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synced 2024-11-10 09:19:01 +00:00
Fix NeLLigoMakeSnapShot
This commit is contained in:
parent
dbe3ee5d9e
commit
04ce266c03
1 changed files with 19 additions and 14 deletions
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@ -1739,14 +1739,14 @@ bool MakeSnapShot (NLMISC::CBitmap &snapshot, const NL3D::CTileBank &tileBank, c
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float posY = config.CellSize * (float)ymin;
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float posY = config.CellSize * (float)ymin;
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// Use NELU
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// Use NELU
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if (CNELU::init (oversampledWidth, oversampledHeight, CViewport(), 32, true, NULL, true))
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if (CNELU::init (oversampledWidth, oversampledHeight, CViewport(), 32, true, NULL, false, true)) // FIXME: OpenGL not working correctly, offscreen not available in Direct3D
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{
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{
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// Setup the camera
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// Setup the camera
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CNELU::Camera->setTransformMode (ITransformable::DirectMatrix);
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CNELU::Camera->setTransformMode (ITransformable::DirectMatrix);
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CMatrix view;
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CMatrix view;
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view.setPos (CVector (width/2 + posX, height/2 + posY, width));
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view.setPos (CVector (width/2 + posX, height/2 + posY, width));
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view.setRot (CVector::I, -CVector::K, CVector::J);
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view.setRot (CVector::I, -CVector::K, CVector::J);
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CNELU::Camera->setFrustum (width, height, 0.1f, 1000.f, false);
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CNELU::Camera->setFrustum (width, height, 0.1f, 10000.f, false);
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CNELU::Camera->setMatrix (view);
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CNELU::Camera->setMatrix (view);
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// Create a Landscape.
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// Create a Landscape.
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@ -1766,12 +1766,17 @@ bool MakeSnapShot (NLMISC::CBitmap &snapshot, const NL3D::CTileBank &tileBank, c
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theLand->enableAdditive (true);
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theLand->enableAdditive (true);
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theLand->Landscape.setRefineMode (true);
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theLand->Landscape.setRefineMode (true);
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// theLand->Landscape.setupStaticLight(CRGBA(255, 255, 255), CRGBA(0, 0, 0), 1.0f);
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// theLand->Landscape.setThreshold(0.0005);
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// Enbable automatique lighting
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// Enbable automatique lighting
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#ifndef NL_DEBUG
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#ifndef NL_DEBUG
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theLand->Landscape.enableAutomaticLighting (true);
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// theLand->Landscape.enableAutomaticLighting (true);
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theLand->Landscape.setupAutomaticLightDir (CVector (0, 0, -1));
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// theLand->Landscape.setupAutomaticLightDir (CVector (0, 0, -1));
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#endif // NL_DEBUG
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#endif // NL_DEBUG
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// theLand->Landscape.updateLightingAll();
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// Clear the backbuffer and the alpha
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// Clear the backbuffer and the alpha
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CNELU::clearBuffers(CRGBA(255,0,255,0));
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CNELU::clearBuffers(CRGBA(255,0,255,0));
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@ -1851,7 +1856,7 @@ bool MakeSnapShot (NLMISC::CBitmap &snapshot, const NL3D::CTileBank &tileBank, c
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Value* make_snapshot_cf (Value** arg_list, int count)
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Value* make_snapshot_cf (Value** arg_list, int count)
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{
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{
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// Make sure we have the correct number of arguments (7)
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// Make sure we have the correct number of arguments (7)
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check_arg_count(check_zone_with_template, 7, count);
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check_arg_count(NeLLigoMakeSnapShot, 7, count);
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// Check to see if the arguments match up to what we expect
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// Check to see if the arguments match up to what we expect
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char *message = "NeLLigoMakeSnapShot [Object] [Snapshot filename] [xMin] [xMax] [yMin] [yMax] [Error in dialog]";
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char *message = "NeLLigoMakeSnapShot [Object] [Snapshot filename] [xMin] [xMax] [yMin] [yMax] [Error in dialog]";
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@ -1903,11 +1908,11 @@ Value* make_snapshot_cf (Value** arg_list, int count)
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else
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else
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{
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{
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// Build a filename
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// Build a filename
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char drive[512];
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char drivetga[512];
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char path[512];
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char pathtga[512];
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char name[512];
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char nametga[512];
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char ext[512];
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char exttga[512];
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_splitpath (fileName.c_str(), drive, path, name, ext);
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_splitpath (fileName.c_str(), drivetga, pathtga, nametga, exttga);
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// Build the zone
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// Build the zone
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CZone zone;
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CZone zone;
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@ -1970,7 +1975,7 @@ Value* make_snapshot_cf (Value** arg_list, int count)
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{
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{
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// Build the snap shot filename
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// Build the snap shot filename
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char outputFilenameSnapShot[512];
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char outputFilenameSnapShot[512];
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_makepath (outputFilenameSnapShot, drive, path, name, ".tga");
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_makepath (outputFilenameSnapShot, drivetga, pathtga, nametga, ".tga");
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// Output the snap shot
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// Output the snap shot
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COFile outputSnapShot;
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COFile outputSnapShot;
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@ -2011,10 +2016,10 @@ Value* make_snapshot_cf (Value** arg_list, int count)
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// Write the zone
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// Write the zone
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COFile outputLigoZone;
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COFile outputLigoZone;
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_makepath (outputFilenameSnapShot, drive, path, name, ".ligozone");
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_makepath (outputFilenameSnapShot, drivetga, pathtga, nametga, ".ligozone");
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// Catch exception
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// Catch exception
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try
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/*try
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{
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{
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// Open the selected zone file
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// Open the selected zone file
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if (outputLigoZone.open (outputFilenameSnapShot))
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if (outputLigoZone.open (outputFilenameSnapShot))
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@ -2043,7 +2048,7 @@ Value* make_snapshot_cf (Value** arg_list, int count)
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char tmp[512];
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char tmp[512];
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smprintf (tmp, 512, "Error while loading the file %s : %s", fileName, e.what());
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smprintf (tmp, 512, "Error while loading the file %s : %s", fileName, e.what());
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CMaxToLigo::errorMessage (tmp, "NeL Ligo export zone", *MAXScript_interface, errorInDialog);
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CMaxToLigo::errorMessage (tmp, "NeL Ligo export zone", *MAXScript_interface, errorInDialog);
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}
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}*/
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}
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}
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else
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else
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{
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{
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