2010-11-02 18:45:05 +00:00
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// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdopengl.h"
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#include "driver_opengl.h"
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#ifdef NL_OS_WINDOWS
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# include <windowsx.h>
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#elif defined(NL_OS_MAC)
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#elif defined (NL_OS_UNIX)
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# include <GL/gl.h>
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# include <GL/glx.h>
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# include <X11/Xatom.h>
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#endif // NL_OS_UNIX
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#include "nel/misc/mouse_device.h"
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#include "nel/misc/di_event_emitter.h"
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#include "nel/3d/u_driver.h"
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#include "nel/misc/file.h"
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using namespace std;
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using namespace NLMISC;
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namespace NL3D
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{
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// *************************************************************************************
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CDriverGL::CCursor::CCursor() : ColorDepth(CDriverGL::ColorDepth32),
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OrigHeight(32),
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HotspotScale(1.f),
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HotspotOffsetX(0),
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HotspotOffsetY(0),
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HotSpotX(0),
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HotSpotY(0),
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Cursor(EmptyCursor),
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Col(CRGBA::White),
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Rot(0)
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{
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#if defined(NL_OS_UNIX) && !defined(NL_OS_MAC)
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Dpy = NULL;
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#endif
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}
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// *************************************************************************************
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CDriverGL::CCursor::~CCursor()
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{
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reset();
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}
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// *************************************************************************************
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void CDriverGL::CCursor::reset()
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{
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if (Cursor != EmptyCursor)
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{
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#ifdef NL_OS_WINDOWS
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DestroyIcon(Cursor);
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#elif defined(NL_OS_MAC)
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#elif defined(NL_OS_UNIX)
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XFreeCursor(Dpy, Cursor);
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XSync(Dpy, False);
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#endif
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}
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}
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// *************************************************************************************
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CDriverGL::CCursor& CDriverGL::CCursor::operator= (const CDriverGL::CCursor& from)
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{
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if (&from == this)
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return *this;
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Src = from.Src; // requires more than a surface copy
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OrigHeight = from.OrigHeight;
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HotspotScale = from.HotspotScale;
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HotspotOffsetX = from.HotspotOffsetX;
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HotspotOffsetY = from.HotspotOffsetY;
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HotSpotX = from.HotSpotX;
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HotSpotY = from.HotSpotY;
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Cursor = from.Cursor;
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Col = from.Col;
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Rot = from.Rot;
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#if defined(NL_OS_UNIX) && !defined(NL_OS_MAC)
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Dpy = from.Dpy;
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#endif
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return *this;
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}
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// *************************************************************************************
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bool CDriverGL::isAlphaBlendedCursorSupported()
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{
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if (!_AlphaBlendedCursorSupportRetrieved)
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{
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#ifdef NL_OS_WINDOWS
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// Support starts with windows 2000 (not only from XP as seen in most docs)
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// NB : Additionnaly, could query D3D caps to know if
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// color hardware cursor is supported, not only emulated,
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// but can't be sure that using the win32 api 'SetCursor' uses the same resources
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// So far, seems to be supported on any modern card used by the game anyway ...
