khanat-opennel-code/code/nel/tools/3d/object_viewer/vegetable_apperance_page.cpp

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2011-02-18 20:27:31 +00:00
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
// VegetableApperancePage.cpp : implementation file
//
#include "std_afx.h"
#include "object_viewer.h"
#include "vegetable_apperance_page.h"
#include "vegetable_edit_tools.h"
#include "vegetable_noise_value_dlg.h"
#include "vegetable_select_dlg.h"
#include "vegetable_dlg.h"
#include "nel/misc/noise_value.h"
#include "nel/3d/vegetable.h"
/////////////////////////////////////////////////////////////////////////////
// CVegetableApperancePage property page
IMPLEMENT_DYNCREATE(CVegetableApperancePage, CPropertyPage)
CVegetableApperancePage::CVegetableApperancePage() : CPropertyPage(CVegetableApperancePage::IDD),
_BendPhaseDlg(NULL), _BendFactorDlg(NULL), _ColorDlg(NULL)
{
//{{AFX_DATA_INIT(CVegetableApperancePage)
//}}AFX_DATA_INIT
}
CVegetableApperancePage::~CVegetableApperancePage()
{
#define REMOVE_WND(wnd) if (wnd) { wnd->DestroyWindow(); delete wnd; }
REMOVE_WND(_BendPhaseDlg);
REMOVE_WND(_BendFactorDlg);
REMOVE_WND(_ColorDlg);
}
void CVegetableApperancePage::DoDataExchange(CDataExchange* pDX)
{
CPropertyPage::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CVegetableApperancePage)
DDX_Control(pDX, IDC_LIST_VEGETABLE_COLOR, ColorList);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CVegetableApperancePage, CPropertyPage)
//{{AFX_MSG_MAP(CVegetableApperancePage)
ON_BN_CLICKED(IDC_BUTTON_VEGETABLE_ADD, OnButtonVegetableAdd)
ON_BN_CLICKED(IDC_BUTTON_VEGETABLE_GETOTHER, OnButtonVegetableGetother)
ON_BN_CLICKED(IDC_BUTTON_VEGETABLE_INSERT, OnButtonVegetableInsert)
ON_BN_CLICKED(IDC_BUTTON_VEGETABLE_REMOVE, OnButtonVegetableRemove)
ON_LBN_DBLCLK(IDC_LIST_VEGETABLE_COLOR, OnDblclkListVegetableColor)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
// ***************************************************************************
// ***************************************************************************
// ***************************************************************************
// ***************************************************************************
// ***************************************************************************
void CVegetableApperancePage::setVegetableToEdit(NL3D::CVegetable *vegetable)
{
_Vegetable= vegetable;
// If not NULL, init all controls.
if(_Vegetable)
{
// init noise dlg.
// ----------
_BendPhaseDlg->setNoiseValue(&_Vegetable->BendPhase, _VegetableDlg);
_BendFactorDlg->setNoiseValue(&_Vegetable->BendFactor, _VegetableDlg);
_ColorDlg->setNoiseValue(&_Vegetable->Color.NoiseValue, _VegetableDlg);
// init color dlg.
// ----------
readFromVegetableColor(_Vegetable);
}
}
// ***************************************************************************
void CVegetableApperancePage::readFromVegetableColor(NL3D::CVegetable *vegetable)
{
// clear all
ColorList.clear();
// fill list.
for(uint i=0; i<vegetable->Color.Gradients.size(); i++)
{
CRGBA color= vegetable->Color.Gradients[i];
ColorList.addValue(color);
}
}
// ***************************************************************************
void CVegetableApperancePage::writeToVegetableColor(NL3D::CVegetable *vegetable)
{
// setup the vegetable
vegetable->Color.Gradients.clear();
for(uint i=0; i<ColorList.getColors().size(); i++)
{
CRGBA color= ColorList.getColors()[i];
vegetable->Color.Gradients.push_back(color);
}
}
// ***************************************************************************
// ***************************************************************************
// CVegetableScalePage message handlers
// ***************************************************************************
// ***************************************************************************
// ***************************************************************************
BOOL CVegetableApperancePage::OnInitDialog()
{
CPropertyPage::OnInitDialog();
// position setup.
uint x= 5;
// Position of the density DlgBox relative to CVegetableDensityPage.
uint y= 10;
uint spaceDy= 10;
// Init BendPhase Dialog.
_BendPhaseDlg = new CVegetableNoiseValueDlg (std::string("BendPhase"));
_BendPhaseDlg->setDefaultRangeAbs(NL_VEGETABLE_BENDPHASE_RANGE_MIN, NL_VEGETABLE_BENDPHASE_RANGE_MAX);
_BendPhaseDlg->setDefaultRangeRand(NL_VEGETABLE_BENDPHASE_RANGE_MIN, NL_VEGETABLE_BENDPHASE_RANGE_MAX);
_BendPhaseDlg->setDefaultRangeFreq(NL_VEGETABLE_FREQ_RANGE_MIN, NL_VEGETABLE_FREQ_RANGE_MAX);
_BendPhaseDlg->init(x, y, this);
y+= CVegetableNoiseValueDlg::ControlHeight + spaceDy;
// Init BendFactor Dialog.
