diff --git a/code/nel/src/3d/font_manager.cpp b/code/nel/src/3d/font_manager.cpp index 45a097b3b..7b503099b 100644 --- a/code/nel/src/3d/font_manager.cpp +++ b/code/nel/src/3d/font_manager.cpp @@ -304,9 +304,6 @@ void CFontManager::computeStringInfo ( const ucstring &s, // *************************************************************************** string CFontManager::getCacheInformation() const { -// stringstream ss; -// ss << "MaxMemory: " << (uint) _MaxMemory << " MemSize: " << (uint) _MemSize << " NbChar: " << (uint) _NbChar; -// return ss.str(); string str; str = "MaxMemory: " + NLMISC::toString(_MaxMemory) + " MemSize: " + NLMISC::toString(_MemSize) + " NbChar: " + NLMISC::toString(_NbChar); return str; diff --git a/code/ryzom/client/src/CMakeLists.txt b/code/ryzom/client/src/CMakeLists.txt index ef08de45c..588073d7d 100644 --- a/code/ryzom/client/src/CMakeLists.txt +++ b/code/ryzom/client/src/CMakeLists.txt @@ -2,170 +2,168 @@ ADD_SUBDIRECTORY(client_sheets) IF(WITH_RYZOM_CLIENT) + # These are Windows/MFC apps + SET(SEVENZIP_LIBRARY "ryzom_sevenzip") -# These are Windows/MFC apps -SET(SEVENZIP_LIBRARY "ryzom_sevenzip") + ADD_SUBDIRECTORY(seven_zip) -ADD_SUBDIRECTORY(seven_zip) + IF(WITH_RYZOM_PATCH) + ADD_DEFINITIONS(-DRZ_USE_PATCH) -IF(WITH_RYZOM_PATCH) - ADD_DEFINITIONS(-DRZ_USE_PATCH) - - IF(WITH_RYZOM_CUSTOM_PATCH_SERVER) - ADD_DEFINITIONS(-DRZ_USE_CUSTOM_PATCH_SERVER) - ENDIF() -ENDIF() - -FILE(GLOB CFG ../*.cfg) -FILE(GLOB SRC *.cpp *.h motion/*.cpp motion/*.h client.rc) -FILE(GLOB SRC_INTERFACE interface_v3/*.h interface_v3/*.cpp) -FILE(GLOB SRC_MODE motion/modes/*.cpp motion/modes/*.h) -FILE(GLOB SRC_R2 r2/*.h r2/*.cpp r2/dmc/*.h r2/dmc/*.cpp) - -# Filter out the source files not actually compiled. -LIST(REMOVE_ITEM SRC - ${CMAKE_CURRENT_SOURCE_DIR}/animated_scene_object.cpp - ${CMAKE_CURRENT_SOURCE_DIR}/animated_scene_object.h - ${CMAKE_CURRENT_SOURCE_DIR}/animation_fx_sheet.h - ${CMAKE_CURRENT_SOURCE_DIR}/animation_fx_sheet.cpp - ${CMAKE_CURRENT_SOURCE_DIR}/3d_notes.cpp - ${CMAKE_CURRENT_SOURCE_DIR}/3d_notes.h - ${CMAKE_CURRENT_SOURCE_DIR}/rosace_functions.cpp - ${CMAKE_CURRENT_SOURCE_DIR}/rosace_functions.h - ${CMAKE_CURRENT_SOURCE_DIR}/scene_parser.cpp - ${CMAKE_CURRENT_SOURCE_DIR}/scene_parser.h) -LIST(REMOVE_ITEM SRC_MODE - ${CMAKE_CURRENT_SOURCE_DIR}/motion/modes/free_head.cpp - ${CMAKE_CURRENT_SOURCE_DIR}/motion/modes/free_head.h) -LIST(REMOVE_ITEM SRC_INTERFACE - ${CMAKE_CURRENT_SOURCE_DIR}/interface_v3/lua_dll.cpp - ${CMAKE_CURRENT_SOURCE_DIR}/interface_v3/lua_dll.h - ${CMAKE_CURRENT_SOURCE_DIR}/interface_v3/view_bitmap_progress.cpp - ${CMAKE_CURRENT_SOURCE_DIR}/interface_v3/view_bitmap_progress.h) - -SOURCE_GROUP("" FILES ${SRC}) -SOURCE_GROUP("cfg" FILES ${CFG}) -SOURCE_GROUP("interface_v3" FILES ${SRC_INTERFACE}) -SOURCE_GROUP("mode" FILES ${SRC_MODE}) -SOURCE_GROUP("r2" FILES ${SRC_R2}) - -# on Mac, create a .App Bundle -if(APPLE) - SET(MACOSX_BUNDLE_INFO_STRING "Ryzom Core Client") - SET(MACOSX_BUNDLE_ICON_FILE "ryzom.icns") - SET(MACOSX_BUNDLE_GUI_IDENTIFIER "") - SET(MACOSX_BUNDLE_LONG_VERSION_STRING ${RYZOM_VERSION}) - SET(MACOSX_BUNDLE_BUNDLE_NAME "Ryzom Core Client") - SET(MACOSX_BUNDLE_SHORT_VERSION_STRING ${RYZOM_VERSION}) - SET(MACOSX_BUNDLE_BUNDLE_VERSION "1.0") - SET(MACOSX_BUNDLE_COPYRIGHT ${COPYRIGHT}) - SET(RYZOM_OUTPUT_DIR ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${MACOSX_BUNDLE_BUNDLE_NAME}.app) - SET(RYZOM_CONTENTS_DIR ${RYZOM_OUTPUT_DIR}/Contents) - SET(RYZOM_RESOURCES_DIR ${RYZOM_CONTENTS_DIR}/Resources) - SET(MAC_RESOURCES_DIR ${CMAKE_SOURCE_DIR}/ryzom/client/macosx) -ENDIF() - -ADD_EXECUTABLE(ryzom_client WIN32 MACOSX_BUNDLE ${SRC} ${SRC_INTERFACE} ${SRC_MODE} ${SRC_R2}) - -IF(APPLE) - SET_TARGET_PROPERTIES(ryzom_client PROPERTIES OUTPUT_NAME ${MACOSX_BUNDLE_BUNDLE_NAME}) - SET_TARGET_PROPERTIES(ryzom_client PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${MAC_RESOURCES_DIR}/Info.plist) - ADD_CUSTOM_COMMAND(TARGET ryzom_client PRE_BUILD COMMAND mkdir -p ${RYZOM_RESOURCES_DIR}) - ADD_CUSTOM_COMMAND(TARGET ryzom_client POST_BUILD COMMAND cp ARGS -p ${MAC_RESOURCES_DIR}/PkgInfo ${RYZOM_CONTENTS_DIR}) - ADD_CUSTOM_COMMAND(TARGET ryzom_client POST_BUILD COMMAND cp ARGS -p ${MAC_RESOURCES_DIR}/ryzom.icns ${RYZOM_RESOURCES_DIR}) - ADD_CUSTOM_COMMAND(TARGET ryzom_client POST_BUILD COMMAND cp ARGS -p ${CMAKE_SOURCE_DIR}/ryzom/client/client_default.cfg ${RYZOM_RESOURCES_DIR}) - - IF(RYZOM_DATA_DIR) - ADD_CUSTOM_COMMAND(TARGET ryzom_client POST_BUILD COMMAND cp ARGS -RpX ${RYZOM_DATA_DIR} ${RYZOM_RESOURCES_DIR}) - ENDIF() - - IF(APPLE_CERTIFICATE) - # Find codesign_allocate - - # Xcode 7.0 and later versions - SET(CODESIGN_ALLOCATE ${OSX_DEVELOPER_ROOT}/Toolchains/XcodeDefault.xctoolchain/usr/bin/codesign_allocate) - - IF(NOT EXISTS "${CODESIGN_ALLOCATE}") - # Xcode 6.4 and previous versions - SET(CODESIGN_ALLOCATE ${CMAKE_OSX_SYSROOT}/usr/bin/codesign_allocate) - ENDIF() - - IF(NOT EXISTS "${CODESIGN_ALLOCATE}") - # System path - SET(CODESIGN_ALLOCATE /usr/bin/codesign_allocate) - ENDIF() - - IF(NOT EXISTS "${CODESIGN_ALLOCATE}") - MESSAGE(WARNING "Unable to find codesign_allocate in standard directories") - ELSE() - ADD_CUSTOM_COMMAND(TARGET