Add radio button type to CGroupHTML (issue 237)

--HG--
branch : develop
This commit is contained in:
Nimetu 2015-03-31 18:47:46 +03:00
parent 39670e5b77
commit 15766d4d17
2 changed files with 100 additions and 8 deletions

View file

@ -163,6 +163,9 @@ namespace NLGUI
std::string DefaultCheckBoxBitmapNormal;
std::string DefaultCheckBoxBitmapPushed;
std::string DefaultCheckBoxBitmapOver;
std::string DefaultRadioButtonBitmapNormal;
std::string DefaultRadioButtonBitmapPushed;
std::string DefaultRadioButtonBitmapOver;
std::string DefaultBackgroundBitmapView;
std::string CurrentLinkTitle;

View file

@ -1445,30 +1445,71 @@ namespace NLGUI
_Forms.back().Entries.push_back (entry);
}
}
else if (type == "checkbox")
else if (type == "checkbox" || type == "radio")
{
// The submit button
CCtrlButton::EType btnType;
string name;
string normal = DefaultCheckBoxBitmapNormal;
string pushed = DefaultCheckBoxBitmapPushed;
string over = DefaultCheckBoxBitmapOver;
string normal;
string pushed;
string over;
ucstring ucValue = ucstring("on");
bool checked = false;
if (type == "radio")
{
btnType = CCtrlButton::RadioButton;
normal = DefaultRadioButtonBitmapNormal;
pushed = DefaultRadioButtonBitmapPushed;
over = DefaultRadioButtonBitmapOver;
}
else
{
btnType = CCtrlButton::ToggleButton;
normal = DefaultCheckBoxBitmapNormal;
pushed = DefaultCheckBoxBitmapPushed;
over = DefaultCheckBoxBitmapOver;
}
if (present[MY_HTML_INPUT_NAME] && value[MY_HTML_INPUT_NAME])
name = value[MY_HTML_INPUT_NAME];
if (present[MY_HTML_INPUT_SRC] && value[MY_HTML_INPUT_SRC])
normal = value[MY_HTML_INPUT_SRC];
if (present[MY_HTML_INPUT_VALUE] && value[MY_HTML_INPUT_VALUE])
ucValue.fromUtf8(value[MY_HTML_INPUT_VALUE]);
checked = (present[MY_HTML_INPUT_CHECKED] && value[MY_HTML_INPUT_CHECKED]);
// Add the ctrl button
CCtrlButton *checkbox = addButton (CCtrlButton::ToggleButton, name, normal, pushed, over,
CCtrlButton *checkbox = addButton (btnType, name, normal, pushed, over,
globalColor, "", "", tooltip);
if (checkbox)
{
if (btnType == CCtrlButton::RadioButton)
{
// group together buttons with same name
CForm &form = _Forms.back();
bool notfound = true;
for (uint i=0; i<form.Entries.size(); i++)
{
if (form.Entries[i].Name == name && form.Entries[i].Checkbox->getType() == CCtrlButton::RadioButton)
{
checkbox->initRBRefFromRadioButton(form.Entries[i].Checkbox);
notfound = false;
break;
}
}
if (notfound)
{
// this will start a new group (initRBRef() would take first button in group container otherwise)
checkbox->initRBRefFromRadioButton(checkbox);
}
}
checkbox->setPushed (checked);
// Add the text area to the form
// Add the button to the form
CGroupHTML::CForm::CEntry entry;
entry.Name = name;
entry.Value = decodeHTMLEntities(ucValue);
entry.Checkbox = checkbox;
_Forms.back().Entries.push_back (entry);
}
@ -2040,6 +2081,9 @@ namespace NLGUI
DefaultCheckBoxBitmapNormal = "checkbox_normal.tga";
