mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-05 01:34:50 +00:00
286 lines
12 KiB
Text
286 lines
12 KiB
Text
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-- This script rename texture files in material
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NEL3D_APPDATA_LOD = 1423062537
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NEL3D_APPDATA_LOD_NAME_COUNT = (NEL3D_APPDATA_LOD)
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NEL3D_APPDATA_LOD_NAME = (NEL3D_APPDATA_LOD_NAME_COUNT+1)
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NEL3D_APPDATA_LOD_NAME_COUNT_MAX = 10
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NEL3D_APPDATA_LOD_BLEND_IN = (NEL3D_APPDATA_LOD_NAME+NEL3D_APPDATA_LOD_NAME_COUNT_MAX)
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NEL3D_APPDATA_LOD_BLEND_OUT = (NEL3D_APPDATA_LOD_BLEND_IN+1)
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NEL3D_APPDATA_LOD_COARSE_MESH = (NEL3D_APPDATA_LOD_BLEND_OUT+1)
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NEL3D_APPDATA_LOD_DYNAMIC_MESH = (NEL3D_APPDATA_LOD_COARSE_MESH+1)
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NEL3D_APPDATA_LOD_DIST_MAX = (NEL3D_APPDATA_LOD_DYNAMIC_MESH+1)
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NEL3D_APPDATA_LOD_BLEND_LENGTH = (NEL3D_APPDATA_LOD_DIST_MAX+1)
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NEL3D_APPDATA_LOD_MRM = (NEL3D_APPDATA_LOD_BLEND_LENGTH+1)
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NEL3D_APPDATA_LOD_SKIN_REDUCTION = (NEL3D_APPDATA_LOD_MRM+1)
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NEL3D_APPDATA_LOD_NB_LOD = (NEL3D_APPDATA_LOD_SKIN_REDUCTION+1)
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NEL3D_APPDATA_LOD_DIVISOR = (NEL3D_APPDATA_LOD_NB_LOD+1)
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NEL3D_APPDATA_LOD_DISTANCE_FINEST = (NEL3D_APPDATA_LOD_DIVISOR+1)
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NEL3D_APPDATA_LOD_DISTANCE_MIDDLE = (NEL3D_APPDATA_LOD_DISTANCE_FINEST+1)
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NEL3D_APPDATA_LOD_DISTANCE_COARSEST = (NEL3D_APPDATA_LOD_DISTANCE_MIDDLE+1)
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NEL3D_APPDATA_ACCEL = (1423062561)
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NEL3D_APPDATA_OCC_MODEL = (84682540)
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NEL3D_APPDATA_OPEN_OCC_MODEL = (84682541)
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NEL3D_APPDATA_SOUND_GROUP = (84682542)
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NEL3D_APPDATA_ENV_FX = (84682543)
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NEL3D_APPDATA_INSTANCE_SHAPE = (1970)
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NEL3D_APPDATA_INSTANCE_NAME = (1423062562)
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NEL3D_APPDATA_DONT_ADD_TO_SCENE = (1423062563)
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NEL3D_APPDATA_IGNAME = (1423062564)
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NEL3D_APPDATA_INTERFACE_FILE = (1423062700)
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NEL3D_APPDATA_INTERFACE_THRESHOLD = (1423062701)
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NEL3D_APPDATA_GET_INTERFACE_NORMAL_FROM_SCENE_OBJECTS = (1423062702)
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NEL3D_APPDATA_DONTEXPORT = (1423062565)
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NEL3D_APPDATA_LUMELSIZEMUL = (1423062567)
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NEL3D_APPDATA_SOFTSHADOW_RADIUS = (1423062568)
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NEL3D_APPDATA_SOFTSHADOW_CONELENGTH = (1423062569)
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NEL3D_APPDATA_FLOATING_OBJECT = (1423062570)
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NEL3D_APPDATA_VEGETABLE = (1423062580)
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NEL3D_APPDATA_VEGETABLE_ALPHA_BLEND = (1423062581)
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NEL3D_APPDATA_VEGETABLE_ALPHA_BLEND_ON_LIGHTED = (1423062582)
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NEL3D_APPDATA_VEGETABLE_ALPHA_BLEND_OFF_LIGHTED = (1423062583)
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NEL3D_APPDATA_VEGETABLE_ALPHA_BLEND_OFF_DOUBLE_SIDED = (1423062584)
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NEL3D_APPDATA_BEND_CENTER = (1423062585)
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NEL3D_APPDATA_BEND_FACTOR = (1423062586)
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NEL3D_APPDATA_AUTOMATIC_ANIMATION = (1423062617)
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NEL3D_APPDATA_EXPORT_ANIMATED_MATERIALS = (1423062587)
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NEL3D_APPDATA_EXPORT_NOTE_TRACK = (1423062566)
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NEL3D_APPDATA_EXPORT_NODE_ANIMATION = (1423062800)
