khanat-opennel-code/code/nel/include/nel/sound/stream_file_source.h

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/**
* \file stream_file_source.h
* \brief CStreamFileSource
* \date 2012-04-11 09:57GMT
* \author Jan Boon (Kaetemi)
* CStreamFileSource
*/
/*
* Copyright (C) 2012 by authors
*
* This file is part of RYZOM CORE.
* RYZOM CORE is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* RYZOM CORE is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public
* License along with RYZOM CORE. If not, see
* <http://www.gnu.org/licenses/>.
*/
#ifndef NLSOUND_STREAM_FILE_SOURCE_H
#define NLSOUND_STREAM_FILE_SOURCE_H
#include <nel/misc/types_nl.h>
// STL includes
// NeL includes
#include <nel/misc/thread.h>
// Project includes
#include <nel/sound/stream_source.h>
#include <nel/sound/stream_file_sound.h>
namespace NLSOUND {
class IAudioDecoder;
/**
* \brief CStreamFileSource
* \date 2012-04-11 09:57GMT
* \author Jan Boon (Kaetemi)
* CStreamFileSource
*/
class CStreamFileSource : public CStreamSource, private NLMISC::IRunnable
{
public:
CStreamFileSource(CStreamFileSound *streamFileSound = NULL, bool spawn = false, TSpawnEndCallback cb = 0, void *cbUserParam = 0, NL3D::CCluster *cluster = 0, CGroupController *groupController = NULL);
virtual ~CStreamFileSource();
/// Return the source type
TSOURCE_TYPE getType() const { return SOURCE_STREAM_FILE; }
/// \name Playback control
//@{
/// Play
virtual void play();
/// Stop playing
virtual void stop();
/// Get playing state. Return false even if the source has stopped on its own.
virtual bool isPlaying();
/// Pause (following legacy music channel implementation)
void pause();
/// Resume (following legacy music channel implementation)
void resume();
/// check if song ended (following legacy music channel implementation)
bool isEnded();
/// (following legacy music channel implementation)
float getLength();
/// check if still loading (following legacy music channel implementation)
bool isLoadingAsync();
//@}
/// \name Decoding thread
//@{
virtual void getName (std::string &result) const { result = "CStreamFileSource"; }
virtual void run();
//@}
// TODO: getTime
private:
bool prepareDecoder();
inline bool bufferMore(uint bytes);
private:
CStreamFileSource(const CStreamFileSource &);
CStreamFileSource &operator=(const CStreamFileSource &);
private:
inline CStreamFileSound *getStreamFileSound() { return static_cast<CStreamFileSound *>(m_StreamSound); }
NLMISC::IThread *m_Thread;
IAudioDecoder *m_AudioDecoder;
bool m_Paused;
}; /* class CStreamFileSource */
} /* namespace NLSOUND */
#endif /* #ifndef NLSOUND_STREAM_FILE_SOURCE_H */
/* end of file */