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Visual Studio 2013 compilation support for Ryzom Tools
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8a2f4ea737
commit
068b7bf77a
2 changed files with 7 additions and 7 deletions
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@ -100,7 +100,7 @@ I16x16Layer *I16x16Layer::compress(I16x16Layer *layer, sint32 blank)
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map<sint32, uint>::iterator it = count.find(val);
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if (it == count.end())
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count.insert(make_pair<sint32, uint>(val, 1));
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count.insert(std::pair<sint32, uint>(val, 1));
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else
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++((*it).second);
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}
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@ -1469,7 +1469,7 @@ bool CWorldMap::findAStarPath(CWorldPosition const& start, CWorldPosition const&
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uint father = (uint)nodes.size()-1;
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// Add start topology to visited nodes (father holds start topo node index for the moment)
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visited.insert(make_pair<CTopology::TTopologyId,uint>(startTopo, father));
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visited.insert(std::pair<CTopology::TTopologyId, uint>(startTopo, father));
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// Push start node in the heap with a zero cost
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heap.push(0.0f, father);
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@ -1562,7 +1562,7 @@ bool CWorldMap::findAStarPath(CWorldPosition const& start, CWorldPosition const&
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// Add node to heap with a computed f(n)=g(n)+h(n)
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heap.push(distance + heuristic, child);
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// Add node to visited
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visited.insert(make_pair<CTopology::TTopologyId,uint>(next, child));
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visited.insert(std::pair<CTopology::TTopologyId, uint>(next, child));
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}
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}
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@ -1633,7 +1633,7 @@ bool CWorldMap::findAStarPath(const CTopology::TTopologyId &start, const CTopolo
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uint father = (uint)nodes.size()-1;
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// add current to visited nodes
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visited.insert(make_pair<CTopology::TTopologyId,uint>(startTopo, father));
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visited.insert(std::pair<CTopology::TTopologyId, uint>(startTopo, father));
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heap.push(0.0f, father);
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bool found=false;
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@ -1699,7 +1699,7 @@ bool CWorldMap::findAStarPath(const CTopology::TTopologyId &start, const CTopolo
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// add node to visited and to heap
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heap.push(heuristic, child);
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visited.insert(make_pair<CTopology::TTopologyId,uint>(next, child));
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visited.insert(std::pair<CTopology::TTopologyId, uint>(next, child));
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}
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}
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@ -1767,7 +1767,7 @@ bool CWorldMap::findInsideAStarPath(CWorldPosition const& start, CWorldPosition
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uint father = (uint)nodes.size()-1;
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// Add start node to visited nodes (father holds start node index for the moment)
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visited.insert(make_pair<CAStarNode, uint>(startNode, father));
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visited.insert(std::pair<CAStarNode, uint>(startNode, father));
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// Push start node in the heap with a zero cost
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heap.push(0.0f, father);
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@ -1854,7 +1854,7 @@ bool CWorldMap::findInsideAStarPath(CWorldPosition const& start, CWorldPosition
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// Add node to heap with a computed f(n)=g(n)+h(n)
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heap.push(distance + heuristic, child);
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// Add node to visited
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visited.insert(make_pair<CAStarNode, uint>(next, child));
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visited.insert(std::pair<CAStarNode, uint>(next, child));
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}
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}
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