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OSVERSIONINFO osvi;
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osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
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if (GetVersionEx(&osvi))
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{
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_AlphaBlendedCursorSupported = (osvi.dwMajorVersion >= 5);
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}
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#elif defined(NL_OS_MAC)
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#elif defined(NL_OS_UNIX)
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_AlphaBlendedCursorSupported = _xrender_version > 0;
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#endif
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_AlphaBlendedCursorSupportRetrieved = true;
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}
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return _AlphaBlendedCursorSupported;
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}
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// *************************************************************************************
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void CDriverGL::addCursor(const std::string &name, const NLMISC::CBitmap &cursorBitmap)
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{
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if (!isAlphaBlendedCursorSupported()) return;
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nlassert(cursorBitmap.getWidth() != 0);
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nlassert(cursorBitmap.getHeight() != 0);
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// find used part base on alpha, to avoid too much shrinking
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const CRGBA *pixels = (const CRGBA *) &cursorBitmap.getPixels()[0];
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uint minX, maxX, minY, maxY;
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uint width = cursorBitmap.getWidth();
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uint height = cursorBitmap.getHeight();
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//
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minX = 0;
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for (uint x = 0; x < width; ++x)
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{
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bool stop = false;
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minX = x;
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for (uint y = 0; y < height; ++y)
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{
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if(pixels[x + y * width].A != 0)
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{
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stop = true;
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break;
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}
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}
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if (stop) break;
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}
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//
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maxX = width - 1;
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for (sint x = width - 1; x >= 0; --x)
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{
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bool stop = false;
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maxX = (uint) x;
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for (uint y = 0; y < height; ++y)
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{
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if(pixels[x + y * width].A != 0)
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{
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stop = true;
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break;
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}
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}
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if (stop) break;
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}
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//
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minY = 0;
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for (uint y = 0; y < height; ++y)
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{
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bool stop = false;
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minY = y;
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for (uint x = 0; x < width; ++x)
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{
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if(pixels[x + y * width].A != 0)
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{
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stop = true;
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break;
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}
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}
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if (stop) break;
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}
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//
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maxY = height - 1;
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for (sint y = height - 1; y >= 0; --y)
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{
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bool stop = false;
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maxY = (uint) y;
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for (uint x = 0; x < width; ++x)
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{
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if(pixels[x + y * width].A != 0)
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{
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stop = true;
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break;
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}
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}
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if (stop) break;
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}
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//
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CCursor &curs = _Cursors[name];
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curs = CCursor(); // erase possible previous cursor
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2010-11-04 18:35:44 +00:00
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uint destWidth = 32, destHeight = 32;
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getBestCursorSize(width, height, destWidth, destHeight);
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2010-11-02 18:45:05 +00:00
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// build a square bitmap
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uint tmpSize = std::max(maxX - minX + 1, maxY - minY + 1);
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curs.Src.resize(tmpSize, tmpSize);
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// blit at top left corner
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curs.Src.blit(cursorBitmap, minX, minY, maxX - minX + 1, maxY - minY + 1, 0, 0);
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curs.OrigHeight = cursorBitmap.getHeight();
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curs.HotspotOffsetX = minX;
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curs.HotspotOffsetY = minY;
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//
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curs.HotspotScale = _CursorScale;
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clamp(curs.HotspotScale, 0.f, 1.f);
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// first resampling, same for all cursors
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tmpSize = (uint) (tmpSize * curs.HotspotScale);
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if (tmpSize == 0) tmpSize = 1;
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2010-11-03 12:45:57 +00:00
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if (curs.HotspotScale < 1.f)
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{
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curs.Src.resample(tmpSize, tmpSize);
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}
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2010-11-02 18:45:05 +00:00
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// shrink if necessary
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if (tmpSize > destWidth || tmpSize > destHeight) // need to shrink ?
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{
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// constraint proportions
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curs.HotspotScale *= std::min(float(destWidth) / tmpSize, float(destHeight) / tmpSize);
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curs.Src.resample(destWidth, destHeight);
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}
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else
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{
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CBitmap final;
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final.resize(destWidth, destHeight);
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final.blit(&curs.Src, 0, 0);
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curs.Src.swap(final);
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}
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if (name == _CurrName)
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{
