khanat-opennel-code/code/ryzom/common/src/game_share/scenario.cpp

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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//-----------------------------------------------------------------------------
// includes
//-----------------------------------------------------------------------------
#include "stdpch.h"
#include "scenario.h"
#include "object.h"
#include "nel/misc/string_common.h"
#include "nel/misc/sstring.h"
#include "nel/misc/debug.h"
#include "nel/misc/file.h"
#include "nel/misc/algo.h"
using namespace R2;
//----------------------------------------------------------------
namespace R2
{
}
void CScenario::serial( NLMISC::IStream &f)
{
// _Palette is not backuped because only on client side
// There is no characters connected so _CurrentChars is not need,
// _InstanceMap is set dynamically
if ( f.isReading())
{
_Clean = false;
}
f.serialEnum(_SessionType);
f.serial(_Mode);
f.serial(_InitialActIndex);
if (!f.isReading())
{
CObjectSerializerServer hl(_HighLevel);
f.serial(hl);
CObjectSerializerServer bb(_BasicBricks);
f.serial(bb);
}
else
{
CObjectSerializerServer hl;
f.serial(hl);
CObjectSerializerServer bb;
f.serial(bb);
setHighLevel( hl.getData() ) ; // Set instance Map
delete _BasicBricks;
_BasicBricks = bb.getData();
}
}
CScenario::CScenario(CObject* object, TScenarioSessionType sessionType)
{
_HighLevel = object;
_BasicBricks = 0;
_InstanceMap = new CInstanceMap("InstanceId");
if (object){_InstanceMap->add(object);}
_Palette = 0;
_Mode = 1;
_SessionType = sessionType;
_InitialActIndex = 1;
_Clean = false;
}
void CScenario::setHighLevel(CObject* highLevel)
{
_Clean = false;
if (highLevel != _HighLevel)
{
delete _HighLevel;
_HighLevel = highLevel;
}
_InstanceMap->set(highLevel);
}
CObject *CScenario::find(const std::string& instanceId, const std::string & attrName, sint32 position, const std::string &key)
{
CObject *src = _InstanceMap->find(instanceId);
if (!src)
{
nlwarning("Can't find object with id %s", instanceId.c_str());
return NULL;
}
if (!attrName.empty())
{
CObject *subObj = src->getAttr(attrName);
if (!subObj)
{
nlwarning("Can't find attribute %s inside object with InstanceId = %s", attrName.c_str(), instanceId.c_str());
return NULL;
}
src = subObj;
}
if (position != -1)
{
CObject *subObj = src->getValue(position);
if (!subObj)
{
nlwarning("Can't find attribute %s[%d] inside object with InstanceId = %s", attrName.c_str(), (int) position, instanceId.c_str());
return NULL;
}
src = subObj;
}
if (!key.empty())
{
CObject *subObj = src->getAttr(key);
if (!subObj)
{
nlwarning("Can't find attribute %s['%s'] inside object with InstanceId = %s", attrName.c_str(), key.c_str(), instanceId.c_str());
return NULL;
}
src = subObj;
}
return src;
}
CScenario::~CScenario()
{
delete _HighLevel;
delete _BasicBricks;
delete _InstanceMap;
delete _Palette;
}
bool CScenario::setNode( const std::string& instanceId, const std::string& attrName, CObject* value)
{
_Clean = false;
CObject* found= _InstanceMap->find(instanceId);
if (!found)
{
nlwarning("CScenario::setNode : couldn't find object with id = %s", instanceId.c_str());
return false;
}
return found->setObject(attrName, value);
}
bool CScenario::insertNode(const std::string& instanceId, const std::string & attrName, sint32 position,
const std::string& key, CObject* value)
{
_Clean = false;
CObject* found= _InstanceMap->find(instanceId);
if (!found)
{
nlwarning("CScenario::insertNode : couldn't find object with id = %s", instanceId.c_str());
return false;
}
if (!attrName.empty())
{
found=found->getAttr(attrName);
}
if (!found)
{
nlwarning("CScenario::insertNode : couldn't find attribute '%s' in object with id = %s", attrName.c_str(), instanceId.c_str());
return false;
}
bool inserted = found->insert(key, value, position);
if (inserted)
{
_InstanceMap->add(value);
}
return inserted;
}
bool CScenario::eraseNode(const std::string& instanceId, const std::string & attrName, sint32 position)
{
_Clean = false;
