khanat-opennel-code/code/nel/src/3d/driver/opengl/driver_opengl_window.cpp

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// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdopengl.h"
#include "driver_opengl.h"
#include "driver_opengl_extension.h"
#include "driver_opengl_vertex_buffer_hard.h"
// by default, we disable the windows menu keys (F10, ALT and ALT+SPACE key doesn't freeze or open the menu)
#define NL_DISABLE_MENU
#ifdef NL_OS_WINDOWS
# include <windowsx.h>
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
# define GL_GLEXT_LEGACY
# include <OpenGL/gl.h>
# include "mac/glext.h"
# include "mac/cocoa_adapter.h"
#elif defined (NL_OS_UNIX)
# include <GL/gl.h>
# include <GL/glx.h>
2010-07-12 19:52:35 +00:00
# ifdef XRANDR
# include <X11/extensions/Xrandr.h>
# endif
# include <X11/Xatom.h>
# define _NET_WM_STATE_REMOVE 0
# define _NET_WM_STATE_ADD 1
#endif // NL_OS_UNIX
#include "nel/misc/mouse_device.h"
#include "nel/misc/di_event_emitter.h"
#include "nel/3d/u_driver.h"
#include "nel/misc/file.h"
using namespace std;
using namespace NLMISC;
namespace NL3D
{
#ifdef NL_OS_WINDOWS
bool GlWndProc(CDriverGL *driver, HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
H_AUTO_OGL(GlWndProc)
if(message == WM_SIZE)
{
if (driver != NULL)
{
RECT rect;
GetClientRect (driver->_win, &rect);
// Setup gl viewport
driver->_WindowWidth = rect.right-rect.left;
driver->_WindowHeight = rect.bottom-rect.top;
}
}
else if(message == WM_MOVE)
{
if (driver != NULL)
{
RECT rect;
GetWindowRect (hWnd, &rect);
driver->_WindowX = rect.left;
driver->_WindowY = rect.top;
}
}
else if (message == WM_ACTIVATE)
{
WORD fActive = LOWORD(wParam);
if (fActive == WA_INACTIVE)
{
driver->_WndActive = false;
}
else
{
driver->_WndActive = true;
}
}
bool trapMessage = false;
if (driver->_EventEmitter.getNumEmitters() > 0)
{
CWinEventEmitter *we = NLMISC::safe_cast<CWinEventEmitter *>(driver->_EventEmitter.getEmitter(0));
// Process the message by the emitter
we->setHWnd(hWnd);
trapMessage = we->processMessage (hWnd, message, wParam, lParam);
}
return trapMessage;
}
static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
H_AUTO_OGL(DriverGL_WndProc)
// Get the driver pointer..
CDriverGL *pDriver=(CDriverGL*)GetWindowLongPtr (hWnd, GWLP_USERDATA);
bool trapMessage = false;
if (pDriver != NULL)
{
trapMessage = GlWndProc (pDriver, hWnd, message, wParam, lParam);
}
#ifdef NL_DISABLE_MENU
// disable menu (F10, ALT and ALT+SPACE key doesn't freeze or open the menu)
if(message == WM_SYSCOMMAND && wParam == SC_KEYMENU)
return 0;
#endif // NL_DISABLE_MENU
// disable menu (default ALT-F4 behavior is disabled)
if(message == WM_CLOSE)
{
if(pDriver && pDriver->ExitFunc)
{
pDriver->ExitFunc();
}
else
{
#ifndef NL_DISABLE_MENU
// if we don't disable menu, alt F4 make a direct exit else we discard the message
exit(0);
#endif // NL_DISABLE_MENU
}
return 0;
}
return trapMessage ? 0 : DefWindowProcW(hWnd, message, wParam, lParam);
}
#elif defined (NL_MAC_NATIVE)
bool GlWndProc(CDriverGL *driver)
{
return false;
}
#elif defined (NL_OS_UNIX)
bool GlWndProc(CDriverGL *driver, XEvent &e)
{
H_AUTO_OGL(GlWndProc)
if (!driver)
return false;
// nlinfo("3D: glop %d %d", e.type, e.xmap.window);
// disable menu (default ALT-F4 behavior is disabled)
switch(e.type)
{
case DestroyNotify:
if(driver && driver->ExitFunc)
{
driver->ExitFunc();
}
else
{
#ifndef NL_DISABLE_MENU
// if we don't disable menu, alt F4 make a direct exit else we discard the message
exit(0);
#endif // NL_DISABLE_MENU
}
break;
case MapNotify:
driver->_WndActive = true;
break;
case UnmapNotify:
driver->_WndActive = false;
break;
case Expose:
nlwarning("Expose event");
break;
case ConfigureNotify:
if (!driver->_FullScreen && driver->_WndActive)
{
// first time setting decoration sizes
if ((driver->_DecorationWidth == -1) || (driver->_DecorationWidth == 0))
{
driver->_DecorationWidth = e.xconfigure.x - driver->_WindowX;
driver->_DecorationHeight = e.xconfigure.y - driver->_WindowY;
nlwarning("Decoration size x = %d, y = %d", driver->_DecorationWidth, driver->_DecorationHeight);
}
driver->_WindowWidth = e.xconfigure.width;
driver->_WindowHeight = e.xconfigure.height;
driver->_WindowX = e.xconfigure.x - driver->_DecorationWidth;
driver->_WindowY = e.xconfigure.y - driver->_DecorationHeight;
XConfigureEvent event = e.xconfigure;
nlwarning("Configure x = %d, y = %d, width = %d, height = %d, send event = %d", event.x, event.y, event.width, event.height, event.send_event);
}
break;
default:
// Process the message by the emitter
return driver->_EventEmitter.processMessage(e);
}
return true;
/*
else if (message == WM_ACTIVATE)
{
WORD fActive = LOWORD(wParam);
if (fActive == WA_INACTIVE)
{
driver->_WndActive = false;
}
else
{
driver->_WndActive = true;
}
}
*/
}
#endif // NL_OS_UNIX
// ***************************************************************************
bool CDriverGL::init (uint windowIcon, emptyProc exitFunc)
{
H_AUTO_OGL(CDriverGL_init)
ExitFunc = exitFunc;
#ifdef NL_OS_WINDOWS
WNDCLASSW wc;
if (!_Registered)
{
memset(&wc,0,sizeof(wc));
wc.style = CS_HREDRAW | CS_VREDRAW ;//| CS_DBLCLKS;
wc.lpfnWndProc = (WNDPROC)WndProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = GetModuleHandle(NULL);
wc.hIcon = (HICON)windowIcon;
wc.hCursor = LoadCursorA(NULL, IDC_ARROW);
wc.hbrBackground = WHITE_BRUSH;
wc.lpszClassName = L"NLClass";
wc.lpszMenuName = NULL;
if ( !RegisterClassW(&wc) )
{
return false;
}
_Registered=1;
}
// Backup monitor color parameters
HDC dc = CreateDC ("DISPLAY", NULL, NULL, NULL);
if (dc)
{
_NeedToRestaureGammaRamp = GetDeviceGammaRamp (dc, _GammaRampBackuped) != FALSE;
// Release the DC
ReleaseDC (NULL, dc);
}
else
{
nlwarning ("(CDriverGL::init): can't create DC");
}
// ati specific : try to retrieve driver version
retrieveATIDriverVersion();
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
if(!NL3D::MAC::init(windowIcon, exitFunc))
{
nldebug("cannot init");
return false;
}
#elif defined (NL_OS_UNIX)
_dpy = XOpenDisplay(NULL);
if (_dpy == NULL)
{
nlerror ("XOpenDisplay failed on '%s'", getenv("DISPLAY"));
}
else
{
nldebug("3D: XOpenDisplay on '%s' OK", getenv("DISPLAY"));
}
2010-07-12 19:52:35 +00:00
_xrandr_version = 0;
#ifdef XRANDR
_OldSizeID = 0;
sint xrandr_major, xrandr_minor;
if (XRRQueryVersion(_dpy, &xrandr_major, &xrandr_minor))
{
_xrandr_version = xrandr_major * 100 + xrandr_minor;
nlinfo("3D: XRandR %d.%d found", xrandr_major, xrandr_minor);
}
#endif
_xvidmode_version = 0;
#ifdef XF86VIDMODE
sint event = 0, error = -1, vm_major = 0, vm_minor = 0;
if (XF86VidModeQueryExtension(_dpy, &event, &error) && XF86VidModeQueryVersion(_dpy, &vm_major, &vm_minor))
{
_xvidmode_version = vm_major * 100 + vm_minor;
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nlinfo("3D: XF86VidMode %d.%d found", vm_major, vm_minor);
2010-07-12 19:52:35 +00:00
}
#endif
#endif
return true;
}
// ***************************************************************************
bool CDriverGL::unInit()
{
H_AUTO_OGL(CDriverGL_unInit)
if (_FullScreen)
{
restoreScreenMode();
showCursor(true);
_FullScreen = false;
}
#ifdef NL_OS_WINDOWS
// Off-screen rendering ?
