2012-05-29 13:31:11 +00:00
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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/////////////
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// INCLUDE //
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/////////////
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#include "stdpch.h" // First include for pre-compiled headers.
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#include "pact.h"
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using namespace std;
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namespace GSPACT
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{
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static std::string pactNatureStrings[]=
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{
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"Unknown",
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"Kamique",
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"Caravane",
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};
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static std::string pactTypeStrings[]=
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{
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"Type1",
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"Type2",
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"Type3",
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"Type4",
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"Type5",
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"unknown"
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};
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const std::string& toString (EPactNature pactNature)
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{
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if ((uint)pactNature >= sizeof(pactNatureStrings)/sizeof(string) )
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{
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nlwarning("<toString (EPactNature pactNature) : invalid pact nature %d",pactNature);
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return pactNatureStrings[(uint)Unknown];
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}
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return pactNatureStrings[(uint)pactNature];
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}
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const std::string& toString (EPactType pactType)
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{
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if ((uint)pactType >= sizeof(pactTypeStrings)/sizeof(string) )
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{
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nlwarning("<toString (EPactType pactType) : invalid pact type %d",pactType);
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return pactTypeStrings[(uint)UnknownType];
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}
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return pactTypeStrings[(uint)pactType];
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}
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};// namespace GSPACT
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