CObject* found= _InstanceMap->find(instanceId);
if (!found)
{
nlwarning("CScenario::eraseNode : couldn't find object with id = %s", instanceId.c_str());
return false;
}
if (!attrName.empty()) { found=found->getAttr(attrName); }
if (!found)
{
nlwarning("CScenario::eraseNode : couldn't find attribute '%s' in object with id = %s", attrName.c_str(), instanceId.c_str());
return false;
}
CObject* removed = NULL;
if (found->isTable())
{
bool canRemove = found->canTake(position);
if (!canRemove)
{
nlwarning("CScenario::eraseNode : can not remove a non-existing object from a table (%s, %s, %d)", instanceId.c_str(), attrName.c_str(), position );
return false;
}
removed = found->take(position);
if (!removed)
{
nlwarning("CScenario::eraseNode remove a NULL object (%s, %s, %d)", instanceId.c_str(), attrName.c_str(), position );
return true;
}
}
else if (position == -1)
{
// removing a property
// this may happen in an undo if the property is redefined in the base
sint32 index = found->getParent()->findIndex(found);
nlassert(index != -1);
removed = found->getParent()->take(index);
}
else
{
nlwarning("CScenario::eraseNode when removing (%s, %s) : position must be -1, because object is not a table", instanceId.c_str(), attrName.c_str());
return true;
}
_InstanceMap->remove(removed);
delete removed;
return true;
}
bool CScenario::moveNode( const std::string& instanceId1, const std::string& attrName1, int position1,
const std::string& instanceId2, const std::string& attrName2, int position2)
{
_Clean = false;
static volatile bool verboseMoveNode = false;
CObject* from= _InstanceMap->find(instanceId1);
if (from && !attrName1.empty()) { from=from->getAttr(attrName1); }
if (!from)
{
nlwarning("<CScenario::moveNode> 'from' node with id (%s, %s) not found", instanceId1.c_str(), attrName1.c_str());
return false;
}
CObject* to = _InstanceMap->find(instanceId2);
if (to && verboseMoveNode)
{
nlwarning("Insertion object is : ");
to->dump();
}
if (to && !attrName2.empty())
{
to=to->getAttr(attrName2);
if (to && verboseMoveNode)
{
nlwarning("Insertion object sub element is : ");
to->dump();
}
}
if (!to)
{
nlwarning("<CScenario::moveNode> 'to' node with id (%s, %s) not found", instanceId2.c_str(), attrName2.c_str());
return false;
}
if ( ! (to->isTable() && -1<= position2 && position2 <= static_cast<sint32>(to->getSize())) )
{
nlwarning("<CScenario::moveNode> Can not move node to (%s, %s, %d)", instanceId2.c_str(), attrName2.c_str(), position2);
return false;
}
if (! from->canTake(position1))
{
nlwarning("<CScenario::moveNode> Can not move node from (%s, %s, %d)", instanceId1.c_str(), attrName1.c_str(), position1);
return false;
}
CObject* removed = from->take(position1);
if (!removed)
{
nlwarning("<CScenario::moveNode> Error: try to move a non-existing object from a table (%s, %s, %d)", instanceId1.c_str(), attrName1.c_str(), position1 );
return false;
}
if (verboseMoveNode)
{
nlwarning("Removed object is : ");
removed->dump();
}
if (verboseMoveNode)
{
nlwarning("After removal, 'from' object is : ");
from->dump();
}
bool inserted = to->insert("", removed, position2);
if (verboseMoveNode)
{
nlwarning("After insertion, destination object is : ");
to->dump();
}
return inserted;
}
CObject* CScenario::getHighLevel() const { return _HighLevel;}
void CScenario::setRtData(CObject* rtScenario)
{
_Clean = false;
if (_BasicBricks) { delete _BasicBricks; }
this->_BasicBricks = rtScenario;
}
CObject* CScenario::getRtData() const { return _BasicBricks;}
sint32 CScenario::getMaxId(const std::string& eid)
{
return _InstanceMap->getMaxId(eid);
}
void CScenario::setMaxId(const std::string& eid, sint32 maxId)
{
_InstanceMap->setMaxId(eid, maxId);
}
//----------------------------------------------------------------
void CInstanceMap::add(CObject* root)
{
if (root->isTable())
{
if ( root->isString(_IdName) )
{
std::string instanceId = root->toString(_IdName);
if ( _Map.find(instanceId) != _Map.end())
{
nlwarning("Trying to add object to the instance map but object already exist. Objec t is :");
