Fixed: Compilation without PCH

--HG--
branch : develop
This commit is contained in:
kervala 2016-01-19 20:37:03 +01:00
parent 5fb0c5d279
commit 00395d6b2e
4 changed files with 23 additions and 20 deletions

View file

@ -25,8 +25,8 @@
* <http://www.gnu.org/licenses/>.
*/
#include <nel/misc/types_nl.h>
#include <nel/3d/fxaa.h>
#include "std3d.h"
#include "nel/3d/fxaa.h"
// STL includes

View file

@ -25,18 +25,19 @@
* <http://www.gnu.org/licenses/>.
*/
#include <nel/misc/types_nl.h>
#include <nel/3d/gpu_program_params.h>
#include "std3d.h"
#include "nel/misc/types_nl.h"
#include "nel/3d/gpu_program_params.h"
// STL includes
// NeL includes
// #include <nel/misc/debug.h>
#include <nel/misc/vector.h>
#include <nel/misc/matrix.h>
#include "nel/misc/vector.h"
#include "nel/misc/matrix.h"
// Project includes
#include <nel/3d/driver.h>
#include "nel/3d/driver.h"
using namespace std;
// using namespace NLMISC;

View file

@ -25,17 +25,19 @@
* <http://www.gnu.org/licenses/>.
*/
#include <nel/misc/types_nl.h>
#include <nel/3d/program.h>
#include "std3d.h"
#include "nel/misc/types_nl.h"
#include "nel/3d/program.h"
// STL includes
// NeL includes
// #include <nel/misc/debug.h>
#include <nel/misc/string_mapper.h>
#include "nel/misc/string_mapper.h"
// Project includes
#include <nel/3d/driver.h>
#include "nel/3d/driver.h"
using namespace std;
// using namespace NLMISC;

View file

@ -25,21 +25,21 @@
* <http://www.gnu.org/licenses/>.
*/
#include <nel/misc/types_nl.h>
#include <nel/3d/render_target_manager.h>
#include "std3d.h"
#include "nel/3d/render_target_manager.h"
// STL includes
#include <sstream>
// NeL includes
// #include <nel/misc/debug.h>
#include <nel/3d/u_camera.h>
#include <nel/3d/u_driver.h>
#include <nel/3d/material.h>
#include <nel/3d/texture_bloom.h>
#include <nel/3d/texture_user.h>
#include <nel/3d/driver_user.h>
#include <nel/3d/u_texture.h>
#include "nel/3d/u_camera.h"
#include "nel/3d/u_driver.h"
#include "nel/3d/material.h"
#include "nel/3d/texture_bloom.h"
#include "nel/3d/texture_user.h"
#include "nel/3d/driver_user.h"
#include "nel/3d/u_texture.h"
// Project includes