mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-24 01:48:44 +00:00
Merge branch 'ryzomcore' into 'develop'
Merge Ryzomcore into Develop See merge request !2
This commit is contained in:
commit
159898b081
29 changed files with 404 additions and 310 deletions
|
@ -328,13 +328,19 @@ IF(WITH_QT5)
|
|||
ENDIF()
|
||||
|
||||
# freetype is needed since Qt 5.5
|
||||
IF(UNIX)
|
||||
SET(FREETYPE_LIB "${QT_LIBRARY_DIR}/libqtfreetype.a")
|
||||
ELSEIF(WIN32)
|
||||
SET(FREETYPE_LIB "${QT_LIBRARY_DIR}/qtfreetype.lib")
|
||||
ENDIF()
|
||||
IF(EXISTS ${FREETYPE_LIB})
|
||||
SET(QT_LIBRARIES ${QT_LIBRARIES} ${FREETYPE_LIB})
|
||||
FIND_PACKAGE(FreeType)
|
||||
|
||||
IF(FREETYPE_FOUND)
|
||||
SET(QT_LIBRARIES ${QT_LIBRARIES} ${FREETYPE_LIBRARIES})
|
||||
ELSE()
|
||||
IF(UNIX)
|
||||
SET(FREETYPE_LIB "${QT_LIBRARY_DIR}/libqtfreetype.a")
|
||||
ELSEIF(WIN32)
|
||||
SET(FREETYPE_LIB "${QT_LIBRARY_DIR}/qtfreetype.lib")
|
||||
ENDIF()
|
||||
IF(EXISTS ${FREETYPE_LIB})
|
||||
SET(QT_LIBRARIES ${QT_LIBRARIES} ${FREETYPE_LIB})
|
||||
ENDIF()
|
||||
ENDIF()
|
||||
|
||||
ADD_QT_PLUGIN(accessible qtaccessiblewidgets)
|
||||
|
@ -348,7 +354,8 @@ IF(WITH_QT5)
|
|||
IF(WIN32)
|
||||
SET(QT_LIBRARIES ${QT_LIBRARIES}
|
||||
${WINSDK_LIBRARY_DIR}/Crypt32.lib
|
||||
${WINSDK_LIBRARY_DIR}/WS2_32.Lib)
|
||||
${WINSDK_LIBRARY_DIR}/WS2_32.Lib
|
||||
${WINSDK_LIBRARY_DIR}/IPHlpApi.Lib)
|
||||
ENDIF()
|
||||
|
||||
# Core
|
||||
|
|
|
@ -29,7 +29,7 @@ namespace NLGUI
|
|||
DECLARE_UI_CLASS( CCtrlDraggable )
|
||||
|
||||
CCtrlDraggable( const TCtorParam ¶m );
|
||||
virtual ~CCtrlDraggable(){};
|
||||
virtual ~CCtrlDraggable(){}
|
||||
|
||||
static CCtrlDraggable *getDraggedSheet(){ return _LastDraggedSheet; }
|
||||
bool isDragged() const{ return dragged; }
|
||||
|
|
|
@ -72,10 +72,12 @@ namespace NLGUI
|
|||
GroupChildren = 4 /// module can parse when parsing the group children
|
||||
};
|
||||
|
||||
IParserModule(){
|
||||
IParserModule()
|
||||
{
|
||||
parser = NULL;
|
||||
parsingStage = None;
|
||||
}
|
||||
|
||||
virtual ~IParserModule(){}
|
||||
|
||||
bool canParseInStage( ParsingStage stage )
|
||||
|
|
|
@ -71,7 +71,7 @@ namespace NLGUI
|
|||
class IOnWidgetsDrawnHandler
|
||||
{
|
||||
public:
|
||||
virtual ~IOnWidgetsDrawnHandler(){};
|
||||
virtual ~IOnWidgetsDrawnHandler(){}
|
||||
virtual void process() = 0;
|
||||
};
|
||||
|
||||
|
|
|
@ -32,6 +32,12 @@ struct in6_addr;
|
|||
#ifdef NL_OS_WINDOWS
|
||||
// automatically add the win socket library if you use nel network part
|
||||
#pragma comment(lib, "ws2_32.lib")
|
||||
|
||||
// it seems that the default loop back address is not defined for ipv6
|
||||
#ifndef IN6ADDR_LOOPBACK_INIT
|
||||
#define IN6ADDR_LOOPBACK_INIT { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1 }