root->dump();
return;
}
_Map[instanceId] = root;
if (_IdName == "InstanceId")
{
std::string user;
sint32 maxId;
NLMISC::CSString str(instanceId);
user=str.strtok("_");
std::string tmp=str.strtok("_");
NLMISC::fromString(tmp,maxId);
std::map<std::string,sint32>::iterator it=_MapEids.find(user);
if(it==_MapEids.end() || it->second<maxId)
{
_MapEids[user]=maxId;
}
}
}
sint32 size = root->getSize() ;
sint32 first = 0;
for (first = 0 ; first != size ; ++first)
{
CObject* value = root->getValue(first);
add(value);
}
}
}
void CInstanceMap::remove(CObject* root)
{
if (root->isTable())
{
if ( root->isString("InstanceId") )
{
std::string instanceId = root->toString(_IdName);
std::map<std::string, CObject*>::iterator found(_Map.find(instanceId));
if ( found == _Map.end())
{
nlwarning("Trying to remove object from instance map but object is not found. Objec t is :");
root->dump();
return;
}
_Map.erase(found);
}
sint32 size = root->getSize() ;
sint32 first = 0;
for (first = 0 ; first != size ; ++first)
{
CObject* value = root->getValue(first);
remove(value);
}
}
}
void CInstanceMap::set(CObject* root)
{
_Map.clear();
if(root)
add(root);
}
CObject* CInstanceMap::find (const std::string& instanceId)
{
std::map< std::string , CObject*>::const_iterator found = _Map.find(instanceId);
if (found != _Map.end()) { return found->second; }
return 0;
}
sint32 CInstanceMap::getMaxId(const std::string& eid)
{
std::map<std::string, sint32>::iterator it=_MapEids.find(eid);
if(it!=_MapEids.end())
{
return it->second;
}
else
{
return 0;
}
}
void CInstanceMap::setMaxId(const std::string& eid, sint32 maxId)
{
std::map<std::string, sint32>::iterator it=_MapEids.find(eid);
if(it!=_MapEids.end())
it->second = maxId;
}
bool CScenario::isEditing() const
{
return _SessionType == st_edit && (_Mode != 2 && _Mode != 3);
}
bool CScenario::isRunning() const
{
return !isEditing();
}
bool CScenario::isWaiting() const
{
return false;
}
//--------------------------------------------------------------------------------
CUserComponent::CUserComponent()
{
UncompressedData = 0;
UncompressedDataLength = 0;
CompressedData = 0;
CompressedDataLength = 0;
}
CUserComponent::CUserComponent(const std::string &filename,
uint8* uncompressedData, uint32 uncompressedDataLength,
uint8* compressedData, uint32 compressedDataLength
)
:Filename(filename), UncompressedData(uncompressedData), UncompressedDataLength(uncompressedDataLength),
CompressedData(compressedData), CompressedDataLength(compressedDataLength)
{
computeMd5();
}
CUserComponent::~CUserComponent()
{
if (UncompressedData) { delete [] UncompressedData; }
if (CompressedData) { delete [] CompressedData; }
}
void CUserComponent::computeMd5()
{
Md5 = NLMISC::getMD5(UncompressedData, UncompressedDataLength);
}
void CUserComponent::serial(NLMISC::IStream &f)
{
f.serial(Md5);
f.serial(Md5Id);
f.serialEnum(ComponentType);
f.serial(Name);
f.serial(Description);
f.serial(Filename);
f.serial(CompressedDataLength);
f.serial(UncompressedDataLength);
if (f.isReading())
{
delete [] CompressedData;
CompressedData = new uint8[CompressedDataLength];
}
f.serialBuffer(CompressedData, CompressedDataLength);
}
uint8* CUserComponent::getUncompressedData() const { return UncompressedData; }
uint32 CUserComponent::getUncompressedDataLength() const { return UncompressedDataLength; }
std::string getBehavior(const std::string& emoteId);
CEmoteBehavior::CEmoteBehavior()
{
}
std::string CEmoteBehavior::get(const std::string& emoteId) const
{
if (_EmotesMap.empty()) { load(); } //lazy initialization
std::map<std::string, std::string>::const_iterator found( _EmotesMap.find( emoteId));
if (found == _EmotesMap.end()) return "";
return found->second;
}
void CEmoteBehavior::load() const
{
_EmotesMap["Absentminded"] = "afk" ;
_EmotesMap["Adventurous"] = "impatient" ;
_EmotesMap["Aggressive"] = "roar" ;
_EmotesMap["Agree"] = "agree" ;
_EmotesMap["Alert"] = "alert" ;
_EmotesMap["Altruist"] = "smile" ;
_EmotesMap["Amazed"] = "cheer" ;
