khanat-opennel-code/code/nel/src/3d/driver/opengl/driver_opengl_inputs.cpp

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// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdopengl.h"
#include "driver_opengl.h"
#ifdef NL_OS_WINDOWS
# include <windowsx.h>
#elif defined(NL_OS_MAC)
#elif defined (NL_OS_UNIX)
# include <GL/gl.h>
# include <GL/glx.h>
# include <X11/Xatom.h>
#endif // NL_OS_UNIX
#include "nel/misc/mouse_device.h"
#include "nel/misc/di_event_emitter.h"
#include "nel/3d/u_driver.h"
#include "nel/misc/file.h"
using namespace std;
using namespace NLMISC;
namespace NL3D
{
// *************************************************************************************
CDriverGL::CCursor::CCursor() : ColorDepth(CDriverGL::ColorDepth32),
OrigHeight(32),
HotspotScale(1.f),
HotspotOffsetX(0),
HotspotOffsetY(0),
HotSpotX(0),
HotSpotY(0),
Cursor(EmptyCursor),
Col(CRGBA::White),
Rot(0)
{
#if defined(NL_OS_UNIX) && !defined(NL_OS_MAC)
Dpy = NULL;
#endif
}
// *************************************************************************************
CDriverGL::CCursor::~CCursor()
{
reset();
}
// *************************************************************************************
void CDriverGL::CCursor::reset()
{
if (Cursor != EmptyCursor)
{
#ifdef NL_OS_WINDOWS
DestroyIcon(Cursor);
#elif defined(NL_OS_MAC)
#elif defined(NL_OS_UNIX)
XFreeCursor(Dpy, Cursor);
XSync(Dpy, False);
#endif
}
}
// *************************************************************************************
CDriverGL::CCursor& CDriverGL::CCursor::operator= (const CDriverGL::CCursor& from)
{
if (&from == this)
return *this;
Src = from.Src; // requires more than a surface copy
OrigHeight = from.OrigHeight;
HotspotScale = from.HotspotScale;
HotspotOffsetX = from.HotspotOffsetX;
HotspotOffsetY = from.HotspotOffsetY;
HotSpotX = from.HotSpotX;
HotSpotY = from.HotSpotY;
Cursor = from.Cursor;
Col = from.Col;
Rot = from.Rot;
#if defined(NL_OS_UNIX) && !defined(NL_OS_MAC)
Dpy = from.Dpy;
#endif
return *this;
}
// *************************************************************************************
bool CDriverGL::isAlphaBlendedCursorSupported()
{
if (!_AlphaBlendedCursorSupportRetrieved)
{
#ifdef NL_OS_WINDOWS
// Support starts with windows 2000 (not only from XP as seen in most docs)
// NB : Additionnaly, could query D3D caps to know if
// color hardware cursor is supported, not only emulated,
// but can't be sure that using the win32 api 'SetCursor' uses the same resources
// So far, seems to be supported on any modern card used by the game anyway ...
OSVERSIONINFO osvi;
osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
if (GetVersionEx(&osvi))
{
_AlphaBlendedCursorSupported = (osvi.dwMajorVersion >= 5);
}
#elif defined(NL_OS_MAC)
#elif defined(NL_OS_UNIX)
_AlphaBlendedCursorSupported = _xrender_version > 0;
#endif
_AlphaBlendedCursorSupportRetrieved = true;
}
return _AlphaBlendedCursorSupported;
}
// *************************************************************************************
void CDriverGL::addCursor(const std::string &name, const NLMISC::CBitmap &cursorBitmap)
{
if (!isAlphaBlendedCursorSupported()) return;
nlassert(cursorBitmap.getWidth() != 0);
nlassert(cursorBitmap.getHeight() != 0);
// find used part base on alpha, to avoid too much shrinking
const CRGBA *pixels = (const CRGBA *) &cursorBitmap.getPixels()[0];
uint minX, maxX, minY, maxY;
uint width = cursorBitmap.getWidth();
uint height = cursorBitmap.getHeight();
//
minX = 0;
for (uint x = 0; x < width; ++x)
{
bool stop = false;
minX = x;
