2012-05-29 13:31:11 +00:00
|
|
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
|
|
//
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
|
|
// it under the terms of the GNU Affero General Public License as
|
|
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
|
|
// License, or (at your option) any later version.
|
|
|
|
//
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
// GNU Affero General Public License for more details.
|
|
|
|
//
|
|
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
#ifndef DYN_CHAN_H
|
|
|
|
#define DYN_CHAN_H
|
|
|
|
|
|
|
|
|
|
|
|
#include "nel/misc/entity_id.h"
|
|
|
|
#include "nel/misc/historic.h"
|
|
|
|
#include "base_types.h"
|
|
|
|
|
|
|
|
// forward declarations
|
|
|
|
class CDynChatClient;
|
|
|
|
class CDynChatChan;
|
|
|
|
|
|
|
|
|
|
|
|
// identifier of a dynchat channel
|
|
|
|
//typedef uint32 TChanID;
|
|
|
|
typedef NLMISC::CEntityId TChanID;
|
|
|
|
|
|
|
|
// tag for invalid channel
|
|
|
|
const TChanID DYN_CHAT_INVALID_CHAN = NLMISC::CEntityId::Unknown;
|
|
|
|
const std::string DYN_CHAT_INVALID_NAME;
|
|
|
|
|
|
|
|
|
|
|
|
/// Message payload for player input forward to channel service owner
|
|
|
|
struct TPlayerInputForward
|
|
|
|
{
|
|
|
|
TChanID ChanID;
|
|
|
|
TDataSetRow Sender;
|
|
|
|
ucstring Content;
|
|
|
|
|
|
|
|
void serial(NLMISC::IStream &f)
|
|
|
|
{
|
|
|
|
f.serial(ChanID);
|
|
|
|
f.serial(Sender);
|
|
|
|
f.serial(Content);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
//===================================================================================================================
|
|
|
|
/** This class represents an interaction between a client and a channel in a dynamic chat
|
|
|
|
* A session is initiated from a CDynChat instance.
|
|
|
|
*/
|
|
|
|
class CDynChatSession
|
|
|
|
{
|
|
|
|
NL_INSTANCE_COUNTER_DECL(CDynChatSession);
|
|
|
|
public:
|
|
|
|
uint32 StringID; // string ID for EGS (to fill client DB)
|
|
|
|
bool WriteRight; // in read-only mode client can't talk in the channel
|
|
|
|
public:
|
|
|
|
// Get next session for client
|
|
|
|
CDynChatSession *getNextClientSession() { return _NextClientSession; }
|
|
|
|
// Get next session for channel
|
|
|
|
CDynChatSession *getNextChannelSession() { return _NextChannelSession; }
|
|
|
|
// Get the client taking part to this session
|
|
|
|
CDynChatClient *getClient() { return _Client; }
|
|
|
|
// Get the channel hosting that session
|
|
|
|
CDynChatChan *getChan() { return _Channel; }
|
|
|
|
private:
|
|
|
|
CDynChatClient *_Client;
|
|
|
|
CDynChatChan *_Channel;
|
|
|
|
CDynChatSession *_NextClientSession;
|
|
|
|
CDynChatSession **_PrevClientSession; // Pointer on 'next' field in previous client session, or start of linked list
|
|
|
|
CDynChatSession *_NextChannelSession;
|
|
|
|
CDynChatSession **_PrevChannelSession; // Pointer on 'next' field in previous channel session, or start of linked list
|
|
|
|
// remove the session
|
|
|
|
void unlink();
|
|
|
|
// ctor
|
|
|
|
CDynChatSession(CDynChatClient *client, CDynChatChan *channel);
|
|
|
|
~CDynChatSession();
|
|
|
|
friend class CDynChat;
|
|
|
|
friend class CDynChatClient;
|
|
|
|
friend class CDynChatChan;
|
|
|
|
static uint _NumSessions;
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
//===================================================================================================================
|
|
|
|
/** A client in a dyn chat system. Should be created from a CDynChat instance.
|
|
|
|
*/
|
|
|
|
class CDynChatClient
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
// ctor
|
|
|
|
CDynChatClient(const TDataSetRow &client = TDataSetRow());
|
|
|
|
~CDynChatClient();
|
|
|
|
// Head of linked list of sessions for this channel. List must be followed by calling CDynChatSession::getNextClientSession.
|
|
|
|
CDynChatSession *getFirstSession() { return _FirstSession; }
|
|
|
|
const TDataSetRow &getID() const { return _ID; }
|
|
|
|
// Return session for this client in channel 'chan', or NULL if no such session exists
|
|
|
|
CDynChatSession *getSession(TChanID chan) const;
|
|
|
|
private:
|
|
|
|
CDynChatSession *_FirstSession;
|
|
|
|
TDataSetRow _ID;
|
|
|
|
friend class CDynChatSession;
|
|
|
|
friend class CDynChat;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//===================================================================================================================
|
|
|
|
/** A channel in a dyn chat system. Should be created from a CDynChat instance.