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updateCursor();
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}
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}
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// *************************************************************************************
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void CDriverGL::createCursors()
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{
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#ifdef NL_OS_WINDOWS
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_DefaultCursor = LoadCursor(NULL, IDC_ARROW);
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_BlankCursor = NULL;
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#elif defined(NL_OS_MAC)
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#elif defined(NL_OS_UNIX)
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_DefaultCursor = None;
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2010-11-02 20:17:32 +00:00
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if (_dpy && _win && _BlankCursor == EmptyCursor)
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{
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// create blank cursor
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char bm_no_data[] = { 0,0,0,0,0,0,0,0 };
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Pixmap pixmap_no_data = XCreateBitmapFromData (_dpy, _win, bm_no_data, 8, 8);
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XColor black;
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memset(&black, 0, sizeof (XColor));
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black.flags = DoRed | DoGreen | DoBlue;
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_BlankCursor = XCreatePixmapCursor (_dpy, pixmap_no_data, pixmap_no_data, &black, &black, 0, 0);
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XFreePixmap(_dpy, pixmap_no_data);
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}
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2010-11-02 18:45:05 +00:00
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#endif
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}
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// *************************************************************************************
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void CDriverGL::releaseCursors()
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{
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#ifdef NL_OS_WINDOWS
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SetClassLongPtr(_win, GCLP_HCURSOR, 0);
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#elif defined(NL_OS_MAC)
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#elif defined(NL_OS_UNIX)
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XUndefineCursor(_dpy, _win);
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XFreeCursor(_dpy, _BlankCursor);
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#endif
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_Cursors.clear();
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}
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// *************************************************************************************
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void CDriverGL::updateCursor(bool forceRebuild)
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{
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setCursor(_CurrName, _CurrCol, _CurrRot, _CurrHotSpotX, _CurrHotSpotY, forceRebuild);
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}
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// *************************************************************************************
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void CDriverGL::setCursor(const std::string &name, NLMISC::CRGBA col, uint8 rot, sint hotSpotX, sint hotSpotY, bool forceRebuild)
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{
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// don't update cursor if it's hidden or if custom cursors are not suppported
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if (!isAlphaBlendedCursorSupported() || _CurrName == "none") return;
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_CurrName = name;
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_CurrCol = col;
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_CurrRot = rot;
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_CurrHotSpotX = hotSpotX;
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_CurrHotSpotY = hotSpotY;
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// cursor has to be changed next time
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if (_CurrName.empty()) return;
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if (rot > 3) rot = 3; // same than 'CViewRenderer::drawRotFlipBitmapTiled
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TCursorMap::iterator it = _Cursors.find(name);
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nlCursor cursorHandle = _DefaultCursor;
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if (it != _Cursors.end())
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{
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// Update cursor if modified or not already built
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CCursor &curs = it->second;
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hotSpotX = (sint) (curs.HotspotScale * (hotSpotX - curs.HotspotOffsetX));
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hotSpotY = (sint) (curs.HotspotScale * ((curs.OrigHeight - hotSpotY) - curs.HotspotOffsetY));
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if (curs.Cursor == EmptyCursor ||
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curs.HotSpotX != hotSpotX ||
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curs.HotSpotY != hotSpotY ||
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curs.Col != col ||
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curs.Rot != rot ||
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curs.ColorDepth != _ColorDepth ||
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forceRebuild
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)
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{
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curs.reset();
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curs.Cursor = buildCursor(curs.Src, col, rot, hotSpotX, hotSpotY);
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curs.Col = col;
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curs.Rot = rot;
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curs.HotSpotX = hotSpotX;
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curs.HotSpotY = hotSpotY;
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curs.ColorDepth = _ColorDepth;
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#if defined(NL_OS_UNIX) && !defined(NL_OS_MAC)
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curs.Dpy = _dpy;
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#endif
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}
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cursorHandle = curs.Cursor ? curs.Cursor : _DefaultCursor;
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}
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if (isSystemCursorInClientArea() || isSystemCursorCaptured() || forceRebuild)
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{
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// if (CInputHandlerManager::getInstance()->hasFocus())
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#ifdef NL_OS_WINDOWS
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{
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::SetCursor(cursorHandle);
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SetClassLongPtr(_win, GCLP_HCURSOR, (LONG_PTR) cursorHandle); // set default mouse icon to the last one
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}
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#elif defined(NL_OS_MAC)
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#elif defined(NL_OS_UNIX)
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if (cursorHandle == _DefaultCursor)
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{
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XUndefineCursor(_dpy, _win);
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}
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else
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{
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XDefineCursor(_dpy, _win, cursorHandle);
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}
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#endif
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}
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}
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// *************************************************************************************
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nlCursor CDriverGL::buildCursor(const CBitmap &src, NLMISC::CRGBA col, uint8 rot, sint hotSpotX, sint hotSpotY)
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{
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nlassert(isAlphaBlendedCursorSupported());
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2010-11-04 18:35:44 +00:00
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uint mouseW = 32, mouseH = 32;
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|
|
getBestCursorSize(src.getWidth(), src.getHeight(), mouseW, mouseH);
|
2010-11-02 18:45:05 +00:00
|
|
|
|
|
|
|
CBitmap rotSrc = src;
|
|
|
|
if (rot > 3) rot = 3; // mimic behavior of 'CViewRenderer::drawRotFlipBitmapTiled' (why not rot & 3 ??? ...)
