mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-24 16:16:14 +00:00
61 lines
1.4 KiB
CMake
61 lines
1.4 KiB
CMake
|
# - Locate Steam API
|
||
|
# This module defines
|
||
|
# STEAM_LIBRARY, the library to link against
|
||
|
# VORBIS_FOUND, if false, do not try to link to VORBIS
|
||
|
# VORBIS_INCLUDE_DIR, where to find headers.
|
||
|
|
||
|
IF(STEAM_LIBRARY AND STEAM_INCLUDE_DIR)
|
||
|
# in cache already
|
||
|
SET(Steam_FIND_QUIETLY TRUE)
|
||
|
ENDIF()
|
||
|
|
||
|
|
||
|
FIND_PATH(STEAM_INCLUDE_DIR
|
||
|
steam_api.h
|
||
|
PATH_SUFFIXES steam
|
||
|
PATHS
|
||
|
$ENV{STEAM_DIR}/public
|
||
|
)
|
||
|
|
||
|
IF(WIN32)
|
||
|
IF(TARGET_X64)
|
||
|
SET(STEAM_LIBNAME steam_api64)
|
||
|
SET(STEAM_PATHNAME redistributable_bin/win64)
|
||
|
ELSE()
|
||
|
SET(STEAM_LIBNAME steam_api)
|
||
|
SET(STEAM_PATHNAME redistributable_bin)
|
||
|
ENDIF()
|
||
|
ELSEIF(APPLE)
|
||
|
# universal binary
|
||
|
SET(STEAM_LIBNAME steam_api)
|
||
|
SET(STEAM_PATHNAME redistributable_bin/osx32)
|
||
|
ELSE()
|
||
|
IF(TARGET_X64)
|
||
|
SET(STEAM_LIBNAME steam_api)
|
||
|
SET(STEAM_PATHNAME redistributable_bin/linux64)
|
||
|
ELSE()
|
||
|
SET(STEAM_LIBNAME steam_api)
|
||
|
SET(STEAM_PATHNAME redistributable_bin/linux32)
|
||
|
ENDIF()
|
||
|
ENDIF()
|
||
|
|
||
|
FIND_LIBRARY(STEAM_LIBRARY
|
||
|
NAMES ${STEAM_LIBNAME}
|
||
|
PATHS
|
||
|
$ENV{STEAM_DIR}/${STEAM_PATHNAME}
|
||
|
)
|
||
|
|
||
|
# Don't need to check STEAM_LIBRARY because we're dynamically loading Steam DLL
|
||
|
IF(STEAM_INCLUDE_DIR)
|
||
|
SET(STEAM_FOUND ON)
|
||
|
SET(STEAM_LIBRARIES ${STEAM_LIBRARY})
|
||
|
SET(STEAM_INCLUDE_DIRS ${STEAM_INCLUDE_DIR})
|
||
|
IF(NOT Steam_FIND_QUIETLY)
|
||
|
MESSAGE(STATUS "Found Steam: ${STEAM_INCLUDE_DIR}")
|
||
|
ENDIF()
|
||
|
ELSE()
|
||
|
IF(NOT Steam_FIND_QUIETLY)
|
||
|
MESSAGE(STATUS "Warning: Unable to find Steam!")
|
||
|
ENDIF()
|
||
|
ENDIF()
|