if (_PBuffer)
{
nwglReleasePbufferDCARB(_PBuffer, _hDC);
nwglDestroyPbufferARB(_PBuffer);
_PBuffer = NULL;
}
if (_Registered && !UnregisterClassW(L"NLClass", GetModuleHandle(NULL)))
{
nlwarning("Can't unregister NLClass");
}
// Restaure monitor color parameters
if (_NeedToRestaureGammaRamp)
{
HDC dc = CreateDC ("DISPLAY", NULL, NULL, NULL);
if (dc)
{
if (!SetDeviceGammaRamp (dc, _GammaRampBackuped))
nlwarning ("(CDriverGL::release): SetDeviceGammaRamp failed");
// Release the DC
ReleaseDC (NULL, dc);
}
else
{
nlwarning ("(CDriverGL::release): can't create DC");
}
}
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
if(!NL3D::MAC::unInit())
{
nldebug("cannot uninit");
return false;
}
#elif defined (NL_OS_UNIX)
XCloseDisplay(_dpy);
_dpy = NULL;
#endif // NL_OS_UNIX
return true;
}
void CDriverGL::setWindowIcon(const std::vector<NLMISC::CBitmap> &bitmaps)
{
if (_win == EmptyWindow)
return;
#if defined(NL_OS_WINDOWS)
static HICON winIconBig = NULL;
static HICON winIconSmall = NULL;
if (winIconBig)
{
DestroyIcon(winIconBig);
winIconBig = NULL;
}
if (winIconSmall)
{
DestroyIcon(winIconSmall);
winIconSmall = NULL;
}
sint smallIndex = -1;
uint smallWidth = GetSystemMetrics(SM_CXSMICON);
uint smallHeight = GetSystemMetrics(SM_CYSMICON);
sint bigIndex = -1;
uint bigWidth = GetSystemMetrics(SM_CXICON);
uint bigHeight = GetSystemMetrics(SM_CYICON);
// find icons with the exact size
for(uint i = 0; i < bitmaps.size(); ++i)
{
if (smallIndex == -1 && bitmaps[i].getWidth() == smallWidth && bitmaps[i].getHeight() == smallHeight)
smallIndex = i;
if (bigIndex == -1 && bitmaps[i].getWidth() == bigWidth && bitmaps[i].getHeight() == bigHeight)
bigIndex = i;
}
// find icons with taller size (we will resize them)
for(uint i = 0; i < bitmaps.size(); ++i)
{
if (smallIndex == -1 && bitmaps[i].getWidth() >= smallWidth && bitmaps[i].getHeight() >= smallHeight)
smallIndex = i;
if (bigIndex == -1 && bitmaps[i].getWidth() >= bigWidth && bitmaps[i].getHeight() >= bigHeight)
bigIndex = i;
}
if (smallIndex > -1)
winIconSmall = bitmaps[smallIndex].getHICON(smallWidth, smallHeight, 32);
if (bigIndex > -1)
winIconBig = bitmaps[bigIndex].getHICON(bigWidth, bigHeight, 32);
if (winIconBig)
{
SendMessage(_win, WM_SETICON, 0 /* ICON_SMALL */, (LPARAM)winIconSmall);
SendMessage(_win, WM_SETICON, 1 /* ICON_BIG */, (LPARAM)winIconBig);
}
else
{
SendMessage(_win, WM_SETICON, 0 /* ICON_SMALL */, (LPARAM)winIconSmall);
SendMessage(_win, WM_SETICON, 1 /* ICON_BIG */, (LPARAM)winIconSmall);
}
#elif defined(NL_OS_MAC)
// nothing to do
#elif defined(NL_OS_UNIX)
std::vector<long> icon_data;
if (!bitmaps.empty())
{
// process each bitmap
for(uint i = 0; i < bitmaps.size(); ++i)
{
// get bitmap width and height
uint width = bitmaps[i].getWidth();
uint height = bitmaps[i].getHeight();
// icon_data position for bitmap
uint pos = (uint)icon_data.size();
// extend icon_data size for bitmap
icon_data.resize(pos + 2 + width*height);
// set bitmap width and height
icon_data[pos++] = width;
icon_data[pos++] = height;
// convert RGBA to ARGB
CObjectVector<uint8> pixels = bitmaps[i].getPixels();
for(uint j = 0; j < pixels.size(); j+=4)
icon_data[pos++] = pixels[j] << 16 | pixels[j+1] << 8 | pixels[j+2] | pixels[j+3] << 24;
}
}
Atom _NET_WM_ICON = XInternAtom(_dpy, "_NET_WM_ICON", False);
if (!icon_data.empty())
{
// change window icon
XChangeProperty(_dpy, _win, _NET_WM_ICON, XA_CARDINAL, 32, PropModeReplace, (const unsigned char *) &icon_data[0], icon_data.size());
}
else
{
// delete window icon if no bitmap is available
XDeleteProperty(_dpy, _win, _NET_WM_ICON);
}
#endif // NL_OS_WINDOWS
}
// --------------------------------------------------
bool CDriverGL::setDisplay(nlWindow wnd, const GfxMode &mode, bool show, bool resizeable) throw(EBadDisplay)
{
H_AUTO_OGL(CDriverGL_setDisplay)
_win = EmptyWindow;
_WindowWidth = _WindowHeight = _WindowX = _WindowY = 0;
_WindowVisible = false;
_FullScreen = false;
_Resizable = resizeable;
_OffScreen = mode.OffScreen;
_DestroyWindow = false;
#ifdef NL_OS_WINDOWS
// Init pointers
_PBuffer = NULL;
_hRC = NULL;
_hDC = NULL;
// Driver caps.
//=============
// Retrieve the WGL extensions before init the driver.
int pf;
// Offscreen mode ?
if (_OffScreen)
{
#if 0
if (!createWindow(mode))
return false;
// resize the window
RECT rc;
SetRect (&rc, 0, 0, width, height);
AdjustWindowRectEx (&rc, GetWindowStyle (_win), GetMenu (_win) != NULL, GetWindowExStyle (_win));
SetWindowPos (_win, NULL, 0, 0, rc.right - rc.left, rc.bottom - rc.top, SWP_NOMOVE | SWP_NOZORDER | SWP_NOACTIVATE );
// Get the
HDC tempHDC = GetDC(tmpHWND);
_Depth=uint8(GetDeviceCaps(tempHDC,BITSPIXEL));
// ---
memset(&_pfd,0,sizeof(_pfd));
_pfd.nSize = sizeof(_pfd);
_pfd.nVersion = 1;
_pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
_pfd.iPixelType = PFD_TYPE_RGBA;
_pfd.cColorBits = (char)_Depth;
// Choose best suited Depth Buffer.
if(_Depth<=16)
{
_pfd.cDepthBits = 16;
}
else
{
_pfd.cDepthBits = 24;
_pfd.cAlphaBits = 8;
}
_pfd.iLayerType = PFD_MAIN_PLANE;
pf=ChoosePixelFormat(tempHDC,&_pfd);
if (!pf)
{
nlwarning ("CDriverGL::setDisplay: ChoosePixelFormat failed");
DestroyWindow (tmpHWND);
return false;
}
if ( !SetPixelFormat(tempHDC,pf,&_pfd) )
{
nlwarning ("CDriverGL::setDisplay: SetPixelFormat failed");
DestroyWindow (tmpHWND);
return false;
}
// Create gl context
HGLRC tempGLRC = wglCreateContext(tempHDC);
if (tempGLRC == NULL)
{
DWORD error = GetLastError ();
nlwarning ("CDriverGL::setDisplay: wglCreateContext failed: 0x%x", error);
DestroyWindow (tmpHWND);
_PBuffer = NULL;
_win = EmptyWindow;
_hRC = NULL;
_hDC = NULL;
return false;
}
// Make the context current
if (!wglMakeCurrent(tempHDC,tempGLRC))
{
DWORD error = GetLastError ();
nlwarning ("CDriverGL::setDisplay: wglMakeCurrent failed: 0x%x", error);
wglDeleteContext (tempGLRC);
DestroyWindow (tmpHWND);
_PBuffer = NULL;
_win = EmptyWindow;
_hRC = NULL;
_hDC = NULL;
return false;
}
// Register WGL functions
registerWGlExtensions (_Extensions, tempHDC);
HDC hdc = wglGetCurrentDC ();
if (hdc == NULL)
{
DWORD error = GetLastError ();
nlwarning ("CDriverGL::setDisplay: wglGetCurrentDC failed: 0x%x", error);
DestroyWindow (tmpHWND);
_PBuffer = NULL;
_win = EmptyWindow;
_hRC = NULL;
_hDC = NULL;
return false;
}
// Get ready to query for a suitable pixel format that meets our
// minimum requirements.