|
|
|
|
switch(rot)
|
|
|
|
{
|
|
|
|
case 0: break;
|
|
|
|
case 1: rotSrc.rot90CW(); break;
|
|
|
|
case 2: rotSrc.rot90CW(); rotSrc.rot90CW(); break;
|
|
|
|
case 3: rotSrc.rot90CCW(); break;
|
|
|
|
}
|
|
|
|
|
|
|
|
// create a cursor from bitmap
|
|
|
|
nlCursor result = NULL;
|
|
|
|
convertBitmapToCursor(rotSrc, result, mouseW, mouseH, _ColorDepth == ColorDepth16 ? 16:32, col, hotSpotX, hotSpotY);
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// *************************************************************************************
|
|
|
|
void CDriverGL::setSystemArrow()
|
|
|
|
{
|
|
|
|
H_AUTO_OGL(CDriverGL_setSystemArrow);
|
|
|
|
|
|
|
|
#ifdef NL_OS_WINDOWS
|
|
|
|
if (isSystemCursorInClientArea() || isSystemCursorCaptured())
|
|
|
|
{
|
|
|
|
SetCursor(_DefaultCursor);
|
|
|
|
}
|
|
|
|
|
|
|
|
// set default mouse icon to the default one
|
|
|
|
SetClassLongPtr(_win, GCLP_HCURSOR, (LONG_PTR) _DefaultCursor);
|
|
|
|
#elif defined(NL_OS_MAC)
|
|
|
|
#elif defined(NL_OS_UNIX)
|
|
|
|
XUndefineCursor(_dpy, _win);
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
// --------------------------------------------------
|
|
|
|
void CDriverGL::showCursor(bool b)
|
|
|
|
{
|
|
|
|
H_AUTO_OGL(CDriverGL_showCursor);
|
|
|
|
|
|
|
|
if (_win == EmptyWindow)
|
|
|
|
return;
|
|
|
|
|
|
|
|
#ifdef NL_OS_WINDOWS
|
|
|
|
|
|
|
|
if (b)
|
|
|
|
{
|
|
|
|
// update current hardware icon to avoid to have the plain arrow
|
|
|
|
updateCursor(true);
|
|
|
|
|
|
|
|
while (ShowCursor(b) < 0)
|
|
|
|
;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
while (ShowCursor(b) >= 0)
|
|
|
|
;
|
|
|
|
}
|
|
|
|
|
|
|
|
#elif defined(NL_OS_MAC)
|
|
|
|
|
|
|
|
// Mac OS manages a show/hide counter for the cursor, so hiding the cursor
|
|
|
|
// twice requires two calls to "show" to make the cursor visible again.
|
|
|
|
// Since other platforms seem to not do this, the functionality is masked here
|
|
|
|
// by only calling hide if the cursor is visible and only calling show if
|
|
|
|
// the cursor was hidden.
|
|
|
|
|
|
|
|
CGDisplayErr error = kCGErrorSuccess;
|
|
|
|
static bool visible = true;
|
|
|
|
|
|
|
|
if(b && !visible)
|
|
|
|
{
|
|
|
|
error = CGDisplayShowCursor(kCGDirectMainDisplay);
|
|
|
|
visible = true;
|
|
|
|
}
|
|
|
|
else if(!b && visible)
|
|
|
|
{
|
|
|
|
error = CGDisplayHideCursor(kCGDirectMainDisplay);
|
|
|
|
visible = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
if(error != kCGErrorSuccess)
|
|
|
|
nlerror("cannot show / hide cursor");
|
|
|
|
|
|
|
|
#elif defined (NL_OS_UNIX)
|
|
|
|
|
|
|
|
if (!b)
|
|
|
|
{
|
|
|
|
XDefineCursor(_dpy, _win, _BlankCursor);
|
|
|
|
_CurrName = "none";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
_CurrName = "";
|
|
|
|
}
|
|
|
|
|
|
|
|
// update current hardware icon to avoid to have the plain arrow
