mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-24 08:06:13 +00:00
170 lines
4.2 KiB
INI
170 lines
4.2 KiB
INI
|
# *** SOURCE DIRECTORIES IN THE DATABASE ***
|
||
|
|
||
|
# Shape directories
|
||
|
shape_source_directory = shape
|
||
|
|
||
|
# Particule system directories
|
||
|
ps_source_directory = sfx
|
||
|
|
||
|
# Animation directories
|
||
|
anim_source_directory = anim
|
||
|
|
||
|
# Skeleton directories
|
||
|
skel_source_directory = skeleton
|
||
|
|
||
|
# Skeleton template weight directories
|
||
|
swt_source_directory = swt
|
||
|
|
||
|
# Maps directories
|
||
|
map_source_directory = maps
|
||
|
map_source_directory = sfx
|
||
|
map_uncompressed_source_directory = uncompressed_bitmaps
|
||
|
|
||
|
# Maps panoply directories
|
||
|
map_panoply_source_directory = maps_panoply/maps
|
||
|
|
||
|
#Maps panoply masks directories
|
||
|
map_panoply_mask_source_directory = maps_panoply/masks
|
||
|
|
||
|
# Tiles directories
|
||
|
tile_source_directories = landscape/tiles/ice
|
||
|
tile_source_directories = landscape/tiles/roc
|
||
|
tile_source_directories = landscape/tiles/snow
|
||
|
|
||
|
# Tiles root directories
|
||
|
tile_root_source_directory = landscape/tiles
|
||
|
|
||
|
# Displace directories
|
||
|
displace_source_directories = landscape/tiles/displace
|
||
|
|
||
|
# Zone directory
|
||
|
zone_source_directory = zones_ligo/max
|
||
|
|
||
|
# Bank directory
|
||
|
bank_source_directory = landscape/tiles
|
||
|
|
||
|
# ligo landscape directories
|
||
|
ligo_source_directory = ligo
|
||
|
ligo_bricks_directory = .
|
||
|
cmb_source_directory = cmb
|
||
|
|
||
|
|
||
|
# Ig landscape directories
|
||
|
ig_land_source_directory = landscape/ig
|
||
|
|
||
|
# Ig other directories
|
||
|
ig_other_source_directory = ig
|
||
|
|
||
|
# Interface directories
|
||
|
|
||
|
interface_source_directories = interfaces/v3
|
||
|
interface_source_directories = interfaces/v3_outgame/ui
|
||
|
|
||
|
interface_source_dxtc_directories = interfaces/v3_bricks
|
||
|
interface_source_dxtc_directories = interfaces/v3_items
|
||
|
interface_source_dxtc_directories = interfaces/v3_dxtc_misc
|
||
|
|
||
|
interface_fullscreen_directories = interfaces/v3_fullscreen
|
||
|
interface_fullscreen_directories = interfaces/v3_outgame/fullscreen
|
||
|
|
||
|
interface_3d_directories = interfaces/v3_outgame/3d
|
||
|
|
||
|
# Vegetable set directories
|
||
|
vegetset_source_directory = landscape/veget_set
|
||
|
|
||
|
# Veget directories
|
||
|
veget_source_directory = landscape/veget
|
||
|
|
||
|
# Water maps directory (Used for water lightmapping)
|
||
|
water_map_directory = landscape/water/maps
|
||
|
|
||
|
# Internal collision directory
|
||
|
collision_source_directory = collision
|
||
|
|
||
|
# Fonts directories
|
||
|
font_source_directories = fonts
|
||
|
|
||
|
# PACS primitive directories
|
||
|
pacs_prim_source_directories = pacs_prim
|
||
|
|
||
|
# CLOD shape directories
|
||
|
clod_source_directory = test_clod
|
||
|
|
||
|
# *** INSTALL DIRECTORIES IN THE CLIENT DATA ***
|
||
|
|
||
|
# Client directories
|
||
|
client_setup_directory = shapes
|
||
|
client_setup_directory = ps
|
||
|
client_setup_directory = animations
|
||
|
client_setup_directory = animations/anims
|
||
|
client_setup_directory = animations/skeletons
|
||
|
client_setup_directory = animations/swt
|
||
|
client_setup_directory = maps
|
||
|
client_setup_directory = maps/interface
|
||
|
client_setup_directory = maps/water
|
||
|
client_setup_directory = tiles
|
||
|
client_setup_directory = tiles/displace
|
||
|
client_setup_directory = zones
|
||
|
client_setup_directory = bank
|
||
|
client_setup_directory = ig
|
||
|
client_setup_directory = vegetables
|
||
|
client_setup_directory = pacs
|
||
|
client_setup_directory = fonts
|
||
|
client_setup_directory = pacs_prim
|
||
|
|
||
|
# Shape directory
|
||
|
shape_install_directory = shapes
|
||
|
|
||
|
# Particule system directories
|
||
|
ps_install_directory = ps
|
||
|
|
||
|
# Animation directory
|
||
|
anim_install_directory = animations/anims
|
||
|
|
||
|
# Skeleton directory
|
||
|
skel_install_directory = animations/skeletons
|
||
|
|
||
|
# Skeleton template weight directory
|
||
|
swt_install_directory = animations/swt
|
||
|
|
||
|
# Map directory
|
||
|
bitmap_install_directory = maps
|
||
|
|
||
|
# Lightmap directory
|
||
|
lightmap_install_directory = lightmaps
|
||
|
|
||
|
# Tile directory
|
||
|
tile_install_directory = tiles
|
||
|
|
||
|
# Displace directory
|
||
|
displace_install_directory = tiles/displace
|
||
|
|
||
|
# Zone directory
|
||
|
zone_install_directory = zones
|
||
|
|
||
|
# Bank directory
|
||
|
bank_install_directory = bank
|
||
|
|
||
|
# Ig directory
|
||
|
ig_install_directory = ig
|
||
|
|
||
|
# Interface directory
|
||
|
interface_install_directory = maps/interface
|
||
|
|
||
|
# Vegetable set directory
|
||
|
vegetset_install_directory = vegetables
|
||
|
|
||
|
# Vegetable shape directory
|
||
|
veget_install_directory = vegetables
|
||
|
|
||
|
# Pacs set directories
|
||
|
pacs_install_directory = pacs
|
||
|
|
||
|
# Water maps directories
|
||
|
water_maps_directories = maps/water
|
||
|
|
||
|
# Fonts directories
|
||
|
fonts_install_directory = fonts
|
||
|
|
||
|
# PACS primitives directories
|
||
|
pacs_primitive_install_directory = pacs_prim
|