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NEL3D_APPDATA_EXPORT_ANIMATION_PREFIXE_NAME = (1423062801)
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NEL3D_APPDATA_EXPORT_REALTIME_LIGHT = (1423062588)
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NEL3D_APPDATA_USE_LIGHT_LOCAL_ATTENUATION = (1423062589)
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NEL3D_APPDATA_EXPORT_LIGHTMAP_LIGHT = (1423062590)
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NEL3D_APPDATA_EXPORT_AS_SUN_LIGHT = (1423062591)
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NEL3D_APPDATA_VERTEXPROGRAM_ID = (1423062592)
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NEL3D_AppDataVPWTFreq0 = 1423062593
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NEL3D_AppDataVPWTFreq1 = 1423062594
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NEL3D_AppDataVPWTFreq2 = 1423062595
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NEL3D_AppDataVPWTFreqWD0 = 1423062596
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NEL3D_AppDataVPWTFreqWD1 = 1423062597
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NEL3D_AppDataVPWTFreqWD2 = 1423062598
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NEL3D_AppDataVPWTDistXY0 = 1423062599
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NEL3D_AppDataVPWTDistXY1 = 1423062600
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NEL3D_AppDataVPWTDistXY2 = 1423062601
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NEL3D_AppDataVPWTDistZ0 = 1423062602
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NEL3D_AppDataVPWTDistZ1 = 1423062603
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NEL3D_AppDataVPWTDistZ2 = 1423062604
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NEL3D_AppDataVPWTBias0 = 1423062605
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NEL3D_AppDataVPWTBias1 = 1423062606
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NEL3D_AppDataVPWTBias2 = 1423062607
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NEL3D_APPDATA_VPWT_USE_SPEC = (1423062608)
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NEL3D_APPDATA_VPWT_FREQ_SCALE = (1423062609)
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NEL3D_APPDATA_VPWT_DIST_SCALE = (1423062610)
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NEL3D_APPDATA_EXPORT_SWT = (1423062611)
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NEL3D_APPDATA_EXPORT_SWT_WEIGHT = (1423062612)
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NEL3D_APPDATA_COLLISION = (1423062613)
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NEL3D_APPDATA_COLLISION_EXTERIOR = (1423062614)
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NEL3D_APPDATA_BONE_LOD_DISTANCE = (1423062615)
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NEL3D_APPDATA_VEGETABLE_FORCE_BEST_SIDED_LIGHTING = (1423062616)
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NEL3D_APPDATA_CHARACTER_LOD = (1423062618)
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NEL3D_APPDATA_EXPORT_BONE_SCALE = (1423062619)
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NEL3D_APPDATA_EXPORT_BONE_SCALE_NAME_EXT = (1423062620)
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NEL3D_APPDATA_USE_REMANENCE = (1423062631)
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NEL3D_APPDATA_REMANENCE_SLICE_NUMBER = (1423062632)
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NEL3D_APPDATA_REMANENCE_SAMPLING_PERIOD = (1423062633)
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NEL3D_APPDATA_REMANENCE_ROLLUP_RATIO = (1423062635)
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NEL3D_APPDATA_REMANENCE_SHIFTING_TEXTURE = (1423062634)
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NEL3D_APPDATA_LIGHT_DONT_CAST_SHADOW_INTERIOR = (1423062636)
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NEL3D_APPDATA_LIGHT_DONT_CAST_SHADOW_EXTERIOR = (1423062637)
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NEL3D_APPDATA_RADIAL_NORMAL_SM = 2089254647
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NEL3D_APPDATA_RADIAL_NORMAL_SM_28 = 2089254647
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NEL3D_APPDATA_RADIAL_NORMAL_SM_29 = 2089254648
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NEL3D_APPDATA_RADIAL_NORMAL_SM_30 = 2089254649
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NEL3D_APPDATA_RADIAL_NORMAL_SM_31 = 2089254650
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NEL3D_APPDATA_LM = 41654684
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NEL3D_APPDATA_LM_ANIMATED_LIGHT = (NEL3D_APPDATA_LM+1)
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NEL3D_APPDATA_LM_ANIMATED = (NEL3D_APPDATA_LM+2)
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NEL3D_APPDATA_LM_LIGHT_GROUP = (NEL3D_APPDATA_LM+3)
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NEL3D_APPDATA_EXPORT_LMC_ENABLED = (1423062638)
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NEL3D_APPDATA_EXPORT_LMC_MAX_LIGHT_GROUP = 16
