2012-07-02 20:46:08 +00:00
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "attribute.h"
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#include "node.h"
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#include "brain.h"
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#include "tree.h"
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#include "value.h"
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#include "cond_node.h"
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#include "result_node.h"
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#include <iostream>
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#include <valarray>
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#include <math.h>
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void test1()
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{
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CBrain brain(10,10,10,10,10);
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CTree tree;
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CBoolField viande("Viande");
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CBoolField grand("Grand");
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CBoolField bon("Bon");
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std::vector<std::string> vals_couleur;
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vals_couleur.push_back(std::string("Vert"));
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vals_couleur.push_back(std::string("Rouge"));
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CStringField couleur(std::string("Couleur"), vals_couleur);
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brain.addField(&viande);
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brain.addField(&grand);
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brain.addField(&bon);
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brain.addField( (CField *) &couleur);
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tree.setKey(2);
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brain.addTree( &tree );
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CValue<bool> val1(true);
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CValue<bool> val2(false);
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CValue<std::string> val3("Vert");
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CValue<std::string> val4("Rouge");
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CValue<std::string> val5("Orange");
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CRecord r1;
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r1.addValue( &val1);
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r1.addValue( &val1);
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r1.addValue( &val1 );
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r1.addValue( &val4 );
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CRecord r2;
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r2.addValue( &val2);
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r2.addValue( &val2);
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r2.addValue( &val2 );
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r2.addValue( &val4 );
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CRecord r3;
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r3.addValue( &val1 );
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r3.addValue( &val1 );
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r3.addValue( &val1 );
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r3.addValue( &val3 );
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CRecord r4;
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r4.addValue( &val2);
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r4.addValue( &val2);
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r4.addValue( &val2);
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r4.addValue( &val5);
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CRecord r5;
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r5.addValue( &val2 );
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r5.addValue( &val2 );
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r5.addValue( &val2 );
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r5.addValue( &val3);
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CRecord r6;
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r6.addValue( &val2 );
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r6.addValue( &val1 );
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r6.addValue( &val2 );
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r6.addValue( &val4 );
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CRecord r7;
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r7.addValue( &val1 );
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r7.addValue( &val2 );
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r7.addValue( &val2 );
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r7.addValue( &val3 );
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CRecord r8;
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r8.addValue( &val1 );
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r8.addValue( &val1 );
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r8.addValue( &val1 );
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r8.addValue( &val3 );
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CRecord r9;
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r9.addValue( &val1 );
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r9.addValue( &val1 );
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r9.addValue( &val1 );
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r9.addValue( &val3 );
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CRecord r10;
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r10.addValue( &val2 );
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r10.addValue( &val1 );
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r10.addValue( &val2 );
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r10.addValue( &val4 );
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brain.setInput(&r1);
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brain.setInput(&r2);
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brain.setInput(&r3);
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brain.setInput(&r4);
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brain.setInput(&r5);
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brain.setInput(&r6);
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brain.setInput(&r7);
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brain.setInput(&r8);
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brain.setInput(&r9);
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brain.setInput(&r10);
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brain.build();
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std::cout << brain.getDebugString();
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brain.setInput(&r7);
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}
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void test2()
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{
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std::string age_old("old");
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std::string age_mid("mid");
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std::string age_new("new");
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std::vector<std::string> vals_age;
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vals_age.push_back( age_old );
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vals_age.push_back( age_mid );
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vals_age.push_back( age_new );
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CStringField age(std::string("AGE"), vals_age);
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CValue<bool> val_true(true);
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CValue<bool> val_false(false);
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CBoolField competition(std::string("Competition"));
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std::string type_swr("swr");
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std::string type_hwr("hwr");
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std::vector<std::string> vals_type;
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vals_type.push_back( type_swr );
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vals_type.push_back( type_hwr );
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CStringField type(std::string("TYPE"), vals_type);
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CBoolField profit("Profit");
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CBrain brain(10,10,10,10,10);
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CTree tree;
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brain.addField( &age );
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brain.addField( &competition );
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brain.addField( &type );
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brain.addField( &profit );
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tree.setKey( 3 );
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brain.addTree( &tree );
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CRecord r1;
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r1.addValue( age_old );
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r1.addValue( &val_true );
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r1.addValue( type_swr );
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r1.addValue( &val_false );
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brain.addRecord( &r1 );
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CRecord r2;
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r2.addValue( age_old );
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r2.addValue( &val_false );
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r2.addValue( type_swr );
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r2.addValue( &val_false );
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brain.addRecord( &r2 );
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CRecord r3;
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r3.addValue( age_old );
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r3.addValue( &val_false );
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r3.addValue( type_hwr );
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r3.addValue( &val_false );
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brain.addRecord( &r3 );
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CRecord r4;
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r4.addValue( age_mid );
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r4.addValue( &val_true );
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r4.addValue( type_swr );
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r4.addValue( &val_false );
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brain.addRecord( &r4 );
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CRecord r5;
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r5.addValue( age_mid );
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r5.addValue( &val_true );
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r5.addValue( type_hwr );
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r5.addValue( &val_false );
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brain.addRecord( &r5 );
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CRecord r6;
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r6.addValue( age_mid );
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r6.addValue( &val_false );
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r6.addValue( type_hwr );
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r6.addValue( &val_true );
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brain.addRecord( &r6 );
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CRecord r7;
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r7.addValue( age_mid );
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r7.addValue( &val_false );
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r7.addValue( type_swr );
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r7.addValue( &val_true );
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brain.addRecord( &r7 );
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CRecord r8;
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r8.addValue( age_new );
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r8.addValue( &val_true );
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r8.addValue( type_swr );
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r8.addValue( &val_true );
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brain.addRecord( &r8 );
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CRecord r9;
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r9.addValue( age_new );
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r9.addValue( &val_false );
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r9.addValue( type_hwr );
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r9.addValue( &val_true );
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brain.addRecord( &r9 );
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CRecord r10;
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r10.addValue( age_new );
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r10.addValue( &val_false );
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r10.addValue( type_swr );
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r10.addValue( &val_true );
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brain.addRecord( &r10 );
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brain.build();
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brain.setInput( &r5 );
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}
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int main(int, char *[])
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{
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test2();
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}
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