for (uint y = 0; y < height; ++y)
{
if(pixels[x + y * width].A != 0)
{
stop = true;
break;
}
}
if (stop) break;
}
//
maxX = width - 1;
for (sint x = width - 1; x >= 0; --x)
{
bool stop = false;
maxX = (uint) x;
for (uint y = 0; y < height; ++y)
{
if(pixels[x + y * width].A != 0)
{
stop = true;
break;
}
}
if (stop) break;
}
//
minY = 0;
for (uint y = 0; y < height; ++y)
{
bool stop = false;
minY = y;
for (uint x = 0; x < width; ++x)
{
if(pixels[x + y * width].A != 0)
{
stop = true;
break;
}
}
if (stop) break;
}
//
maxY = height - 1;
for (sint y = height - 1; y >= 0; --y)
{
bool stop = false;
maxY = (uint) y;
for (uint x = 0; x < width; ++x)
{
if(pixels[x + y * width].A != 0)
{
stop = true;
break;
}
}
if (stop) break;
}
//
CCursor &curs = _Cursors[name];
curs = CCursor(); // erase possible previous cursor
uint destWidth = 32, destHeight = 32;
getBestCursorSize(width, height, destWidth, destHeight);
// build a square bitmap
uint tmpSize = std::max(maxX - minX + 1, maxY - minY + 1);
curs.Src.resize(tmpSize, tmpSize);
// blit at top left corner
curs.Src.blit(cursorBitmap, minX, minY, maxX - minX + 1, maxY - minY + 1, 0, 0);
curs.OrigHeight = cursorBitmap.getHeight();
curs.HotspotOffsetX = minX;
curs.HotspotOffsetY = minY;
//
curs.HotspotScale = _CursorScale;
clamp(curs.HotspotScale, 0.f, 1.f);
// first resampling, same for all cursors
tmpSize = (uint) (tmpSize * curs.HotspotScale);
if (tmpSize == 0) tmpSize = 1;
if (curs.HotspotScale < 1.f)
{
curs.Src.resample(tmpSize, tmpSize);
}
// shrink if necessary
if (tmpSize > destWidth || tmpSize > destHeight) // need to shrink ?
{
// constraint proportions
curs.HotspotScale *= std::min(float(destWidth) / tmpSize, float(destHeight) / tmpSize);
curs.Src.resample(destWidth, destHeight);
}
else
{
CBitmap final;
final.resize(destWidth, destHeight);
final.blit(&curs.Src, 0, 0);
curs.Src.swap(final);
}
if (name == _CurrName)
{
updateCursor();
}
}
// *************************************************************************************
void CDriverGL::createCursors()
{
#ifdef NL_OS_WINDOWS
_DefaultCursor = LoadCursor(NULL, IDC_ARROW);
_BlankCursor = NULL;
#elif defined(NL_OS_MAC)
#elif defined(NL_OS_UNIX)
_DefaultCursor = None;
if (_dpy && _win && _BlankCursor == EmptyCursor)
{
// create blank cursor
char bm_no_data[] = { 0,0,0,0,0,0,0,0 };
Pixmap pixmap_no_data = XCreateBitmapFromData (_dpy, _win, bm_no_data, 8, 8);
XColor black;
memset(&black, 0, sizeof (XColor));
black.flags = DoRed | DoGreen | DoBlue;
_BlankCursor = XCreatePixmapCursor (_dpy, pixmap_no_data, pixmap_no_data, &black, &black, 0, 0);
XFreePixmap(_dpy, pixmap_no_data);
}
#endif
}
// *************************************************************************************
void CDriverGL::releaseCursors()
{
#ifdef NL_OS_WINDOWS
SetClassLongPtr(_win, GCLP_HCURSOR, 0);
#elif defined(NL_OS_MAC)
#elif defined(NL_OS_UNIX)
XUndefineCursor(_dpy, _win);
XFreeCursor(_dpy, _BlankCursor);
#endif
_Cursors.clear();
}
// *************************************************************************************
void CDriverGL::updateCursor(bool forceRebuild)
{
setCursor(_CurrName, _CurrCol, _CurrRot, _CurrHotSpotX, _CurrHotSpotY, forceRebuild);
}
// *************************************************************************************
void CDriverGL::setCursor(const std::string &name, NLMISC::CRGBA col, uint8 rot, sint hotSpotX, sint hotSpotY, bool forceRebuild)
{
// don't update cursor if it's hidden or if custom cursors are not suppported
if (!isAlphaBlendedCursorSupported() || _CurrName == "none") return;
_CurrName = name;