int iattributes[2*20];
float fattributes[2*20];
int niattribs = 0;
// Attribute arrays must be "0" terminated - for simplicity, first
// just zero-out the array then fill from left to right.
for ( int a = 0; a < 2*20; a++ )
{
iattributes[a] = 0;
fattributes[a] = 0;
}
// Since we are trying to create a pbuffer, the pixel format we
// request (and subsequently use) must be "buffer capable".
iattributes[2*niattribs ] = WGL_DRAW_TO_PBUFFER_ARB;
iattributes[2*niattribs+1] = true;
niattribs++;
// We require a minimum of 24-bit depth.
iattributes[2*niattribs ] = WGL_DEPTH_BITS_ARB;
iattributes[2*niattribs+1] = 24;
niattribs++;
// We require a minimum of 8-bits for each R, G, B, and A.
iattributes[2*niattribs ] = WGL_RED_BITS_ARB;
iattributes[2*niattribs+1] = 8;
niattribs++;
iattributes[2*niattribs ] = WGL_GREEN_BITS_ARB;
iattributes[2*niattribs+1] = 8;
niattribs++;
iattributes[2*niattribs ] = WGL_BLUE_BITS_ARB;
iattributes[2*niattribs+1] = 8;
niattribs++;
iattributes[2*niattribs ] = WGL_ALPHA_BITS_ARB;
iattributes[2*niattribs+1] = 8;
niattribs++;
// Now obtain a list of pixel formats that meet these minimum
// requirements.
int pformat[20];
unsigned int nformats;
if ( !nwglChoosePixelFormatARB ( hdc, iattributes, fattributes,
20, pformat, &nformats ) )
{
nlwarning ( "pbuffer creation error: Couldn't find a suitable pixel format." );
wglDeleteContext (tempGLRC);
DestroyWindow (tmpHWND);
return false;
}
/* After determining a compatible pixel format, the next step is to create a pbuffer of the
chosen format. Fortunately this step is fairly easy, as you merely select one of the formats
returned in the list in step #2 and call the function: */
int iattributes2[1] = {0};
// int iattributes2[] = {WGL_PBUFFER_LARGEST_ARB, 1, 0};
_PBuffer = nwglCreatePbufferARB( hdc, pformat[0], width, height, iattributes2 );
if (_PBuffer == NULL)
{
DWORD error = GetLastError ();
nlwarning ("CDriverGL::setDisplay: wglCreatePbufferARB failed: 0x%x", error);
wglDeleteContext (tempGLRC);
DestroyWindow (tmpHWND);
_PBuffer = NULL;
_win = EmptyWindow;
_hRC = NULL;
_hDC = NULL;
return false;
}
/* After creating a pbuffer, you may use this functions to determine the dimensions of the pbuffer actually created. */
if ( !nwglQueryPbufferARB( _PBuffer, WGL_PBUFFER_WIDTH_ARB, (int*)&width ) )
{
DWORD error = GetLastError ();
nlwarning ("CDriverGL::setDisplay: wglQueryPbufferARB failed: 0x%x", error);
wglDeleteContext (tempGLRC);
DestroyWindow (tmpHWND);
_PBuffer = NULL;
_win = EmptyWindow;
_hRC = NULL;
_hDC = NULL;
return false;
}
if ( !nwglQueryPbufferARB( _PBuffer, WGL_PBUFFER_HEIGHT_ARB, (int*)&height ) )
{
DWORD error = GetLastError ();
nlwarning ("CDriverGL::setDisplay: wglQueryPbufferARB failed: 0x%x", error);
wglDeleteContext (tempGLRC);
DestroyWindow (tmpHWND);
_PBuffer = NULL;
_win = EmptyWindow;
_hRC = NULL;
_hDC = NULL;
return false;
}
_WindowWidth = width;
_WindowHeight = height;
/* The next step is to create a device context for the newly created pbuffer. To do this,
call the the function: */
_hDC = nwglGetPbufferDCARB( _PBuffer );
if (_hDC == NULL)
{
DWORD error = GetLastError ();
nlwarning ("CDriverGL::setDisplay: wglGetPbufferDCARB failed: 0x%x", error);
nwglDestroyPbufferARB( _PBuffer );
wglDeleteContext (tempGLRC);
DestroyWindow (tmpHWND);
_PBuffer = NULL;
_win = EmptyWindow;
_hRC = NULL;
_hDC = NULL;
return false;
}
/* The final step of pbuffer creation is to create an OpenGL rendering context and
associate it with the handle for the pbuffer's device context created in step #4. This is done as follows */
_hRC = wglCreateContext( _hDC );
if (_hRC == NULL)
{
DWORD error = GetLastError ();
nlwarning ("CDriverGL::setDisplay: wglCreateContext failed: 0x%x", error);
nwglReleasePbufferDCARB( _PBuffer, _hDC );
nwglDestroyPbufferARB( _PBuffer );
wglDeleteContext (tempGLRC);
DestroyWindow (tmpHWND);
_PBuffer = NULL;
_win = EmptyWindow;
_hRC = NULL;
_hDC = NULL;
return false;
}
// Get the depth
_Depth = uint8(GetDeviceCaps (_hDC, BITSPIXEL));
// Destroy the temp gl context
if (!wglDeleteContext (tempGLRC))
{
DWORD error = GetLastError ();
nlwarning ("CDriverGL::setDisplay: wglDeleteContext failed: 0x%x", error);
}
// Destroy the temp windows
if (!DestroyWindow (tmpHWND))
nlwarning ("CDriverGL::setDisplay: DestroyWindow failed");
/* After a pbuffer has been successfully created you can use it for off-screen rendering. To do
so, you'll first need to bind the pbuffer, or more precisely, make its GL rendering context
the current context that will interpret all OpenGL commands and state changes. */
if (!wglMakeCurrent(_hDC,_hRC))
{
DWORD error = GetLastError ();
nlwarning ("CDriverGL::setDisplay: wglMakeCurrent failed: 0x%x", error);
wglDeleteContext (_hRC);
nwglReleasePbufferDCARB( _PBuffer, _hDC );
nwglDestroyPbufferARB( _PBuffer );
DestroyWindow (tmpHWND);
_PBuffer = NULL;
_win = EmptyWindow;
_hRC = NULL;
_hDC = NULL;
return false;
}
#endif
}
else
{
if (wnd == EmptyWindow)
{
if (!createWindow(mode))
return false;
}
else
{
_win = wnd;
}
// associate OpenGL driver to window
SetWindowLongPtr(_win, GWLP_USERDATA, (LONG_PTR)this);
_hDC=GetDC(_win);
wglMakeCurrent(_hDC,NULL);
_Depth=uint8(GetDeviceCaps(_hDC,BITSPIXEL));
// ---
memset(&_pfd,0,sizeof(_pfd));
_pfd.nSize = sizeof(_pfd);
_pfd.nVersion = 1;
_pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
_pfd.iPixelType = PFD_TYPE_RGBA;
_pfd.cColorBits = (char)_Depth;
// Choose best suited Depth Buffer.
