2012-05-29 13:31:11 +00:00
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef R2_TOOL_CHOOSE_POS_LUA_H
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#define R2_TOOL_CHOOSE_POS_LUA_H
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#include "tool_choose_pos.h"
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#include "nel/misc/vector.h"
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#include "../interface_v3/lua_object.h"
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class CEntity;
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class CLuaObject;
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namespace R2
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{
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/**
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* Choose a position and forward the result to lua
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*/
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class CToolChoosePosLua : public CToolChoosePos
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{
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public:
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NLMISC_DECLARE_CLASS(R2::CToolChoosePosLua);
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CToolChoosePosLua() { nlassert(0); }
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CToolChoosePosLua(uint ghostSlot,
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const CLuaObject &validFunc,
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const CLuaObject &cancelFunc,
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const std::string &toolName,
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const std::string &cursValid = "curs_create.tga",
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const std::string &cursInvalid = "curs_stop.tga",
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const std::vector<NLMISC::CPolygon2D> &polyList = std::vector<NLMISC::CPolygon2D>(),
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const CPrimLook &polyValidLook = CPrimLook(),
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const CPrimLook &polyInvalidLook = CPrimLook()
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);
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virtual const char *getToolUIName() const { return _ToolName.c_str(); }
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protected:
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// from CToolChoosePos
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virtual void commit(const NLMISC::CVector &createPosition, float createAngle);
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virtual void cancel();
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private:
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CLuaObject _ValidFunc;
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CLuaObject _CancelFunc;
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bool _Commited;
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std::string _ToolName;
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};
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} // R2
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#endif
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