2012-05-29 13:31:11 +00:00
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// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdmisc.h"
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#ifdef NL_OS_WINDOWS
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# define NOMINMAX
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# include <windows.h>
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#elif defined (NL_OS_UNIX)
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# include <sys/time.h>
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# include <unistd.h>
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#endif
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#ifdef NL_OS_MAC
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#include <mach/mach.h>
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#include <mach/mach_time.h>
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#endif
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#include "nel/misc/time_nl.h"
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#include "nel/misc/sstring.h"
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2012-07-27 19:20:07 +00:00
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#include <nel/misc/thread.h>
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2012-05-29 13:31:11 +00:00
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namespace NLMISC
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{
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2012-07-27 19:20:07 +00:00
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void CTime::probeTimerInfo(CTime::CTimerInfo &result)
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{
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breakable
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{
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#ifdef NL_OS_WINDOWS
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LARGE_INTEGER winPerfFreq;
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LARGE_INTEGER winPerfCount;
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DWORD lowResTime;
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if (!QueryPerformanceFrequency(&winPerfFreq))
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{
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nldebug("Cannot query performance frequency");
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result.IsHighPrecisionAvailable = false;
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}
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else
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{
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result.HighPrecisionResolution = winPerfFreq.QuadPart;
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}
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if (winPerfFreq.QuadPart == 1000)
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{
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nldebug("Higher precision timer not available, OS defaulted to GetTickCount");
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result.IsHighPrecisionAvailable = false;
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}
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if (!QueryPerformanceCounter(&winPerfCount))
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{
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nldebug("Cannot query performance counter");
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result.IsHighPrecisionAvailable = false;
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result.HighPrecisionResolution = 1000;
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}
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if (!result.IsHighPrecisionAvailable)
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{
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lowResTime = timeGetTime();
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}
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#else
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// nldebug("Probe of timer info not implemented");
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result.IsHighPrecisionAvailable = false;
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result.RequiresSingleCore = true;
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break;
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#endif
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uint64 cpuMask = IProcess::getCurrentProcess()->getCPUMask();
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uint64 threadMask = IThread::getCurrentThread()->getCPUMask();
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#ifdef NL_OS_WINDOWS
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#else
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TTicks timerFrequency = 0;
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#endif
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uint identical = 0; // Identical stamps may indicate the os handling backwards glitches.
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uint backwards = 0; // Happens when the timers are not always in sync and the implementation is faulty.
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uint regular = 0; // How many times the number advanced normally.
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uint skipping = 0; // Does not really mean anything necessarily.
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uint frequencybug = 0; // Should never happen.
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// uint badcore = 0; // Affinity does not work.
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// Cycle 32 times trough all cores, and verify if the timing remains consistent.
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for (uint i = 32; i; --i)
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{
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uint64 currentBit = 1;
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for (uint j = 64; j; --j)
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{
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if (cpuMask & currentBit)
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{
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IThread::getCurrentThread()->setCPUMask(currentBit);
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#ifdef NL_OS_WINDOWS
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// Make sure the thread is rescheduled.
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SwitchToThread();
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Sleep(0);
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// Verify the core
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/* Can only verify on 2003, Vista and higher.
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if (1 << GetCurrentProcessorNumber() != currentBit)
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++badcore;
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*/
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// Check if the timer is still sane.
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if (result.IsHighPrecisionAvailable)
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{
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LARGE_INTEGER winPerfFreqN;
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LARGE_INTEGER winPerfCountN;
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QueryPerformanceFrequency(&winPerfFreqN);
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if (winPerfFreqN.QuadPart != winPerfFreq.QuadPart)
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++frequencybug;
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QueryPerformanceCounter(&winPerfCountN);
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if (winPerfCountN.QuadPart == winPerfCount.QuadPart)
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++identical;
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if (winPerfCountN.QuadPart < winPerfCount.QuadPart || winPerfCountN.QuadPart - winPerfCount.QuadPart < 0)
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++backwards;
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if (winPerfCountN.QuadPart - winPerfCount.QuadPart > winPerfFreq.QuadPart / 20) // 50ms skipping check
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++skipping;
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else if (winPerfCountN.QuadPart > winPerfCount.QuadPart)
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++regular;
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winPerfCount.QuadPart = winPerfCountN.QuadPart;
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}
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else
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{
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DWORD lowResTimeN;
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lowResTimeN = timeGetTime();
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if (lowResTimeN == lowResTime)
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++identical;
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if (lowResTimeN < lowResTime || lowResTimeN - lowResTime < 0)
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++backwards;
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if (lowResTimeN - lowResTime > 50)
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++skipping;
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else if (lowResTimeN > lowResTime)
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++regular;
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lowResTime = lowResTimeN;
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}
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#endif
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}
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currentBit <<= 1;
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}
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}
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IThread::getCurrentThread()->setCPUMask(threadMask);
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nldebug("Timer resolution: %i Hz", (int)(result.HighPrecisionResolution));
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nldebug("Time identical: %i, backwards: %i, regular: %i, skipping: %i, frequency bug: %i", identical, backwards, regular, skipping, frequencybug);
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if (identical > regular)
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nlwarning("The system timer is of relatively low resolution, you may experience issues");
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if (backwards > 0 || frequencybug > 0)
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{
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nlwarning("The current system timer is not reliable across multiple cpu cores");
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result.RequiresSingleCore = true;
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}
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else result.RequiresSingleCore = false;
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if (result.HighPrecisionResolution == 14318180)
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nldebug("Detected known HPET era timer frequency");
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if (result.HighPrecisionResolution == 3579545)
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nldebug("Detected known AHCI era timer frequency");
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if (result.HighPrecisionResolution == 1193182)
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nldebug("Detected known i8253/i8254 era timer frequency");
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}
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}
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2012-05-29 13:31:11 +00:00
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/* Return the number of second since midnight (00:00:00), January 1, 1970,
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* coordinated universal time, according to the system clock.