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NEL3D_APPDATA_EXPORT_LMC_AMBIENT_START = (1423062639)
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NEL3D_APPDATA_EXPORT_LMC_DIFFUSE_START = NEL3D_APPDATA_EXPORT_LMC_AMBIENT_START + NEL3D_APPDATA_EXPORT_LMC_MAX_LIGHT_GROUP
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value_array =
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#(
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"LOD", NEL3D_APPDATA_LOD ,
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"LOD_NAME_COUNT",NEL3D_APPDATA_LOD_NAME_COUNT ,
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"LOD_NAME",NEL3D_APPDATA_LOD_NAME ,
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"LOD_BLEND_IN",NEL3D_APPDATA_LOD_BLEND_IN ,
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"LOD_BLEND_OUT",NEL3D_APPDATA_LOD_BLEND_OUT ,
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"LOD_COARSE_MESH",NEL3D_APPDATA_LOD_COARSE_MESH ,
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"LOD_DYNAMIC_MESH",NEL3D_APPDATA_LOD_DYNAMIC_MESH ,
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"LOD_DIST_MAX",NEL3D_APPDATA_LOD_DIST_MAX ,
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"LOD_BLEND_LENGTH",NEL3D_APPDATA_LOD_BLEND_LENGTH ,
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"LOD_MRM",NEL3D_APPDATA_LOD_MRM ,
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"LOD_SKIN_REDUCTION",NEL3D_APPDATA_LOD_SKIN_REDUCTION ,
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"LOD_NB_LOD",NEL3D_APPDATA_LOD_NB_LOD ,
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"LOD_DIVISOR",NEL3D_APPDATA_LOD_DIVISOR ,
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"LOD_DISTANCE_FINEST",NEL3D_APPDATA_LOD_DISTANCE_FINEST ,
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"LOD_DISTANCE_MIDDLE",NEL3D_APPDATA_LOD_DISTANCE_MIDDLE ,
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"LOD_DISTANCE_COARSEST",NEL3D_APPDATA_LOD_DISTANCE_COARSEST ,
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"ACCEL",NEL3D_APPDATA_ACCEL ,
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"OCC_MODEL",NEL3D_APPDATA_OCC_MODEL ,
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"OPEN_OCC_MODEL",NEL3D_APPDATA_OPEN_OCC_MODEL ,
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"SOUND_GROUP",NEL3D_APPDATA_SOUND_GROUP ,
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"ENV_FX",NEL3D_APPDATA_ENV_FX ,
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"Instance Shape",NEL3D_APPDATA_INSTANCE_SHAPE ,
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"Instance Name",NEL3D_APPDATA_INSTANCE_NAME ,
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"Don't Add To Scene",NEL3D_APPDATA_DONT_ADD_TO_SCENE ,
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"Instance Group Name",NEL3D_APPDATA_IGNAME ,
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"INTERFACE_FILE",NEL3D_APPDATA_INTERFACE_FILE ,
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"INTERFACE_THRESHOLD",NEL3D_APPDATA_INTERFACE_THRESHOLD ,
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"GET_INTERFACE_NORMAL_FROM_SCENE_OBJECTS",NEL3D_APPDATA_GET_INTERFACE_NORMAL_FROM_SCENE_OBJECTS ,
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"DONTEXPORT",NEL3D_APPDATA_DONTEXPORT ,
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"LUMELSIZEMUL",NEL3D_APPDATA_LUMELSIZEMUL ,
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"SOFTSHADOW_RADIUS",NEL3D_APPDATA_SOFTSHADOW_RADIUS ,
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"SOFTSHADOW_CONELENGTH",NEL3D_APPDATA_SOFTSHADOW_CONELENGTH ,
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"FLOATING_OBJECT",NEL3D_APPDATA_FLOATING_OBJECT ,
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"VEGETABLE",NEL3D_APPDATA_VEGETABLE ,
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"VEGETABLE_ALPHA_BLEND",NEL3D_APPDATA_VEGETABLE_ALPHA_BLEND ,
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"VEGETABLE_ALPHA_BLEND_ON_LIGHTED",NEL3D_APPDATA_VEGETABLE_ALPHA_BLEND_ON_LIGHTED ,
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"VEGETABLE_ALPHA_BLEND_OFF_LIGHTED",NEL3D_APPDATA_VEGETABLE_ALPHA_BLEND_OFF_LIGHTED ,
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"VEGETABLE_ALPHA_BLEND_OFF_DOUBLE_SIDED",NEL3D_APPDATA_VEGETABLE_ALPHA_BLEND_OFF_DOUBLE_SIDED ,
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"BEND_CENTER",NEL3D_APPDATA_BEND_CENTER ,
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"BEND_FACTOR",NEL3D_APPDATA_BEND_FACTOR ,
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"AUTOMATIC_ANIMATION",NEL3D_APPDATA_AUTOMATIC_ANIMATION ,
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"EXPORT_ANIMATED_MATERIALS",NEL3D_APPDATA_EXPORT_ANIMATED_MATERIALS ,
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"EXPORT_NOTE_TRACK",NEL3D_APPDATA_EXPORT_NOTE_TRACK ,
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"EXPORT_NODE_ANIMATION",NEL3D_APPDATA_EXPORT_NODE_ANIMATION ,