|
|
|
|
updateCursor(true);
|
|
|
|
|
|
|
|
#endif // NL_OS_UNIX
|
|
|
|
}
|
|
|
|
|
|
|
|
// --------------------------------------------------
|
|
|
|
void CDriverGL::setMousePos(float x, float y)
|
|
|
|
{
|
|
|
|
H_AUTO_OGL(CDriverGL_setMousePos)
|
|
|
|
|
|
|
|
if (_win == EmptyWindow)
|
|
|
|
return;
|
|
|
|
|
2010-11-02 19:46:15 +00:00
|
|
|
sint x1 = (sint)((float)_WindowWidth*x);
|
|
|
|
sint y1 = (sint)((float)_WindowHeight*(1.0f-y));
|
2010-11-02 18:45:05 +00:00
|
|
|
|
|
|
|
#ifdef NL_OS_WINDOWS
|
|
|
|
|
|
|
|
// NeL window coordinate to MSWindows coordinates
|
|
|
|
POINT pt;
|
|
|
|
pt.x = x1;
|
|
|
|
pt.y = y1;
|
|
|
|
ClientToScreen (_win, &pt);
|
|
|
|
SetCursorPos(pt.x, pt.y);
|
|
|
|
|
|
|
|
#elif defined(NL_OS_MAC)
|
|
|
|
|
|
|
|
// CG wants absolute coordinates related to first screen's top left
|
|
|
|
|
|
|
|
// get the first screen's (conaints menubar) rect (this is not mainScreen)
|
|
|
|
NSRect firstScreenRect = [[[NSScreen screens] objectAtIndex:0] frame];
|
|
|
|
|
|
|
|
// get the rect (position, size) of the window
|
|
|
|
NSRect windowRect;
|
|
|
|
if([containerView() isInFullScreenMode])
|
|
|
|
windowRect = [[[containerView() window] screen] frame];
|
|
|
|
else
|
|
|
|
windowRect = [[containerView() window] frame];
|
|
|
|
|
|
|
|
// get the view's rect for height and width
|
|
|
|
NSRect viewRect = [containerView() frame];
|
|
|
|
|
|
|
|
// set the cursor position
|
|
|
|
CGDisplayErr error = CGDisplayMoveCursorToPoint(
|
|
|
|
kCGDirectMainDisplay, CGPointMake(
|
|
|
|
windowRect.origin.x + (viewRect.size.width * x),
|
|
|
|
firstScreenRect.size.height - windowRect.origin.y -
|
|
|
|
viewRect.size.height + ((1.0 - y) * viewRect.size.height)));
|
|
|
|
|
|
|
|
if(error != kCGErrorSuccess)
|
|
|
|
nlerror("cannot set mouse position");
|
|
|
|
|
|
|
|
#elif defined (NL_OS_UNIX)
|
|
|
|
|
|
|
|
XWarpPointer (_dpy, None, _win, None, None, None, None, x1, y1);
|
|
|
|
|
|
|
|
#endif // NL_OS_UNIX
|
|
|
|
}
|
|
|
|
|
|
|
|
void CDriverGL::setCapture (bool b)
|
|
|
|
{
|
|
|
|
H_AUTO_OGL(CDriverGL_setCapture )
|
|
|
|
|
|
|
|
#ifdef NL_OS_WINDOWS
|
|
|
|
|
|
|
|
if (b && isSystemCursorInClientArea() && !isSystemCursorCaptured())
|
|
|
|
{
|
|
|
|
SetCapture(_win);
|
|
|
|
}
|
|
|
|
else if (!b && isSystemCursorCaptured())
|
|
|
|
{
|
|
|
|
// if hardware mouse and not in client area, then force to update its aspect by updating its pos
|
|
|
|
if (!isSystemCursorInClientArea())
|
|
|
|
{
|
|
|
|
// force update
|
|
|
|
showCursor(true);
|
|
|
|
}
|
|
|
|
|
|
|
|
ReleaseCapture();
|
|
|
|
}
|
|
|
|
|
|
|
|
#elif defined(NL_OS_MAC)
|
|
|
|
|
|
|
|
// no need to capture
|
|
|
|
_MouseCaptured = b;
|
|
|
|
|
|
|
|
#elif defined (NL_OS_UNIX)
|
|
|
|
|
|
|
|
if(b /* && isSystemCursorInClientArea() && !isSystemCursorCaptured()*/) // capture the cursor.
