mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-11 01:40:13 +00:00
192 lines
4.7 KiB
C++
192 lines
4.7 KiB
C++
|
#include "stdpch.h"
|
||
|
#include "login_patch.h"
|
||
|
#include "client_cfg.h"
|
||
|
|
||
|
#ifdef HAVE_CONFIG_H
|
||
|
#include "config.h"
|
||
|
#endif
|
||
|
|
||
|
using namespace NLMISC;
|
||
|
using namespace std;
|
||
|
|
||
|
// stuff which is defined as extern in other .cpp files
|
||
|
void quitCrashReport()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
/// domain server version for patch
|
||
|
string R2ServerVersion;
|
||
|
/// name of the version (used to alias many version under the same name),
|
||
|
/// the value is used to get the release not if not empty
|
||
|
string VersionName;
|
||
|
|
||
|
string LoginLogin, LoginPassword;
|
||
|
uint32 LoginShardId = 0xFFFFFFFF;
|
||
|
|
||
|
// stuff which is defined in other .cpp files
|
||
|
extern void tmpFlagRemovedPatchCategories(NLMISC::CConfigFile &cf);
|
||
|
|
||
|
int main(int argc, char *argv[])
|
||
|
{
|
||
|
// init the Nel context
|
||
|
CApplicationContext *appContext = new CApplicationContext;
|
||
|
|
||
|
createDebug();
|
||
|
|
||
|
// disable log display on stdout
|
||
|
INelContext::getInstance().getDebugLog()->removeDisplayer("DEFAULT_SD");
|
||
|
INelContext::getInstance().getInfoLog()->removeDisplayer("DEFAULT_SD");
|
||
|
INelContext::getInstance().getWarningLog()->removeDisplayer("DEFAULT_SD");
|
||
|
|
||
|
// if client_default.cfg is not in current directory, use application default directory
|
||
|
if (!CFile::isExists("client_default.cfg"))
|
||
|
{
|
||
|
std::string currentPath = CFile::getApplicationDirectory("Ryzom");
|
||
|
|
||
|
if (!CFile::isExists(currentPath)) CFile::createDirectory(currentPath);
|
||
|
|
||
|
CPath::setCurrentPath(currentPath);
|
||
|
}
|
||
|
|
||
|
ClientCfg.init("client.cfg");
|
||
|
|
||
|
std::string dataPath = "./data/";
|
||
|
std::string rootPath = "./";
|
||
|
|
||
|
if (!ClientCfg.DataPath.empty())
|
||
|
{
|
||
|
dataPath = CPath::standardizePath(ClientCfg.DataPath[0]);
|
||
|
string::size_type pos = dataPath.rfind('/', dataPath.length()-2);
|
||
|
if (pos != string::npos)
|
||
|
rootPath = dataPath.substr(0, pos+1);
|
||
|
}
|
||
|
|
||
|
// add .bnp containing translations
|
||
|
CPath::addSearchBigFile(dataPath + "gamedev.bnp", true, false);
|
||
|
|
||
|
// load translation
|
||
|
CI18N::load(ClientCfg.LanguageCode);
|
||
|
|
||
|
#ifdef NL_OS_UNIX
|
||
|
// don't use cfg, exe and dll from Windows version
|
||
|
CConfigFile::CVar var;
|
||
|
var.Type = CConfigFile::CVar::T_STRING;
|
||
|
std::vector<std::string> cats;
|
||
|
cats.push_back("main_exedll");
|
||
|
cats.push_back("main_cfg");
|
||
|
var.setAsString(cats);
|
||
|
ClientCfg.ConfigFile.insertVar("RemovePatchCategories", var);
|
||
|
|
||
|
// add categories to remove
|
||
|
tmpFlagRemovedPatchCategories(ClientCfg.ConfigFile);
|
||
|
#endif
|
||
|
|
||
|
// initialize patch manager and set the ryzom full path, before it's used
|
||
|
CPatchManager *pPM = CPatchManager::getInstance();
|
||
|
|
||
|
pPM->setClientRootPath(rootPath);
|
||
|
|
||
|
vector<string> patchURLs;
|
||
|
pPM->init(patchURLs, ClientCfg.PatchServer, ClientCfg.PatchVersion);
|
||
|
pPM->startCheckThread(true /* include background patchs */);
|
||
|
|
||
|
ucstring state;
|
||
|
vector<ucstring> log;
|
||
|
bool res = false;
|
||
|
bool finished = false;
|
||
|
|
||
|
while (!finished)
|
||
|
{
|
||
|
nlSleep(100);
|
||
|
|
||
|
finished = pPM->isCheckThreadEnded(res);
|
||
|
|
||
|
if (pPM->getThreadState(state, log))
|
||
|
{
|
||
|
for(uint i = 0; i < log.size(); ++i)
|
||
|
{
|
||
|
printf("%s\n", log[i].toUtf8().c_str());
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (!res)
|
||
|
{
|
||
|
ucstring errMsg = CI18N::get("uiErrChecking");
|
||
|
if (!pPM->getLastErrorMessage().empty())
|
||
|
{
|
||
|
ucstring errMsg = pPM->getLastErrorMessage();
|
||
|
printf("Error: %s\n", errMsg.toUtf8().c_str());
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
CPatchManager::SPatchInfo InfoOnPatch;
|
||
|
|
||
|
// Check is good now ask the player if he wants to apply the patch
|
||
|
pPM->getInfoToDisp(InfoOnPatch);
|
||
|
|
||
|
uint AvailablePatchs = InfoOnPatch.getAvailablePatchsBitfield();
|
||
|
|
||
|
// Get the list of optional categories to patch
|
||
|
vector<string> vCategories;
|
||
|
|
||
|
for(uint i = 0; i < InfoOnPatch.OptCat.size(); i++)
|
||
|
{
|
||
|
// Ok for the moment all optional categories must be patched even if the player
|
||
|
// does not want it. Because we cant detect that a continent have to be patched ingame.
|
||
|
vCategories.push_back(InfoOnPatch.OptCat[i].Name);
|
||
|
}
|
||
|
|
||
|
pPM->startPatchThread(vCategories, true);
|
||
|
|
||
|
res = false;
|
||
|
finished = false;
|
||
|
|
||
|
while (!finished)
|
||
|
{
|
||
|
nlSleep(100);
|
||
|
|
||
|
finished = pPM->isPatchThreadEnded(res);
|
||
|
|
||
|
if (pPM->getThreadState(state, log))
|
||
|
{
|
||
|
printf("%s\n", state.toUtf8().c_str());
|
||
|
|
||
|
for(uint i = 0; i < log.size(); ++i)
|
||
|
{
|
||
|
printf("%s\n", log[i].toUtf8().c_str());
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (!res)
|
||
|
{
|
||
|
ucstring errMsg = CI18N::get("uiErrChecking");
|
||
|
if (!pPM->getLastErrorMessage().empty())
|
||
|
{
|
||
|
ucstring errMsg = pPM->getLastErrorMessage();
|
||
|
printf("Error: %s\n", errMsg.toUtf8().c_str());
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (CPatchManager::getInstance()->mustLaunchBatFile())
|
||
|
{
|
||
|
// move downloaded files to final location
|
||
|
pPM->createBatchFile(pPM->getDescFile(), false, false);
|
||
|
CFile::createEmptyFile("show_eula");
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
// Start Scanning
|
||
|
pPM->startScanDataThread();
|
||
|
|
||
|
// request to stop the thread
|
||
|
pPM->askForStopScanDataThread();
|
||
|
*/
|
||
|
|
||
|
delete appContext;
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|