khanat-opennel-code/code/nel/tools/3d/tile_edit/TileList.h

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2014-04-30 10:53:06 +00:00
#if !defined(AFX_TILELIST_H__89BE3DF9_A079_4616_BE82_6BC2A3825736__INCLUDED_)
#define AFX_TILELIST_H__89BE3DF9_A079_4616_BE82_6BC2A3825736__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// TileList.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// TileList window
class TileList : public CListBox
{
// Construction
public:
TileList();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(TileList)
virtual void DrawItem( LPDRAWITEMSTRUCT lpDrawItemStruct );
protected:
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~TileList();
// Generated message map functions
protected:
//{{AFX_MSG(TileList)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_TILELIST_H__89BE3DF9_A079_4616_BE82_6BC2A3825736__INCLUDED_)