khanat-opennel-code/code/nel/tools/3d/object_viewer/pick_sound.cpp

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2015-09-19 14:46:59 +00:00
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "std_afx.h"
#include "object_viewer.h"
#include "pick_sound.h"
#include "sound_system.h"
#include "nel/sound/u_audio_mixer.h"
#include "nel/sound/u_listener.h"
#include "nel/sound/u_source.h"
using namespace std;
/////////////////////////////////////////////////////////////////////////////
// CPickSound dialog
//========================================================================================
CPickSound::CPickSound(const CPickSound::TNameVect &names, CWnd* pParent /*=NULL*/)
: CDialog(CPickSound::IDD, pParent), _Names(names), _CurrSource(NULL)
{
//{{AFX_DATA_INIT(CPickSound)
//}}AFX_DATA_INIT
}
//========================================================================================
void CPickSound::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CPickSound)
DDX_Control(pDX, IDC_LIST1, m_NameList);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CPickSound, CDialog)
//{{AFX_MSG_MAP(CPickSound)
ON_LBN_SELCHANGE(IDC_LIST1, OnSelchange)
ON_BN_CLICKED(IDC_BUTTON1, OnPlaySound)
ON_WM_TIMER()
ON_WM_DESTROY()
ON_LBN_DBLCLK(IDC_LIST1, OnDblclkList)
ON_BN_CLICKED(IDC_PLAY_SOUND, OnPlaySound)
ON_WM_CLOSE()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CPickSound message handlers
//========================================================================================
BOOL CPickSound::OnInitDialog()
{
CDialog::OnInitDialog();
UpdateData();
for (TNameVect::iterator it = _Names.begin(); it != _Names.end(); ++it)
{
m_NameList.AddString((*it).toString().c_str());
}
_Timer = SetTimer (1, 100, NULL);
// store value
if (CSoundSystem::getAudioMixer())
{
_BackupGain = CSoundSystem::getAudioMixer()->getListener ()->getGain();
CSoundSystem::getAudioMixer()->getListener ()->getVelocity(_BackupVel);
CSoundSystem::getAudioMixer()->getListener ()->setGain(1.0f);
CSoundSystem::getAudioMixer()->getListener ()->setVelocity(NLMISC::CVector(0,0,0));
}
else
_BackupGain = 1.0f;
// set new value
if(!_Timer)
{
nlwarning ("Can't create the timer to update the sound system");
}
UpdateData(FALSE);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
//========================================================================================
void CPickSound::OnSelchange()
{
UpdateData();
char str[1024];
nlassert(m_NameList.GetTextLen(m_NameList.GetCurSel()) < 1024);
m_NameList.GetText(m_NameList.GetCurSel(), str);
_CurrName = NLMISC::CSheetId(str, "sound");
}
//========================================================================================
void CPickSound::OnPlaySound()
{
int curSel = m_NameList.GetCurSel();
if (curSel == LB_ERR) return;
stopCurrSource();
CString sName;
m_NameList.GetText(curSel, sName);
CSoundSystem::create(std::string( (LPCTSTR) sName));
}
//========================================================================================
void CPickSound::OnTimer(UINT_PTR nIDEvent)
{
CSoundSystem::poll();
CDialog::OnTimer(nIDEvent);
}
//========================================================================================
void CPickSound::OnDestroy()
{
stopCurrSource();
CDialog::OnDestroy();
if(_Timer != 0)
KillTimer (_Timer);
// restore old value
if (CSoundSystem::getAudioMixer())
{
CSoundSystem::getAudioMixer()->getListener ()->setGain(_BackupGain);
CSoundSystem::getAudioMixer()->getListener ()->setVelocity(_BackupVel);
}
}
//========================================================================================
void CPickSound::OnDblclkList()
{
int curSel = m_NameList.GetCurSel();
if (curSel == LB_ERR) return;
stopCurrSource();
CString sName;
m_NameList.GetText(curSel, sName);
_CurrSource = CSoundSystem::create(std::string( (LPCTSTR) sName));
}
//========================================================================================
void CPickSound::OnClose()
{
// TODO: Add your message handler code here and/or call default
stopCurrSource();
CDialog::OnClose();
}
//========================================================================================
void CPickSound::stopCurrSource()
{
delete _CurrSource;
_CurrSource = NULL;
}