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
namespace NLMISC
|
||||
|
@ -137,6 +143,9 @@ public:
|
|||
/// Returns true if this CInetAddress is 127.0.0.1
|
||||
bool is127001 () const;
|
||||
|
||||
/// Returns true if this CInetAddress is a loop back address
|
||||
bool isLoopbackIPAddress () const;
|
||||
|
||||
/// Creates a CInetAddress object with local host address, port=0
|
||||
static CInetAddress localHost();
|
||||
|
||||
|
|
|
@ -40,7 +40,8 @@ namespace NLGUI
|
|||
{
|
||||
char c = toLower( s[ i ] );
|
||||
|
||||
switch( c ){
|
||||
switch( c )
|
||||
{
|
||||
case 'l':
|
||||
_Align &= ~1;
|
||||
break;
|
||||
|
|
|
@ -5882,9 +5882,11 @@ namespace NLGUI
|
|||
{
|
||||
const char* digits = (Type == "I" ? upper : lower);
|
||||
uint8 i, d=0;
|
||||
do {
|
||||
do
|
||||
{
|
||||
uint32 num = number % 10;
|
||||
if (num % 5 < 4){
|
||||
if (num % 5 < 4)
|
||||
{
|
||||
for (i = num % 5; i > 0; i--)
|
||||
{
|
||||
ret.insert(ret.begin(), digits[d]);
|
||||
|
@ -5904,7 +5906,9 @@ namespace NLGUI
|
|||
}
|
||||
number /= 10;
|
||||
d += 2;
|
||||
} while (number > 0);
|
||||
}
|
||||
while (number > 0);
|
||||
|
||||
if (Type == "I")
|
||||
{
|
||||
ret = toUpper(ret);
|
||||
|
|
|
@ -121,69 +121,112 @@ namespace NLGUI
|
|||
|
||||
// ***************************************************************************
|
||||
// http://stackoverflow.com/a/18335183
|
||||
static std::string correct_non_utf_8(const std::string &str)
|
||||
static std::string correctNonUtf8(const std::string &str)
|
||||
{
|
||||
int i,f_size=str.size();
|
||||
int i, f_size=str.size();
|
||||
unsigned char c,c2,c3,c4;
|
||||
std::string to;
|
||||
to.reserve(f_size);
|
||||
|
||||
for(i=0 ; i<f_size ; i++){
|
||||
for(i=0 ; i<f_size ; i++)
|
||||
{
|
||||
c=(unsigned char)(str[i]);
|
||||
if(c<32){//control char
|
||||
if(c==9 || c==10 || c==13){//allow only \t \n \r
|
||||
if (c<32)
|
||||
{
|
||||
//control char
|
||||
if(c==9 || c==10 || c==13)
|
||||
{
|
||||
//allow only \t \n \r
|
||||
to.append(1,c);
|
||||
}
|
||||
continue;
|
||||
}else if(c<127){//normal ASCII
|
||||
}
|
||||
else if (c<127)
|
||||
{
|
||||
//normal ASCII
|
||||
to.append(1,c);
|
||||
continue;
|
||||
}else if(c<160){//control char (nothing should be defined here either ASCI, ISO_8859-1 or UTF8, so skipping)
|
||||
if(c==128){//fix microsoft mess, add euro
|
||||
}
|
||||
else if (c < 160)
|
||||
{
|
||||
//control char (nothing should be defined here either ASCI, ISO_8859-1 or UTF8, so skipping)
|
||||
if (c == 128)
|
||||
{
|
||||
//fix microsoft mess, add euro
|
||||
to.append(1,226);
|
||||
to.append(1,130);
|
||||
to.append(1,172);
|
||||
}
|
||||
if(c==133){//fix IBM mess, add NEL = \n\r
|
||||
|
||||
if (c == 133)
|
||||
{
|
||||
//fix IBM mess, add NEL = \n\r
|
