diff --git a/code/ryzom/tools/leveldesign/mission_compiler_lib/steps.cpp b/code/ryzom/tools/leveldesign/mission_compiler_lib/steps.cpp index f989fbd8a..613621ca8 100644 --- a/code/ryzom/tools/leveldesign/mission_compiler_lib/steps.cpp +++ b/code/ryzom/tools/leveldesign/mission_compiler_lib/steps.cpp @@ -553,7 +553,7 @@ public: // parse ai instance list vector vs = md.getPropertyArray(prim, "ai_instances", true, false); -/* if (vs..empty()) +/* if (vs.empty()) { string err = toString("crash block need at least one ai instance !"); throw EParseException(prim, err.c_str());