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Shadow should not be taken into account for font height, breaks vertical centering
--HG-- branch : develop
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1 changed files with 2 additions and 2 deletions
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@ -2547,8 +2547,8 @@ namespace NLGUI
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// Letter size
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UTextContext::CStringInfo si = TextContext->getStringInfo(ucstring("|")); // for now we can't now that directly from UTextContext
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_FontHeight = (uint) si.StringHeight + (_Shadow?(_ShadowOutline?2:1):0);
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_FontLegHeight = (uint) si.StringLine + (_Shadow?(_ShadowOutline?2:1):0);
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_FontHeight = (uint) si.StringHeight; // + (_Shadow?(_ShadowOutline?2:1):0);
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_FontLegHeight = (uint) si.StringLine; // + (_Shadow?(_ShadowOutline?2:1):0);
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// Space width
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si = TextContext->getStringInfo(ucstring(" "));
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