||||
to.append(1,10);
|
||||
to.append(1,13);
|
||||
}
|
||||
continue;
|
||||
}else if(c<192){//invalid for UTF8, converting ASCII
|
||||
}
|
||||
else if (c < 192)
|
||||
{
|
||||
//invalid for UTF8, converting ASCII
|
||||
to.append(1,(unsigned char)194);
|
||||
to.append(1,c);
|
||||
continue;
|
||||
}else if(c<194){//invalid for UTF8, converting ASCII
|
||||
}
|
||||
else if (c < 194)
|
||||
{
|
||||
//invalid for UTF8, converting ASCII
|
||||
to.append(1,(unsigned char)195);
|
||||
to.append(1,c-64);
|
||||
continue;
|
||||
}else if(c<224 && i+1<f_size){//possibly 2byte UTF8
|
||||
c2=(unsigned char)(str[i+1]);
|
||||
if(c2>127 && c2<192){//valid 2byte UTF8
|
||||
if(c==194 && c2<160){//control char, skipping
|
||||
}
|
||||
else if (c < 224 && i + 1 < f_size)
|
||||
{
|
||||
//possibly 2byte UTF8
|
||||
c2 = (unsigned char)(str[i+1]);
|
||||
|
||||
if (c2 > 127 && c2 < 192)
|
||||
{
|
||||
//valid 2byte UTF8
|
||||
if (c == 194 && c2 < 160)
|
||||
{
|
||||
//control char, skipping
|
||||
;
|
||||
}else{
|
||||
}
|
||||
else
|
||||
{
|
||||
to.append(1,c);
|
||||
to.append(1,c2);
|
||||
}
|
||||
i++;
|
||||
continue;
|
||||
}
|
||||
}else if(c<240 && i+2<f_size){//possibly 3byte UTF8
|
||||
c2=(unsigned char)(str[i+1]);
|
||||
c3=(unsigned char)(str[i+2]);
|
||||
if(c2>127 && c2<192 && c3>127 && c3<192){//valid 3byte UTF8
|
||||
}
|
||||
else if (c < 240 && i + 2 < f_size)
|
||||
{
|
||||
// possibly 3byte UTF8
|
||||
c2 = (unsigned char)(str[i+1]);
|
||||
c3 = (unsigned char)(str[i+2]);
|
||||
|
||||
if (c2 > 127 && c2 < 192 && c3 > 127 && c3 < 192)
|
||||
{
|
||||
// valid 3byte UTF8
|
||||
to.append(1,c);
|
||||
to.append(1,c2);
|
||||
to.append(1,c3);
|
||||
i+=2;
|
||||
continue;
|
||||
}
|
||||
}else if(c<245 && i+3<f_size){//possibly 4byte UTF8
|
||||
c2=(unsigned char)(str[i+1]);
|
||||
c3=(unsigned char)(str[i+2]);
|
||||
c4=(unsigned char)(str[i+3]);
|
||||
if(c2>127 && c2<192 && c3>127 && c3<192 && c4>127 && c4<192){//valid 4byte UTF8
|
||||
}
|
||||
else if (c < 245 && i + 3 < f_size)
|
||||
{
|
||||
//possibly 4byte UTF8
|
||||
c2 = (unsigned char)(str[i+1]);
|
||||
c3 = (unsigned char)(str[i+2]);
|
||||
c4 = (unsigned char)(str[i+3]);
|
||||
if (c2 > 127 && c2 < 192 && c3 > 127 && c3 < 192 && c4 > 127 && c4 < 192)
|
||||
{
|
||||
//valid 4byte UTF8
|
||||
to.append(1,c);
|
||||
to.append(1,c2);
|
||||
to.append(1,c3);
|
||||
|
@ -192,6 +235,7 @@ namespace NLGUI
|
|||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
//invalid UTF8, converting ASCII (c>245 || string too short for multi-byte))
|
||||
to.append(1,(unsigned char)195);
|
||||
to.append(1,c-64);
|
||||
|
@ -250,7 +294,7 @@ namespace NLGUI
|
|||
}
|
||||
|
||||
// if there is invalid utf-8 chars, then libxml will break everything after first it finds.
