mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-15 03:59:06 +00:00
181 lines
5.6 KiB
C
181 lines
5.6 KiB
C
|
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||
|
//
|
||
|
// This program is free software: you can redistribute it and/or modify
|
||
|
// it under the terms of the GNU Affero General Public License as
|
||
|
// published by the Free Software Foundation, either version 3 of the
|
||
|
// License, or (at your option) any later version.
|
||
|
//
|
||
|
// This program is distributed in the hope that it will be useful,
|
||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
// GNU Affero General Public License for more details.
|
||
|
//
|
||
|
// You should have received a copy of the GNU Affero General Public License
|
||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
|
||
|
#if !defined(AFX_LOCATED_PROPERTIES_H__772D6C3B_6CFD_47B5_A132_A8D2352EACF9__INCLUDED_)
|
||
|
#define AFX_LOCATED_PROPERTIES_H__772D6C3B_6CFD_47B5_A132_A8D2352EACF9__INCLUDED_
|
||
|
|
||
|
#if _MSC_VER > 1000
|
||
|
#pragma once
|
||
|
#endif // _MSC_VER > 1000
|
||
|
// located_properties.h : header file
|
||
|
//
|
||
|
#include "editable_range.h"
|
||
|
#include "particle_tree_ctrl.h"
|
||
|
#include "dialog_stack.h"
|
||
|
#include "start_stop_particle_system.h"
|
||
|
#include "particle_workspace.h"
|
||
|
|
||
|
namespace NL3D
|
||
|
{
|
||
|
class CPSLocated;
|
||
|
};
|
||
|
|
||
|
|
||
|
class CAttribDlgFloat;
|
||
|
|
||
|
/////////////////////////////////////////////////////////////////////////////
|
||
|
// CLocatedProperties dialog
|
||
|
|
||
|
class CLocatedProperties : public CDialog, public CObjectViewer::IMainLoopCallBack
|
||
|
{
|
||
|
// Construction
|
||
|
public:
|
||
|
CLocatedProperties(CParticleWorkspace::CNode *node, NL3D::CPSLocated *loc, CParticleDlg *pdlg); // standard constructor
|
||
|
|
||
|
~CLocatedProperties();
|
||
|
|
||
|
void init(uint32 x, uint32 y);
|
||
|
|
||
|
CEditableRangeUInt *getParticleCountDlg() const { return _MaxNbParticles; }
|
||
|
|
||
|
// Dialog Data
|
||
|
//{{AFX_DATA(CLocatedProperties)
|
||
|
enum { IDD = IDD_LOCATED_PROPERTIES };
|
||
|
CButton m_EditTriggerOnDeath;
|
||
|
CButton m_TriggerOnDeathCtrl;
|
||
|
CButton m_ParametricMotionCtrl;
|
||
|
CStatic m_MaxNbParticles;
|
||
|
BOOL m_LimitedLifeTime;
|
||
|
BOOL m_SystemBasis;
|
||
|
BOOL m_DisgradeWithLOD;
|
||
|
BOOL m_ParametricIntegration;
|
||
|
BOOL m_ParametricMotion;
|
||
|
BOOL m_TriggerOnDeath;
|
||
|
int m_MatrixMode;
|
||
|
//}}AFX_DATA
|
||
|
|
||
|
|
||
|
// Overrides
|
||
|
// ClassWizard generated virtual function overrides
|
||
|
//{{AFX_VIRTUAL(CLocatedProperties)
|
||
|
protected:
|
||
|
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
||
|
//}}AFX_VIRTUAL
|
||
|
|
||
|
// Implementation
|
||
|
protected:
|
||
|
CParticleWorkspace::CNode *_Node;
|
||
|
//
|
||
|
CEditableRangeUInt *_MaxNbParticles;
|
||
|
CEditableRangeUInt *_SkipFramesDlg;
|
||
|
//
|
||
|
CAttribDlgFloat *_MassDialog;
|
||
|
CAttribDlgFloat *_LifeDialog;
|
||
|
//
|
||
|
CParticleDlg *_ParticleDlg;
|
||
|
/// some wrappers used to read / write value from / to the particle system
|
||
|
|
||
|
|
||
|