DefaultCheckBoxBitmapPushed = "checkbox_pushed.tga";
DefaultCheckBoxBitmapOver = "checkbox_over.tga";
DefaultRadioButtonBitmapNormal = "w_radiobutton.png";
DefaultRadioButtonBitmapPushed = "w_radiobutton_pushed.png";
DefaultRadioButtonBitmapOver = "";
DefaultBackgroundBitmapView = "bg";
clearContext();
@ -2275,6 +2319,21 @@ namespace NLGUI
return DefaultCheckBoxBitmapOver;
}
else
if( name == "radiobutton_bitmap_normal" )
{
return DefaultRadioButtonBitmapNormal;
}
else
if( name == "radiobutton_bitmap_pushed" )
{
return DefaultRadioButtonBitmapPushed;
}
else
if( name == "radiobutton_bitmap_over" )
{
return DefaultRadioButtonBitmapOver;
}
else
if( name == "background_bitmap_view" )
{
return DefaultBackgroundBitmapView;
@ -2618,6 +2677,24 @@ namespace NLGUI
return;
}
else
if( name == "radiobutton_bitmap_normal" )
{
DefaultRadioButtonBitmapNormal = value;
return;
}
else
if( name == "radiobutton_bitmap_pushed" )
{
DefaultRadioButtonBitmapPushed = value;
return;
}
else
if( name == "radiobutton_bitmap_over" )
{
DefaultRadioButtonBitmapOver = value;
return;
}
else
if( name == "background_bitmap_view" )
{
DefaultBackgroundBitmapView = value;
@ -2731,6 +2808,9 @@ namespace NLGUI
xmlSetProp( node, BAD_CAST "checkbox_bitmap_normal", BAD_CAST DefaultCheckBoxBitmapNormal.c_str() );
xmlSetProp( node, BAD_CAST "checkbox_bitmap_pushed", BAD_CAST DefaultCheckBoxBitmapPushed.c_str() );
xmlSetProp( node, BAD_CAST "checkbox_bitmap_over", BAD_CAST DefaultCheckBoxBitmapOver.c_str() );
xmlSetProp( node, BAD_CAST "radiobutton_bitmap_normal", BAD_CAST DefaultRadioButtonBitmapNormal.c_str() );
xmlSetProp( node, BAD_CAST "radiobutton_bitmap_pushed", BAD_CAST DefaultRadioButtonBitmapPushed.c_str() );
xmlSetProp( node, BAD_CAST "radiobutton_bitmap_over", BAD_CAST DefaultRadioButtonBitmapOver.c_str() );
xmlSetProp( node, BAD_CAST "background_bitmap_view", BAD_CAST DefaultBackgroundBitmapView.c_str() );
xmlSetProp( node, BAD_CAST "home", BAD_CAST Home.c_str() );
xmlSetProp( node, BAD_CAST "browse_next_time", BAD_CAST toString( _BrowseNextTime ).c_str() );
@ -2888,6 +2968,15 @@ namespace NLGUI
ptr = xmlGetProp (cur, (xmlChar*)"checkbox_bitmap_over");
if (ptr)
DefaultCheckBoxBitmapOver = (const char*)(ptr);
ptr = xmlGetProp (cur, (xmlChar*)"radiobutton_bitmap_normal");
if (ptr)
DefaultRadioButtonBitmapNormal = (const char*)(ptr);
ptr = xmlGetProp (cur, (xmlChar*)"radiobutton_bitmap_pushed");
if (ptr)
DefaultRadioButtonBitmapPushed = (const char*)(ptr);
ptr = xmlGetProp (cur, (xmlChar*)"radiobutton_bitmap_over");
if (ptr)
DefaultRadioButtonBitmapOver = (const char*)(ptr);
ptr = xmlGetProp (cur, (xmlChar*)"background_bitmap_view");
if (ptr)
DefaultBackgroundBitmapView = (const char*)(ptr);
@ -3966,7 +4055,7 @@ namespace NLGUI
// todo handle unicode POST here
if (form.Entries[i].Checkbox->getPushed ())
{
entryData = ucstring ("on");
entryData = form.Entries[i].Value;
addEntry = true;
}
}