_EmotesMap["Ambivalent"] = "apologize" ;
_EmotesMap["Amused"] = "laugh" ;
_EmotesMap["Angry"] = "angry" ;
_EmotesMap["Annoyed"] = "angry" ;
_EmotesMap["Apathetic"] = "afk" ;
_EmotesMap["Approve"] = "agree" ;
_EmotesMap["Arrogant"] = "giggle" ;
_EmotesMap["Ashamed"] = "ashamed_disgusted_desillusioned_loathing_pitying" ;
_EmotesMap["Belligerent"] = "gesture" ;
_EmotesMap["Bitter"] = "unhappy" ;
_EmotesMap["Bloodthirsty"] = "gesture" ;
_EmotesMap["Bored"] = "afk" ;
_EmotesMap["Bow"] = "bow" ;
_EmotesMap["Brave"] = "brave_great" ;
_EmotesMap["Bubbly"] = "laugh" ;
_EmotesMap["Burp"] = "burp" ;
_EmotesMap["Calm"] = "calm" ;
_EmotesMap["Calmdown"] = "calm" ;
_EmotesMap["Careful"] = "calm" ;
_EmotesMap["Careless"] = "relieved_sigh" ;
_EmotesMap["Casual"] = "relaxed" ;
_EmotesMap["Chaotic"] = "unhappy" ;
_EmotesMap["Cheer"] = "cheer" ;
_EmotesMap["Clinical"] = "follow" ;
_EmotesMap["Cold"] = "cold_contemptuous_disdainful_haughty_megalomaniac_obnoxious" ;
_EmotesMap["Compassionate"] = "smile" ;
_EmotesMap["Condescending"] = "smile" ;
_EmotesMap["Confident"] = "smile" ;
_EmotesMap["Confused"] = "unhappy" ;
_EmotesMap["Contemptuous"] = "cold_contemptuous_disdainful_haughty_megalomaniac_obnoxious" ;
_EmotesMap["Content"] = "smile" ;
_EmotesMap["Courageous"] = "roar" ;
_EmotesMap["Courtly"] = "smile" ;
_EmotesMap["Coward"] = "blush" ;
_EmotesMap["Crazy"] = "dance" ;
_EmotesMap["Crude"] = "gesture" ;
_EmotesMap["Cruel"] = "giggle" ;
_EmotesMap["Curious"] = "curious" ;
_EmotesMap["Cynical"] = "smile" ;
_EmotesMap["Dainty"] = "apologize" ;
_EmotesMap["Dance"] = "dance" ;
_EmotesMap["Defensive"] = "calm" ;
_EmotesMap["Depressed"] = "sad" ;
_EmotesMap["Desire"] = "kiss" ;
_EmotesMap["Despaired"] = "cry" ;
_EmotesMap["Destructive"] = "angry" ;
_EmotesMap["Die"] = "" ;
_EmotesMap["Dignified"] = "relaxed" ;
_EmotesMap["Diplomatic"] = "bow" ;
_EmotesMap["Disappointed"] = "unhappy" ;
_EmotesMap["Discreet"] = "discreet_hardsilence" ;
_EmotesMap["Disdainful"] = "cold_contemptuous_disdainful_haughty_megalomaniac_obnoxious" ;
_EmotesMap["Disgruntled"] = "roar" ;
_EmotesMap["Disgusted"] = "ashamed_disgusted_desillusioned_loathing_pitying" ;
_EmotesMap["Disillusioned"] = "ashamed_disgusted_desillusioned_loathing_pitying" ;
_EmotesMap["Dismayed"] = "sad" ;
_EmotesMap["Disoriented"] = "puzzled_thoughtful_troubled" ;
_EmotesMap["Distracted"] = "afk" ;
_EmotesMap["Doubtful"] = "doubtful" ;
_EmotesMap["Dramatic"] = "dramatic" ;
_EmotesMap["Dreamy"] = "afk" ;
_EmotesMap["Drunk"] = "drunk" ;
_EmotesMap["Dutiful"] = "kneel" ;
_EmotesMap["Eager"] = "impatient" ;
_EmotesMap["Earnest"] = "firm" ;
_EmotesMap["Ecstatic"] = "applaud" ;
_EmotesMap["Egoistic"] = "pompous" ;
_EmotesMap["Embarrassed"] = "blush" ;
_EmotesMap["Emotional"] = "" ;
_EmotesMap["Emotionless"] = "discreet_hardsilence" ;
_EmotesMap["Emphatic"] = "cheer" ;
_EmotesMap["Encouraging"] = "cheer" ;
_EmotesMap["Enraged"] = "roar" ;
_EmotesMap["Enthusiastic"] = "dance" ;
_EmotesMap["Envious"] = "" ;
_EmotesMap["Evil"] = "gesture" ;
_EmotesMap["Excited"] = "impatient" ;
_EmotesMap["Exercise"] = "exercise" ;
_EmotesMap["Exhausted"] = "calm" ;
_EmotesMap["Exuberant"] = "lol" ;
_EmotesMap["Faithful"] = "" ;
_EmotesMap["Fanatical"] = "" ;
_EmotesMap["Fastidious"] = "" ;
_EmotesMap["FBT"] = "FBT" ;
_EmotesMap["Fearful"] = "fearful_insecure_nervous_panic_scared" ;
_EmotesMap["Firm"] = "firm" ;
_EmotesMap["Forgive"] = "forgive" ;
_EmotesMap["Fraternal"] = "cheer" ;
_EmotesMap["Friendly"] = "cheer" ;
_EmotesMap["Frustrated"] = "sad" ;
_EmotesMap["Funny"] = "laugh" ;
_EmotesMap["Generous"] = "smile" ;
_EmotesMap["Gimme5"] = "" ;
_EmotesMap["Gloomy"] = "sad" ;
_EmotesMap["Goofy"] = "" ;
_EmotesMap["Great"] = "brave_great" ;
_EmotesMap["Grin"] = "smile" ;
_EmotesMap["Grumpy"] = "unhappy" ;
_EmotesMap["Guilty"] = "guilty" ;
_EmotesMap["Happy"] = "smile" ;
_EmotesMap["Hardsilence"] = "discreet_hardsilence" ;
_EmotesMap["Haughty"] = "cold_contemptuous_disdainful_haughty_megalomaniac_obnoxious" ;
_EmotesMap["Helpful"] = "" ;
