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69 lines
1.6 KiB
C
69 lines
1.6 KiB
C
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef MAINLAND_SUMMARY_H
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#define MAINLAND_SUMMARY_H
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#include "far_position.h"
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#include <string>
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/**
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* CMainlandSummary
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*
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* \author Stephane Coutelas
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* \author Nevrax France
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* \date 2006
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*/
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struct CMainlandSummary
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{
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CMainlandSummary(): Id(0)
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{
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Name = "";
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Description = "";
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LanguageCode = "en";
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Online = false;
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}
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/// mainland Id
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TSessionId Id;
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/// description
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ucstring Name;
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/// description
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ucstring Description;
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/// language code
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std::string LanguageCode;
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/// true if mainland is up
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bool Online;
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/// serialisation coming from a stream (net message)
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void serial(class NLMISC::IStream &f) throw (NLMISC::EStream)
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{
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f.serial( Id );
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f.serial( Name );
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f.serial( Description );
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f.serial( LanguageCode );
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f.serial( Online );
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}
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};
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#endif
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