_CurrCol = col;
_CurrRot = rot;
_CurrHotSpotX = hotSpotX;
_CurrHotSpotY = hotSpotY;
// cursor has to be changed next time
if (_CurrName.empty()) return;
if (rot > 3) rot = 3; // same than 'CViewRenderer::drawRotFlipBitmapTiled
TCursorMap::iterator it = _Cursors.find(name);
nlCursor cursorHandle = _DefaultCursor;
if (it != _Cursors.end())
{
// Update cursor if modified or not already built
CCursor &curs = it->second;
hotSpotX = (sint) (curs.HotspotScale * (hotSpotX - curs.HotspotOffsetX));
hotSpotY = (sint) (curs.HotspotScale * ((curs.OrigHeight - hotSpotY) - curs.HotspotOffsetY));
if (curs.Cursor == EmptyCursor ||
curs.HotSpotX != hotSpotX ||
curs.HotSpotY != hotSpotY ||
curs.Col != col ||
curs.Rot != rot ||
curs.ColorDepth != _ColorDepth ||
forceRebuild
)
{
curs.reset();
curs.Cursor = buildCursor(curs.Src, col, rot, hotSpotX, hotSpotY);
curs.Col = col;
curs.Rot = rot;
curs.HotSpotX = hotSpotX;
curs.HotSpotY = hotSpotY;
curs.ColorDepth = _ColorDepth;
#if defined(NL_OS_UNIX) && !defined(NL_OS_MAC)
curs.Dpy = _dpy;
#endif
}
cursorHandle = curs.Cursor ? curs.Cursor : _DefaultCursor;
}
if (isSystemCursorInClientArea() || isSystemCursorCaptured() || forceRebuild)
{
// if (CInputHandlerManager::getInstance()->hasFocus())
#ifdef NL_OS_WINDOWS
{
::SetCursor(cursorHandle);
SetClassLongPtr(_win, GCLP_HCURSOR, (LONG_PTR) cursorHandle); // set default mouse icon to the last one
}
#elif defined(NL_OS_MAC)
#elif defined(NL_OS_UNIX)
if (cursorHandle == _DefaultCursor)
{
XUndefineCursor(_dpy, _win);
}
else
{
XDefineCursor(_dpy, _win, cursorHandle);
}
#endif
}
}
// *************************************************************************************
nlCursor CDriverGL::buildCursor(const CBitmap &src, NLMISC::CRGBA col, uint8 rot, sint hotSpotX, sint hotSpotY)
{
nlassert(isAlphaBlendedCursorSupported());
uint mouseW = 32, mouseH = 32;
getBestCursorSize(src.getWidth(), src.getHeight(), mouseW, mouseH);
CBitmap rotSrc = src;
if (rot > 3) rot = 3; // mimic behavior of 'CViewRenderer::drawRotFlipBitmapTiled' (why not rot & 3 ??? ...)
switch(rot)
{
case 0: break;
case 1: rotSrc.rot90CW(); break;
case 2: rotSrc.rot90CW(); rotSrc.rot90CW(); break;
case 3: rotSrc.rot90CCW(); break;
}
// create a cursor from bitmap
nlCursor result = NULL;
convertBitmapToCursor(rotSrc, result, mouseW, mouseH, _ColorDepth == ColorDepth16 ? 16:32, col, hotSpotX, hotSpotY);
return result;
}
// *************************************************************************************
void CDriverGL::setSystemArrow()
{
H_AUTO_OGL(CDriverGL_setSystemArrow);
#ifdef NL_OS_WINDOWS
if (isSystemCursorInClientArea() || isSystemCursorCaptured())
{
SetCursor(_DefaultCursor);
}
// set default mouse icon to the default one
SetClassLongPtr(_win, GCLP_HCURSOR, (LONG_PTR) _DefaultCursor);
#elif defined(NL_OS_MAC)
#elif defined(NL_OS_UNIX)
XUndefineCursor(_dpy, _win);
#endif
}
// --------------------------------------------------
void CDriverGL::showCursor(bool b)
{
H_AUTO_OGL(CDriverGL_showCursor);
if (_win == EmptyWindow)
return;
#ifdef NL_OS_WINDOWS
if (b)
{
// update current hardware icon to avoid to have the plain arrow
updateCursor(true);
while (ShowCursor(b) < 0)
;
}
else
{
while (ShowCursor(b) >= 0)
;
}
#elif defined(NL_OS_MAC)
// Mac OS manages a show/hide counter for the cursor, so hiding the cursor
// twice requires two calls to "show" to make the cursor visible again.
// Since other platforms seem to not do this, the functionality is masked here
// by only calling hide if the cursor is visible and only calling show if
// the cursor was hidden.
