khanat-opennel-code/code/ryzom/tools/leveldesign/master/easy_cfg.h

58 lines
1.7 KiB
C
Raw Normal View History

2014-08-17 13:58:42 +00:00
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef __EASY_CFG_H__
#define __EASY_CFG_H__
#include <string>
#include "nel/misc/types_nl.h"
namespace NLMISC
{
class CConfigFile;
}
struct IEasyCFG
{
IEasyCFG ();
~IEasyCFG ();
bool openRead (const std::string &filename);
bool openWrite (const std::string &filename);
void close ();
// Read/Write int
sint32 getInt (const std::string &sVarName);
void putInt (const std::string &sVarName, sint32 sVarValue);
// Read/Write string
std::string getStr (const std::string &sVarName);
void putStr (const std::string &sVarName, const std::string &sVarValue);
// Read/Write boolean
bool getBool (const std::string &sVarName);
void putBool (const std::string &sVarName, bool sVarValue);
// Put a comment line (in write mode only)
void putCommentLine (const std::string &sComments);
virtual bool load (const std::string &filename) = 0;
virtual bool save (const std::string &filename) = 0;
NLMISC::CConfigFile *cf;
FILE *f;
};
#endif // __EASY_CFG_H__