ryzom_client POST_BUILD COMMAND CODESIGN_ALLOCATE=${CODESIGN_ALLOCATE} codesign -fs "${APPLE_CERTIFICATE}" "${RYZOM_OUTPUT_DIR}" COMMENT "Signing bundle...") + IF(WITH_RYZOM_CUSTOM_PATCH_SERVER) + ADD_DEFINITIONS(-DRZ_USE_CUSTOM_PATCH_SERVER) ENDIF() ENDIF() -ENDIF() -INCLUDE_DIRECTORIES( - ${CMAKE_CURRENT_SOURCE_DIR} - ${LIBXML2_INCLUDE_DIR} - ${LUA_INCLUDE_DIR} - ${LUABIND_INCLUDE_DIR} - ${CURL_INCLUDE_DIRS} - ${ZLIB_INCLUDE_DIR} -) + FILE(GLOB CFG ../*.cfg) + FILE(GLOB SRC *.cpp *.h motion/*.cpp motion/*.h client.rc) + FILE(GLOB SRC_INTERFACE interface_v3/*.h interface_v3/*.cpp) + FILE(GLOB SRC_MODE motion/modes/*.cpp motion/modes/*.h) + FILE(GLOB SRC_R2 r2/*.h r2/*.cpp r2/dmc/*.h r2/dmc/*.cpp) -TARGET_LINK_LIBRARIES(ryzom_client - nelmisc - nelnet - nelligo - nelgeorges - nel3d - nelgui - nelsound - ryzom_clientsheets - ryzom_gameshare - nelpacs - ${LIBXML2_LIBRARIES} - ${LUA_LIBRARIES} - ${LUABIND_LIBRARIES} - ${CURL_LIBRARIES} - ${SEVENZIP_LIBRARY} -) + # Filter out the source files not actually compiled. + LIST(REMOVE_ITEM SRC + ${CMAKE_CURRENT_SOURCE_DIR}/animated_scene_object.cpp + ${CMAKE_CURRENT_SOURCE_DIR}/animated_scene_object.h + ${CMAKE_CURRENT_SOURCE_DIR}/animation_fx_sheet.h + ${CMAKE_CURRENT_SOURCE_DIR}/animation_fx_sheet.cpp + ${CMAKE_CURRENT_SOURCE_DIR}/3d_notes.cpp + ${CMAKE_CURRENT_SOURCE_DIR}/3d_notes.h + ${CMAKE_CURRENT_SOURCE_DIR}/rosace_functions.cpp + ${CMAKE_CURRENT_SOURCE_DIR}/rosace_functions.h + ${CMAKE_CURRENT_SOURCE_DIR}/scene_parser.cpp + ${CMAKE_CURRENT_SOURCE_DIR}/scene_parser.h) + LIST(REMOVE_ITEM SRC_MODE + ${CMAKE_CURRENT_SOURCE_DIR}/motion/modes/free_head.cpp + ${CMAKE_CURRENT_SOURCE_DIR}/motion/modes/free_head.h) + LIST(REMOVE_ITEM SRC_INTERFACE + ${CMAKE_CURRENT_SOURCE_DIR}/interface_v3/lua_dll.cpp + ${CMAKE_CURRENT_SOURCE_DIR}/interface_v3/lua_dll.h + ${CMAKE_CURRENT_SOURCE_DIR}/interface_v3/view_bitmap_progress.cpp + ${CMAKE_CURRENT_SOURCE_DIR}/interface_v3/view_bitmap_progress.h) -IF(NOT APPLE AND NOT WIN32) - TARGET_LINK_LIBRARIES(ryzom_client ${X11_LIBRARIES}) -ENDIF() + SOURCE_GROUP("" FILES ${SRC}) + SOURCE_GROUP("cfg" FILES ${CFG}) + SOURCE_GROUP("interface_v3" FILES ${SRC_INTERFACE}) + SOURCE_GROUP("mode" FILES ${SRC_MODE}) + SOURCE_GROUP("r2" FILES ${SRC_R2}) -IF(APPLE) - FIND_LIBRARY(FOUNDATION_LIBRARY Foundation) - TARGET_LINK_LIBRARIES(ryzom_client ${FOUNDATION_LIBRARY}) -ENDIF() + # on Mac, create a .App Bundle + if(APPLE) + SET(MACOSX_BUNDLE_INFO_STRING "Ryzom Core Client") + SET(MACOSX_BUNDLE_ICON_FILE "ryzom.icns") + SET(MACOSX_BUNDLE_GUI_IDENTIFIER "") + SET(MACOSX_BUNDLE_LONG_VERSION_STRING ${RYZOM_VERSION}) + SET(MACOSX_BUNDLE_BUNDLE_NAME "Ryzom Core Client") + SET(MACOSX_BUNDLE_SHORT_VERSION_STRING ${RYZOM_VERSION}) + SET(MACOSX_BUNDLE_BUNDLE_VERSION "1.0") + SET(MACOSX_BUNDLE_COPYRIGHT ${COPYRIGHT}) + SET(RYZOM_OUTPUT_DIR ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${MACOSX_BUNDLE_BUNDLE_NAME}.app) + SET(RYZOM_CONTENTS_DIR ${RYZOM_OUTPUT_DIR}/Contents) + SET(RYZOM_RESOURCES_DIR ${RYZOM_CONTENTS_DIR}/Resources) + SET(MAC_RESOURCES_DIR ${CMAKE_SOURCE_DIR}/ryzom/client/macosx) + ENDIF() -ADD_DEFINITIONS(${LIBXML2_DEFINITIONS} ${CURL_DEFINITIONS} ${LUABIND_DEFINITIONS}) + ADD_EXECUTABLE(ryzom_client WIN32 MACOSX_BUNDLE ${SRC} ${SRC_INTERFACE} ${SRC_MODE} ${SRC_R2}) -NL_DEFAULT_PROPS(ryzom_client "Ryzom, Client: Ryzom Core Client") -NL_ADD_RUNTIME_FLAGS(ryzom_client) + IF(APPLE) + SET_TARGET_PROPERTIES(ryzom_client PROPERTIES OUTPUT_NAME ${MACOSX_BUNDLE_BUNDLE_NAME}) + SET_TARGET_PROPERTIES(ryzom_client PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${MAC_RESOURCES_DIR}/Info.plist) + ADD_CUSTOM_COMMAND(TARGET ryzom_client PRE_BUILD COMMAND mkdir -p ${RYZOM_RESOURCES_DIR}) + ADD_CUSTOM_COMMAND(TARGET ryzom_client POST_BUILD COMMAND cp ARGS -p ${MAC_RESOURCES_DIR}/PkgInfo ${RYZOM_CONTENTS_DIR}) + ADD_CUSTOM_COMMAND(TARGET ryzom_client POST_BUILD COMMAND cp ARGS -p ${MAC_RESOURCES_DIR}/ryzom.icns ${RYZOM_RESOURCES_DIR}) + ADD_CUSTOM_COMMAND(TARGET ryzom_client POST_BUILD COMMAND cp ARGS -p ${CMAKE_SOURCE_DIR}/ryzom/client/client_default.cfg ${RYZOM_RESOURCES_DIR}) -IF(FINAL_VERSION) - NL_ADD_LIB_SUFFIX(ryzom_client) -ELSE() - IF(WIN32) - SET_TARGET_PROPERTIES(ryzom_client PROPERTIES DEBUG_POSTFIX "_dev_d" RELEASE_POSTFIX "_dev_r") + IF(RYZOM_DATA_DIR) + ADD_CUSTOM_COMMAND(TARGET ryzom_client POST_BUILD COMMAND cp ARGS -RpX ${RYZOM_DATA_DIR} ${RYZOM_RESOURCES_DIR}) + ENDIF() + + IF(APPLE_CERTIFICATE) + # Find codesign_allocate + + # Xcode 7.0 and later versions + SET(CODESIGN_ALLOCATE ${OSX_DEVELOPER_ROOT}/Toolchains/XcodeDefault.xctoolchain/usr/bin/codesign_allocate) + + IF(NOT EXISTS "${CODESIGN_ALLOCATE}") + # Xcode 6.4 and previous versions + SET(CODESIGN_ALLOCATE ${CMAKE_OSX_SYSROOT}/usr/bin/codesign_allocate) + ENDIF() + + IF(NOT EXISTS "${CODESIGN_ALLOCATE}") + # System path + SET(CODESIGN_ALLOCATE /usr/bin/codesign_allocate) + ENDIF() + + IF(NOT EXISTS "${CODESIGN_ALLOCATE}") + MESSAGE(WARNING "Unable to find codesign_allocate in standard directories") + ELSE() + ADD_CUSTOM_COMMAND(TARGET ryzom_client POST_BUILD COMMAND CODESIGN_ALLOCATE=${CODESIGN_ALLOCATE} codesign -fs "${APPLE_CERTIFICATE}" "${RYZOM_OUTPUT_DIR}" COMMENT "Signing bundle...") + ENDIF() + ENDIF() + ENDIF() + + INCLUDE_DIRECTORIES( + ${CMAKE_CURRENT_SOURCE_DIR} + ${LIBXML2_INCLUDE_DIR} + ${LUA_INCLUDE_DIR} + ${LUABIND_INCLUDE_DIR} + ${CURL_INCLUDE_DIRS} + ${ZLIB_INCLUDE_DIR} + ) + + TARGET_LINK_LIBRARIES(ryzom_client + nelmisc + nelnet + nelligo + nelgeorges + nel3d + nelgui + nelsound + ryzom_clientsheets + ryzom_gameshare + nelpacs + ${LIBXML2_LIBRARIES} + ${LUA_LIBRARIES} + ${LUABIND_LIBRARIES} + ${CURL_LIBRARIES} + ${SEVENZIP_LIBRARY} + ) + + IF(NOT APPLE AND NOT WIN32) + TARGET_LINK_LIBRARIES(ryzom_client ${X11_LIBRARIES}) + ENDIF() + + IF(APPLE) + FIND_LIBRARY(FOUNDATION_LIBRARY Foundation) + TARGET_LINK_LIBRARIES(ryzom_client ${FOUNDATION_LIBRARY}) + ENDIF() + + ADD_DEFINITIONS(${LIBXML2_DEFINITIONS} ${CURL_DEFINITIONS} ${LUABIND_DEFINITIONS}) + + NL_DEFAULT_PROPS(ryzom_client "Ryzom, Client: Ryzom Core Client") + NL_ADD_RUNTIME_FLAGS(ryzom_client) + + IF(FINAL_VERSION) + NL_ADD_LIB_SUFFIX(ryzom_client) ELSE() - SET_TARGET_PROPERTIES(ryzom_client PROPERTIES POSTFIX "_dev") + IF(WIN32) + SET_TARGET_PROPERTIES(ryzom_client PROPERTIES DEBUG_POSTFIX "_dev_d" RELEASE_POSTFIX "_dev_r") + ELSE() + SET_TARGET_PROPERTIES(ryzom_client PROPERTIES POSTFIX "_dev") + ENDIF() ENDIF() -ENDIF() -IF(WITH_RYZOM_CLIENT_UAC) - IF(CMAKE_GENERATOR MATCHES "Visual Studio") - SET_PROPERTY(TARGET ryzom_client PROPERTY LINK_FLAGS_RELEASE "/level='requireAdministrator'") - ELSEIF(CMAKE_GENERATOR MATCHES "NMake Makefiles") - SET_PROPERTY(TARGET ryzom_client PROPERTY LINK_FLAGS_RELEASE "/MANIFESTUAC:\"level='requireAdministrator' uiAccess='false'\"") + IF(WITH_RYZOM_CLIENT_UAC) + IF(CMAKE_GENERATOR MATCHES "Visual Studio") + SET_PROPERTY(TARGET ryzom_client PROPERTY LINK_FLAGS_RELEASE "/level='requireAdministrator'") + ELSEIF(CMAKE_GENERATOR MATCHES "NMake Makefiles") + SET_PROPERTY(TARGET ryzom_client PROPERTY LINK_FLAGS_RELEASE "/MANIFESTUAC:\"level='requireAdministrator' uiAccess='false'\"") + ENDIF() ENDIF() -ENDIF() -IF(WITH_PCH AND (NOT MINGW OR NOT WITH_SYMBOLS)) - ADD_NATIVE_PRECOMPILED_HEADER(ryzom_client ${CMAKE_CURRENT_SOURCE_DIR}/stdpch.h ${CMAKE_CURRENT_SOURCE_DIR}/stdpch.cpp) -ENDIF() - -INSTALL(TARGETS ryzom_client RUNTIME DESTINATION ${RYZOM_GAMES_PREFIX} COMPONENT client BUNDLE DESTINATION /Applications) + IF(WITH_PCH AND (NOT MINGW OR NOT WITH_SYMBOLS)) + ADD_NATIVE_PRECOMPILED_HEADER(ryzom_client ${CMAKE_CURRENT_SOURCE_DIR}/stdpch.h ${CMAKE_CURRENT_SOURCE_DIR}/stdpch.cpp) + ENDIF() + INSTALL(TARGETS ryzom_client RUNTIME DESTINATION ${RYZOM_GAMES_PREFIX} COMPONENT client BUNDLE DESTINATION /Applications) ENDIF()