_BendFactorDlg = new CVegetableNoiseValueDlg (std::string("BendFactor"));
_BendFactorDlg->setDefaultRangeAbs(NL_VEGETABLE_BENDFACTOR_RANGE_MIN, NL_VEGETABLE_BENDFACTOR_RANGE_MAX);
_BendFactorDlg->setDefaultRangeRand(NL_VEGETABLE_BENDFACTOR_RANGE_MIN, NL_VEGETABLE_BENDFACTOR_RANGE_MAX);
_BendFactorDlg->setDefaultRangeFreq(NL_VEGETABLE_FREQ_RANGE_MIN, NL_VEGETABLE_FREQ_RANGE_MAX);
_BendFactorDlg->init(x, y, this);
y+= CVegetableNoiseValueDlg::ControlHeight + spaceDy;
// Init Color Dialog.
_ColorDlg = new CVegetableNoiseValueDlg (std::string("Color Noise"));
_ColorDlg->setDefaultRangeAbs(NL_VEGETABLE_COLOR_RANGE_MIN, NL_VEGETABLE_COLOR_RANGE_MAX);
_ColorDlg->setDefaultRangeRand(NL_VEGETABLE_COLOR_RANGE_MIN, NL_VEGETABLE_COLOR_RANGE_MAX);
_ColorDlg->setDefaultRangeFreq(NL_VEGETABLE_FREQ_RANGE_MIN, NL_VEGETABLE_FREQ_RANGE_MAX);
_ColorDlg->init(x, y, this);
y+= CVegetableNoiseValueDlg::ControlHeight + spaceDy;
// Init color part
ColorList.setCtrlID(IDC_LIST_VEGETABLE_COLOR);
uint size= 28;
ColorList.setupItem(size, size, size-10, size-10);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
// ***************************************************************************
void CVegetableApperancePage::OnButtonVegetableAdd()
{
// copy the current selected color
CRGBA color(255, 255, 255);
int id= ColorList.GetCount()-1;
if(id!=-1)
color= ColorList.getValue(id);
// update view and vegetable
ColorList.addValue(color);
writeToVegetableColor(_Vegetable);
// update 3D view
_VegetableDlg->refreshVegetableDisplay();
}
// ***************************************************************************
void CVegetableApperancePage::OnButtonVegetableInsert()
{
// copy the current selected color
CRGBA color(255, 255, 255);
int id= ColorList.GetCurSel();
if(id!=LB_ERR)
color= ColorList.getValue(id);
// update view and vegetable
ColorList.insertValueBeforeCurSel(color);
writeToVegetableColor(_Vegetable);
// update 3D view
_VegetableDlg->refreshVegetableDisplay();
}
// ***************************************************************************
void CVegetableApperancePage::OnButtonVegetableRemove()
{
// remove curSel from the list
ColorList.removeCurSelValue();
writeToVegetableColor(_Vegetable);
// update 3D view
_VegetableDlg->refreshVegetableDisplay();
}
// ***************************************************************************
void CVegetableApperancePage::OnButtonVegetableGetother()
{
// Open A dialog to select the other vegetable to copy color.
CVegetableSelectDlg dlg(_VegetableDlg);
if( dlg.DoModal()==IDOK )
{
int id= dlg.VegetableSelected;
if(id != LB_ERR)
{
// read colors from this vegetable
NL3D::CVegetable *otherVegetable= _VegetableDlg->getVegetable(id);
_Vegetable->Color.Gradients= otherVegetable->Color.Gradients;
// update view
readFromVegetableColor(_Vegetable);
// update 3D view
_VegetableDlg->refreshVegetableDisplay();
}
}
}
// ***************************************************************************
void CVegetableApperancePage::OnDblclkListVegetableColor()
{
CRGBA color;
// get the current color of the value.
int id= ColorList.GetCurSel();
if(id!=LB_ERR)
{
color= ColorList.getValue(id);
// Open a colorDialog.
CColorDialog colorDialog(RGB(color.R, color.G, color.B), CC_FULLOPEN);
if( colorDialog.DoModal()==IDOK )
{
// update view
COLORREF cref = colorDialog.GetColor();
color.set(GetRValue(cref), GetGValue(cref), GetBValue(cref));
ColorList.changeCurSelValue(color);
// update vegetable
writeToVegetableColor(_Vegetable);
// update 3D view
_VegetableDlg->refreshVegetableDisplay();
}
}
}