|
|
|
|
{
|
|
|
|
// capture the cursor
|
|
|
|
XGrabPointer(_dpy, _win, True, 0, GrabModeAsync, GrabModeAsync, _win, None, CurrentTime);
|
|
|
|
_MouseCaptured = true;
|
|
|
|
}
|
|
|
|
else if (!b/* && isSystemCursorCaptured()*/)
|
|
|
|
{
|
|
|
|
// release the cursor
|
|
|
|
XUngrabPointer(_dpy, CurrentTime);
|
|
|
|
_MouseCaptured = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif // NL_OS_UNIX
|
|
|
|
}
|
|
|
|
|
|
|
|
bool CDriverGL::isSystemCursorInClientArea()
|
|
|
|
{
|
|
|
|
if (_FullScreen /* || !IsMouseCursorHardware() */)
|
|
|
|
{
|
|
|
|
#ifdef NL_OS_WINDOWS
|
|
|
|
return IsWindowVisible(_win) != FALSE;
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
#ifdef NL_OS_WINDOWS
|
|
|
|
POINT cursPos;
|
|
|
|
// the mouse should be in the client area of the window
|
|
|
|
if (!GetCursorPos(&cursPos))
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
HWND wnd = WindowFromPoint(cursPos);
|
|
|
|
if (wnd != _win)
|
|
|
|
{
|
|
|
|
return false; // not the same window
|
|
|
|
}
|
|
|
|
// want that the mouse be in the client area
|
|
|
|
RECT clientRect;
|
|
|
|
if (!GetClientRect(_win, &clientRect))
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
POINT tl, br;
|
|
|
|
tl.x = clientRect.left;
|
|
|
|
tl.y = clientRect.top;
|
|
|
|
br.x = clientRect.right;
|
|
|
|
br.y = clientRect.bottom;
|
|
|
|
if (!ClientToScreen(_win, &tl))
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
if (!ClientToScreen(_win, &br))
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
if ((cursPos.x < tl.x) || (cursPos.x >= br.x) || (cursPos.y < tl.y) || (cursPos.y >= br.y))
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
// ***************************************************************************
|
|
|
|
bool CDriverGL::isSystemCursorCaptured()
|
|
|
|
{
|
|
|
|
H_AUTO_OGL(CDriverGL_isSystemCursorCaptured);
|
|
|
|
|
|
|
|
#ifdef NL_OS_WINDOWS
|
|
|
|
return GetCapture() == _win;
|
|
|
|
#else
|
|
|
|
return _MouseCaptured;
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
// ***************************************************************************
|
|
|
|
NLMISC::IMouseDevice* CDriverGL::enableLowLevelMouse(bool enable, bool exclusive)
|
|
|
|
{
|
|
|
|
H_AUTO_OGL(CDriverGL_enableLowLevelMouse);
|
|
|
|
|
|
|
|
NLMISC::IMouseDevice *res = NULL;
|
|
|
|
|
|
|
|
#ifdef NL_OS_WINDOWS
|
|
|
|
|
|
|
|
NLMISC::CDIEventEmitter *diee = NULL;
|
|
|
|
|
|
|
|
if (_EventEmitter.getNumEmitters() > 1)
|
|
|
|
diee = NLMISC::safe_cast<CDIEventEmitter *>(_EventEmitter.getEmitter(1));
|
|
|
|
|
|
|
|
if (enable)
|
|
|
|
{
|
|
|
|
try
|
|
|
|
{
|
|
|
|
if (diee)
|
|
|
|
res = diee->getMouseDevice(exclusive);
|
|
|
|
}
|
|
|
|
catch (EDirectInput &)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (diee)
|
|
|
|
diee->releaseMouse();
|
|
|
|
}
|
|
|
|
|
|
|
|
#elif defined(NL_OS_MAC)
|
|
|
|
#elif defined (NL_OS_UNIX)
|
|
|
|
#endif
|
|
|
|
|
|
|
|
return res;
|
|
|
|
}
|
|
|
|
|
|
|
|
// ***************************************************************************
|
|
|
|
NLMISC::IKeyboardDevice* CDriverGL::enableLowLevelKeyboard(bool enable)
|
|
|
|
{
|
|
|
|
H_AUTO_OGL(CDriverGL_enableLowLevelKeyboard);
|
|
|
|
|
|
|
|
NLMISC::IKeyboardDevice *res = NULL;
|
|
|
|
|
|
|
|
#ifdef NL_OS_WINDOWS
|
|
|
|
|
|
|
|
NLMISC::CDIEventEmitter *diee = NULL;
|
|
|
|
|
|
|
|
if (_EventEmitter.getNumEmitters() > 1)
|
|
|
|
diee = NLMISC::safe_cast<NLMISC::CDIEventEmitter *>(_EventEmitter.getEmitter(1));
|
|
|
|
|
|
|
|
if (enable)
|
|
|
|
{
|
|
|
|
try
|
|
|
|
{
|
|
|
|
if (diee)
|
|
|
|
res = diee->getKeyboardDevice();
|
|
|
|
}
|
|
|
|
catch (EDirectInput &)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (diee)
|
|
|
|
diee->releaseKeyboard();
|
|
|
|
}
|
|
|
|
|
|
|
|
#elif defined(NL_OS_MAC)
|
|
|
|
#elif defined (NL_OS_UNIX)
|
|
|
|
#endif
|
|
|
|
|
|
|
|
return res;
|
|
|
|
}
|
|
|
|
|
|
|
|
// ***************************************************************************
|
|
|
|
NLMISC::IInputDeviceManager* CDriverGL::getLowLevelInputDeviceManager()
|
|
|
|
{
|
|
|
|
H_AUTO_OGL(CDriverGL_getLowLevelInputDeviceManager);
|
|
|
|
|
|
|
|
NLMISC::IInputDeviceManager *res = NULL;
|
|
|
|
|
|
|
|
#ifdef NL_OS_WINDOWS
|
|
|
|
|
|
|
|
if (_EventEmitter.getNumEmitters() > 1)
|
|
|
|
res = NLMISC::safe_cast<NLMISC::CDIEventEmitter *>(_EventEmitter.getEmitter(1));
|
|
|
|
|
|
|
|
#elif defined(NL_OS_MAC)
|
|
|
|
#elif defined (NL_OS_UNIX)
|
|
|
|
#endif
|
|
|
|
|
|
|
|
return res;
|
|
|
|
}
|
|
|
|
|
|
|
|
// ***************************************************************************
|
|
|
|
uint CDriverGL::getDoubleClickDelay(bool hardwareMouse)
|
|
|
|
{
|
|
|
|
H_AUTO_OGL(CDriverGL_getDoubleClickDelay);
|
|
|
|
|
|
|
|
uint res = 250;
|
|
|
|
|
|
|
|
#ifdef NL_OS_WINDOWS
|
|
|
|
|
|
|
|
NLMISC::IMouseDevice *md = NULL;
|
|
|
|
|
|
|
|
if (_EventEmitter.getNumEmitters() >= 2)
|
|
|
|
{
|
|
|
|
NLMISC::CDIEventEmitter *diee = NLMISC::safe_cast<CDIEventEmitter *>(_EventEmitter.getEmitter(1));
|
|
|
|
if (diee->isMouseCreated())
|
|
|
|
{
|
|
|
|
try
|
|
|
|
{
|
|
|
|
md = diee->getMouseDevice(hardwareMouse);
|
|
|
|
}
|
|
|
|