CGDisplayErr error = kCGErrorSuccess;
static bool visible = true;
if(b && !visible)
{
error = CGDisplayShowCursor(kCGDirectMainDisplay);
visible = true;
}
else if(!b && visible)
{
error = CGDisplayHideCursor(kCGDirectMainDisplay);
visible = false;
}
if(error != kCGErrorSuccess)
nlerror("cannot show / hide cursor");
#elif defined (NL_OS_UNIX)
if (!b)
{
XDefineCursor(_dpy, _win, _BlankCursor);
_CurrName = "none";
}
else
{
_CurrName = "";
}
// update current hardware icon to avoid to have the plain arrow
updateCursor(true);
#endif // NL_OS_UNIX
}
// --------------------------------------------------
void CDriverGL::setMousePos(float x, float y)
{
H_AUTO_OGL(CDriverGL_setMousePos)
if (_win == EmptyWindow)
return;
sint x1 = (sint)((float)_WindowWidth*x);
sint y1 = (sint)((float)_WindowHeight*(1.0f-y));
#ifdef NL_OS_WINDOWS
// NeL window coordinate to MSWindows coordinates
POINT pt;
pt.x = x1;
pt.y = y1;
ClientToScreen (_win, &pt);
SetCursorPos(pt.x, pt.y);
#elif defined(NL_OS_MAC)
// CG wants absolute coordinates related to first screen's top left
// get the first screen's (conaints menubar) rect (this is not mainScreen)
NSRect firstScreenRect = [[[NSScreen screens] objectAtIndex:0] frame];
// get the rect (position, size) of the window
NSRect windowRect;
if([containerView() isInFullScreenMode])
windowRect = [[[containerView() window] screen] frame];
else
windowRect = [[containerView() window] frame];
// get the view's rect for height and width
NSRect viewRect = [containerView() frame];
// set the cursor position
CGDisplayErr error = CGDisplayMoveCursorToPoint(
kCGDirectMainDisplay, CGPointMake(
windowRect.origin.x + (viewRect.size.width * x),
firstScreenRect.size.height - windowRect.origin.y -
viewRect.size.height + ((1.0 - y) * viewRect.size.height)));
if(error != kCGErrorSuccess)
nlerror("cannot set mouse position");
#elif defined (NL_OS_UNIX)
XWarpPointer (_dpy, None, _win, None, None, None, None, x1, y1);
#endif // NL_OS_UNIX
}
void CDriverGL::setCapture (bool b)
{
H_AUTO_OGL(CDriverGL_setCapture )
#ifdef NL_OS_WINDOWS
if (b && isSystemCursorInClientArea() && !isSystemCursorCaptured())
{
SetCapture(_win);
}
else if (!b && isSystemCursorCaptured())
{
// if hardware mouse and not in client area, then force to update its aspect by updating its pos
if (!isSystemCursorInClientArea())
{
// force update
showCursor(true);
}
ReleaseCapture();
}
#elif defined(NL_OS_MAC)
// no need to capture
_MouseCaptured = b;
#elif defined (NL_OS_UNIX)
if(b /* && isSystemCursorInClientArea() && !isSystemCursorCaptured()*/) // capture the cursor.
