khanat-opennel-code/code/ryzom/client/src/interfaces_manager/osd_base.h

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2015-03-07 16:01:14 +00:00
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef CL_OSD_BASE_H
#define CL_OSD_BASE_H
#include "nel/misc/types_nl.h"
#include "osd.h"
/**
* Class to manage OSD Base.
* \author Guillaume PUZIN
* \author Nevrax France
* \date 2001
*/
class COSDBase
{
public:
/// Constructor
COSDBase();
/** \name Background
* Variables to manage the background of the OSD.
*/
//@{
/// Display mode for the background.
COSD::TBG _BG_Mode;
/// Id of the texture for the background.
uint _BG;
/// Color of the Background.
CRGBA _BG_Color;
//@}
/** \name Title Bar
* Variables to manage the Title Bar of the OSD.
*/
//@{
/// Display mode for the Title Bar.
COSD::TTB _TB_Mode;
/// Id of the texture for the Title BAr.
uint _TB;
/// Color of the Title Bar.
CRGBA _TB_Color;
/// Pen of the Title Bar.
CPen _TB_Pen;
//@}
/** \name HighLight
* Variables to manage the HighLight of the OSD.
*/
//@{
/// Color of the HighLight.
CRGBA _HL_Color;
/// HighLight Size (in Pixel).
float _HL_Size;
//@}
/** \name Resize
* Variables to manage the Resize of the OSD.
*/
//@{
/// Resize borders Color
CRGBA _RS_Color;
/// Resize size (in pixel).
float _RS_Size;
//@}
};
#endif // CL_OSD_BASE_H
/* End of osd_base.h */