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* This values is the same on all computer if computers are synchronized (with NTP for example).
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*/
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uint32 CTime::getSecondsSince1970 ()
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{
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return uint32(time(NULL));
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}
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/** Return the number of second since midnight (00:00:00), January 1, 1970,
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* coordinated universal time, according to the system clock.
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* The time returned is UTC (aka GMT+0), ie it does not have the local time ajustement
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* nor it have the daylight saving ajustement.
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* This values is the same on all computer if computers are synchronized (with NTP for example).
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*/
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//uint32 CTime::getSecondsSince1970UTC ()
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//{
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// // get the local time
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// time_t nowLocal = time(NULL);
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// // convert it to GMT time (UTC)
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// struct tm * timeinfo;
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// timeinfo = gmtime(&nowLocal);
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// return nl_mktime(timeinfo);
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//}
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/* Return the local time in milliseconds.
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* Use it only to measure time difference, the absolute value does not mean anything.
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* On Unix, getLocalTime() will try to use the Monotonic Clock if available, otherwise
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* the value can jump backwards if the system time is changed by a user or a NTP time sync process.
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* The value is different on 2 different computers; use the CUniTime class to get a universal
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* time that is the same on all computers.
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* \warning On Win32, the value is on 32 bits only. It wraps around to 0 every about 49.71 days.
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*/
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TTime CTime::getLocalTime ()
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{
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#ifdef NL_OS_WINDOWS
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//static bool initdone = false;
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//static bool byperfcounter;
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// Initialization
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//if ( ! initdone )
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//{
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//byperfcounter = (getPerformanceTime() != 0);
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//initdone = true;
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//}
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/* Retrieve time is ms
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* Why do we prefer getPerformanceTime() to timeGetTime() ? Because on one dual-processor Win2k
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* PC, we have noticed that timeGetTime() slows down when the client is running !!!
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*/
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/* Now we have noticed that on all WinNT4 PC the getPerformanceTime can give us value that
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* are less than previous
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*/
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//if ( byperfcounter )
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//{
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// return (TTime)(ticksToSecond(getPerformanceTime()) * 1000.0f);
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//}
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//else
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//{
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// This is not affected by system time changes. But it cycles every 49 days.
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return timeGetTime();
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//}
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#elif defined (NL_OS_UNIX)
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static bool initdone = false;
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static bool isMonotonicClockSupported = false;
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if ( ! initdone )
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{
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#if defined(_POSIX_TIMERS) && (_POSIX_TIMERS > 0)
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#if defined(_POSIX_MONOTONIC_CLOCK) && (_POSIX_MONOTONIC_CLOCK >= 0)
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/* Initialize the local time engine.
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* On Unix, this method will find out if the Monotonic Clock is supported
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* (seems supported by kernel 2.6, not by kernel 2.4). See getLocalTime().
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*/
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struct timespec tv;
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if ( (clock_gettime( CLOCK_MONOTONIC, &tv ) == 0) &&
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(clock_getres( CLOCK_MONOTONIC, &tv ) == 0) )
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{
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// nldebug( "Monotonic local time supported (resolution %.6f ms)", ((float)tv.tv_sec)*1000.0f + ((float)tv.tv_nsec)/1000000.0f );
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isMonotonicClockSupported = true;
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}
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else
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#endif
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#endif
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{
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// nlwarning( "Monotonic local time not supported, caution with time sync" );
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}
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initdone = true;
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}
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#if defined(_POSIX_TIMERS) && (_POSIX_TIMERS > 0)
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#if defined(_POSIX_MONOTONIC_CLOCK) && (_POSIX_MONOTONIC_CLOCK >= 0)
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if ( isMonotonicClockSupported )
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{
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struct timespec tv;
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// This is not affected by system time changes.
