2012-05-29 13:31:11 +00:00
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpch.h"
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#include "hair_set.h"
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#include "sheet_manager.h"
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// Client Sheets
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#include "client_sheets/item_sheet.h"
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// Game Share
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#include "game_share/slot_types.h"
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#include "nel/misc/common.h"
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#include "nel/misc/progress_callback.h"
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// hair set manager
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CHairSet HairSet;
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H_AUTO_DECL(RZ_HairSet)
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//=========================================================================
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void CHairSet::init (NLMISC::IProgressCallback &progress)
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{
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H_AUTO_USE(RZ_HairSet)
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clear();
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uint numHairItem = SheetMngr.getNumItem(SLOTTYPE::HEAD_SLOT);
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for(uint k = 0; k < numHairItem; ++k)
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{
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// Progress bar
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progress.progress ((float)k/(float)numHairItem);
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const CItemSheet *item = SheetMngr.getItem(SLOTTYPE::HEAD_SLOT, k);
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if( (item) && (!item->getShape().empty()) )
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{
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std::string itemName = item->getShape();
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itemName = NLMISC::strlwr(itemName);
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if (item->getShape().find("cheveux", 0) != std::string::npos)
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{
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// get race
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uint16 race = (uint16) itemName[1] | ((uint16) itemName[0] << 8);
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switch(race)
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{
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case 'ma': _Hairs[Matis].push_back(k); break;
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case 'tr': _Hairs[Tryker].push_back(k); break;
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case 'zo': _Hairs[Zorai].push_back(k); break;
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case 'fy': _Hairs[Fyros].push_back(k); break;
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}
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}
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}
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}
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}
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//=========================================================================
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void CHairSet::clear()
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{
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H_AUTO_USE(RZ_HairSet)
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for(uint k = 0; k < NumPeople; ++k)
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{
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NLMISC::contReset(_Hairs[k]);
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}
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}
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//=========================================================================
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uint CHairSet::getNumHairItem(EGSPD::CPeople::TPeople gspeople) const
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{
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H_AUTO_USE(RZ_HairSet)
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EPeople people = convPeople(gspeople);
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return people != DontKnow ? (uint)_Hairs[people].size() : 0;
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}
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//=========================================================================
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sint CHairSet::getHairItemId(EGSPD::CPeople::TPeople gspeople, uint index) const
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{
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H_AUTO_USE(RZ_HairSet)
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EPeople people = convPeople(gspeople);
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if (people == DontKnow) return -1;
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if (index > _Hairs[people].size()) return -1;
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return (sint) _Hairs[people][index];
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}
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//=========================================================================
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sint CHairSet::getHairItemFromId(EGSPD::CPeople::TPeople gspeople, uint Id) const
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{
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H_AUTO_USE(RZ_HairSet)
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EPeople people = convPeople(gspeople);
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if (people == DontKnow) return -1;
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TIntArray::const_iterator it = std::find(_Hairs[people].begin(), _Hairs[people].end(), Id);
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if (it != _Hairs[people].end()) return (sint)(it - _Hairs[people].begin());
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else return -1;
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}
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//=========================================================================
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CHairSet::EPeople CHairSet::convPeople(EGSPD::CPeople::TPeople people)
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{
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H_AUTO_USE(RZ_HairSet)
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switch(people)
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{
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case EGSPD::CPeople::Fyros: return Fyros;
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case EGSPD::CPeople::Matis: return Matis;
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case EGSPD::CPeople::Tryker: return Tryker;
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case EGSPD::CPeople::Zorai: return Zorai;
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default: return DontKnow;
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}
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}
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//=========================================================================
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EGSPD::CPeople::TPeople CHairSet::convPeople(CHairSet::EPeople people)
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{
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H_AUTO_USE(RZ_HairSet)
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if (people > NumPeople) return EGSPD::CPeople::EndPeople;
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static const EGSPD::CPeople::TPeople peopleConv[] =
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{
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EGSPD::CPeople::Fyros,
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EGSPD::CPeople::Matis,
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EGSPD::CPeople::Tryker,
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EGSPD::CPeople::Zorai,
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};
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return peopleConv[people];
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}
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//=========================================================================
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bool CHairSet::isHairItemId(uint id) const
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{
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H_AUTO_USE(RZ_HairSet)
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for(uint k = 0; k < NumPeople; ++k)
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{
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if (getHairItemFromId(convPeople((CHairSet::EPeople) k), id) != -1) return true;
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}
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return false;
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}
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//=========================================================================
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EGSPD::CPeople::TPeople CHairSet::getPeopleFromHairItemID(uint id) const
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{
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H_AUTO_USE(RZ_HairSet)
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for(uint k = 0; k < NumPeople; ++k)
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{
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if (getHairItemFromId(convPeople((CHairSet::EPeople) k), id) != -1) return convPeople((CHairSet::EPeople) k);
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}
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return EGSPD::CPeople::EndPeople;
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}
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