if(_Depth<=16)
{
_pfd.cDepthBits = 16;
}
else
{
_pfd.cDepthBits = 24;
_pfd.cAlphaBits = 8;
_pfd.cStencilBits = 8;
}
_pfd.iLayerType = PFD_MAIN_PLANE;
pf=ChoosePixelFormat(_hDC,&_pfd);
if (!pf)
{
return false;
}
if ( !SetPixelFormat(_hDC,pf,&_pfd) )
{
return false;
}
_hRC=wglCreateContext(_hDC);
wglMakeCurrent(_hDC,_hRC);
}
/// release old emitter
while (_EventEmitter.getNumEmitters() != 0)
{
_EventEmitter.removeEmitter(_EventEmitter.getEmitter(_EventEmitter.getNumEmitters() - 1));
}
NLMISC::CWinEventEmitter *we = new NLMISC::CWinEventEmitter;
// setup the event emitter, and try to retrieve a direct input interface
_EventEmitter.addEmitter(we, true /*must delete*/); // the main emitter
/// try to get direct input
try
{
NLMISC::CDIEventEmitter *diee = NLMISC::CDIEventEmitter::create(GetModuleHandle(NULL), _win, we);
if (diee)
{
_EventEmitter.addEmitter(diee, true);
}
}
catch(EDirectInput &e)
{
nlinfo(e.what());
}
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
_win = NL3D::MAC::setDisplay(wnd, mode, show, resizeable);
if(_win != EmptyWindow)
_DestroyWindow = true;
#elif defined(NL_OS_UNIX)
static int sAttribList16bpp[] =
{
GLX_RGBA,
GLX_DOUBLEBUFFER,
GLX_DEPTH_SIZE, 16,
GLX_RED_SIZE, 4,
GLX_GREEN_SIZE, 4,
GLX_BLUE_SIZE, 4,
GLX_ALPHA_SIZE, 4,
GLX_STENCIL_SIZE, 8,
None
};
static int sAttribList24bpp[] =
{
GLX_RGBA,
GLX_DOUBLEBUFFER,
GLX_DEPTH_SIZE, 24,
GLX_RED_SIZE, 8,
GLX_GREEN_SIZE, 8,
GLX_BLUE_SIZE, 8,
GLX_ALPHA_SIZE, 8,
GLX_STENCIL_SIZE, 8,
None
};
// first try 24bpp and if that fails 16bpp
XVisualInfo *visual_info = glXChooseVisual (_dpy, DefaultScreen(_dpy), sAttribList24bpp);
if (visual_info == NULL)
visual_info = glXChooseVisual(_dpy, DefaultScreen(_dpy), sAttribList16bpp);
if(visual_info == NULL)
{
nlerror("glXChooseVisual() failed");
}
_visual_info = visual_info;
_ctx = glXCreateContext (_dpy, visual_info, None, GL_TRUE);
if (_ctx == NULL)
{
nlerror("glXCreateContext() failed");
}
if (wnd == EmptyWindow)
{
if (!createWindow(mode))
return false;
}
else
{
_win = wnd;
XSetWindowAttributes attr;
attr.background_pixel = BlackPixel(_dpy, DefaultScreen(_dpy));
attr.override_redirect = False;
int attr_flags = CWOverrideRedirect | CWBackPixel;
XChangeWindowAttributes(_dpy, _win, attr_flags, &attr);
}
glXMakeCurrent (_dpy, _win, _ctx);
// XMapRaised (_dpy, _win);
// XMapWindow(_dpy, _win);
_EventEmitter.init (_dpy, _win, this);
// XEvent event;
// XIfEvent(dpy, &event, WaitForNotify, (char *)this);
#endif // NL_OS_UNIX
// setup OpenGL structures
if (!setupDisplay())
return false;
// setup window size and screen mode
if (!setMode(mode))
return false;
if (show || _FullScreen)
showWindow(true);
return true;
}
// --------------------------------------------------
bool CDriverGL::saveScreenMode()
{
H_AUTO_OGL(CDriverGL_saveScreenMode)
bool res = true;
#if defined(NL_OS_WINDOWS)
// don't need to save it because Windows will use default desktop resolution
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
// no need to store because the screen mode is never really changed
#elif defined(NL_OS_UNIX)
// hide window (hack to avoid black window bug)
if (_win)
XUnmapWindow(_dpy, _win);
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int screen = DefaultScreen(_dpy);
res = false;
#ifdef XRANDR
if (!res && _xrandr_version > 0)
{
XRRScreenConfiguration *screen_config = XRRGetScreenInfo(_dpy, RootWindow(_dpy, screen));
if (screen_config)
{
Rotation saved_rotation;
_OldSizeID = XRRConfigCurrentConfiguration(screen_config, &saved_rotation);
nlinfo("3D: current XRandR mode %d", _OldSizeID);
XRRFreeScreenConfigInfo(screen_config);
res = true;
}
else
{
nlwarning("3D: XRRGetScreenInfo failed");
}
}
#endif // XRANDR
#if defined(XF86VIDMODE)
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if (!res && _xvidmode_version > 0)
{
// Store old mode in order to restore it when leaving fullscreen
memset(&_OldScreenMode, 0, sizeof(XF86VidModeModeLine));
XF86VidModeGetModeLine(_dpy, screen, &_OldDotClock, &_OldScreenMode);
res = XF86VidModeGetViewPort(_dpy, screen, &_OldX, &_OldY);
}
#endif // XF86VIDMODE
#endif // NL_OS_WINDOWS
return res;
}
// --------------------------------------------------
bool CDriverGL::restoreScreenMode()
{
H_AUTO_OGL(CDriverGL_restoreScreenMode)
bool res = false;
#if defined(NL_OS_WINDOWS)
res = (ChangeDisplaySettings(NULL, 0) == DISP_CHANGE_SUCCESSFUL);
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
// no need to restore because the screen mode was never really changed
res = true;
#elif defined(NL_OS_UNIX)
// hide window (hack to avoid black window bug)
if (_win)
XUnmapWindow(_dpy, _win);
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int screen = DefaultScreen(_dpy);
#ifdef XRANDR
if (!res && _xrandr_version > 0)
{
Window root = RootWindow(_dpy, screen);
XRRScreenConfiguration *screen_config = XRRGetScreenInfo(_dpy, root);
if (screen_config)
{
Rotation saved_rotation;
SizeID size = XRRConfigCurrentConfiguration(screen_config, &saved_rotation);
if (XRRSetScreenConfig(_dpy, screen_config, root, _OldSizeID, saved_rotation, CurrentTime) == RRSetConfigSuccess)
{
nlinfo("3D: Switching back to XRandR mode %d", _OldSizeID);
res = true;
}
XRRFreeScreenConfigInfo(screen_config);
}
else
{
nlwarning("3D: XRRGetScreenInfo failed");
}
}
#endif // XRANDR
#if defined(XF86VIDMODE)
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if (!res && _xvidmode_version > 0)
{
XF86VidModeModeInfo info;
nlinfo("3D: Switching back to original mode");
// This is UGLY
info.dotclock = _OldDotClock;
info.hdisplay = _OldScreenMode.hdisplay;
info.hsyncstart = _OldScreenMode.hsyncstart;
info.hsyncend = _OldScreenMode.hsyncend;
info.htotal = _OldScreenMode.htotal;
info.vdisplay = _OldScreenMode.vdisplay;
info.vsyncstart = _OldScreenMode.vsyncstart;
info.vsyncend = _OldScreenMode.vsyncend;
info.vtotal = _OldScreenMode.vtotal;
info.flags = _OldScreenMode.flags;
info.privsize = _OldScreenMode.privsize;
info.c_private = _OldScreenMode.c_private;
nlinfo("3D: Switching back mode to %dx%d", info.hdisplay, info.vdisplay);
XF86VidModeSwitchToMode(_dpy, screen, &info);
nlinfo("3D: Switching back viewport to %d,%d",_OldX, _OldY);
res = XF86VidModeSetViewPort(_dpy, screen, _OldX, _OldY);
}
#endif // XF86VIDMODE
#endif // NL_OS_WINDOWS
return res;
}
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// --------------------------------------------------
#ifdef XF86VIDMODE
static sint modeInfoToFrequency(XF86VidModeModeInfo *info)
{
return (info->htotal && info->vtotal) ? (1000 * info->dotclock / (info->htotal * info->vtotal)) : 0;
}
#endif // XF86VIDMODE
// --------------------------------------------------
bool CDriverGL::setScreenMode(const GfxMode &mode)
{
H_AUTO_OGL(CDriverGL_setScreenMode)
if (mode.Windowed)
{
// if fullscreen, switch back to desktop screen mode
if (_FullScreen)
restoreScreenMode();
return true;
}
// save previous screen mode only if switching from windowed to fullscreen
if (!_FullScreen)
saveScreenMode();
