mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-15 14:08:42 +00:00
154 lines
3.7 KiB
C++
154 lines
3.7 KiB
C++
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||
|
//
|
||
|
// This program is free software: you can redistribute it and/or modify
|
||
|
// it under the terms of the GNU Affero General Public License as
|
||
|
// published by the Free Software Foundation, either version 3 of the
|
||
|
// License, or (at your option) any later version.
|
||
|
//
|
||
|
// This program is distributed in the hope that it will be useful,
|
||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
// GNU Affero General Public License for more details.
|
||
|
//
|
||
|
// You should have received a copy of the GNU Affero General Public License
|
||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
#include "field.h"
|
||
|
#include "cond_node.h"
|
||
|
|
||
|
CField::CField()
|
||
|
{
|
||
|
_Name = std::string("<unnamed>");
|
||
|
}
|
||
|
|
||
|
CField::CField(std::string name)
|
||
|
{
|
||
|
_Name = name;
|
||
|
}
|
||
|
|
||
|
const std::vector<IValue *> &CField::getPossibleValues() const
|
||
|
{
|
||
|
return _PossibleValues;
|
||
|
}
|
||
|
|
||
|
void CField::addPossibleValue(IValue *value)
|
||
|
{
|
||
|
_PossibleValues.push_back( value );
|
||
|
}
|
||
|
|
||
|
CField::~CField()
|
||
|
{
|
||
|
std::vector<IValue *>::iterator it_val = _PossibleValues.begin();
|
||
|
while ( ! _PossibleValues.empty() )
|
||
|
{
|
||
|
delete _PossibleValues.front();
|
||
|
_PossibleValues.erase( _PossibleValues.begin() );
|
||
|
|
||
|
}
|
||
|
}
|
||
|
|
||
|
const std::string &CField::getName() const
|
||
|
{
|
||
|
return _Name;
|
||
|
}
|
||
|
|
||
|
/////////////////////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
CBoolField::CBoolField() : CField()
|
||
|
{
|
||
|
_PossibleValues.push_back( new CValue<bool>(true) );
|
||
|
_PossibleValues.push_back( new CValue<bool>(false) );
|
||
|
}
|
||
|
|
||
|
CBoolField::CBoolField(std::string name) : CField( name )
|
||
|
{
|
||
|
_PossibleValues.push_back( new CValue<bool>(true) );
|
||
|
_PossibleValues.push_back( new CValue<bool>(false) );
|
||
|
}
|
||
|
|
||
|
ICondNode *CBoolField::createNode(int key, int pos, std::vector<CRecord *> &)
|
||
|
{
|
||
|
ICondNode *node = new CEqualNode<bool>(this, pos);
|
||
|
return node;
|
||
|
}
|
||
|
|
||
|
/////////////////////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
CStringField::CStringField() : CField()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
CStringField::CStringField(std::string name, std::vector<std::string> &values) : CField(name)
|
||
|
{
|
||
|
std::vector<std::string>::iterator it_val = values.begin();
|
||
|
while ( it_val != values.end() )
|
||
|
{
|
||
|
_PossibleValues.push_back( new CValue<std::string>( *it_val ) );
|
||
|
it_val++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
ICondNode *CStringField::createNode(int key, int pos, std::vector<CRecord *> &)
|
||
|
{
|
||
|
return new CEqualNode<std::string>(this, pos);
|
||
|
}
|
||
|
|
||
|
|
||
|
/////////////////////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
CIntField::CIntField() : CField()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
CIntField::CIntField(std::string name, std::vector<int> &values) : CField( name )
|
||
|
{
|
||
|
std::vector<int>::iterator it_val = values.begin();
|
||
|
while ( it_val != values.end() )
|
||
|
{
|
||
|
_PossibleValues.push_back( new CValue<int>( *it_val ) );
|
||
|
it_val++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
ICondNode *CIntField::createNode(int key, int pos, std::vector<CRecord *> &)
|
||
|
{
|
||
|
return new CEqualNode<int>(this, pos);
|
||
|
}
|
||
|
|
||
|
|
||
|
/////////////////////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
/*
|
||
|
CRealField::CRealField() : CField()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
CRealField::CRealField(std::string name, std::vector<double> &values) : CField( name )
|
||
|
{
|
||
|
std::vector<double>::iterator it_val = values.begin();
|
||
|
while ( it_val != values.end() )
|
||
|
{
|
||
|
_PossibleValues.push_back( new CValue<double>( *it_val ) );
|
||
|
it_val++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
ICondNode *CRealField::createNode(int key, int pos, std::vector<CRecord *> &)
|
||
|
{
|
||
|
return new CEqualNode<int>(this, pos);
|
||
|
}
|
||
|
|
||
|
void CRealField::computeRanges(int key, int pos, std::vector<CRecord *> &records)
|
||
|
{
|
||
|
int max_gain_attrib = -1;
|
||
|
double max_gain = 0;
|
||
|
|
||
|
std::vector<CRecord *>::iterator it_r = records.begin();
|
||
|
while ( it_r != records.end() )
|
||
|
{
|
||
|
|
||
|
it_r++;
|
||
|
}
|
||
|
}
|
||
|
*/
|