catch (EDirectInput &)
|
|
|
|
{
|
|
|
|
// could not get device ..
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (md)
|
|
|
|
{
|
|
|
|
res = md->getDoubleClickDelay();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// try to read the good value from windows
|
|
|
|
res = ::GetDoubleClickTime();
|
|
|
|
}
|
|
|
|
|
|
|
|
#elif defined(NL_OS_MAC)
|
|
|
|
# warning "OpenGL Driver: Missing Mac Implementation for getDoubleClickDelay"
|
|
|
|
nlwarning("OpenGL Driver: Missing Mac Implementation for getDoubleClickDelay");
|
|
|
|
|
|
|
|
#elif defined (NL_OS_UNIX)
|
|
|
|
|
|
|
|
// TODO for Linux
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
return res;
|
|
|
|
}
|
|
|
|
|
2010-11-04 18:35:44 +00:00
|
|
|
bool CDriverGL::getBestCursorSize(uint srcWidth, uint srcHeight, uint &dstWidth, uint &dstHeight)
|
|
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{
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#ifdef NL_OS_WINDOWS
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// Windows provides default size for cursors
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dstWidth = (uint)GetSystemMetrics(SM_CXCURSOR);
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dstHeight = (uint)GetSystemMetrics(SM_CYCURSOR);
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#elif defined(NL_OS_MAC)
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#elif defined(NL_OS_UNIX)
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Status res = XQueryBestCursor(_dpy, _win, srcWidth, srcHeight, &dstWidth, &dstHeight);
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nlwarning("XQueryBestCursor returned %d", (sint)res);
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#endif
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return true;
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}
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bool CDriverGL::convertBitmapToCursor(const NLMISC::CBitmap &bitmap, nlCursor &cursor, uint iconWidth, uint iconHeight, uint iconDepth, const NLMISC::CRGBA &col, sint hotSpotX, sint hotSpotY)
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{
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#if defined(NL_OS_WINDOWS)
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return convertBitmapToIcon(bitmap, cursor, iconWidth, iconHeight, iconDepth, col, hotSpotX, hotSpotY, true);
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#elif defined(NL_OS_UNIX) && defined(HAVE_XRENDER) && !defined(NL_OS_MAC)
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CBitmap src = bitmap;
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// resample bitmap if necessary
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if (src.getWidth() != iconWidth || src.getHeight() != iconHeight)
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{
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src.resample(iconWidth, iconHeight);
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}
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CBitmap colorBm;
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colorBm.resize(iconWidth, iconHeight, CBitmap::RGBA);
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const CRGBA *srcColorPtr = (CRGBA *) &(src.getPixels()[0]);
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const CRGBA *srcColorPtrLast = srcColorPtr + (iconWidth * iconHeight);
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CRGBA *destColorPtr = (CRGBA *) &(colorBm.getPixels()[0]);
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do
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{
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// colorize icon
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destColorPtr->modulateFromColor(*srcColorPtr, col);
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// X11 wants BGRA pixels : swap red and blue channels
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std::swap(destColorPtr->R, destColorPtr->B);
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// premultiplied alpha
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if (destColorPtr->A < 255)
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{
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destColorPtr->R = (destColorPtr->R * destColorPtr->A) / 255;
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destColorPtr->G = (destColorPtr->G * destColorPtr->A) / 255;
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destColorPtr->B = (destColorPtr->B * destColorPtr->A) / 255;
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}
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++ srcColorPtr;
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++ destColorPtr;
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}
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while (srcColorPtr != srcColorPtrLast);
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// use malloc() because X will free() data itself
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CRGBA *src32 = (CRGBA*)malloc(colorBm.getSize()*4);