// if switching exactly to the same screen mode, doesn't change it
GfxMode previousMode;
if (getCurrentScreenMode(previousMode)
&& mode.Width == previousMode.Width
&& mode.Height == previousMode.Height
&& mode.Depth == previousMode.Depth
&& mode.Frequency == previousMode.Frequency)
return true;
#if defined(NL_OS_WINDOWS)
DEVMODE devMode;
memset(&devMode, 0, sizeof(DEVMODE));
devMode.dmSize = sizeof(DEVMODE);
devMode.dmDriverExtra = 0;
devMode.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT;
devMode.dmPelsWidth = mode.Width;
devMode.dmPelsHeight = mode.Height;
if(mode.Depth > 0)
{
devMode.dmBitsPerPel = mode.Depth;
devMode.dmFields |= DM_BITSPERPEL;
}
if(mode.Frequency > 0)
{
devMode.dmDisplayFrequency = mode.Frequency;
devMode.dmFields |= DM_DISPLAYFREQUENCY;
}
if (ChangeDisplaySettings(&devMode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
{
nlwarning("3D: Fullscreen mode switch failed");
return false;
}
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
// no need to do anything here, on mac os, the screen mode is never changed
#elif defined(NL_OS_UNIX)
bool found = false;
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#ifdef XRANDR
if (!found && _xrandr_version > 0)
{
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int screen = DefaultScreen(_dpy);
Window root = RootWindow(_dpy, screen);
XRRScreenConfiguration *screen_config = XRRGetScreenInfo(_dpy, root);
if (screen_config)
{
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Rotation saved_rotation;
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SizeID cur_size = XRRConfigCurrentConfiguration(screen_config, &saved_rotation);
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sint nsizes;
XRRScreenSize *sizes = XRRConfigSizes(screen_config, &nsizes);
sint size = -1;
for (sint i = 0; i < nsizes; ++i)
{
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if (sizes[i].width == mode.Width && sizes[i].height == mode.Height)
{
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size = i;
break;
}
}
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if (size > -1 && XRRSetScreenConfig(_dpy, screen_config, root, size, saved_rotation, CurrentTime) == RRSetConfigSuccess)
{
nlinfo("3D: Switching to XRandR mode %d: %dx%d", size, sizes[size].width, sizes[size].height);
found = true;
}
else
{
nlwarning("3D: No corresponding screen mode or XRRSetScreenConfig failed");
}
XRRFreeScreenConfigInfo(screen_config);
}
else
{
nlwarning("3D: XRRGetScreenInfo failed");
}
}
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#endif
#if defined(XF86VIDMODE)
if (!found && _xvidmode_version > 0)
{
// Find the requested mode and use it
XF86VidModeModeInfo **modes;
int nmodes;
if (XF86VidModeGetAllModeLines(_dpy, DefaultScreen(_dpy), &nmodes, &modes))
{
for (int i = 0; i < nmodes; i++)
{
const uint16 freq = modeInfoToFrequency(modes[i]);
nldebug("3D: Available mode - %dx%d %d Hz", modes[i]->hdisplay, modes[i]->vdisplay, (int)freq);
if (modes[i]->hdisplay == mode.Width && modes[i]->vdisplay == mode.Height /* && freq == mode.Frequency */)
{
if (XF86VidModeSwitchToMode(_dpy, DefaultScreen(_dpy), modes[i]))
{
nlinfo("3D: XF86VidMode Switching to mode %dx%d", modes[i]->hdisplay, modes[i]->vdisplay);
XF86VidModeSetViewPort(_dpy, DefaultScreen(_dpy), 0, 0);
found = true;
}
break;
}
}
XFree(modes);
}
}
#endif // XF86VIDMODE
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if (!found)
return false;
#endif // NL_OS_WINDOWS
return true;
}
// ***************************************************************************
bool CDriverGL::createWindow(const GfxMode &mode)
{
H_AUTO_OGL(CDriverGL_createWindow)
nlWindow window = EmptyWindow;
#ifdef NL_OS_WINDOWS
// create the OpenGL window
window = CreateWindowW(L"NLClass", L"NeL Window", WS_OVERLAPPEDWINDOW|WS_CLIPCHILDREN|WS_CLIPSIBLINGS,
CW_USEDEFAULT, CW_USEDEFAULT, mode.Width, mode.Height, HWND_DESKTOP, NULL, GetModuleHandle(NULL), NULL);
if (window == EmptyWindow)
{
DWORD res = GetLastError();
nlwarning("CreateWindow failed: %u", res);
return false;
}
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
window = NL3D::MAC::createWindow(mode);
if(window == EmptyWindow)
{
nldebug("cannot create window");
return false;
}
#elif defined (NL_OS_UNIX)
if (_visual_info == NULL)
return false;
nlWindow root = RootWindow(_dpy, DefaultScreen(_dpy));
XSetWindowAttributes attr;
attr.background_pixel = BlackPixel(_dpy, DefaultScreen(_dpy));
attr.colormap = XCreateColormap(_dpy, root, _visual_info->visual, AllocNone);
int attr_flags = CWBackPixel | CWColormap;
window = XCreateWindow (_dpy, root, 0, 0, mode.Width, mode.Height, 0, _visual_info->depth, InputOutput, _visual_info->visual, attr_flags, &attr);
if (window == EmptyWindow)
{
nlerror("3D: XCreateWindow() failed");
return false;
}
#endif // NL_OS_UNIX
_win = window;
_WindowWidth = mode.Width;
_WindowHeight = mode.Height;
// Must destroy this window
_DestroyWindow = true;
setWindowTitle(ucstring("NeL window"));
return true;
}
// ***************************************************************************
bool CDriverGL::destroyWindow()
{
H_AUTO_OGL(CDriverGL_destroyWindow)
// make sure window icons are deleted
std::vector<NLMISC::CBitmap> bitmaps;
setWindowIcon(bitmaps);
#ifdef NL_OS_WINDOWS
// Then delete.
// wglMakeCurrent(NULL,NULL);
if (_hDC)
wglMakeCurrent(_hDC, NULL);
if (_DestroyWindow && _hRC)
{
wglDeleteContext(_hRC);
_hRC = NULL;
}
if (_win && _hDC)
{
ReleaseDC(_win, _hDC);
_hDC = NULL;
// don't destroy window if it hasn't been created by our driver
if (_DestroyWindow)
DestroyWindow(_win);
}
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
if(_DestroyWindow)
{
if(!NL3D::MAC::destroyWindow(_win))
{
nldebug("cannot destroy window");
return false;
}
}
#elif defined (NL_OS_UNIX)
if (_DestroyWindow)
{
if (_ctx)
glXDestroyContext(_dpy, _ctx);
if (_win)
XDestroyWindow(_dpy, _win);
}
_ctx = NULL;
// Ungrab the keyboard (probably not necessary);
// XUnmapWindow(_dpy, _win);
XSync(_dpy, True);
XUngrabKeyboard(_dpy, CurrentTime);
#endif
_win = EmptyWindow;
return true;
}
CDriverGL::EWindowStyle CDriverGL::getWindowStyle() const
{
H_AUTO_OGL(CDriverGL_getWindowStyle)
if (_FullScreen)
return EWSFullscreen;
return EWSWindowed;
}
bool CDriverGL::setWindowStyle(EWindowStyle windowStyle)
{
H_AUTO_OGL(CDriverGL_setWindowStyle)
// don't change window style, if we did not create the window
if (_win == EmptyWindow || !_DestroyWindow)
return true;
#if defined(NL_OS_WINDOWS)
// get current style
LONG dwStyle = GetWindowLong(_win, GWL_STYLE);
// prepare new style
LONG dwNewStyle = WS_CLIPCHILDREN|WS_CLIPSIBLINGS;
// get window current state
WINDOWPLACEMENT wndpl;
wndpl.length = sizeof(WINDOWPLACEMENT);
bool isMaximized = GetWindowPlacement(_win, &wndpl) && (wndpl.showCmd == SW_SHOWMAXIMIZED);
bool isVisible = false;
if (windowStyle == EWSWindowed && !_OffScreen)
{
dwNewStyle |= WS_OVERLAPPEDWINDOW;
// if we can't resize window, remove maximize box and resize anchors
if (!_Resizable) dwNewStyle ^= WS_MAXIMIZEBOX|WS_THICKFRAME;
