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https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-10 09:19:01 +00:00
Changed: Moved some #include
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4 changed files with 10 additions and 13 deletions
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@ -51,6 +51,8 @@
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#include "game_share/shard_names.h"
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#include "server_share/log_command_gen.h"
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#include "server_share/r2_vision.h"
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#include "server_share/log_item_gen.h"
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#include "server_share/log_character_gen.h"
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#include "egs_sheets/egs_sheets.h"
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#include "egs_sheets/egs_static_rolemaster_phrase.h"
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@ -100,9 +102,6 @@
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#include "modules/shard_unifier_client.h"
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#include "modules/client_command_forwarder.h"
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#include "modules/guild_unifier.h"
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#include "server_share/log_command_gen.h"
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#include "server_share/log_item_gen.h"
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#include "server_share/log_character_gen.h"
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//
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// Externs
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@ -19,10 +19,10 @@
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#include "mission_manager/ai_alias_translator.h"
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#include "nel/net/service.h"
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#include "nel/ligo/primitive_utils.h"
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#include "mission_log.h"
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#include "primitives_parser.h"
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#include "nel/misc/command.h"
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#include "nel/net/message.h"
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#include "mission_log.h"
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#include "primitives_parser.h"
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using namespace NLMISC;
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using namespace NLNET;
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@ -21,7 +21,6 @@
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// Game Share
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#include "game_share/bot_chat_types.h"
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#include "game_share/brick_flags.h"
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#include "server_share/pet_interface_msg.h"
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#include "game_share/power_types.h"
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#include "game_share/roles.h"
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#include "game_share/temp_inventory_mode.h"
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@ -31,7 +30,10 @@
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#include "game_share/people.h"
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#include "game_share/pvp_clan.h"
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#include "game_share/string_manager_sender.h"
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#include "game_share/r2_types.h"
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#include "server_share/pet_interface_msg.h"
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#include "server_share/r2_vision.h"
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// Misc
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#include "nel/misc/string_conversion.h"
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@ -55,10 +57,6 @@
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#include "mission_manager/ai_alias_translator.h"
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#include "ring_reward_points.h"
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#include "persistent_effect.h"
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#include "game_share/r2_types.h"
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#include "server_share/r2_vision.h"
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#include "character_interface.h"
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#include "database_plr.h"
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@ -18,9 +18,9 @@
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#include "stdpch.h"
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#include "weather_everywhere.h"
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#include <nel/misc/sheet_id.h>
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#include <nel/georges/load_form.h>
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#include <nel/georges/u_form_elm.h>
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#include "nel/misc/sheet_id.h"
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#include "nel/georges/load_form.h"
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#include "nel/georges/u_form_elm.h"
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#include "zone_manager.h"
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#include "egs_sheets/egs_sheets.h"
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#include "game_share/time_weather_season/weather_manager.h"
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