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if ( clock_gettime( CLOCK_MONOTONIC, &tv ) != 0 )
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nlerror ("Can't get clock time again");
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return (TTime)tv.tv_sec * (TTime)1000 + (TTime)((tv.tv_nsec/*+500*/) / 1000000);
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}
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#endif
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#endif
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// This is affected by system time changes.
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struct timeval tv;
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if ( gettimeofday( &tv, NULL) != 0 )
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nlerror ("Can't get time of day");
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return (TTime)tv.tv_sec * (TTime)1000 + (TTime)tv.tv_usec / (TTime)1000;
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#endif
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}
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/* Return the time in processor ticks. Use it for profile purpose.
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* If the performance time is not supported on this hardware, it returns 0.
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* \warning On a multiprocessor system, the value returned by each processor may
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* be different. The only way to workaround this is to set a processor affinity
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* to the measured thread.
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* \warning The speed of tick increase can vary (especially on laptops or CPUs with
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* power management), so profiling several times and computing the average could be
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* a wise choice.
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*/
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TTicks CTime::getPerformanceTime ()
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{
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#ifdef NL_OS_WINDOWS
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LARGE_INTEGER ret;
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if (QueryPerformanceCounter (&ret))
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return ret.QuadPart;
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else
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return 0;
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#elif defined(NL_OS_MAC)
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return mach_absolute_time();
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#else
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#if defined(HAVE_X86_64)
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uint64 hi, lo;
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__asm__ volatile (".byte 0x0f, 0x31" : "=a" (lo), "=d" (hi));
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return (hi << 32) | (lo & 0xffffffff);
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#elif defined(HAVE_X86) and !defined(NL_OS_MAC)
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uint64 x;
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// RDTSC - Read time-stamp counter into EDX:EAX.
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__asm__ volatile (".byte 0x0f, 0x31" : "=A" (x));
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return x;
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#else // HAVE_X86
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static bool firstWarn = true;
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if (firstWarn)
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{
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nlwarning ("TTicks CTime::getPerformanceTime () is not implemented for your processor, returning 0");
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firstWarn = false;
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}
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return 0;
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#endif // HAVE_X86
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#endif // NL_OS_WINDOWS
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}
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/*
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#define GETTICKS(t) asm volatile ("push %%esi\n\t" "mov %0, %%esi" : : "r" (t)); \
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asm volatile ("push %eax\n\t" "push %edx"); \
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asm volatile ("rdtsc"); \
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asm volatile ("movl %eax, (%esi)\n\t" "movl %edx, 4(%esi)"); \
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asm volatile ("pop %edx\n\t" "pop %eax\n\t" "pop %esi");
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*/
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/* Convert a ticks count into second. If the performance time is not supported on this
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* hardware, it returns 0.0.
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*/
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double CTime::ticksToSecond (TTicks ticks)
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{
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#ifdef NL_OS_WINDOWS
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LARGE_INTEGER ret;
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if (QueryPerformanceFrequency(&ret))
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{
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return (double)(sint64)ticks/(double)ret.QuadPart;
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}
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else
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#elif defined(NL_OS_MAC)
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{
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static double factor = 0.0;
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if (factor == 0.0)
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|
{
|
|
|
|
mach_timebase_info_data_t tbInfo;
|
|
|
|
mach_timebase_info(&tbInfo);
|
|
|
|
factor = 1000000000.0 * (double)tbInfo.numer / (double)tbInfo.denom;
|
|
|
|
}
|
|
|
|
return double(ticks / factor);
|
|
|
|
}
|
|
|
|
#endif // NL_OS_WINDOWS
|
|
|
|
{
|
|
|
|
static bool benchFrequency = true;
|
|
|
|
static sint64 freq = 0;
|
|
|
|
if (benchFrequency)
|
|
|
|
{
|
|
|
|
// try to have an estimation of the cpu frequency
|
|
|
|
|
|
|
|
TTicks tickBefore = getPerformanceTime ();
|
|
|
|
TTicks tickAfter = tickBefore;
|
|
|
|
TTime timeBefore = getLocalTime ();
|
|
|
|
TTime timeAfter = timeBefore;
|
|
|
|
for(;;)
|
|
|
|
{
|
|
|
|
if (timeAfter - timeBefore > 1000)
|
|
|
|
break;
|
|
|
|
timeAfter = getLocalTime ();
|
|
|
|
tickAfter = getPerformanceTime ();
|
|
|
|
}
|
|
|
|
|
|
|
|
TTime timeDelta = timeAfter - timeBefore;
|
|
|
|
TTicks tickDelta = tickAfter - tickBefore;
|
|
|
|
|
|
|
|
freq = 1000 * tickDelta / timeDelta;
|
|
|
|
benchFrequency = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
return (double)(sint64)ticks/(double)freq;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
std::string CTime::getHumanRelativeTime(sint32 nbSeconds)
|
|
|
|
{
|
|
|
|
sint32 delta = nbSeconds;
|
|
|
|
if (delta < 0)
|
|
|
|
delta = -delta;
|
|
|
|
|
|
|
|
// some constants of time duration in seconds
|
|
|
|
const sint32 oneMinute = 60;
|
|
|
|
const sint32 oneHour = oneMinute * 60;
|
|
|
|
const sint32 oneDay = oneHour * 24;
|
|
|
|
const sint32 oneWeek = oneDay * 7;
|
|
|
|
const sint32 oneMonth = oneDay * 30; // aprox, a more precise value is 30.416666... but no matter
|
|
|
|
const sint32 oneYear = oneDay * 365; // aprox, a more precise value is 365.26.. who care?