isVisible = (dwStyle & WS_VISIBLE) != 0;
}
else if (windowStyle == EWSFullscreen)
{
dwNewStyle |= WS_POPUP;
isVisible = true;
}
if (isVisible)
dwNewStyle |= WS_VISIBLE;
if (dwStyle != dwNewStyle)
SetWindowLong(_win, GWL_STYLE, dwNewStyle);
// if (windowStyle == EWSMaximized && isVisible && !isMaximized)
// ShowWindow(_hWnd, SW_SHOWMAXIMIZED);
// else if (isMaximized && isVisible)
// ShowWindow(_hWnd, SW_RESTORE);
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
if(!NL3D::MAC::setWindowStyle(_win, windowStyle == EWSFullscreen))
{
nldebug("cannot set window style");
return false;
}
#elif defined(NL_OS_UNIX)
// x11 fullscreen is not working on mac os x
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#if !defined(NL_OS_MAC)
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// Toggle fullscreen
XEvent xev;
xev.xclient.type = ClientMessage;
xev.xclient.serial = 0;
xev.xclient.send_event = True;
xev.xclient.display = _dpy;
xev.xclient.window = _win;
xev.xclient.message_type = XInternAtom(_dpy, "_NET_WM_STATE", False);
xev.xclient.format = 32;
xev.xclient.data.l[0] = windowStyle == EWSFullscreen ? _NET_WM_STATE_ADD:_NET_WM_STATE_REMOVE;
xev.xclient.data.l[1] = XInternAtom(_dpy, "_NET_WM_STATE_FULLSCREEN", False);
xev.xclient.data.l[2] = 0;
xev.xclient.data.l[3] = 1; // 1 for Application, 2 for Page or Taskbar, 0 for old source
xev.xclient.data.l[4] = 0;
if (!XSendEvent(_dpy, DefaultRootWindow(_dpy), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev))
{
nlwarning("3D: Failed to toggle to fullscreen");
return false;
}
// show window (hack to avoid black window bug)
if (_WindowVisible)
XMapRaised(_dpy, _win);
#endif
#endif // NL_OS_WINDOWS
return true;
}
// --------------------------------------------------
bool CDriverGL::setMode(const GfxMode& mode)
{
H_AUTO_OGL(CDriverGL_setMode)
if (!setScreenMode(mode))
return false;
// when changing window style, it's possible system change window size too
setWindowStyle(mode.Windowed ? EWSWindowed:EWSFullscreen);
if (!mode.Windowed)
_Depth = mode.Depth;
#if defined(NL_OS_MAC) && !defined(NL_MAC_NATIVE)
// X11 under Mac OS can't use fullscreen
_FullScreen = false;
#else
_FullScreen = !mode.Windowed;
#endif // NL_MAC_NATIVE
setWindowSize(mode.Width, mode.Height);
setWindowPos(_WindowX, _WindowY);
return true;
}
// --------------------------------------------------
bool CDriverGL::getModes(std::vector<GfxMode> &modes)
{
H_AUTO_OGL(CDriverGL_getModes)
#ifdef NL_OS_WINDOWS
sint modeIndex = 0;
DEVMODE devMode;
while (EnumDisplaySettings (NULL, modeIndex, &devMode))
{
// Keep only 16 and 32 bits
if ((devMode.dmBitsPerPel == 16 ) || (devMode.dmBitsPerPel == 32))
{
// Add this mode
GfxMode mode;
mode.Width = (uint16)devMode.dmPelsWidth;
mode.Height = (uint16)devMode.dmPelsHeight;
mode.Depth = (uint8)devMode.dmBitsPerPel;
mode.Frequency = devMode.dmDisplayFrequency;
modes.push_back (mode);
}
// Mode index
modeIndex++;
}
#elif defined(NL_OS_MAC)
NL3D::MAC::getModes(modes);
#elif defined (NL_OS_UNIX)
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bool found = false;
int screen = DefaultScreen(_dpy);
#if defined(XRANDR)
if (!found && _xrandr_version >= 100)
{
XRRScreenConfiguration *screen_config = XRRGetScreenInfo(_dpy, RootWindow(_dpy, screen));
if (screen_config)
{
// retrieve the list of resolutions
int nsizes = 0;
XRRScreenSize *sizes = XRRConfigSizes(screen_config, &nsizes);
if (nsizes > 0)
{
// nldebug("3D: %d available XRandR modes:", nsizes);
2010-07-12 19:52:35 +00:00
for (sint i = 0; i < nsizes; ++i)
{
// Add this mode
GfxMode mode;
mode.Width = sizes[i].width;
mode.Height = sizes[i].height;
mode.Frequency = 0;
modes.push_back(mode);
// nldebug("3D: Mode %d: %dx%d", i, mode.Width, mode.Height);
2010-07-12 19:52:35 +00:00
}
found = true;
}
else
{
nlwarning("3D: No XRandR modes available");
}
XRRFreeScreenConfigInfo(screen_config);
}
else
{
nlwarning("3D: XRRGetScreenInfo failed");
}
}
#endif
#ifdef XF86VIDMODE
if (!found && _xvidmode_version > 0)
{
int nmodes;
XF86VidModeModeInfo **ms;
if (XF86VidModeGetAllModeLines(_dpy, screen, &nmodes, &ms))
{
// nlinfo("3D: %d available XF86VidMode modes:", nmodes);
for (int j = 0; j < nmodes; j++)
{
// Add this mode
GfxMode mode;
mode.Width = (uint16)ms[j]->hdisplay;
mode.Height = (uint16)ms[j]->vdisplay;
mode.Frequency = modeInfoToFrequency(ms[j]);
// nlinfo("3D: Mode %d: %dx%d, %d Hz", j, mode.Width, mode.Height, mode.Frequency);
modes.push_back (mode);
}
XFree(ms);
}
else
{
nlwarning("3D: XF86VidModeGetAllModeLines failed");
}
}
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#endif // XF86VIDMODE
if (!found)
{
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// Add current screen mode
GfxMode mode;
mode.Width = DisplayWidth(_dpy, screen);
mode.Height = DisplayHeight(_dpy, screen);
mode.Frequency = 0;
modes.push_back(mode);
}
#endif
return true;
}
// --------------------------------------------------
bool CDriverGL::getCurrentScreenMode(GfxMode &mode)
{
H_AUTO_OGL(CDriverGL_getCurrentScreenMode)
#ifdef NL_OS_WINDOWS
DEVMODE devmode;
devmode.dmSize = sizeof(DEVMODE);
devmode.dmDriverExtra = 0;
EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &devmode);
mode.Windowed = !_FullScreen;
mode.OffScreen = false;
mode.Depth = (uint8)devmode.dmBitsPerPel;
mode.Frequency = devmode.dmDisplayFrequency,
mode.Width = (uint16)devmode.dmPelsWidth;
mode.Height = (uint16)devmode.dmPelsHeight;
mode.AntiAlias = _AntiAliasing;
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
NL3D::MAC::getCurrentScreenMode(_win, mode);
#elif defined(NL_OS_MAC)
/*
TODO this is just a hack to get the ryzom client running on mac os x x11.
the implementation below relies on the vidmode extension which is not
available on mac os x's x11. for that reason the color depth value is
hard coded here.
FIXME replace this hack by native cocoa color depth retrieval
*/
nlwarning("FIXME: returning hardcoded color depth of 24bit");
mode.Depth= 24;
#elif defined(NL_OS_UNIX)
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bool found = false;
int screen = DefaultScreen(_dpy);
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// x11 fullscreen is not working on mac os x
#if defined(NL_OS_MAC)
mode.Windowed = true;
found = true;
#endif
#ifdef XRANDR
if (!found && _xrandr_version > 0)
{
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XRRScreenConfiguration *screen_config = XRRGetScreenInfo(_dpy, RootWindow(_dpy, screen));
if (screen_config)
{
int nsizes;
XRRScreenSize *sizes = XRRConfigSizes(screen_config, &nsizes);
if (nsizes > 0)
{
Rotation cur_rotation;
SizeID size = XRRConfigCurrentConfiguration(screen_config, &cur_rotation);
mode.Windowed = !_FullScreen;
mode.OffScreen = false;
mode.Depth = (uint) DefaultDepth(_dpy, screen);
mode.Frequency = 0;
mode.Width = sizes[size].width;
mode.Height = sizes[size].height;
found = true;
nlinfo("3D: Current XRandR mode %d: %dx%d, %dbit", size, mode.Width, mode.Height, mode.Depth);
}
else
{
