::TBitmap)type);
// not empty ?
if (!bitmapPath.empty())
{
// Check the path
if (CheckPath (bitmapPath, path)==false)
{
// Bad path
goodPath=false;
// Make a message
sprintf (msg, "Path '%s' can't be found in bitmap '%s'. Continue ?", path, bitmapPath.c_str());
// Message
if (MessageBox (msg, _T("TileEdit"), MB_YESNO|MB_ICONQUESTION)==IDNO)
break;
}
}
}
if (type!=CTile::bitmapCount)
break;
}
}
// For all tiles, check we can change the path
for (uint noise=1; noise<tileBank.getDisplacementMapCount (); noise++)
{
// Bitmap string
const char *bitmapPath=tileBank.getDisplacementMap (noise);
// not empty ?
if (strcmp (bitmapPath, "")!=0)
{
// Check the path
if (CheckPath (bitmapPath, path)==false)
{
// Bad path
goodPath=false;
// Make a message
sprintf (msg, "Path '%s' can't be found in bitmap '%s'. Continue ?", path, bitmapPath);
// Message
if (MessageBox (msg, _T("TileEdit"), MB_YESNO|MB_ICONQUESTION)==IDNO)
break;
}
}
}
// Good path ?
if (goodPath)
{
// Ok change the path
// For all tiles, check we can change the path
for (int tiles=0; tiles<tileBank.getTileCount(); tiles++)
{
// Get tile xref
int tileSet;
int number;
CTileBank::TTileType type;
tileBank.getTileXRef (tiles, tileSet, number, type);
// Is tile used ?
if (tileSet!=-1)
{
// 3 types of bitmaps
for (int type=CTile::diffuse; type<CTile::bitmapCount; type++)
{
// Bitmap string
std::string bitmapPath=tileBank.getTile(tiles)->getRelativeFileName ((CTile::TBitmap)type);
// not empty ?
if (!bitmapPath.empty())
{
// Remove the absolute path
bool res=RemovePath (bitmapPath, path);
nlassert (res);
// Set the bitmap
tileBank.getTile(tiles)->setFileName ((CTile::TBitmap)type, bitmapPath);
}
}
}
}
// For all tiles, check we can change the path
for (uint noise=1; noise<tileBank.getDisplacementMapCount (); noise++)
{
// Bitmap string
std::string bitmapPath=tileBank.getDisplacementMap (noise);
// not empty ?
if (!bitmapPath.empty())
{
// Remove the absolute path
bool res=RemovePath (bitmapPath, path);
nlassert (res);
// Set the bitmap
tileBank.setDisplacementMap (noise, bitmapPath.c_str());
}
}
}
else
// Info message
MessageBox (_T("Can't set the path."), _T("TileEdit"), MB_OK|MB_ICONINFORMATION);
}
// Good path ?
if (goodPath)
{
// Change the abs path of the bank
tileBank.setAbsPath (path);
// Change the bouton text
GetDlgItem (IDC_PATH)->SetWindowText (path);
}
}
// Remove path from all tiles
//tileBank
}
}
void SelectionTerritoire::OnExport()
{
// TODO: Add your control notification handler code here
static TCHAR BASED_CODE szFilter[] =
_T("NeL tile bank files (*.smallbank)|*.smallbank|All Files (*.*)|*.*||");
CFileDialog sFile(false, _T("*.smallbank"), DefautPath+ _T("*.smallbank"), 0, szFilter, this);
if (sFile.DoModal()==IDOK)
{
// Copy the bank
CTileBank copy=tileBank;
// Remove unused data
copy.cleanUnusedData ();
// Save it
Save (sFile.GetPathName(), copy);
}
}
void SelectionTerritoire::OnChooseVeget()
{
// Create a choose veget dialog
CListBox *list=(CListBox*)GetDlgItem(IDC_TILE_SET);
int index=list->GetCurSel();
if (index!=LB_ERR)
{
CChooseVegetSet chooseVeget ( this, tileBank.getTileSet (index)->getTileVegetableDescFileName () );
if (chooseVeget.DoModal ()==IDOK)
{
tileBank.getTileSet (index)->setTileVegetableDescFileName (chooseVeget.FileName);
}
}
else
{
MessageBox(_T("No tilesset selected"), _T("Error"), MB_ICONERROR);
}
}
void SelectionTerritoire::OnChangeSurfaceData()
{
UpdateData ();
CListBox *list=(CListBox*)GetDlgItem(IDC_TILE_SET);
int index=list->GetCurSel();
if (index!=LB_ERR)
{
tileBank.getTileSet (index)->SurfaceData = (uint32)SurfaceData;
}
}
void SelectionTerritoire::OnSelchangeTileSet()
{
UpdateData ();
CListBox *list=(CListBox*)GetDlgItem(IDC_TILE_SET);
int index=list->GetCurSel();
// Enable the surface button
SurfaceDataCtrl.EnableWindow (index!=LB_ERR);
if (index!=LB_ERR)
{
SurfaceData = tileBank.getTileSet (index)->SurfaceData;
}
else
{
SurfaceDataCtrl.EnableWindow (FALSE);
}
UpdateData (FALSE);
}
BOOL SelectionTerritoire::OnInitDialog()
{
CDialog::OnInitDialog();
OnSelchangeTileSet ();
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}