_EmotesMap["Heroic"] = "heroic" ;
_EmotesMap["Hiha"] = "wave" ;
_EmotesMap["Honest"] = "" ;
_EmotesMap["Hopeful"] = "" ;
_EmotesMap["Hopeless"] = "cry" ;
_EmotesMap["Humble"] = "bow" ;
_EmotesMap["Hungry"] = "hungry" ;
_EmotesMap["Hurried"] = "impatient" ;
_EmotesMap["Hurry"] = "impatient" ;
_EmotesMap["Hysterical"] = "roar" ;
_EmotesMap["Imploring"] = "kneel" ;
_EmotesMap["Indifferent"] = "indifferent_neutral_noclue_resigned" ;
_EmotesMap["Indignant"] = "shocked" ;
_EmotesMap["Indulgent"] = "" ;
_EmotesMap["Innocent"] = "sincerely" ;
_EmotesMap["Insecure"] = "fearful_insecure_nervous_panic_scared" ;
_EmotesMap["Interested"] = "interested" ;
_EmotesMap["Jealous"] = "angry" ;
_EmotesMap["Joyful"] = "laugh" ;
_EmotesMap["Kind"] = "smile" ;
_EmotesMap["Lazy"] = "none" ;
_EmotesMap["Loathing"] = "loathing" ;
_EmotesMap["Logical"] = "" ;
_EmotesMap["Lonely"] = "sad" ;
_EmotesMap["Loud"] = "pompous" ;
_EmotesMap["Love"] = "kiss" ;
_EmotesMap["Loyal"] = "agree" ;
_EmotesMap["Lustful"] = "" ;
_EmotesMap["Malevolent"] = "cold_contemptuous_disdainful_haughty_megalomaniac_obnoxious" ;
_EmotesMap["Malicious"] = "giggle" ;
_EmotesMap["Mean"] = "" ;
_EmotesMap["Megalomaniac"] = "cold_contemptuous_disdainful_haughty_megalomaniac_obnoxious" ;
_EmotesMap["Merciful"] = "" ;
_EmotesMap["Mischievous"] = "smile" ;
_EmotesMap["Mocking"] = "giggle" ;
_EmotesMap["Nervous"] = "fearful_insecure_nervous_panic_scared" ;
_EmotesMap["Neutral"] = "indifferent_neutral_noclue_resigned" ;
_EmotesMap["Nice"] = "smile" ;
_EmotesMap["Noclue"] = "indifferent_neutral_noclue_resigned" ;
_EmotesMap["None"] = "none" ;
_EmotesMap["Nostalgic"] = "" ;
_EmotesMap["Obnoxious"] = "obnoxious" ;
_EmotesMap["Obscure"] = "" ;
_EmotesMap["Obsessed"] = "" ;
_EmotesMap["Offended"] = "angry" ;
_EmotesMap["Optimistic"] = "smile" ;
_EmotesMap["Over"] = "over" ;
_EmotesMap["Pacific"] = "cheer" ;
_EmotesMap["Painful"] = "cry" ;
_EmotesMap["Panick"] = "fearful_insecure_nervous_panic_scared" ;
_EmotesMap["Patient"] = "calm" ;
_EmotesMap["Patriotic"] = "" ;
_EmotesMap["Pedantic"] = "" ;
_EmotesMap["Perturbed"] = "puzzled_thoughtful_troubled" ;
_EmotesMap["Pessimistic"] = "unhappy" ;
_EmotesMap["Petulant"] = "petulant" ;
_EmotesMap["Philosophical"] = "" ;
_EmotesMap["Pitying"] = "pitying" ;
_EmotesMap["Playful"] = "playful" ;
_EmotesMap["Pleased"] = "smile" ;
_EmotesMap["Point"] = "point" ;
_EmotesMap["Pointback"] = "pointback" ;
_EmotesMap["Pointfront"] = "point" ;
_EmotesMap["Pointleft"] = "pointleft" ;
_EmotesMap["Pointright"] = "pointright" ;
_EmotesMap["Polite"] = "smile" ;
_EmotesMap["Pompous"] = "pompous" ;
_EmotesMap["Powerful"] = "" ;
_EmotesMap["Praying"] = "praying" ;
_EmotesMap["Proud"] = "" ;
_EmotesMap["Provocative"] = "point" ;
_EmotesMap["Puzzled"] = "puzzled_thoughtful_troubled" ;
_EmotesMap["Quiet"] = "calm" ;
_EmotesMap["Ready"] = "impatient" ;
_EmotesMap["Reassured"] = "" ;
_EmotesMap["Rebellious"] = "" ;
_EmotesMap["Reckless"] = "impatient" ;
_EmotesMap["Regretful"] = "apologize" ;
_EmotesMap["Relaxed"] = "relaxed" ;
_EmotesMap["Relieved"] = "relieved" ;
_EmotesMap["Reluctant"] = "sad" ;
_EmotesMap["Remorseful"] = "sad" ;
_EmotesMap["Resigned"] = "indifferent_neutral_noclue_resigned" ;
_EmotesMap["Respectful"] = "bow" ;
_EmotesMap["Revengeful"] = "revengeful_spitful" ;
_EmotesMap["Rice"] = "rice" ;
_EmotesMap["Ridicule"] = "giggle" ;
_EmotesMap["Righteous"] = "righteous" ;
_EmotesMap["Romantic"] = "kiss" ;
_EmotesMap["Rude"] = "gesture" ;
_EmotesMap["Sad"] = "sad" ;
_EmotesMap["Sarcastic"] = "smile" ;
_EmotesMap["Scared"] = "fearful_insecure_nervous_panic_scared" ;
_EmotesMap["Scolding"] = "angry" ;
_EmotesMap["Sedate"] = "calm" ;
_EmotesMap["Selfish"] = "" ;
_EmotesMap["Serious"] = "serious" ;
_EmotesMap["Shameless"] = "giggle" ;
_EmotesMap["Sheepish"] = "blush" ;
_EmotesMap["Shifty"] = "shifty" ;
_EmotesMap["Shocked"] = "shocked" ;
_EmotesMap["Shutup"] = "angry" ;
_EmotesMap["Shy"] = "blush" ;
_EmotesMap["Sigh"] = "sigh" ;
_EmotesMap["Silence"] = "calm" ;
