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Changed: New function bytesToHumanReadableUnits to use specific strings for units
--HG-- branch : develop
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2 changed files with 24 additions and 1 deletions
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@ -336,6 +336,10 @@ void itoaInt64 (sint64 number, char *str, sint64 base = 10);
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std::string bytesToHumanReadable (const std::string &bytes);
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std::string bytesToHumanReadable (uint64 bytes);
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/// Convert a number in bytes into a string that is easily readable by an human, for example 105123 -> "102kb"
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/// Using units array as string: 0 => B, 1 => KiB, 2 => MiB, 3 => GiB, etc...
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std::string bytesToHumanReadableUnits (uint64 bytes, const std::vector<std::string> &units);
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/// Convert a human readable into a bytes, for example "102kb" -> 105123
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uint32 humanReadableToBytes (const std::string &str);
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@ -380,7 +380,26 @@ string bytesToHumanReadable (uint64 bytes)
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div++;
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res = newres;
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}
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return toString ("%" NL_I64 "u%s", res, divTable[div]);
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return toString ("%" NL_I64 "u %s", res, divTable[div]);
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}
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std::string bytesToHumanReadableUnits (uint64 bytes, const std::vector<std::string> &units)
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{
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if (units.empty()) return "";
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uint div = 0;
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uint last = units.size()-1;
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uint64 res = bytes;
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uint64 newres = res;
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for(;;)
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{
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newres /= 1024;
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if(newres < 8 || div > 3 || div == last)
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break;
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++div;
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res = newres;
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}
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return toString ("%" NL_I64 "u %s", res, units[div].c_str());
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}
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uint32 humanReadableToBytes (const string &str)
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