{
// capture the cursor
XGrabPointer(_dpy, _win, True, 0, GrabModeAsync, GrabModeAsync, _win, None, CurrentTime);
_MouseCaptured = true;
}
else if (!b/* && isSystemCursorCaptured()*/)
{
// release the cursor
XUngrabPointer(_dpy, CurrentTime);
_MouseCaptured = false;
}
#endif // NL_OS_UNIX
}
bool CDriverGL::isSystemCursorInClientArea()
{
if (_FullScreen /* || !IsMouseCursorHardware() */)
{
#ifdef NL_OS_WINDOWS
return IsWindowVisible(_win) != FALSE;
#endif
}
else
{
#ifdef NL_OS_WINDOWS
POINT cursPos;
// the mouse should be in the client area of the window
if (!GetCursorPos(&cursPos))
{
return false;
}
HWND wnd = WindowFromPoint(cursPos);
if (wnd != _win)
{
return false; // not the same window
}
// want that the mouse be in the client area
RECT clientRect;
if (!GetClientRect(_win, &clientRect))
{
return false;
}
POINT tl, br;
tl.x = clientRect.left;
tl.y = clientRect.top;
br.x = clientRect.right;
br.y = clientRect.bottom;
if (!ClientToScreen(_win, &tl))
{
return false;
}
if (!ClientToScreen(_win, &br))
{
return false;
}
if ((cursPos.x < tl.x) || (cursPos.x >= br.x) || (cursPos.y < tl.y) || (cursPos.y >= br.y))
{
return false;
}
#endif
}
return true;
}
// ***************************************************************************
bool CDriverGL::isSystemCursorCaptured()
{
H_AUTO_OGL(CDriverGL_isSystemCursorCaptured);
#ifdef NL_OS_WINDOWS
return GetCapture() == _win;
#else
return _MouseCaptured;
#endif
}
// ***************************************************************************
NLMISC::IMouseDevice* CDriverGL::enableLowLevelMouse(bool enable, bool exclusive)
{
H_AUTO_OGL(CDriverGL_enableLowLevelMouse);
NLMISC::IMouseDevice *res = NULL;
#ifdef NL_OS_WINDOWS
NLMISC::CDIEventEmitter *diee = NULL;
if (_EventEmitter.getNumEmitters() > 1)
diee = NLMISC::safe_cast<CDIEventEmitter *>(_EventEmitter.getEmitter(1));
if (enable)
{
try
{
if (diee)
res = diee->getMouseDevice(exclusive);
}
catch (EDirectInput &)
{
}
}
else
{
if (diee)
diee->releaseMouse();
}
#elif defined(NL_OS_MAC)
#elif defined (NL_OS_UNIX)
#endif
return res;
}
// ***************************************************************************
NLMISC::IKeyboardDevice* CDriverGL::enableLowLevelKeyboard(bool enable)
{
H_AUTO_OGL(CDriverGL_enableLowLevelKeyboard);
NLMISC::IKeyboardDevice *res = NULL;
#ifdef NL_OS_WINDOWS
NLMISC::CDIEventEmitter *diee = NULL;
if (_EventEmitter.getNumEmitters() > 1)
diee = NLMISC::safe_cast<NLMISC::CDIEventEmitter *>(_EventEmitter.getEmitter(1));
if (enable)
{
try
{
if (diee)
res = diee->getKeyboardDevice();
}
catch (EDirectInput &)
{
}
}
else
{
if (diee)
diee->releaseKeyboard();
}
#elif defined(NL_OS_MAC)
#elif defined (NL_OS_UNIX)
#endif
return res;
}
// ***************************************************************************
NLMISC::IInputDeviceManager* CDriverGL::getLowLevelInputDeviceManager()
{
H_AUTO_OGL(CDriverGL_getLowLevelInputDeviceManager);
NLMISC::IInputDeviceManager *res = NULL;
#ifdef NL_OS_WINDOWS
if (_EventEmitter.getNumEmitters() > 1)
res = NLMISC::safe_cast<NLMISC::CDIEventEmitter *>(_EventEmitter.getEmitter(1));
#elif defined(NL_OS_MAC)
#elif defined (NL_OS_UNIX)
#endif
return res;
}
// ***************************************************************************
uint CDriverGL::getDoubleClickDelay(bool hardwareMouse)
{
H_AUTO_OGL(CDriverGL_getDoubleClickDelay);
uint res = 250;
#ifdef NL_OS_WINDOWS
NLMISC::IMouseDevice *md = NULL;
if (_EventEmitter.getNumEmitters() >= 2)
{
NLMISC::CDIEventEmitter *diee = NLMISC::safe_cast<CDIEventEmitter *>(_EventEmitter.getEmitter(1));
if (diee->isMouseCreated())
{
try
{
md = diee->getMouseDevice(hardwareMouse);
}
catch (EDirectInput &)
{
// could not get device ..