_EmotesMap["Silly"] = "silly" ;
_EmotesMap["Sincerely"] = "sincerely" ;
_EmotesMap["Sleepy"] = "sleepy_yawn_tired" ;
_EmotesMap["Sly"] = "smile" ;
_EmotesMap["Smack"] = "smack" ;
_EmotesMap["Smug"] = "smile" ;
_EmotesMap["Sorry"] = "apologize" ;
_EmotesMap["Spiteful"] = "" ;
_EmotesMap["Squeamish"] = "squeamish" ;
_EmotesMap["Stop"] = "disagree" ;
_EmotesMap["Strong"] = "roar" ;
_EmotesMap["Stubborn"] = "" ;
_EmotesMap["Suffering"] = "cry" ;
_EmotesMap["Surprised"] = "surprised" ;
_EmotesMap["Suspicious"] = "suspicious" ;
_EmotesMap["Taunting"] = "gesture" ;
_EmotesMap["Terrified"] = "unhappy" ;
_EmotesMap["Thankful"] = "thank" ;
_EmotesMap["Thirsty"] = "thirsty" ;
_EmotesMap["Thoughtful"] = "puzzled_thoughtful_troubled";
_EmotesMap["Tired"] = "sleepy_yawn_tired" ;
_EmotesMap["Tolerant"] = "agree" ;
_EmotesMap["Troubled"] = "" ;
_EmotesMap["Uncertain"] = "apologize" ;
_EmotesMap["Unhappy"] = "unhappy" ;
_EmotesMap["Unwilling"] = "unwilling" ;
_EmotesMap["Vengeful"] = "gesture" ;
_EmotesMap["Wait"] = "wait" ;
_EmotesMap["Warm"] = "smile" ;
_EmotesMap["Wary"] = "" ;
_EmotesMap["Wave"] = "wave" ;
_EmotesMap["Whine"] = "cry" ;
_EmotesMap["Wicked"] = "wicked" ;
_EmotesMap["Wise"] = "" ;
_EmotesMap["Wistful"] = "" ;
_EmotesMap["Worried"] = "puzzled_thoughtful_troubled" ;
_EmotesMap["Wounded"] = "" ;
_EmotesMap["Yawn"] = "sleepy_yawn_tired" ;
_EmotesMap["Youandme"] = "youandme";
}
bool CScenarioValidator::setScenarioToLoad( const std::string& filename, CScenarioValidator::TValues& values, std::string& md5, std::string& signature, bool checkMD5)
{
values.clear();
_Filename = filename;
_Values.clear();
// open our input file
NLMISC::CIFile inf;
if (!inf.open(_Filename, true) )
{
nlwarning("Can't load scenario %s", _Filename.c_str());
return false;
}
try
{
static const char * header = "---- Header\n";
static const char * slashheader = "---- /Header\n\n";
static const char * comment = "-- ";
static const uint headerLen = (uint)strlen(header);
static const uint slasheaderLen = (uint)strlen(slashheader);
static const uint commentLen = (uint)strlen(comment);
NLMISC::CSString tmp;
tmp.resize( inf.getFileSize() );
inf.serialBuffer((uint8*)&tmp[0], (uint)tmp.size());
_ScenarioBody = tmp.replace("\r\n", "\n");
// Scenario without header
if (_ScenarioBody.size() < headerLen ||_ScenarioBody.substr(0, headerLen) != header )
{
md5 = "";
signature = "";
inf.close();
return true;
}
std::string::size_type endHeader = _ScenarioBody.find(slashheader, headerLen);
if (endHeader == std::string::npos ) { inf.close(); return false; }
std::string::size_type startHeader = headerLen;
std::vector<std::string> lines;
NLMISC::splitString( _ScenarioBody.substr(startHeader, endHeader - startHeader), "'\n", lines);
std::vector<std::string>::const_iterator firstLine(lines.begin()), lastLine(lines.end());
std::vector<std::string> result;
for (; firstLine != lastLine ; ++firstLine)
{
result.clear();
NLMISC::splitString(*firstLine, " = '", result);
if (result.size() == 1)
{
result.push_back("");
}
if (result.size() == 2)
{
if (result[0].find(comment) != std::string::npos)
{
//>result[1]"\\n" => "\n"
NLMISC::CSString tmp = result[1];
tmp = tmp.replace("\\n", "\n");
values.push_back( std::make_pair( result[0].substr(commentLen), tmp));
}
}
}
if (values.size() >=2
&& values[0].first == "Version"
&& values[1].first == "Signature"
&& values[2].first == "HeaderMD5" && values[3].first =="BodyMD5")
{
std::string headerBodyMd5;
std::string::size_type subHeader = _ScenarioBody.find("-- BodyMD5", startHeader);
if (checkMD5)
{
std::string md5Id1 = NLMISC::getMD5((uint8*)(_ScenarioBody.data() + subHeader), (uint32)(endHeader - subHeader)).toString();
if (values[2].second != md5Id1 )
{
return false;
}
std::string md5Id2 = NLMISC::getMD5((uint8*)(_ScenarioBody.data() + endHeader + slasheaderLen), (uint32)(_ScenarioBody.size() - (endHeader + slasheaderLen))).toString();
if (values[3].second != md5Id2)
{
return false;
}
}
md5 = values[2].second;
signature = values[1].second;
}
}
catch(...)