nlwarning("3D: No XRandR modes available");
}
XRRFreeScreenConfigInfo(screen_config);
}
else
{
nlwarning("3D: XRRGetScreenInfo failed");
}
}
#endif // XRANDR
#ifdef XF86VIDMODE
if (!found && _xvidmode_version > 0)
{
sint pixelClock;
XF86VidModeModeLine xmode;
if (XF86VidModeGetModeLine(_dpy, screen, &pixelClock, &xmode))
{
mode.Windowed = !_FullScreen;
mode.OffScreen = false;
mode.Depth = (uint) DefaultDepth(_dpy, screen);
mode.Frequency = 1000 * pixelClock / (xmode.htotal * xmode.vtotal) ;
mode.Width = xmode.hdisplay;
mode.Height = xmode.vdisplay;
nlinfo("3D: Current XF86VidMode mode: %dx%d, %d Hz, %dbit", mode.Width, mode.Height, mode.Frequency, mode.Depth);
found = true;
}
else
{
nlwarning("3D: XF86VidModeGetModeLine failed, cannot get current video mode");
}
}
#endif
2010-07-12 19:52:35 +00:00
if (!found)
{
mode.Windowed = !_FullScreen;
mode.OffScreen = _OffScreen;
mode.Depth = (uint) DefaultDepth(_dpy, screen);
mode.Frequency = 0;
mode.Width = DisplayWidth(_dpy, screen);
mode.Height = DisplayHeight(_dpy, screen);
2010-07-12 19:52:35 +00:00
found = true;
nldebug("Current mode: %dx%d, %d Hz, %dbit", mode.Width, mode.Height, mode.Frequency, mode.Depth);
}
#endif
return true;
}
// --------------------------------------------------
void CDriverGL::setWindowTitle(const ucstring &title)
{
H_AUTO_OGL(CDriverGL_setWindowTitle)
if (_win == EmptyWindow)
return;
#ifdef NL_OS_WINDOWS
SetWindowTextW(_win, (WCHAR*)title.c_str());
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
NL3D::MAC::setWindowTitle(_win, title);
#elif defined (NL_OS_UNIX)
#ifdef X_HAVE_UTF8_STRING
Xutf8SetWMProperties (_dpy, _win, (char*)title.toUtf8().c_str(), (char*)title.toUtf8().c_str(), NULL, 0, NULL, NULL, NULL);
#else
XTextProperty text_property;
XStringListToTextProperty((char**)&title.toUtf8().c_str(), 1, &text_property);
XSetWMProperties (_dpy, _win, &text_property, &text_property, 0, 0, NULL, 0, 0);
#endif
#endif // NL_OS_WINDOWS
}
// ***************************************************************************
void CDriverGL::setWindowPos(sint32 x, sint32 y)
{
H_AUTO_OGL(CDriverGL_setWindowPos)
_WindowX = x;
_WindowY = y;
if (_win == EmptyWindow || _FullScreen)
return;
#ifdef NL_OS_WINDOWS
SetWindowPos(_win, NULL, x, y, 0, 0, SWP_NOZORDER | SWP_NOACTIVATE | SWP_NOSIZE);
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
NL3D::MAC::setWindowPos(_win, x, y);
#elif defined (NL_OS_UNIX)
// first time requesting decoration sizes
if (_WindowX && _WindowY && !_DecorationWidth && !_DecorationHeight && _WndActive)
{
_DecorationWidth = -1;
_DecorationHeight = -1;
}
XMoveWindow(_dpy, _win, x, y);
#endif // NL_OS_WINDOWS
}
// ***************************************************************************
void CDriverGL::showWindow(bool show)
{
H_AUTO_OGL(CDriverGL_showWindow)
// don't change window visibility, if we didn't create the window
if (_win == EmptyWindow || !_DestroyWindow)
return;
_WindowVisible = show;
#ifdef NL_OS_WINDOWS
ShowWindow (_win, show ? SW_SHOW:SW_HIDE);
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
MAC::showWindow(show);
2010-07-12 19:52:35 +00:00
#elif defined (NL_OS_UNIX)
if (show)
{
// XMapWindow(_dpy, _win);
XMapRaised(_dpy, _win);
// fix window position if windows manager want to impose them
setWindowPos(_WindowX, _WindowY);
}
else
{
XUnmapWindow(_dpy, _win);
}
#endif // NL_OS_WINDOWS
}
// --------------------------------------------------
emptyProc CDriverGL::getWindowProc()
{
H_AUTO_OGL(CDriverGL_getWindowProc)
return (emptyProc)GlWndProc;
}
// --------------------------------------------------
bool CDriverGL::activate()
{
H_AUTO_OGL(CDriverGL_activate)
if (_win == EmptyWindow)
return false;
#ifdef NL_OS_WINDOWS
HGLRC hglrc = wglGetCurrentContext();
if (hglrc != _hRC)
wglMakeCurrent(_hDC, _hRC);
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
if(!MAC::activate(_win))
{
nlwarning("cannot activate");
return false;
}
#elif defined (NL_OS_UNIX)
GLXContext nctx = glXGetCurrentContext();
if (nctx != NULL && nctx != _ctx)
glXMakeCurrent(_dpy, _win, _ctx);
#endif // NL_OS_WINDOWS
return true;
}
// --------------------------------------------------
IDriver::TMessageBoxId CDriverGL::systemMessageBox (const char* message, const char* title, IDriver::TMessageBoxType type, TMessageBoxIcon icon)
{
H_AUTO_OGL(CDriverGL_systemMessageBox)
#ifdef NL_OS_WINDOWS
switch (::MessageBox (NULL, message, title, ((type==retryCancelType)?MB_RETRYCANCEL:
(type==yesNoCancelType)?MB_YESNOCANCEL:
(type==okCancelType)?MB_OKCANCEL:
(type==abortRetryIgnoreType)?MB_ABORTRETRYIGNORE:
(type==yesNoType)?MB_YESNO|MB_ICONQUESTION:MB_OK)|
((icon==handIcon)?MB_ICONHAND:
(icon==questionIcon)?MB_ICONQUESTION:
(icon==exclamationIcon)?MB_ICONEXCLAMATION:
(icon==asteriskIcon)?MB_ICONASTERISK:
(icon==warningIcon)?MB_ICONWARNING:
(icon==errorIcon)?MB_ICONERROR:
(icon==informationIcon)?MB_ICONINFORMATION:
(icon==stopIcon)?MB_ICONSTOP:0)))
{
case IDOK:
return okId;
case IDCANCEL:
return cancelId;
case IDABORT:
return abortId;
case IDRETRY:
return retryId;
case IDIGNORE:
return ignoreId;
case IDYES:
return yesId;
case IDNO:
return noId;
}
nlstop;
#else // NL_OS_WINDOWS
// Call the console version!
IDriver::systemMessageBox (message, title, type, icon);
#endif // NL_OS_WINDOWS
return okId;
}
// --------------------------------------------------
void CDriverGL::showCursor(bool b)
{
H_AUTO_OGL(CDriverGL_showCursor)
if (_win == EmptyWindow)
return;
#ifdef NL_OS_WINDOWS
if (b)
{
while (ShowCursor(b) < 0)
;
}
else
{
while (ShowCursor(b) >= 0)
;
}
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
NL3D::MAC::showCursor(b);
#elif defined (NL_OS_UNIX)
if (b)
{
if (_cursor != None)
{
XFreeCursor(_dpy, _cursor);
_cursor = None;
}
XUndefineCursor(_dpy, _win);
}
else
{
if (_cursor == None)
{
char bm_no_data[] = { 0,0,0,0, 0,0,0,0 };
Pixmap pixmap_no_data = XCreateBitmapFromData (_dpy, _win, bm_no_data, 8, 8);
XColor black;
memset(&black, 0, sizeof (XColor));
black.flags = DoRed | DoGreen | DoBlue;
_cursor = XCreatePixmapCursor (_dpy, pixmap_no_data, pixmap_no_data, &black, &black, 0, 0);
XFreePixmap(_dpy, pixmap_no_data);
}
XDefineCursor(_dpy, _win, _cursor);
}
#endif // NL_OS_UNIX
}
// --------------------------------------------------
void CDriverGL::setMousePos(float x, float y)
{
H_AUTO_OGL(CDriverGL_setMousePos)
if (_win == EmptyWindow)
return;
sint x1 = (sint)((float)_WindowWidth*x);
sint y1 = (sint)((float)_WindowHeight*(1.0f-y));
#ifdef NL_OS_WINDOWS
// NeL window coordinate to MSWindows coordinates
POINT pt;
pt.x = x1;
pt.y = y1;
ClientToScreen (_win, &pt);
SetCursorPos(pt.x, pt.y);
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
NL3D::MAC::setMousePos(_win, x, y);
#elif defined (NL_OS_UNIX)
XWarpPointer (_dpy, None, _win, None, None, None, None, x1, y1);
#endif // NL_OS_UNIX
}
void CDriverGL::getWindowSize(uint32 &width, uint32 &height)
{
H_AUTO_OGL(CDriverGL_getWindowSize)
#ifdef NL_MAC_NATIVE
NL3D::MAC::getWindowSize(_win, width, height);
#else
// Off-screen rendering ?
