2012-05-29 13:31:11 +00:00
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpch.h"
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#include "nel/misc/debug.h"
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#include "ecosystem.h"
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using namespace std;
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namespace ECOSYSTEM
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{
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const static string UnknownString = "Unknown";
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const static string CommonString = "CommonEcosystem";
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const static string DesertString = "Desert";
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const static string ForestString = "Forest";
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const static string LacustreString = "Lacustre";
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const static string JungleString = "Jungle";
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const static string GooString = "Goo";
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const static string PrimaryRootString = "PrimaryRoot";
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//-----------------------------------------------
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// stringToEcosystem : case-unsensitive comparison
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//-----------------------------------------------
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EECosystem stringToEcosystem(const string &str)
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{
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string strL = NLMISC::toLower( str );
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if( strL == NLMISC::toLower( CommonString) ) return common_ecosystem;
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if( strL == NLMISC::toLower( DesertString ) ) return desert;
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if( strL == NLMISC::toLower( ForestString ) ) return forest;
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if( strL == NLMISC::toLower( LacustreString ) ) return lacustre;
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if( strL == NLMISC::toLower( JungleString ) ) return jungle;
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if( strL == NLMISC::toLower( GooString ) ) return goo;
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if( strL == NLMISC::toLower( PrimaryRootString ) ) return primary_root;
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return unknown;
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} // stringToEcosystem //
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//-----------------------------------------------
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// toString :
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//-----------------------------------------------
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const string & toString (EECosystem e)
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{
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switch( e )
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{
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case common_ecosystem:
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return CommonString;
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case desert:
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return DesertString;
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case forest:
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return ForestString;
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case lacustre:
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return LacustreString;
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case jungle:
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return JungleString;
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case goo:
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return GooString;
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case primary_root:
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return PrimaryRootString;
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default:
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return UnknownString;
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}
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} // toString //
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}; // ECOSYSTEM
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