{
_Values = values;
nlwarning("Can't load scenario %s", _Filename.c_str());
return false;
}
_Values = values;
// close the file
inf.close();
return true;
}
void CScenarioValidator::applyLoad(std::string& filename, std::string& body, CScenarioValidator::TValues& values)
{
filename = _Filename;
body = _ScenarioBody;
values = _Values;
if (_LoadCb)
{
_LoadCb->doOperation(filename, body, values);
}
}
bool CScenarioValidator::setScenarioToSave(const std::string& filename, CObject* scenario, const CScenarioValidator::TValues& values, std::string& headerMD5)
{
_Filename = filename;
//std::ostringstream out2;
//out2.str("");
std::string out2;
if (!scenario)
{
return false;
}
//out2 <<"scenario = "<< *scenario ;
out2 += "scenario = ";
scenario->serialize(out2);
_ScenarioBody = out2;
{
NLMISC::CHashKeyMD5 md5Id = NLMISC::getMD5((uint8*)_ScenarioBody.data(),(uint32) _ScenarioBody.size());
_BodyMd5 = md5Id.toString().c_str();
}
out2.clear();
//out2.str("");
out2 += NLMISC::toString("-- BodyMD5 = '%s'\n", _BodyMd5.c_str() );
TValues::const_iterator first(values.begin()), last(values.end());
for (; first != last; ++first)
{
//>first->second.c_str()) "\n" => "\\n"
NLMISC::CSString tmp = first->second.c_str();
tmp = tmp.replace("\n", "\\n");
out2 += NLMISC::toString("-- %s = '%s'\n", first->first.c_str(), tmp.c_str());
}
_HeaderBody =out2;
std::string headerBodyMd5;
{
NLMISC::CHashKeyMD5 md5Id = NLMISC::getMD5((uint8*)_HeaderBody.data(), (uint32)_HeaderBody.size());
_HeaderMd5 = md5Id.toString().c_str();
headerMD5 = _HeaderMd5;
}
return true;
}
std::string CScenarioValidator::AutoSaveSignature = "";
bool CScenarioValidator::applySave(const std::string& signature)
{
NLMISC::COFile out;
std::string::size_type index = NLMISC::CFile::getLastSeparator(_Filename);
if (index != std::string::npos)
{
std::string dir = _Filename.substr(0, index);
if (NLMISC::CFile::isExists(dir) == false )
{
if (NLMISC::CFile::createDirectory(dir) == false)
{
return false;
}
}
}
if (!out.open(_Filename, false, false, true))
{
nlwarning("Can't save: the file %s can not be saved.", _Filename.c_str());
return false;
}
try
{
//std::stringstream out2;
//out2.str("");
//out2 << "---- Header\n";
//out2 << NLMISC::toString("-- Version = '%u'\n", 1 );
//out2 << NLMISC::toString("-- Signature = '%s'\n", signature.c_str() );
//out2 << NLMISC::toString("-- HeaderMD5 = '%s'\n", _HeaderMd5.c_str() );
//out2 << _HeaderBody;
//out2 << "---- /Header\n\n";
//out2 << _ScenarioBody;
std::string out2;
out2 += "---- Header\n";
out2 += NLMISC::toString("-- Version = '%u'\n", 1 );
out2 += NLMISC::toString("-- Signature = '%s'\n", signature.c_str() );
out2 += NLMISC::toString("-- HeaderMD5 = '%s'\n", _HeaderMd5.c_str() );
out2 += _HeaderBody;
out2 += "---- /Header\n\n";
out2 += _ScenarioBody;
out.serialBuffer((uint8*)out2.c_str(), (uint)out2.size());
if (_Filename != std::string("save/r2_buffer.dat") )
{
nlinfo("Scenario %s saved", _Filename.c_str());
}
else
{
AutoSaveSignature = signature;
}
out.close();
return true;
}
catch (...)
{
nlwarning("Can't save: the file %s can not be saved.", _Filename.c_str());
out.close();
return false;
}
return true;
}
CScenarioValidator::CScenarioValidator(CScenarioValidatorLoadSuccededCallback* loadCb ):_LoadCb(loadCb){}
CScenarioValidator::~CScenarioValidator(){ delete _LoadCb; }
/**********************************************************/
/******* USER COMPONENT MD5 MANAGEMENT ********************/
/**********************************************************/
bool CUserComponentValidator::setUserComponentToLoad( const std::string& filename, CScenarioValidator::TValues& values, std::string& md5, std::string& signature, bool checkMD5)
{
values.clear();
_Filename = filename;
_Values.clear();
// open our input file
NLMISC::CIFile inf;
if (!inf.open(_Filename, true) )
{
nlwarning("Can't load usercomponent in file %s", _Filename.c_str());
return false;
}
try
{
static const char * header = "---- Header\n";
static const char * slashheader = "---- /Header\n\n";
static const char * comment = "-- ";
static const uint headerLen = (uint)strlen(header);
static const uint slasheaderLen = (uint)strlen(slashheader);
static const uint commentLen = (uint)strlen(comment);
NLMISC::CSString tmp;
tmp.resize( inf.getFileSize() );
inf.serialBuffer((uint8*)&tmp[0], (uint)tmp.size());
_UserComponentBody = tmp.replace("\r\n", "\n");
// Scenario without header
if (_UserComponentBody.size() < headerLen ||_UserComponentBody.substr(0, headerLen) != header )
{
md5 = "";
signature = "";
inf.close();
return true;
}
std::string::size_type endHeader = _UserComponentBody.find(slashheader, headerLen);
if (endHeader == std::string::npos ) { inf.close(); return false; }
std::string::size_type startHeader = headerLen;
std::vector<std::string> lines;
NLMISC::splitString( _UserComponentBody.substr(startHeader, endHeader - startHeader), "'\n", lines);
std::vector<std::string>::const_iterator firstLine(lines.begin()), lastLine(lines.end());
std::vector<std::string> result;
for (; firstLine != lastLine ; ++firstLine)
{
result.clear();
NLMISC::splitString(*firstLine, " = '", result);
if (result.size() == 1)
{
result.push_back("");
}
if (result.size() == 2)
{
if (result[0].find(comment) != std::string::npos)
{
//>result[1]"\\n" => "\n"
NLMISC::CSString tmp = result[1];
tmp = tmp.replace("\\n", "\n");
values.push_back( std::make_pair( result[0].substr(commentLen), tmp));
}
}
}
if (values.size() >=2
&& values[0].first == "Version"
&& values[1].first == "Signature"
&& values[2].first == "HeaderMD5" && values[3].first =="BodyMD5")
{
std::string headerBodyMd5;
std::string::size_type subHeader = _UserComponentBody.find("-- BodyMD5", startHeader);
if (checkMD5)
{
std::string md5Id1 = NLMISC::getMD5((uint8*)(_UserComponentBody.data() + subHeader), (uint32)(endHeader - subHeader)).toString();
if (values[2].second != md5Id1 )
{
return false;
}
std::string md5Id2 = NLMISC::getMD5((uint8*)(_UserComponentBody.data() + endHeader + slasheaderLen), (uint32)(_UserComponentBody.size() - (endHeader + slasheaderLen))).toString();
if (values[3].second != md5Id2)
{
return false;
}
}
md5 = values[2].second;
signature = values[1].second;
}
}
catch(...)