|
|
|
|
|
|
|
|
sint32 year, month, week, day, hour, minute;
|
|
|
|
year = month = week = day = hour = minute = 0;
|
|
|
|
|
|
|
|
/// compute the different parts
|
|
|
|
year = delta / oneYear;
|
|
|
|
delta %= oneYear;
|
|
|
|
|
|
|
|
month = delta / oneMonth;
|
|
|
|
delta %= oneMonth;
|
|
|
|
|
|
|
|
week = delta / oneWeek;
|
|
|
|
delta %= oneWeek;
|
|
|
|
|
|
|
|
day = delta / oneDay;
|
|
|
|
delta %= oneDay;
|
|
|
|
|
|
|
|
hour = delta / oneHour;
|
|
|
|
delta %= oneHour;
|
|
|
|
|
|
|
|
minute = delta / oneMinute;
|
|
|
|
delta %= oneMinute;
|
|
|
|
|
|
|
|
// compute the string
|
|
|
|
CSString ret;
|
|
|
|
|
|
|
|
if (year)
|
|
|
|
ret << year << " years ";
|
|
|
|
if (month)
|
|
|
|
ret << month << " months ";
|
|
|
|
if (week)
|
|
|
|
ret << week << " weeks ";
|
|
|
|
if (day)
|
|
|
|
ret << day << " days ";
|
|
|
|
if (hour)
|
|
|
|
ret << hour << " hours ";
|
|
|
|
if (minute)
|
|
|
|
ret << minute << " minutes ";
|
|
|
|
if (delta || ret.empty())
|
|
|
|
ret << delta << " seconds ";
|
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef NL_OS_WINDOWS
|
|
|
|
/** Return the offset in 10th of micro sec between the windows base time (
|
|
|
|
* 01-01-1601 0:0:0 UTC) and the unix base time (01-01-1970 0:0:0 UTC).
|
|
|
|
* This value is used to convert windows system and file time back and
|
|
|
|
* forth to unix time (aka epoch)
|
|
|
|
*/
|
|
|
|
uint64 CTime::getWindowsToUnixBaseTimeOffset()
|
|
|
|
{
|
|
|
|
static bool init = false;
|
|
|
|
|
|
|
|
static uint64 offset = 0;
|
|
|
|
|
|
|
|
if (! init)
|
|
|
|
{
|
|
|
|
// compute the offset to convert windows base time into unix time (aka epoch)
|
|
|
|
// build a WIN32 system time for jan 1, 1970
|
|
|
|
SYSTEMTIME baseTime;
|
|
|
|
baseTime.wYear = 1970;
|
|
|
|
baseTime.wMonth = 1;
|
|
|
|
baseTime.wDayOfWeek = 0;
|
|
|
|
baseTime.wDay = 1;
|
|
|
|
baseTime.wHour = 0;
|
|
|
|
baseTime.wMinute = 0;
|
|
|
|
baseTime.wSecond = 0;
|
|
|
|
baseTime.wMilliseconds = 0;
|
|
|
|
|
|
|
|
FILETIME baseFileTime = {0,0};
|
|
|
|
// convert it into a FILETIME value
|
|
|
|
SystemTimeToFileTime(&baseTime, &baseFileTime);
|
|
|
|
offset = baseFileTime.dwLowDateTime | (uint64(baseFileTime.dwHighDateTime)<<32);
|
|
|
|
|
|
|
|
init = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
return offset;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
} // NLMISC
|