if (_OffScreen)
{
#ifdef NL_OS_WINDOWS
if (_PBuffer)
{
nwglQueryPbufferARB( _PBuffer, WGL_PBUFFER_WIDTH_ARB, (int*)&width );
nwglQueryPbufferARB( _PBuffer, WGL_PBUFFER_HEIGHT_ARB, (int*)&height );
}
#endif
}
else
{
width = _WindowWidth;
height = _WindowHeight;
}
#endif // NL_MAC_NATIVE
}
void CDriverGL::setWindowSize(uint32 width, uint32 height)
{
H_AUTO_OGL(CDriverGL_setWindowSize)
if (_win == EmptyWindow)
return;
#if defined(NL_OS_WINDOWS)
// resize the window
RECT rc;
SetRect (&rc, 0, 0, width, height);
AdjustWindowRectEx(&rc, GetWindowStyle(_win), GetMenu(_win) != NULL, GetWindowExStyle(_win));
UINT flags = SWP_NOZORDER | SWP_NOACTIVATE;
// set position to (0, 0) if fullscreen
if (!_FullScreen)
flags |= SWP_NOMOVE;
SetWindowPos(_win, NULL, 0, 0, rc.right - rc.left, rc.bottom - rc.top, flags);
// init window width and height
RECT clientRect;
GetClientRect(_win, &clientRect);
_WindowWidth = clientRect.right-clientRect.left;
_WindowHeight = clientRect.bottom-clientRect.top;
GetWindowRect(_win, &clientRect);
_WindowX = clientRect.left;
_WindowY = clientRect.top;
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
NL3D::MAC::setWindowSize(_win, width, height);
#elif defined(NL_OS_UNIX)
if (width != _WindowWidth || height != _WindowHeight)
{
// resize the window
XResizeWindow(_dpy, _win, width, height);
_WindowWidth = width;
_WindowHeight = height;
}
// Update WM hints (allow resizing)
XSizeHints size_hints;
size_hints.flags = 0;
if (!_Resizable || _FullScreen)
{
size_hints.flags |= PMinSize | PMaxSize;
size_hints.min_width = width;
size_hints.min_height = height;
size_hints.max_width = width;
size_hints.max_height = height;
}
XSetWMNormalHints(_dpy, _win, &size_hints);
#endif // NL_OS_WINDOWS
}
void CDriverGL::getWindowPos(sint32 &x, sint32 &y)
{
H_AUTO_OGL(CDriverGL_getWindowPos)
#ifdef NL_MAC_NATIVE
NL3D::MAC::getWindowPos(_win, x, y);
#else
// Off-screen rendering ?
if (_OffScreen)
{
x = y = 0;
}
else
{
if (_win)
{
x = _WindowX;
y = _WindowY;
}
}
#endif // NL_MAC_NATIVE
}
// --------------------------------------------------
bool CDriverGL::isActive()
{
H_AUTO_OGL(CDriverGL_isActive)
if (_win == EmptyWindow)
return false;
bool res = true;
#ifdef NL_OS_WINDOWS
res = (IsWindow(_win) != FALSE);
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
# warning "OpenGL Driver: Missing Mac Implementation"
// nlwarning("OpenGL Driver: Missing Mac Implementation");
#elif defined (NL_OS_UNIX)
#endif // NL_OS_UNIX
return res;
}
void CDriverGL::setCapture (bool b)
{
H_AUTO_OGL(CDriverGL_setCapture )
#ifdef NL_OS_WINDOWS
if (b)
{
RECT client;
GetClientRect (_win, &client);
POINT pt1,pt2;
pt1.x = client.left;
pt1.y = client.top;
ClientToScreen (_win, &pt1);
pt2.x = client.right;
pt2.y = client.bottom;
ClientToScreen (_win, &pt2);
client.bottom = pt2.y;
client.top = pt1.y;
client.left = pt1.x;
client.right = pt2.x;
ClipCursor (&client);
}
else
ClipCursor (NULL);
/*
if (b)
SetCapture (_hWnd);
else
ReleaseCapture ();
*/
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
NL3D::MAC::setCapture(b);
#elif defined (NL_OS_UNIX)
/*
TODO x11 funtion: setCapture
*/
if(b) // capture the cursor.
{
XGrabPointer(_dpy, _win, True, 0, GrabModeAsync, GrabModeAsync, _win, None, CurrentTime);
}
else // release the cursor.
{
XUngrabPointer(_dpy, CurrentTime);
}
#endif // NL_OS_UNIX
}
// ***************************************************************************
NLMISC::IMouseDevice* CDriverGL::enableLowLevelMouse(bool enable, bool exclusive)
{
H_AUTO_OGL(CDriverGL_enableLowLevelMouse)
NLMISC::IMouseDevice *res = NULL;
#ifdef NL_OS_WINDOWS
NLMISC::CDIEventEmitter *diee = NULL;
if (_EventEmitter.getNumEmitters() > 1)
diee = NLMISC::safe_cast<CDIEventEmitter *>(_EventEmitter.getEmitter(1));
if (enable)
{
try
{
if (diee)
res = diee->getMouseDevice(exclusive);
}
catch (EDirectInput &)
{
}
}
else
{
if (diee)
diee->releaseMouse();
}
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
# warning "OpenGL Driver: Missing Mac Implementation"
nlwarning("OpenGL Driver: Missing Mac Implementation");
#elif defined (NL_OS_UNIX)
#endif
return res;
}
// ***************************************************************************
NLMISC::IKeyboardDevice* CDriverGL::enableLowLevelKeyboard(bool enable)
{
H_AUTO_OGL(CDriverGL_enableLowLevelKeyboard)
NLMISC::IKeyboardDevice *res = NULL;
#ifdef NL_OS_WINDOWS
NLMISC::CDIEventEmitter *diee = NULL;
if (_EventEmitter.getNumEmitters() > 1)
diee = NLMISC::safe_cast<NLMISC::CDIEventEmitter *>(_EventEmitter.getEmitter(1));
if (enable)
{
try
{
if (diee)
res = diee->getKeyboardDevice();
}
catch (EDirectInput &)
{
}
}
else
{
if (diee)
diee->releaseKeyboard();
}
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
# warning "OpenGL Driver: Missing Mac Implementation"
nlwarning("OpenGL Driver: Missing Mac Implementation");
#elif defined (NL_OS_UNIX)
#endif
return res;
}
// ***************************************************************************
NLMISC::IInputDeviceManager* CDriverGL::getLowLevelInputDeviceManager()
{
H_AUTO_OGL(CDriverGL_getLowLevelInputDeviceManager)
NLMISC::IInputDeviceManager *res = NULL;
#ifdef NL_OS_WINDOWS
if (_EventEmitter.getNumEmitters() > 1)
res = NLMISC::safe_cast<NLMISC::CDIEventEmitter *>(_EventEmitter.getEmitter(1));
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
# warning "OpenGL Driver: Missing Mac Implementation"
nlwarning("OpenGL Driver: Missing Mac Implementation");
#elif defined (NL_OS_UNIX)
#endif
return res;
}
// ***************************************************************************
uint CDriverGL::getDoubleClickDelay(bool hardwareMouse)
{
H_AUTO_OGL(CDriverGL_getDoubleClickDelay)
uint res = 250;
#ifdef NL_OS_WINDOWS
NLMISC::IMouseDevice *md = NULL;
if (_EventEmitter.getNumEmitters() >= 2)
{
NLMISC::CDIEventEmitter *diee = NLMISC::safe_cast<CDIEventEmitter *>(_EventEmitter.getEmitter(1));
if (diee->isMouseCreated())
{
try
{
md = diee->getMouseDevice(hardwareMouse);
}
catch (EDirectInput &)
{
// could not get device ..
}
}
}
if (md)
{
res = md->getDoubleClickDelay();
}
else
{
// try to read the good value from windows
res = ::GetDoubleClickTime();
}
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
# warning "OpenGL Driver: Missing Mac Implementation"
nlwarning("OpenGL Driver: Missing Mac Implementation");
#elif defined (NL_OS_UNIX)
// TODO for Linux
#endif
return res;
}
// ***************************************************************************
bool CDriverGL::setMonitorColorProperties (const CMonitorColorProperties &properties)
{
H_AUTO_OGL(CDriverGL_setMonitorColorProperties )
#ifdef NL_OS_WINDOWS
// Get a DC
HDC dc = CreateDC ("DISPLAY", NULL, NULL, NULL);
if (dc)
{
// The ramp
WORD ramp[256*3];
// For each composant
uint c;
for( c=0; c<3; c++ )
{
uint i;
for( i=0; i<256; i++ )
{
// Floating value
float value = (float)i / 256;
// Contrast
value = (float) max (0.0f, (value-0.5f) * (float) pow (3.f, properties.Contrast[c]) + 0.5f );
// Gamma
value = (float) pow (value, (properties.Gamma[c]>0) ? 1 - 3 * properties.Gamma[c] / 4 : 1 - properties.Gamma[c] );
// Luminosity
value = value + properties.Luminosity[c] / 2.f;
ramp[i+(c<<8)] = (WORD)min ((int)65535, max (0, (int)(value * 65535)));
}
}
// Set the ramp
bool result = SetDeviceGammaRamp (dc, ramp) != FALSE;
// Release the DC
ReleaseDC (NULL, dc);
// Returns result
return result;
}
else
{
nlwarning ("(CDriverGL::setMonitorColorProperties): can't create DC");
}
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
# warning "OpenGL Driver: Missing Mac Implementation"
nlwarning("OpenGL Driver: Missing Mac Implementation");
#elif defined (NL_OS_UNIX)
// TODO for Linux: implement CDriverGL::setMonitorColorProperties
nlwarning ("CDriverGL::setMonitorColorProperties not implemented");
#endif
return false;
}
} // NL3D