{
_Values = values;
nlwarning("Can't load UserComponent defined in %s", _Filename.c_str());
return false;
}
_Values = values;
// close the file
inf.close();
return true;
}
void CUserComponentValidator::applyLoad(std::string& filename, std::string& body, CScenarioValidator::TValues& values)
{
filename = _Filename;
body = _UserComponentBody;
values = _Values;
if (_LoadCb)
{
_LoadCb->doOperation(filename, body, values);
}
}
bool CUserComponentValidator::setUserComponentToSave(const std::string& filename, const CUserComponentValidator::TValues& values, std::string& headerMD5, const std::string &body)
{
_Filename = filename;
// std::ostringstream out2;
// out2.str(body);
// _UserComponentBody =out2.str();
_UserComponentBody = body;
{
NLMISC::CHashKeyMD5 md5Id = NLMISC::getMD5((uint8*)_UserComponentBody.data(), (uint32)_UserComponentBody.size());
_BodyMd5 = md5Id.toString().c_str();
}
// out2.str("");
// out2 << NLMISC::toString("-- BodyMD5 = '%s'\n", _BodyMd5.c_str() );
// TValues::const_iterator first(values.begin()), last(values.end());
// for (; first != last; ++first)
// {
//>first->second.c_str()) "\n" => "\\n"
// NLMISC::CSString tmp = first->second.c_str();
// tmp = tmp.replace("\n", "\\n");
// out2 << NLMISC::toString("-- %s = '%s'\n", first->first.c_str(), tmp.c_str());
// }
// _HeaderBody =out2.str();
_HeaderBody = NLMISC::toString("-- BodyMD5 = '%s'\n", _BodyMd5.c_str() );
TValues::const_iterator first(values.begin()), last(values.end());
for (; first != last; ++first)
{
//>first->second.c_str()) "\n" => "\\n"
NLMISC::CSString tmp = first->second.c_str();
tmp = tmp.replace("\n", "\\n");
_HeaderBody += NLMISC::toString("-- %s = '%s'\n", first->first.c_str(), tmp.c_str());
}
std::string headerBodyMd5;
{
NLMISC::CHashKeyMD5 md5Id = NLMISC::getMD5((uint8*)_HeaderBody.data(), (uint32)_HeaderBody.size());
_HeaderMd5 = md5Id.toString().c_str();
headerMD5 = _HeaderMd5;
}
return true;
}
std::string CUserComponentValidator::AutoSaveSignature = "";
bool CUserComponentValidator::applySave(const std::string& signature)
{
NLMISC::COFile out;
std::string::size_type index = NLMISC::CFile::getLastSeparator(_Filename);
if (index != std::string::npos)
{
std::string dir = _Filename.substr(0, index);
if (NLMISC::CFile::isExists(dir) == false )
{
if (NLMISC::CFile::createDirectory(dir) == false)
{
return false;
}
}
}
if (!out.open(_Filename, false, false, true))
{
nlwarning("Can't save: the file %s can not be saved.", _Filename.c_str());
return false;
}
try
{
//std::stringstream out2;
//out2.str("");
//out2 << "---- Header\n";
//out2 << NLMISC::toString("-- Version = '%u'\n", 1 );
//out2 << NLMISC::toString("-- Signature = '%s'\n", signature.c_str() );
//out2 << NLMISC::toString("-- HeaderMD5 = '%s'\n", _HeaderMd5.c_str() );
//out2 << _HeaderBody;
//out2 << "---- /Header\n\n";
//out2 << _UserComponentBody;
//out.serialBuffer((uint8*)out2.str().c_str(),out2.str().size());
std::string out2;
out2 += "---- Header\n";
out2 += NLMISC::toString("-- Version = '%u'\n", 1 );
out2 += NLMISC::toString("-- Signature = '%s'\n", signature.c_str() );
out2 += NLMISC::toString("-- HeaderMD5 = '%s'\n", _HeaderMd5.c_str() );
out2 += _HeaderBody;
out2 += "---- /Header\n\n";
out2 += _UserComponentBody;
out.serialBuffer((uint8*)out2.c_str(),(uint)out2.size());
if (_Filename != std::string("save/r2_buffer.dat") )
{
nlinfo("UserComponent %s saved", _Filename.c_str());
}
out.close();
return true;
}
catch (...)
{
nlwarning("Can't save user component: the file %s can not be saved.", _Filename.c_str());
out.close();
return false;
}
return true;
}
CUserComponentValidator::CUserComponentValidator(CUserComponentValidatorLoadSuccededCallback* loadCb ):_LoadCb(loadCb){}
CUserComponentValidator::~CUserComponentValidator(){ delete _LoadCb; }
/********************************************************************/