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Changed: #1302 Fixed undo/redo in world editor qt.
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ce42621413
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07fb99c510
6 changed files with 11 additions and 7 deletions
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@ -32,6 +32,10 @@ const int PRIMITIVE_IS_MODIFIED = USER_TYPE + 5;
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const int PRIMITIVE_FILE_IS_CREATED = USER_TYPE + 6;
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const int PRIMITIVE_IS_VISIBLE = USER_TYPE + 7;
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//properties editor
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const char *const DIFFERENT_VALUE_STRING = "<different values>";
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const char *const DIFFERENT_VALUE_MULTI_STRING = "<diff>";
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//settings
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const char *const WORLD_EDITOR_SECTION = "WorldEditor";
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const char *const WORLD_WINDOW_STATE = "WorldWindowState";
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@ -171,7 +171,7 @@ bool loadWorldEditFile(const std::string &fileName, WorldEditList &worldEditList
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NLLIGO::CPrimitives ligoPrimitives;
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// Read it
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ligoPrimitives.read(primitives, fileName.c_str(), *NLLIGO::CPrimitiveContext::instance().CurrentLigoConfig);
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ligoPrimitives.read(primitives, fileName.c_str(), *ligoConfig());
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//_DataHierarchy.back ().Primitives.read (primitives, filename, theApp.Config);
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// Set the filename
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@ -181,7 +181,7 @@ void WorldEditorScene::mousePressEvent(QGraphicsSceneMouseEvent *mouseEvent)
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{
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m_firstPick = mouseEvent->scenePos();
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if (m_pointsMode)
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if (isEnabledEditPoints())
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{
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m_polygons = polygonsFromItems(m_selectedItems);
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@ -288,6 +288,8 @@ void WorldEditorScene::mouseReleaseEvent(QGraphicsSceneMouseEvent *mouseEvent)
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if (mouseEvent->button() == Qt::LeftButton)
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{
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checkUndo();
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// Update selection
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if ((m_selectionArea.left() != 0) && (m_selectionArea.right() != 0))
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{
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@ -223,10 +223,8 @@ public:
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WorldItemZone(const QPolygonF &polygon, QGraphicsItem *parent = 0);
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virtual ~WorldItemZone();
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virtual void setColor(const QColor &color);
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virtual bool removeSubPoint(WorldItemSubPoint *subPoint);
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virtual QPainterPath shape() const;
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virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
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@ -384,8 +384,8 @@ void WorldEditorWindow::readSettings()
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// Use OpenGL graphics system instead raster graphics system
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if (settings->value(Constants::WORLD_EDITOR_USE_OPENGL, true).toBool())
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{
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//m_oglWidget = new QGLWidget(QGLFormat(QGL::DoubleBuffer));
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m_oglWidget = new QGLWidget(QGLFormat(QGL::DoubleBuffer | QGL::SampleBuffers));
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m_oglWidget = new QGLWidget(QGLFormat(QGL::DoubleBuffer));
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//m_oglWidget = new QGLWidget(QGLFormat(QGL::DoubleBuffer | QGL::SampleBuffers));
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m_ui.graphicsView->setViewport(m_oglWidget);
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}
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@ -28,7 +28,7 @@
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<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
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</property>
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<property name="renderHints">
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<set>QPainter::Antialiasing|QPainter::SmoothPixmapTransform|QPainter::TextAntialiasing</set>
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<set>QPainter::SmoothPixmapTransform</set>
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</property>
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<property name="dragMode">
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<enum>QGraphicsView::NoDrag</enum>
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