|
|
|
|
*/
|
|
|
|
class CDynChatChan
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
struct CHistoricEntry
|
|
|
|
{
|
|
|
|
ucstring String;
|
|
|
|
// TDataSetRow Sender;
|
|
|
|
ucstring SenderString;
|
|
|
|
};
|
|
|
|
NLMISC::CHistoric<CHistoricEntry> Historic; // historic of messages for IOS
|
|
|
|
uint HistoricSize; // Historic size for EGS
|
|
|
|
bool Localized; // for EGS only
|
|
|
|
ucstring Title; // gives the title of the channel when it is not translated (e.g Localized == false)
|
|
|
|
bool HideBubble; // hide the display of bubble
|
2012-11-26 19:19:14 +00:00
|
|
|
bool UniversalChannel; // treat like universe channel
|
2012-05-29 13:31:11 +00:00
|
|
|
public:
|
|
|
|
CDynChatChan();
|
|
|
|
// CDynChatChan(TChanID id = NLMISC::CEntityId::Unknown, NLNET::TServiceId ownerServiceId, bool noBroadcast, bool forwadInput);
|
|
|
|
CDynChatChan(TChanID id, bool noBroadcast, bool forwardInput, bool unified);
|
|
|
|
~CDynChatChan();
|
|
|
|
// Get ID for that channel
|
|
|
|
TChanID getID() const { return _ID; }
|
|
|
|
// Head of linked list of sessions for this channel. List must be followed by calling CDynChatSession::getNextChannelSession.
|
|
|
|
CDynChatSession *getFirstSession() { return _FirstSession; }
|
|
|
|
// Count number of session in that channel (in O(n))
|
|
|
|
uint getSessionCount() const;
|
|
|
|
|
|
|
|
bool getDontBroadcastPlayerInputs() { return _DontBroadcastPlayerInputs; }
|
|
|
|
bool getForwardPlayerIntputToOwnerService() { return _ForwardPlayerIntputToOwnerService;}
|
|
|
|
bool getUnifiedChannel() { return _UnifyChannel;}
|
|
|
|
|
|
|
|
private:
|
|
|
|
CDynChatSession *_FirstSession;
|
|
|
|
TChanID _ID;
|
|
|
|
|
|
|
|
/// Flag to disable client broadcasting
|
|
|
|
bool _DontBroadcastPlayerInputs;
|
|
|
|
/// Flag to activate player input forwarding to owner service.
|
|
|
|
bool _ForwardPlayerIntputToOwnerService;
|
|
|
|
/// Flag to activate unification (domain wide) of this channel
|
|
|
|
bool _UnifyChannel;
|
|
|
|
|
|
|
|
friend class CDynChatSession;
|
|
|
|
friend class CDynChat;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//===================================================================================================================
|
|
|
|
/** Data structure to store clients / channels / sessions
|
|
|
|
* To be used by both IOS & EGS
|
|
|
|
*
|
|
|
|
* \TODO : Would be good to generalize the pattern used as something like NLMISC::CBinaryRelation<CompoundA, CompoundB, Relation>
|
|
|
|
* This would avoid to have fields for one service that aren't used by another (like the historic...)
|
|
|
|
*
|
|
|
|
* \author Nicolas Vizerie
|
|
|
|
* \author Nevrax France
|
|
|
|
* \date 2004
|
|
|
|
*/
|
|
|
|
class CDynChat
|
|
|
|
{
|
|
|
|
private:
|
|
|
|
typedef std::map<TChanID, CDynChatChan> TChanMap;
|
|
|
|
typedef std::map<TDataSetRow, CDynChatClient> TClientMap;
|
|
|
|
public:
|
|
|
|
// ctor
|
|
|
|
CDynChat();
|
|
|
|
// dtor
|
|
|
|
~CDynChat();
|
|
|
|
/** Create a new channel with the given ID. A warning is issued if channel already exists.
|
|
|
|
* \return true if creation succeeded
|
|
|
|
*/
|
|
|
|
bool addChan(TChanID chan, bool noBroadcast, bool forwardInput, bool unify);
|
|
|
|
// Remove channel with the given ID. Return true if success
|
|
|
|
bool removeChan(TChanID chan);
|
|
|
|
// Add a client with the given ID. Return true if success
|
|
|
|
bool addClient(const TDataSetRow &client);
|
|
|
|
// Remove client from its ID. Return true if success
|
|
|
|
bool removeClient(const TDataSetRow &client);
|
|
|
|
/** Create a new session in channel 'chan' for the client 'client'. No-op if session already exists
|
|
|
|
* \return pointer on created session
|
|
|
|
*/
|
|
|
|
CDynChatSession *addSession(TChanID chan, const TDataSetRow &client);
|
|
|
|
// Stop session in channel 'chan' for the client 'client'.
|
|
|
|
bool removeSession(TChanID chan, const TDataSetRow &client);
|
|
|
|
// Get channel object from its ID or NULL if not found.
|
|
|
|
CDynChatChan *getChan(TChanID chan);
|
|
|
|
// Get client object from its ID or NULL if not found.
|
|
|
|
CDynChatClient *getClient(const TDataSetRow &client);
|
|
|
|
// Get a session or NULL if not found
|
|
|
|
CDynChatSession *getSession(TChanID chan, const TDataSetRow &client);
|
|
|
|
// Get channels
|
|
|
|
typedef std::vector<CDynChatChan *> TChanPtrVector;
|
|
|
|
void getChans(TChanPtrVector &channels);
|
|
|
|
// Remove all channels
|
|
|
|
void removeAllChannels() { _Chans.clear(); }
|
|
|
|
private:
|
|
|
|
//
|
|
|
|
TChanMap _Chans;
|
|
|
|
TClientMap _Clients;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|