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"EXPORT_ANIMATION_PREFIXE_NAME",NEL3D_APPDATA_EXPORT_ANIMATION_PREFIXE_NAME ,
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"EXPORT_REALTIME_LIGHT",NEL3D_APPDATA_EXPORT_REALTIME_LIGHT ,
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"USE_LIGHT_LOCAL_ATTENUATION",NEL3D_APPDATA_USE_LIGHT_LOCAL_ATTENUATION ,
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"EXPORT_LIGHTMAP_LIGHT",NEL3D_APPDATA_EXPORT_LIGHTMAP_LIGHT ,
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"EXPORT_AS_SUN_LIGHT",NEL3D_APPDATA_EXPORT_AS_SUN_LIGHT ,
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"VERTEXPROGRAM_ID",NEL3D_APPDATA_VERTEXPROGRAM_ID ,
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"VPWTFreq0",NEL3D_AppDataVPWTFreq0 ,
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"VPWTFreq1",NEL3D_AppDataVPWTFreq1 ,
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"VPWTFreq2",NEL3D_AppDataVPWTFreq2 ,
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"VPWTFreqWD0",NEL3D_AppDataVPWTFreqWD0 ,
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"VPWTFreqWD1",NEL3D_AppDataVPWTFreqWD1 ,
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"VPWTFreqWD2",NEL3D_AppDataVPWTFreqWD2 ,
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"VPWTDistXY0",NEL3D_AppDataVPWTDistXY0 ,
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"VPWTDistXY1",NEL3D_AppDataVPWTDistXY1 ,
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"VPWTDistXY2",NEL3D_AppDataVPWTDistXY2 ,
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"VPWTDistZ0",NEL3D_AppDataVPWTDistZ0 ,
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"VPWTDistZ1",NEL3D_AppDataVPWTDistZ1 ,
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"VPWTDistZ2",NEL3D_AppDataVPWTDistZ2 ,
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"VPWTBias0",NEL3D_AppDataVPWTBias0 ,
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"VPWTBias1",NEL3D_AppDataVPWTBias1 ,
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"VPWTBias2",NEL3D_AppDataVPWTBias2 ,
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"VPWT_USE_SPEC",NEL3D_APPDATA_VPWT_USE_SPEC ,
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"VPWT_FREQ_SCALE",NEL3D_APPDATA_VPWT_FREQ_SCALE ,
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"VPWT_DIST_SCALE",NEL3D_APPDATA_VPWT_DIST_SCALE ,
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"EXPORT_SWT",NEL3D_APPDATA_EXPORT_SWT ,
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"EXPORT_SWT_WEIGHT",NEL3D_APPDATA_EXPORT_SWT_WEIGHT ,
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"COLLISION",NEL3D_APPDATA_COLLISION ,
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"COLLISION_EXTERIOR",NEL3D_APPDATA_COLLISION_EXTERIOR ,
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"BONE_LOD_DISTANCE",NEL3D_APPDATA_BONE_LOD_DISTANCE ,
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"VEGETABLE_FORCE_BEST_SIDED_LIGHTING",NEL3D_APPDATA_VEGETABLE_FORCE_BEST_SIDED_LIGHTING ,
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"CHARACTER_LOD",NEL3D_APPDATA_CHARACTER_LOD ,
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"EXPORT_BONE_SCALE",NEL3D_APPDATA_EXPORT_BONE_SCALE ,
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"EXPORT_BONE_SCALE_NAME_EXT",NEL3D_APPDATA_EXPORT_BONE_SCALE_NAME_EXT ,
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"USE_REMANENCE",NEL3D_APPDATA_USE_REMANENCE ,
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"REMANENCE_SLICE_NUMBER",NEL3D_APPDATA_REMANENCE_SLICE_NUMBER ,
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"REMANENCE_SAMPLING_PERIOD",NEL3D_APPDATA_REMANENCE_SAMPLING_PERIOD ,
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"REMANENCE_ROLLUP_RATIO",NEL3D_APPDATA_REMANENCE_ROLLUP_RATIO ,
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"REMANENCE_SHIFTING_TEXTURE",NEL3D_APPDATA_REMANENCE_SHIFTING_TEXTURE ,
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"LIGHT_DONT_CAST_SHADOW_INTERIOR",NEL3D_APPDATA_LIGHT_DONT_CAST_SHADOW_INTERIOR ,
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"LIGHT_DONT_CAST_SHADOW_EXTERIOR",NEL3D_APPDATA_LIGHT_DONT_CAST_SHADOW_EXTERIOR ,
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"RADIAL_NORMAL_SM",NEL3D_APPDATA_RADIAL_NORMAL_SM ,
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"RADIAL_NORMAL_SM_28",NEL3D_APPDATA_RADIAL_NORMAL_SM_28 ,
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"RADIAL_NORMAL_SM_29",NEL3D_APPDATA_RADIAL_NORMAL_SM_29 ,
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"RADIAL_NORMAL_SM_30",NEL3D_APPDATA_RADIAL_NORMAL_SM_30 ,
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"RADIAL_NORMAL_SM_31",NEL3D_APPDATA_RADIAL_NORMAL_SM_31,
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"Lightmap Animation Name", NEL3D_APPDATA_LM_ANIMATED_LIGHT,
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"Animated Dynamic Lightmap", NEL3D_APPDATA_LM_ANIMATED,