}
}
}
if (md)
{
res = md->getDoubleClickDelay();
}
else
{
// try to read the good value from windows
res = ::GetDoubleClickTime();
}
#elif defined(NL_OS_MAC)
# warning "OpenGL Driver: Missing Mac Implementation for getDoubleClickDelay"
nlwarning("OpenGL Driver: Missing Mac Implementation for getDoubleClickDelay");
#elif defined (NL_OS_UNIX)
// TODO for Linux
#endif
return res;
}
bool CDriverGL::getBestCursorSize(uint srcWidth, uint srcHeight, uint &dstWidth, uint &dstHeight)
{
#ifdef NL_OS_WINDOWS
// Windows provides default size for cursors
dstWidth = (uint)GetSystemMetrics(SM_CXCURSOR);
dstHeight = (uint)GetSystemMetrics(SM_CYCURSOR);
#elif defined(NL_OS_MAC)
#elif defined(NL_OS_UNIX)
Status res = XQueryBestCursor(_dpy, _win, srcWidth, srcHeight, &dstWidth, &dstHeight);
nlwarning("XQueryBestCursor returned %d", (sint)res);
#endif
return true;
}
bool CDriverGL::convertBitmapToCursor(const NLMISC::CBitmap &bitmap, nlCursor &cursor, uint iconWidth, uint iconHeight, uint iconDepth, const NLMISC::CRGBA &col, sint hotSpotX, sint hotSpotY)
{
#if defined(NL_OS_WINDOWS)
return convertBitmapToIcon(bitmap, cursor, iconWidth, iconHeight, iconDepth, col, hotSpotX, hotSpotY, true);
#elif defined(NL_OS_UNIX) && defined(HAVE_XRENDER) && !defined(NL_OS_MAC)
CBitmap src = bitmap;
// resample bitmap if necessary
if (src.getWidth() != iconWidth || src.getHeight() != iconHeight)
{
src.resample(iconWidth, iconHeight);
}
CBitmap colorBm;
colorBm.resize(iconWidth, iconHeight, CBitmap::RGBA);
const CRGBA *srcColorPtr = (CRGBA *) &(src.getPixels()[0]);
const CRGBA *srcColorPtrLast = srcColorPtr + (iconWidth * iconHeight);
CRGBA *destColorPtr = (CRGBA *) &(colorBm.getPixels()[0]);
do
{
// colorize icon
destColorPtr->modulateFromColor(*srcColorPtr, col);
// X11 wants BGRA pixels : swap red and blue channels
std::swap(destColorPtr->R, destColorPtr->B);
// premultiplied alpha
if (destColorPtr->A < 255)
{
destColorPtr->R = (destColorPtr->R * destColorPtr->A) / 255;
destColorPtr->G = (destColorPtr->G * destColorPtr->A) / 255;
destColorPtr->B = (destColorPtr->B * destColorPtr->A) / 255;
}
++ srcColorPtr;
++ destColorPtr;
}
while (srcColorPtr != srcColorPtrLast);
// use malloc() because X will free() data itself
CRGBA *src32 = (CRGBA*)malloc(colorBm.getSize()*4);
memcpy(src32, &colorBm.getPixels(0)[0], colorBm.getSize()*4);
uint size = iconWidth * iconHeight;
// Create the icon pixmap
sint screen = DefaultScreen(_dpy);
Visual *visual = DefaultVisual(_dpy, screen);
if (!visual)
{
nlwarning("Failed to get a default visual for screen %d", screen);
return false;
}
// create the icon pixmap
XImage* image = XCreateImage(_dpy, visual, 32, ZPixmap, 0, (char*)src32, iconWidth, iconHeight, 32, 0);
if (!image)
{
nlwarning("Failed to set the window's icon");
return false;
}
Pixmap pixmap = XCreatePixmap(_dpy, _win, iconWidth, iconHeight, 32 /* defDepth */);
if (!pixmap)
{
nlwarning("Failed to create a pixmap %ux%ux%d", iconWidth, iconHeight, 32);
return false;
}
GC gc = XCreateGC(_dpy, pixmap, 0, NULL);
if (!gc)
{
nlwarning("Failed to create a GC");
return false;
}
sint res = XPutImage(_dpy, pixmap, gc, image, 0, 0, 0, 0, iconWidth, iconHeight);
// should return 0
nlwarning("XPutImage returned %d", res);
res = XFreeGC(_dpy, gc);
// should return 1
nlwarning("XFreeGC returned %d", res);
if (image->data)
{
free(image->data);
image->data = NULL;
}
XDestroyImage(image);
XRenderPictFormat *format = XRenderFindStandardFormat(_dpy, PictStandardARGB32);
if (!format)
{
nlwarning("Failed to find a standard format");
return false;
}
Picture picture = XRenderCreatePicture(_dpy, pixmap, format, 0, 0);
if (!picture)
{
nlwarning("Failed to create picture");
return false;
}
cursor = XRenderCreateCursor(_dpy, picture, (uint)hotSpotX, (uint)hotSpotY);
if (!cursor)
{
nlwarning("Failed to create cursor");
return false;
}
XRenderFreePicture(_dpy, picture);
res = XFreePixmap(_dpy, pixmap);
// should return 1
nlwarning("XFreePixmap returned %d", res);
return true;
#else
return false;
#endif
}
} // NL3D