2013-06-26 00:45:49 +00:00
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/**
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* \file stereo_ovr.cpp
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* \brief CStereoOVR
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* \date 2013-06-25 22:22GMT
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* \author Jan Boon (Kaetemi)
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* CStereoOVR
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*/
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/*
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* Copyright (C) 2013 by authors
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*
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* This file is part of NL3D.
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* NL3D is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as
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* published by the Free Software Foundation, either version 3 of the
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* License, or (at your option) any later version.
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*
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* NL3D is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General
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* Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public
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* License along with NL3D. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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* Linking this library statically or dynamically with other modules
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* is making a combined work based on this library. Thus, the terms
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* and conditions of the GNU General Public License cover the whole
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* combination.
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*
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* As a special exception, the copyright holders of this library give
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* you permission to link this library with the Oculus SDK to produce
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* an executable, regardless of the license terms of the Oculus SDK,
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* and distribute linked combinations including the two, provided that
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* you also meet the terms and conditions of the license of the Oculus
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* SDK. You must obey the GNU General Public License in all respects
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* for all of the code used other than the Oculus SDK. If you modify
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* this file, you may extend this exception to your version of the
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* file, but you are not obligated to do so. If you do not wish to do
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* so, delete this exception statement from your version.
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*/
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#include <nel/misc/types_nl.h>
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#include <nel/3d/stereo_ovr.h>
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// STL includes
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// External includes
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#include <OVR.h>
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// NeL includes
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// #include <nel/misc/debug.h>
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// Project includes
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using namespace std;
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// using namespace NLMISC;
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namespace NL3D {
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namespace {
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class CStereoOVRLog : public OVR::Log
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{
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public:
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CStereoOVRLog(unsigned logMask = OVR::LogMask_All) : OVR::Log(logMask)
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{
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}
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virtual void LogMessageVarg(OVR::LogMessageType messageType, const char* fmt, va_list argList)
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{
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if (NLMISC::INelContext::isContextInitialised())
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{
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char buffer[MaxLogBufferMessageSize];
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FormatLog(buffer, MaxLogBufferMessageSize, messageType, fmt, argList);
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if (IsDebugMessage(messageType))
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NLMISC::INelContext::getInstance().getDebugLog()->displayNL("OVR: %s", buffer);
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else
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NLMISC::INelContext::getInstance().getInfoLog()->displayNL("OVR: %s", buffer);
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}
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}
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};
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CStereoOVRLog *s_StereoOVRLog = NULL;
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OVR::Ptr<OVR::DeviceManager> s_DeviceManager;
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class CStereoOVRSystem
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{
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public:
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~CStereoOVRSystem()
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{
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Release();
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}
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void Init()
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{
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if (!s_StereoOVRLog)
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{
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nldebug("Initialize OVR");
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s_StereoOVRLog = new CStereoOVRLog();
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}
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if (!OVR::System::IsInitialized())
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OVR::System::Init(s_StereoOVRLog);
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if (!s_DeviceManager)
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s_DeviceManager = OVR::DeviceManager::Create();
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}
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void Release()
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{
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if (s_DeviceManager)
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{
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nldebug("Release OVR");
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s_DeviceManager->Release();
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}
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s_DeviceManager.Clear();
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if (OVR::System::IsInitialized())
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OVR::System::Destroy();
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if (s_StereoOVRLog)
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nldebug("Release OVR Ok");
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delete s_StereoOVRLog;
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s_StereoOVRLog = NULL;
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}
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};
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CStereoOVRSystem s_StereoOVRSystem;
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class CStereoOVRDeviceHandle : public NLMISC::CRefCount
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{
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public:
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OVR::DeviceEnumerator<OVR::HMDDevice> DeviceHandle;
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};