/////////////////////////////////////////////////
|
||
|
// wrapper to tune the max number of particles //
|
||
|
/////////////////////////////////////////////////
|
||
|
|
||
|
|
||
|
struct CMaxNbParticlesWrapper : public IPSWrapperUInt
|
||
|
{
|
||
|
CParticleWorkspace::CNode *Node;
|
||
|
NL3D::CPSLocated *Located;
|
||
|
CParticleTreeCtrl *TreeCtrl;
|
||
|
uint32 get(void) const { return Located->getMaxSize(); }
|
||
|
void set(const uint32 &v)
|
||
|
{
|
||
|
// if the max new size is lower than the current number of instance, we must suppress item
|
||
|
// in the CParticleTreeCtrl
|
||
|
|
||
|
if (v < Located->getSize())
|
||
|
{
|
||
|
nlassert(Node);
|
||
|
TreeCtrl->suppressLocatedInstanceNbItem(*Node, v);
|
||
|
}
|
||
|
|
||
|
Located->resize(v);
|
||
|
}
|
||
|
} _MaxNbParticlesWrapper;
|
||
|
|
||
|
|
||
|
/////////////////////////////////////////////////
|
||
|
// wrapper to tune the mass of particles //
|
||
|
/////////////////////////////////////////////////
|
||
|
|
||
|
struct CMassWrapper : public IPSWrapperFloat, IPSSchemeWrapperFloat
|
||
|
{
|
||
|
NL3D::CPSLocated *Located;
|
||
|
float get(void) const { return Located->getInitialMass(); }
|
||
|
void set(const float &v) { Located->setInitialMass(v); }
|
||
|
virtual scheme_type *getScheme(void) const { return Located->getMassScheme(); }
|
||
|
virtual void setScheme(scheme_type *s) { Located->setMassScheme(s); }
|
||
|
} _MassWrapper;
|
||
|
|
||
|
struct CLifeWrapper : public IPSWrapperFloat, IPSSchemeWrapperFloat
|
||
|
{
|
||
|
CStartStopParticleSystem *SSPS;
|
||
|
NL3D::CPSLocated *Located;
|
||
|
CParticleWorkspace::CNode *Node;
|
||
|
float get(void) const { return Located->getInitialLife(); }
|
||
|
void set(const float &v) { Located->setInitialLife(v); SSPS->resetAutoCount(Node); }
|
||
|
virtual scheme_type *getScheme(void) const { return Located->getLifeScheme(); }
|
||
|
virtual void setScheme(scheme_type *s) { Located->setLifeScheme(s); SSPS->resetAutoCount(Node); }
|
||
|
} _LifeWrapper;
|
||
|
|
||
|
|
||
|
// the located this dialog is editing
|
||
|
NL3D::CPSLocated *_Located;
|
||
|
|
||
|
|
||
|
/// update the integrable check box
|
||
|
void updateIntegrable(void);
|
||
|
|
||
|
/// update the 'trigger on death' control
|
||
|
void updateTriggerOnDeath(void);
|
||
|
|
||
|
// from CObjectViewer::IMainLoopCallBack
|
||
|
virtual void goPostRender();
|
||
|
virtual void goPreRender() {}
|
||
|
|
||
|
|
||
|
// Generated message map functions
|
||
|
//{{AFX_MSG(CLocatedProperties)
|
||
|
virtual BOOL OnInitDialog();
|
||
|
afx_msg void OnLimitedLifeTime();
|
||
|
afx_msg void OnSystemBasis();
|
||
|
afx_msg void OnDisgradeWithLod();
|
||
|
afx_msg void OnParametricMotion();
|
||
|
afx_msg void OnEditTriggerOnDeath();
|
||
|
afx_msg void OnTriggerOnDeath();
|
||
|
afx_msg void OnAssignCount();
|
||
|
afx_msg void OnSelchangeMatrixMode();
|
||
|
//}}AFX_MSG
|
||
|
DECLARE_MESSAGE_MAP()
|
||
|
|
||
|
void touchPSState();
|
||
|
};
|
||
|
|
||
|
//{{AFX_INSERT_LOCATION}}
|
||
|
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
|
||
|
|
||
|
#endif // !defined(AFX_LOCATED_PROPERTIES_H__772D6C3B_6CFD_47B5_A132_A8D2352EACF9__INCLUDED_)
|