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Changed: #1093 Build pacs prim list to correct location.
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6 changed files with 234 additions and 0 deletions
4
code/nel/tools/build_gamedata/interface_dev.bat
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code/nel/tools/build_gamedata/interface_dev.bat
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1_export.py -ipj common/gamedev common/data_common common/exedll common/cfg common/interface common/sfx common/fonts common/outgame
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2_build.py -ipj common/gamedev common/data_common common/exedll common/cfg common/interface common/sfx common/fonts common/outgame
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3_install.py -ipj common/gamedev common/data_common common/exedll common/cfg common/interface common/sfx common/fonts common/outgame
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5_client_dev.py
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4
code/nel/tools/build_gamedata/leveldesign_dev.bat
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code/nel/tools/build_gamedata/leveldesign_dev.bat
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1_export.py -ipj common/gamedev common/data_common common/leveldesign common/exedll common/cfg
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2_build.py -ipj common/gamedev common/data_common common/leveldesign common/exedll common/cfg
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3_install.py -ipj common/gamedev common/data_common common/leveldesign common/exedll common/cfg
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5_client_dev.py
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#!/usr/bin/python
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#
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# \file 0_setup.py
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# \brief setup pacs_prim_list
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# \date 2011-09-28 7:22GMT
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# \author Jan Boon (Kaetemi)
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# Python port of game data build pipeline.
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# Setup pacs_prim_list
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#
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# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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# Copyright (C) 2010 Winch Gate Property Limited
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU Affero General Public License as
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# published by the Free Software Foundation, either version 3 of the
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# License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU Affero General Public License for more details.
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#
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# You should have received a copy of the GNU Affero General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#
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import time, sys, os, shutil, subprocess, distutils.dir_util
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sys.path.append("../../configuration")
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if os.path.isfile("log.log"):
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os.remove("log.log")
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log = open("log.log", "w")
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from scripts import *
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from buildsite import *
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from process import *
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from tools import *
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from directories import *
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printLog(log, "")
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printLog(log, "-------")
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printLog(log, "--- Setup pacs_prim_list")
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printLog(log, "-------")
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printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
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printLog(log, "")
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# Setup source directories
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printLog(log, ">>> Setup source directories <<<")
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for dir in PacsPrimExportSourceDirectories:
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mkPath(log, ExportBuildDirectory + "/" + dir)
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# Setup build directories
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printLog(log, ">>> Setup build directories <<<")
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mkPath(log, DataCommonDirectory) # no choice
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log.close()
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# end of file
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#!/usr/bin/python
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#
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# \file 1_export.py
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# \brief Export pacs_prim_list
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# \date 2011-09-28 7:22GMT
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# \author Jan Boon (Kaetemi)
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# Python port of game data build pipeline.
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# Export pacs_prim_list
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#
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# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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# Copyright (C) 2010 Winch Gate Property Limited
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU Affero General Public License as
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# published by the Free Software Foundation, either version 3 of the
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# License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU Affero General Public License for more details.
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#
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# You should have received a copy of the GNU Affero General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#
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import time, sys, os, shutil, subprocess, distutils.dir_util
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sys.path.append("../../configuration")
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if os.path.isfile("log.log"):
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os.remove("log.log")
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log = open("log.log", "w")
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from scripts import *
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from buildsite import *
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from process import *
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from tools import *
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from directories import *
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printLog(log, "")
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printLog(log, "-------")
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printLog(log, "--- Export pacs_prim_list")
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printLog(log, "-------")
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printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
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printLog(log, "")
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printLog(log, ">>> Nothing to do! <<<")
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printLog(log, "")
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log.close()
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# end of file
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#!/usr/bin/python
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#
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# \file 2_build.py
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# \brief Build pacs_prim_list
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# \date 2011-09-28 7:22GMT
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# \author Jan Boon (Kaetemi)
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# Python port of game data build pipeline.
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# Build pacs_prim_list
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#
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# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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# Copyright (C) 2010 Winch Gate Property Limited
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU Affero General Public License as
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# published by the Free Software Foundation, either version 3 of the
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# License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU Affero General Public License for more details.
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#
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# You should have received a copy of the GNU Affero General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#
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import time, sys, os, shutil, subprocess, distutils.dir_util
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sys.path.append("../../configuration")
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if os.path.isfile("log.log"):
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os.remove("log.log")
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log = open("log.log", "w")
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from scripts import *
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from buildsite import *
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from process import *
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from tools import *
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from directories import *
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printLog(log, "")
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printLog(log, "-------")
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printLog(log, "--- Build pacs_prim_list")
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printLog(log, "-------")
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printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
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printLog(log, "")
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printLog(log, ">>> List pacs_prim <<<")
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listPath = DataCommonDirectory + "/landscape_col_prim_pacs_list.txt"
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if os.path.isfile(listPath):
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os.remove(listPath)
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listFile = open(listPath, "w")
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printLog(log, "WRITE " + listPath)
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for dir in PacsPrimExportSourceDirectories:
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outDirPacsPrim = ExportBuildDirectory + "/" + dir
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mkPath(log, outDirPacsPrim)
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exportedPacsPrims = findFiles(log, outDirPacsPrim, "", ".pacs_prim")
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for exported in exportedPacsPrims:
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listFile.write(exported + "\n")
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listFile.close()
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log.close()
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# end of file
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#!/usr/bin/python
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#
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# \file 3_install.py
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# \brief Install pacs_prim_list
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# \date 2011-09-28 7:22GMT
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# \author Jan Boon (Kaetemi)
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# Python port of game data build pipeline.
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# Install pacs_prim_list
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#
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# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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# Copyright (C) 2010 Winch Gate Property Limited
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU Affero General Public License as
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# published by the Free Software Foundation, either version 3 of the
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# License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU Affero General Public License for more details.
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#
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# You should have received a copy of the GNU Affero General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#
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import time, sys, os, shutil, subprocess, distutils.dir_util
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sys.path.append("../../configuration")
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if os.path.isfile("log.log"):
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os.remove("log.log")
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log = open("log.log", "w")
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from scripts import *
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from buildsite import *
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from process import *
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from tools import *
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from directories import *
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printLog(log, "")
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printLog(log, "-------")
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printLog(log, "--- Install pacs_prim_list")
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printLog(log, "-------")
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printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
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printLog(log, "")
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printLog(log, ">>> Nothing to do! <<<")
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printLog(log, "")
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log.close()
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# end of file
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