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"Lightmap Group", NEL3D_APPDATA_LM_LIGHT_GROUP,
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"LMCEnabled", NEL3D_APPDATA_EXPORT_LMC_ENABLED,
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"LMCAlwaysAmbient", NEL3D_APPDATA_EXPORT_LMC_AMBIENT_START+0,
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"LMCAlwaysDiffuse", NEL3D_APPDATA_EXPORT_LMC_DIFFUSE_START+0,
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"LMCSunAmbient", NEL3D_APPDATA_EXPORT_LMC_AMBIENT_START+1,
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"LMCSunDiffuse", NEL3D_APPDATA_EXPORT_LMC_DIFFUSE_START+1,
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"LMCNightAmbient", NEL3D_APPDATA_EXPORT_LMC_AMBIENT_START+2,
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"LMCNightDiffuse", NEL3D_APPDATA_EXPORT_LMC_DIFFUSE_START+2)
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rollout select_rollout "Properties"
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(
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Label IGNameLabel "Value of the appdata:" align:#left
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ListBox IGNameList height:29
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Button RefreshBt "Refresh list" align:#left
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Dropdownlist AppData "AppData"
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on IGNameList doubleClicked toto do
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(
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max select none
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for node in objects do
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(
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tempidata = getAppData node value_array[AppData.selection*2]
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boolAppData = (tempidata == (IGNameList.items[toto]) )
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appDataUndefined = (tempidata == undefined)
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appDataEmpty = ((IGNameList.items[toto]) == "")
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if ( boolAppData or ( appDataUndefined and ( appDataEmpty ) ) ) then
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(
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unhide node
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selectmore node
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)
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)
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)
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fn refresh =
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(
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array=#()
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for node in objects do
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(
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tmpData = getAppData node value_array[AppData.selection*2]
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if (tmpData == undefined) then
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tmpData = ""
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found = false
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for i=1 to array.count do
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(
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if (array[i] == tmpData) then
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(
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found = true
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exit
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)
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)
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if (found == false) then
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(
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append array tmpData
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)
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)
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IGNameList.items = array
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)
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|
||
|
on RefreshBt pressed do
|
||
|
(
|
||
|
refresh()
|
||
|
)
|
||
|
|
||
|
on AppData selected sel do
|
||
|
(
|
||
|
refresh()
|
||
|
)
|
||
|
|
||
|
on select_rollout open do
|
||
|
(
|
||
|
temp = #()
|
||
|
for i = 1 to (value_array.count/2) do
|
||
|
(
|
||
|
append temp value_array[i*2-1];
|
||
|
)
|
||
|
AppData.items = temp
|
||
|
refresh()
|
||
|
)
|
||
|
)
|
||
|
|
||
|
--
|
||
|
|
||
|
gc ()
|
||
|
|
||
|
if select_floater != undefined do
|
||
|
(
|
||
|
closerolloutfloater select_floater
|
||
|
)
|
||
|
|
||
|
select_floater = newRolloutFloater "NeL select IG" 300 550
|
||
|
addrollout select_rollout select_floater rolledUp:false
|