khanat-opennel-code/code/nel/src/misc/stdmisc.h

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// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NL_STDMISC_H
#define NL_STDMISC_H
#include <algorithm>
#include <cmath>
#include <csignal>
#include <cstdarg>
#include <cstddef>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <ctime>
#include <deque>
#include <exception>
#include <fstream>
#include <iomanip>
#include <iostream>
#include <limits>
#include <list>
#include <map>
#include <memory>
#include <numeric>
#include <set>
#include <string>
#include <typeinfo>
#include <utility>
#include <vector>
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#include <nel/misc/types_nl.h>
#ifdef NL_OS_WINDOWS
# define WIN32_LEAN_AND_MEAN
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# define _WIN32_WINDOWS 0x0500
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# ifndef _WIN32_WINNT
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# define _WIN32_WINNT 0x0500
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# endif
# ifndef NL_COMP_MINGW
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# define WINVER 0x0500
# define NOMINMAX
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# endif
# include <WinSock2.h>
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# include <Windows.h>
#endif
#endif // NL_STDMISC_H