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Changed: Comments to support DXTC1a for textures with one level of transparency later
--HG-- branch : develop
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@ -43,6 +43,7 @@ static void compressMipMap(uint8 *pixSrc, sint width, sint height, vector<uint8
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case DXT1A:
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flags |= squish::kDxt1;
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dest.ddpf.dwFourCC = MAKEFOURCC('D', 'X', 'T', '1');
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// TODO: add special headers flags for DXTC1a
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break;
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case DXT3:
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flags |= squish::kDxt3;
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@ -463,6 +463,7 @@ int main(int argc, char **argv)
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}
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else
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{
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// TODO: if alpha channel is 0, use DXTC1a instead DXTC1
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if(imageDepth==24)
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algo = DXT1;
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else
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