khanat-opennel-code/code/nel/src/misc/algo.cpp

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// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdmisc.h"
#include "nel/misc/algo.h"
using namespace std;
namespace NLMISC
{
bool testWildCard(const std::string &strIn, const std::string &wildCard)
{
return testWildCard(strIn.c_str(), wildCard.c_str());
}
// ***************************************************************************
bool testWildCard(const char *strIn, const char *wildCard)
{
// run the 2 string in //el
while(*wildCard!=0 && *strIn!=0)
{
// if same char, continue.
if(*wildCard==*strIn)
{
wildCard++;
strIn++;
}
// if wildCard is ?, continue
else if(*wildCard=='?')
{
wildCard++;
strIn++;
}
// if wildcard is *, recurs check.
else if(*wildCard=='*')
{
wildCard++;
// if last *, its OK.
if(*wildCard==0)
return true;
// else must check next strings.
else
{
// build the wilcard token. eg from "*pipo?", take "pipo"
string token;
while(*wildCard!='*' && *wildCard!='?' && *wildCard!=0)
{
token+= *wildCard;
wildCard++;
}
// if token size is empty, error
if(token.empty())
return false;
// in strIn, search all the occurence of token. For each solution, recurs test.
string sCopy= strIn;
string::size_type pos= sCopy.find(token, 0);
while(pos!=string::npos)
{
// do a testWildCard test on the remaining string/wildCard
if( testWildCard(strIn+pos+token.size(), wildCard) )
// if succeed, end
return true;
// fails=> test with another occurence of token in the string.
pos= sCopy.find(token, pos+1);
}
// if all failed, fail
return false;
}
}
// else fail
else
return false;
}
// If quit here because end Of 2 strs, OK.
if(*wildCard==0 && *strIn==0)
return true;
// if quit here because wildCard=="*" and s="", OK too.
if(*strIn==0 && wildCard[0]=='*' && wildCard[1]==0)
return true;
/*
Else false:
It may be wildCard="?aez" and s="" => error
It may be wildCard="" and s="aer" => error
*/
return false;
}
// ***************************************************************************
void splitString(const std::string &str, const std::string &separator, std::vector<std::string> &retList)
{
string::size_type pos=0;
string::size_type newPos=0;
retList.clear();
while( (newPos= str.find(separator,pos)) != string::npos)
{
// if not empty sub str. (skip repetition of separator )
if(newPos-pos>0)
retList.push_back(str.substr(pos, newPos-pos));
// skip token
pos= newPos+separator.size();
}
// copy the last substr
if( pos<str.size() )
retList.push_back(str.substr(pos, str.size()-pos));
}
// ***************************************************************************
void splitUCString(const ucstring &ucstr, const ucstring &separator, std::vector<ucstring> &retList)
{
ucstring::size_type pos=0;
ucstring::size_type newPos=0;
retList.clear();
while( (newPos= ucstr.find(separator,pos)) != ucstring::npos)
{
// if not empty sub str. (skip repetition of separator )
if(newPos-pos>0)
retList.push_back(ucstr.substr(pos, newPos-pos));
// skip token
pos= newPos+separator.size();
}
// copy the last substr
if( pos<ucstr.size() )
retList.push_back(ucstr.substr(pos, ucstr.size()-pos));
}
// ***************************************************************************
void drawFullLine (float x0, float y0, float x1, float y1, std::vector<std::pair<sint, sint> > &result)
{
result.clear ();
// x0 must be < x1
float dx = (float) fabs (x0-x1);
float dy = (float) fabs (y0-y1);
if ((dx == 0) && (dy == 0))
result.push_back (pair<sint, sint> ((sint)floor (x0), (sint)floor (y0)));
else if (dx > dy)
{
if (x0 > x1)
{
// Xchg 0 and 1
float temp = x0;
x0 = x1;
x1 = temp;
temp = y0;
y0 = y1;
y1 = temp;
}
float deltaX = x1 - x0;
const float deltaY = (y1-y0)/deltaX;
// Current integer pixel
sint currentX = (sint)floor (x0);
sint currentY = (sint)floor (y0);
while (deltaX >= 0)
{
// Next point
sint previousY = currentY;
// Next y0
if (deltaX > 1)
y0 += deltaY;
else
y0 += deltaX * deltaY;
deltaX -= 1;
currentY = (sint)y0;
// Add point
if (currentY<=previousY)
{
do
{
result.push_back (pair<sint, sint> (currentX, previousY));
previousY--;
}
while (currentY<=previousY);
}
else
{
do
{
result.push_back (pair<sint, sint> (currentX, previousY));
previousY++;
}
while (currentY>=previousY);
}
// Next X
currentX++;
}
}
else
{
if (y0 > y1)
{
// Xchg 0 and 1
float temp = y0;
y0 = y1;
y1 = temp;
temp = x0;
x0 = x1;
x1 = temp;
}
float deltaY = y1 - y0;
const float deltaX = (x1-x0)/deltaY;
// Current integer pixel
sint currentY = (sint)floor (y0);
sint currentX = (sint)floor (x0);
while (deltaY >= 0)
{
// Next point
sint previousX = currentX;
// Next x0
if (deltaY > 1)
x0 += deltaX;
else
x0 += deltaY * deltaX;
deltaY -= 1;
currentX = (sint)x0;
// Add point
if (currentX<=previousX)
{
do
{
result.push_back (pair<sint, sint> (previousX, currentY));
previousX--;
}
while (currentX<=previousX);
}
else
{
do
{
result.push_back (pair<sint, sint> (previousX, currentY));
previousX++;
}
while (currentX>=previousX);
}
// Next Y
currentY++;
}
}
}
// ***************************************************************************
void drawLine (float x0, float y0, float x1, float y1, vector<pair<sint, sint> > &result)
{
float dx = (float)(floor(x1+0.5) - floor(x0+0.5));
float dy = (float)(floor(y1+0.5) - floor(y0+0.5));
float rdx = x1-x0;
float rdy = y1-y0;
sint d = (sint)std::max(fabs(dx), fabs(dy));
float maxd = (float)(std::max(fabs(rdx), fabs(rdy)));
rdx /= maxd;
rdy /= maxd;
for (; d>=0; --d)
{
result.push_back(make_pair<sint,sint>((sint)floor(x0+0.5), (sint)floor(y0+0.5)));
x0 += rdx;
y0 += rdy;
}
}
// ***************************************************************************
} // NLMISC