2017-03-15 19:29:34 +00:00
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// client_config.h : main header file for the CLIENT_CONFIG application
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//
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#if !defined(AFX_CLIENT_CONFIG_H__5ABEECBC_CE23_47C4_BD2F_8EBD81F203F3__INCLUDED_)
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#define AFX_CLIENT_CONFIG_H__5ABEECBC_CE23_47C4_BD2F_8EBD81F203F3__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#ifndef __AFXWIN_H__
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#error include 'stdafx.h' before including this file for PCH
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#endif
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#include "resource.h" // main symbols
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#define CONFIG_FILE_NAME "client.cfg"
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#define CONFIG_DEFAULT_FILE_NAME "client_default.cfg"
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/////////////////////////////////////////////////////////////////////////////
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// CClientConfigApp:
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// See client_config.cpp for the implementation of this class
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//
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class CClientConfigApp : public CWinApp
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{
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public:
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CClientConfigApp();
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// Error message
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void error (const ucstring &message);
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bool yesNo (const ucstring &message);
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// Data modified ?
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bool Modified;
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bool Localized;
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CClientConfigApp)
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public:
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virtual BOOL InitInstance();
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//}}AFX_VIRTUAL
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// Implementation
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//{{AFX_MSG(CClientConfigApp)
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// NOTE - the ClassWizard will add and remove member functions here.
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// DO NOT EDIT what you see in these blocks of generated code !
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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extern CClientConfigApp theApp;
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// Helper to set text in a window
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// fallback to ascii set if the OS doesn't support unicode (windows 95/98/me)
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void setWindowText(HWND hwnd, LPCWSTR lpText);
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/////////////////////////////////////////////////////////////////////////////
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_CLIENT_CONFIG_H__5ABEECBC_CE23_47C4_BD2F_8EBD81F203F3__INCLUDED_)
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