mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-14 19:49:55 +00:00
146 lines
6.2 KiB
C
146 lines
6.2 KiB
C
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// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//{{NO_DEPENDENCIES}}
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// Microsoft Developer Studio generated include file.
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// Used by tile_edit_exe.rc
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//
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#define IDS_LIBDESCRIPTION 1
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#define IDS_CATEGORY 2
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#define IDS_CLASS_NAME 3
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#define ID_SELECT 3
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#define IDOKGROUP 3
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#define ID_ADD 3
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#define ID_ROT1 3
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#define IDRESET 3
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#define IDS_PARAMS 4
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#define IDCANCELGROUP 4
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#define ID_SAVE 4
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#define ID_DEL 4
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#define ID_ROT2 4
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#define IDS_SPIN 5
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#define ID_SAVE_AS 5
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#define ID_ROT3 5
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#define ID_EXPORT 6
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#define IDD_PANEL 101
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#define IDD_TERRITOIRE 101
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#define IDC_CURSOR1 104
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#define IDD_TERRITOIREMANAGER 106
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#define IDD_GETSTR 108
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#define IDD_BROWSER 112
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#define IDB_BITMAP1 116
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#define IDD_GROUPE 121
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#define IDD_CUSTOM 123
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#define IDD_VIEWPOPUP 124
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#define IDD_COLUMN 125
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#define IDD_EDIT_LIST 126
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#define IDD_DIALOG1 127
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#define IDB_BITMAP2 128
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#define IDB_BITMAP3 129
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#define IDB_BITMAP4 130
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#define IDB_BITMAP5 131
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#define IDD_CHOOSE_VEGET 132
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#define IDI_ICON1 134
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#define IDC_CLOSEBUTTON 1000
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#define IDC_DOSTUFF 1000
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#define IDC_BUTTON_GO 1005
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#define IDC_ADD_TERRITOIRE 1005
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#define IDC_REMOVE_TERRITOIRE 1006
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#define IDC_LIST_TERRITOIRE 1007
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#define IDC_EDIT_ADD_TERRITOIRE 1008
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#define IDC_ADD_TILESET 1008
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#define IDC_ADD_TERRITOIRE2 1009
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#define IDC_REMOVE_TILESET 1009
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#define IDC_ADD_TERRITOIRE3 1010
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#define IDC_TILE_SET 1010
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#define IDC_EDIT_TERRITOIRE 1011
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#define IDC_EDIT_TILESET 1012
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#define IDC_EDIT_CHILDREN 1013
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#define IDC_CHOOSE_VEGET 1013
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#define IDC_EDIT_MONTER 1014
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#define IDC_EDIT_DESCENDRE 1015
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#define IDC_JOUR 1020
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#define IDC_NUIT 1021
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#define IDC_BUMP 1022
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#define IDC_ALPHA 1022
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#define IDC_ZOOM1 1023
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#define IDC_ZOOM2 1024
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#define IDC_ZOOM3 1025
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#define IDC_NUM 1026
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#define IDC_128X128 1026
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#define IDC_SORTGROUP 1027
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#define IDC_ZOOM5 1027
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#define IDC_ZOOM6 1028
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#define IDC_DISPLACE 1029
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#define IDC_OK 1048
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#define IDC_CANCEL 1049
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#define IDC_INFONUM 1050
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#define IDC_FILENAME 1051
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#define IDC_GROUP 1052
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#define IDC_OK2 1053
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#define IDC_BATCH_LOAD 1054
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#define IDC_EXPORT_BORDER 1055
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#define IDC_IMPORT_BORDER2 1056
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#define IDC_VIEW 1062
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#define IDC_LISTGROUP 1063
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#define IDC_ADD_GROUP 1064
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#define IDC_REMOVE_GROUP 1065
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#define IDC_GETFLAG 1066
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#define IDC_SETFLAG 1067
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#define IDC_BRIGHT 1071
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#define IDC_BTOP 1072
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#define IDC_BLEFT 1073
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#define IDC_BBOTTOM 1074
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#define IDC_THETILE 1076
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#define IDC_OR 1077
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#define IDC_AND 1078
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#define IDC_LIST1 1079
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#define IDC_COMBO1 1080
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#define ID_ROT0 1081
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#define IDC_SUBGROUP0 1082
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#define IDC_SUBGROUP1 1083
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#define IDC_SUBGROUP2 1084
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#define IDC_PATH 1084
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#define IDC_SUBGROUP3 1085
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#define IDC_BROWSE 1085
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#define IDC_SUBGROUP4 1086
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#define IDC_SURFACE_DATA 1086
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#define IDC_SUBGROUP5 1087
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#define IDC_SUBGROUP6 1088
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#define IDC_SUBGROUP7 1089
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#define IDC_SUBGROUP8 1090
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#define IDC_SUBGROUP9 1091
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#define IDC_SUBGROUP10 1092
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#define IDC_SUBGROUP11 1093
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#define IDC_ORIENTED 1094
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#define IDC_COLOR 1456
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#define IDC_EDIT 1490
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#define IDC_SPIN 1496
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#define ID_INSERER 40001
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#define IDM_INSERER 40005
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#define ID_SUPPRIMER 40006
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 135
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#define _APS_NEXT_COMMAND_VALUE 40007
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#define _APS_NEXT_CONTROL_VALUE 1087
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
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