khanat-opennel-code/code/CMakeModules/Find3dsMaxSDK.cmake

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CMake
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# - Find DirectInput
# Find the DirectSound includes and libraries
#
# MAXSDK_DIR - 3DSMAX SDK root directory
# MAXSDK_INCLUDE_DIR - where to find baseinterface.h
# MAXSDK_LIBRARIES - List of libraries when using 3DSMAX.
# MAXSDK_FOUND - True if MAX SDK found.
if(MAXSDK_INCLUDE_DIR)
# Already in cache, be silent
SET(MAXSDK_FIND_QUIETLY TRUE)
endif()
FIND_PATH(MAXSDK_DIR
"include/maxversion.h"
HINTS
"$ENV{MAXSDK_DIR}"
PATHS
"$ENV{ADSK_3DSMAX_SDK_2012}/maxsdk"
"$ENV{3DSMAX_2011_SDK_PATH}/maxsdk"
"$ENV{PROGRAMFILES}/Autodesk/3ds Max 2017 SDK/maxsdk"
"$ENV{PROGRAMFILES}/Autodesk/3ds Max 2010 SDK/maxsdk"
"$ENV{PROGRAMFILES}/Autodesk/3ds Max 2009 SDK/maxsdk"
"$ENV{PROGRAMFILES}/Autodesk/3ds Max 2008 SDK/maxsdk"
"$ENV{PROGRAMFILES}/Autodesk/3ds Max 9 SDK/maxsdk"
)
FIND_PATH(MAXSDK_INCLUDE_DIR
max.h
HINTS
${MAXSDK_DIR}/include
)
FIND_PATH(MAXSDK_CS_INCLUDE_DIR bipexp.h
HINTS
${MAXSDK_DIR}/include/CS
)
IF(TARGET_X64)
SET(MAXSDK_LIBRARY_DIRS ${MAXSDK_DIR}/x64/lib ${MAXSDK_DIR}/lib/x64/Release)
ELSE()
SET(MAXSDK_LIBRARY_DIRS ${MAXSDK_DIR}/lib)
ENDIF()
MACRO(FIND_3DS_LIBRARY MYLIBRARY MYLIBRARYNAME)
FIND_LIBRARY(${MYLIBRARY}
NAMES ${MYLIBRARYNAME}
HINTS
${MAXSDK_LIBRARY_DIRS}
)
ENDMACRO()
FIND_3DS_LIBRARY(MAXSDK_CORE_LIBRARY core)
FIND_3DS_LIBRARY(MAXSDK_GEOM_LIBRARY geom)
FIND_3DS_LIBRARY(MAXSDK_GFX_LIBRARY gfx)
FIND_3DS_LIBRARY(MAXSDK_MESH_LIBRARY mesh)
FIND_3DS_LIBRARY(MAXSDK_MAXUTIL_LIBRARY maxutil)
FIND_3DS_LIBRARY(MAXSDK_MAXSCRIPT_LIBRARY maxscrpt)
FIND_3DS_LIBRARY(MAXSDK_PARAMBLK2_LIBRARY paramblk2)
FIND_3DS_LIBRARY(MAXSDK_BMM_LIBRARY bmm)
# Handle the QUIETLY and REQUIRED arguments and set MAXSDK_FOUND to TRUE if
# all listed variables are TRUE.
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(MAXSDK DEFAULT_MSG
MAXSDK_INCLUDE_DIR MAXSDK_CORE_LIBRARY)
if(MAXSDK_FOUND)
SET(MAXSDK_LIBRARIES
${MAXSDK_CORE_LIBRARY}
${MAXSDK_GEOM_LIBRARY}
${MAXSDK_GFX_LIBRARY}
${MAXSDK_MESH_LIBRARY}
${MAXSDK_MAXUTIL_LIBRARY}
${MAXSDK_MAXSCRIPT_LIBRARY}
${MAXSDK_PARAMBLK2_LIBRARY}
${MAXSDK_BMM_LIBRARY})
# parse maxversion.h to determine SDK version
IF(EXISTS "${MAXSDK_DIR}/include/maxversion.h")
FILE(STRINGS "${MAXSDK_DIR}/include/maxversion.h" LINES REGEX "#define MAX_PRODUCT_YEAR_NUMBER ([0-9]+)")
STRING(REGEX REPLACE ".+MAX_PRODUCT_YEAR_NUMBER ([0-9]+)" "\\1" MAXSDK_VERSION "${LINES}")
UNSET(LINES)
ELSE()
SET(MAXSDK_VERSION "Unknown")
ENDIF()
MESSAGE(STATUS "Found 3dsmax version ${MAXSDK_VERSION} in ${MAXSDK_DIR}")
# 3ds Max 2013 and later are always Unicode
IF(MAXSDK_VERSION VERSION_GREATER 2012)
SET(MAXSDK_DEFINITIONS -DUNICODE -D_UNICODE)
ELSE()
SET(MAXSDK_DEFINITIONS)
ENDIF()
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ELSE()
set(MAXSDK_LIBRARIES)
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ENDIF()
mark_as_advanced(MAXSDK_INCLUDE_DIR MAXSDK_LIBRARY)