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sint s_DeviceCounter = 0;
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}
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class CStereoOVRDevicePtr
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{
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public:
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OVR::Ptr<OVR::HMDDevice> HMDDevice;
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OVR::Ptr<OVR::SensorDevice> SensorDevice;
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OVR::SensorFusion SensorFusion;
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2013-06-26 00:45:49 +00:00
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};
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CStereoOVR::CStereoOVR(const CStereoDeviceInfo &deviceInfo)
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{
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++s_DeviceCounter;
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m_DevicePtr = new CStereoOVRDevicePtr();
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2013-06-26 02:57:58 +00:00
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CStereoOVRDeviceHandle *handle = static_cast<CStereoOVRDeviceHandle *>(deviceInfo.Factory.getPtr());
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OVR::DeviceEnumerator<OVR::HMDDevice> dh = handle->DeviceHandle;
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m_DevicePtr->HMDDevice = dh.CreateDevice();
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if (m_DevicePtr->HMDDevice)
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{
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m_DevicePtr->SensorDevice = m_DevicePtr->HMDDevice->GetSensor();
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m_DevicePtr->SensorFusion.AttachToSensor(m_DevicePtr->SensorDevice);
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m_DevicePtr->SensorFusion.SetGravityEnabled(true);
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m_DevicePtr->SensorFusion.SetPredictionEnabled(true);
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m_DevicePtr->SensorFusion.SetYawCorrectionEnabled(true);
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}
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2013-06-26 00:45:49 +00:00
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}
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CStereoOVR::~CStereoOVR()
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{
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if (m_DevicePtr->SensorDevice)
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m_DevicePtr->SensorDevice->Release();
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m_DevicePtr->SensorDevice.Clear();
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if (m_DevicePtr->HMDDevice)
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m_DevicePtr->HMDDevice->Release();
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m_DevicePtr->HMDDevice.Clear();
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2013-06-26 00:45:49 +00:00
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delete m_DevicePtr;
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m_DevicePtr = NULL;
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--s_DeviceCounter;
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}
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2013-06-26 02:57:58 +00:00
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NLMISC::CQuat CStereoOVR::getOrientation()
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{
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OVR::Quatf quatovr = m_DevicePtr->SensorFusion.GetPredictedOrientation();
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NLMISC::CMatrix coordsys;
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float csys[] = {
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 0.0f, -1.0f, 0.0f,
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0.0f, 1.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f,
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};
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coordsys.set(csys);
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NLMISC::CMatrix matovr;
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matovr.setRot(NLMISC::CQuat(quatovr.x, quatovr.y, quatovr.z, quatovr.w));
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NLMISC::CMatrix matr;
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matr.rotateX(NLMISC::Pi * 0.5f); // fix this properly... :) (note: removing this allows you to use rift while lying down)
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NLMISC::CMatrix matnel = matr * matovr * coordsys;
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return matnel.getRot();
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}
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2013-06-26 00:45:49 +00:00
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void CStereoOVR::listDevices(std::vector<CStereoDeviceInfo> &devicesOut)
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{
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s_StereoOVRSystem.Init();
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OVR::DeviceEnumerator<OVR::HMDDevice> devices = s_DeviceManager->EnumerateDevices<OVR::HMDDevice>();
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uint8 id = 1;
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do
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{
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CStereoDeviceInfo deviceInfoOut;
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OVR::DeviceInfo deviceInfo;
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if (devices.IsAvailable())
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{
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devices.GetDeviceInfo(&deviceInfo);
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CStereoOVRDeviceHandle *handle = new CStereoOVRDeviceHandle();
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deviceInfoOut.Factory = static_cast<NLMISC::CRefCount *>(handle);
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handle->DeviceHandle = devices;
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deviceInfoOut.Class = 1; // OVR::HMDDevice
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deviceInfoOut.Library = "Oculus SDK";
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deviceInfoOut.Identifier = id;
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deviceInfoOut.Manufacturer = deviceInfo.Manufacturer;
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deviceInfoOut.ProductName = deviceInfo.ProductName;
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devicesOut.push_back(deviceInfoOut);
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++id;
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}
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} while (devices.Next());
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}
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CStereoOVR *CStereoOVR::createDevice(const CStereoDeviceInfo &deviceInfo)
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{
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return new CStereoOVR(deviceInfo);
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2013-06-26 00:45:49 +00:00
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}
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bool CStereoOVR::isLibraryInUse()
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{
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nlassert(s_DeviceCounter >= 0);
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return s_DeviceCounter > 0;
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}
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void CStereoOVR::releaseLibrary()
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{
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nlassert(s_DeviceCounter == 0);
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s_StereoOVRSystem.Release();
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}
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2013-06-26 02:57:58 +00:00
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bool CStereoOVR::isDeviceCreated()
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{
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return m_DevicePtr->HMDDevice != NULL;
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}
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2013-06-26 00:45:49 +00:00
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} /* namespace NL3D */
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/* end of file */
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