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Changed: #1304: Update of CMissionStepDoMissions to support missions done several times (by different guild members)
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1 changed files with 21 additions and 3 deletions
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@ -1141,7 +1141,13 @@ MISSION_REGISTER_STEP(CMissionStepCast,"cast")
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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class CMissionStepDoMissions : public IMissionStepTemplate
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class CMissionStepDoMissions : public IMissionStepTemplate
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{
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{
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std::vector< std::string > _Missions;
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struct MissionNb
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{
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std::string Mission;
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uint32 NbNeedCompletion;
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};
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std::vector< MissionNb > _Missions;
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virtual bool buildStep( uint32 line, const std::vector< std::string > & script, CMissionGlobalParsingData & globalData, CMissionSpecificParsingData & missionData )
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virtual bool buildStep( uint32 line, const std::vector< std::string > & script, CMissionGlobalParsingData & globalData, CMissionSpecificParsingData & missionData )
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{
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{
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@ -1158,7 +1164,13 @@ class CMissionStepDoMissions : public IMissionStepTemplate
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_Missions.resize(subs.size());
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_Missions.resize(subs.size());
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for ( uint i = 0; i < subs.size(); i++ )
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for ( uint i = 0; i < subs.size(); i++ )
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{
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{
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_Missions[i] = CMissionParser::getNoBlankString( subs[i] );
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std::vector< std::string > params;
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NLMISC::splitString( subs[i]," \t", params );
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_Missions[i].Mission = CMissionParser::getNoBlankString( params[0] );
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if (params.size() > 1)
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NLMISC::fromString(params[1], _Missions[i].NbNeedCompletion);
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else
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_Missions[i].NbNeedCompletion = 1;
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}
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}
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return true;
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return true;
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}
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}
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@ -1168,7 +1180,7 @@ class CMissionStepDoMissions : public IMissionStepTemplate
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if ( event.Type == CMissionEvent::MissionDone )
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if ( event.Type == CMissionEvent::MissionDone )
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{
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{
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CMissionEventMissionDone & eventSpe = (CMissionEventMissionDone&)event;
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CMissionEventMissionDone & eventSpe = (CMissionEventMissionDone&)event;
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TAIAlias alias = CAIAliasTranslator::getInstance()->getMissionUniqueIdFromName( _Missions[subStepIndex] );
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TAIAlias alias = CAIAliasTranslator::getInstance()->getMissionUniqueIdFromName( _Missions[subStepIndex].Mission );
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if ( eventSpe.Mission == alias )
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if ( eventSpe.Mission == alias )
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{
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{
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LOGMISSIONSTEPSUCCESS("mission");
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LOGMISSIONSTEPSUCCESS("mission");
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@ -1181,6 +1193,12 @@ class CMissionStepDoMissions : public IMissionStepTemplate
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void getInitState( std::vector<uint32>& ret )
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void getInitState( std::vector<uint32>& ret )
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{
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{
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ret.resize( _Missions.size(), 1 );
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ret.resize( _Missions.size(), 1 );
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uint32 i = 0;
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for (std::vector<MissionNb>::const_iterator it = _Missions.begin(); it != _Missions.end(); ++it)
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{
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ret[i] = it->NbNeedCompletion;
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i++;
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}
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}
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}
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virtual void getTextParams( uint & nbSubSteps,const std::string* & textPtr,TVectorParamCheck& retParams, const std::vector<uint32>& subStepStates)
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virtual void getTextParams( uint & nbSubSteps,const std::string* & textPtr,TVectorParamCheck& retParams, const std::vector<uint32>& subStepStates)
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