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memcpy(src32, &colorBm.getPixels(0)[0], colorBm.getSize()*4);
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uint size = iconWidth * iconHeight;
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// Create the icon pixmap
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sint screen = DefaultScreen(_dpy);
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Visual *visual = DefaultVisual(_dpy, screen);
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if (!visual)
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{
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nlwarning("Failed to get a default visual for screen %d", screen);
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return false;
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}
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// create the icon pixmap
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XImage* image = XCreateImage(_dpy, visual, 32, ZPixmap, 0, (char*)src32, iconWidth, iconHeight, 32, 0);
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if (!image)
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{
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nlwarning("Failed to set the window's icon");
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return false;
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}
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Pixmap pixmap = XCreatePixmap(_dpy, _win, iconWidth, iconHeight, 32 /* defDepth */);
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if (!pixmap)
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{
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nlwarning("Failed to create a pixmap %ux%ux%d", iconWidth, iconHeight, 32);
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return false;
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}
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GC gc = XCreateGC(_dpy, pixmap, 0, NULL);
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if (!gc)
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{
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nlwarning("Failed to create a GC");
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return false;
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}
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sint res = XPutImage(_dpy, pixmap, gc, image, 0, 0, 0, 0, iconWidth, iconHeight);
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// should return 0
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nlwarning("XPutImage returned %d", res);
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res = XFreeGC(_dpy, gc);
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// should return 1
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nlwarning("XFreeGC returned %d", res);
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if (image->data)
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{
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|
free(image->data);
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|
image->data = NULL;
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|
}
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|
XDestroyImage(image);
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XRenderPictFormat *format = XRenderFindStandardFormat(_dpy, PictStandardARGB32);
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if (!format)
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{
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nlwarning("Failed to find a standard format");
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return false;
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}
|
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|
|
Picture picture = XRenderCreatePicture(_dpy, pixmap, format, 0, 0);
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if (!picture)
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{
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|
nlwarning("Failed to create picture");
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|
return false;
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}
|
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|
|
cursor = XRenderCreateCursor(_dpy, picture, (uint)hotSpotX, (uint)hotSpotY);
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|
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|
|
if (!cursor)
|
|
|
|
{
|
|
|
|
nlwarning("Failed to create cursor");
|
|
|
|
return false;
|
|
|
|
}
|
|
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|
|
XRenderFreePicture(_dpy, picture);
|
|
|
|
res = XFreePixmap(_dpy, pixmap);
|
|
|
|
// should return 1
|
|
|
|
nlwarning("XFreePixmap returned %d", res);
|
|
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|
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|
|
return true;
|
|
|
|
|
|
|
|
#else
|
|
|
|
|
|
|
|
return false;
|
|
|
|
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
2010-11-02 18:45:05 +00:00
|
|
|
} // NL3D
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