2012-05-29 13:31:11 +00:00
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef CL_CASTING_BAR_H
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#define CL_CASTING_BAR_H
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#include "nel/misc/types_nl.h"
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#include "progress_bar.h"
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/**
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* class for casting bar : a progress bar but with auto modification of the position every 'x' 1/10s
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* \author David Fleury
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* \author Nevrax France
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* \date 2002
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*/
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class CCastingBar : public CProgressBar
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{
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public:
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/// Constructor
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CCastingBar(uint id, float x, float y, float x_pixel, float y_pixel, float w, float h, float w_pixel, float h_pixel, uint range)
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:CProgressBar(id, x, y, x_pixel, y_pixel, w, h, w_pixel, h_pixel, range)
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{
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_Running = false;
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_LastChangePosTime = ryzomGetLocalTime ();
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_AutoHide = true;
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}
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/**
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* start the control
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*/
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inline void start()
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{
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_Running = true;
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_LastChangePosTime = ryzomGetLocalTime ();
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}
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/**
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* stop the control
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*/
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inline void stop() { _Running = false; }
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/// display the control
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virtual void display();
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/// set the auto hide mode (hide the control when the pos == 0
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inline void autoHide( bool autoHide ) { _AutoHide = autoHide; }
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private:
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/// true : the control is active, false : the control is stopped (no modification of the bar)
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bool _Running;
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/// the time of the last modif of pos
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mutable NLMISC::TTime _LastChangePosTime;
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/// time
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mutable NLMISC::TTime _Time;
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/// auto hide mode
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bool _AutoHide;
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};
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#endif // CL_CASTING_BAR_H
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/* End of casting_bar.h */
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