|
||||
htmlString = correct_non_utf_8(htmlString);
|
||||
htmlString = correctNonUtf8(htmlString);
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
|
|
@ -1258,7 +1258,7 @@ namespace NLGUI
|
|||
getWindowForActiveMasterGroup(newCtrl->getContextHelpWindowName());
|
||||
|
||||
uint32 _ScreenH, _ScreenW;
|
||||
CViewRenderer::getInstance()->getScreenSize( _ScreenH, _ScreenW );
|
||||
CViewRenderer::getInstance()->getScreenSize( _ScreenW, _ScreenH );
|
||||
|
||||
if(ttPosRef==Hotspot_TTAuto || ttParentRef==Hotspot_TTAuto)
|
||||
{
|
||||
|
|
|
@ -49,7 +49,8 @@ static uint8 INTERLACED_OFFSET[] = { 0, 4, 2, 1 };
|
|||
static uint8 INTERLACED_JUMP[] = { 8, 8, 4, 2 };
|
||||
#endif
|
||||
|
||||
static int readGIFData(GifFileType *gif, GifByteType *data, int length){
|
||||
static int readGIFData(GifFileType *gif, GifByteType *data, int length)
|
||||
{
|
||||
NLMISC::IStream *f = static_cast<NLMISC::IStream *>(gif->UserData);
|
||||
|
||||
if(!f->isReading()) return 0;
|
||||
|
|
|
@ -220,6 +220,11 @@ bool CCmdArgs::parse(int argc, char **argv)
|
|||
|
||||
for(sint i = 0; i < argc; ++i)
|
||||
{
|
||||
#ifdef NL_OS_MAC
|
||||
// get rid of -psn_* arguments under OS X
|
||||
if (strncmp(argv[i], "-psn_", 5) == 0) continue;
|
||||
#endif
|
||||
|
||||
args.push_back(argv[i]);
|
||||
}
|
||||
|
||||
|
@ -245,7 +250,7 @@ bool CCmdArgs::parse(const std::vector<std::string> &argv)
|
|||
uint argc = argv.size();
|
||||
|
||||
// process each argument
|
||||
for (sint i = 1; i < argc; i++)
|
||||
for (uint i = 1; i < argc; i++)
|
||||
{
|
||||
std::string name = argv[i];
|
||||
|
||||
|
|
|
@ -92,18 +92,18 @@ const char *inet_ntop(int af, const void *src, char *dst, socklen_t size)
|
|||
|
||||
BOOLEAN IN6_IS_ADDR_UNSPECIFIED(CONST IN6_ADDR *a)
|
||||
{
|
||||
//
|
||||
// We can't use the in6addr_any variable, since that would
|
||||
// require existing callers to link with a specific library.
|
||||
//
|
||||
return (BOOLEAN)((a->s6_words[0] == 0) &&
|
||||
(a->s6_words[1] == 0) &&
|
||||
(a->s6_words[2] == 0) &&
|
||||
(a->s6_words[3] == 0) &&
|
||||
(a->s6_words[4] == 0) &&
|
||||
(a->s6_words[5] == 0) &&
|
||||
(a->s6_words[6] == 0) &&
|
||||
(a->s6_words[7] == 0));
|
||||
//
|
||||
// We can't use the in6addr_any variable, since that would
|
||||
// require existing callers to link with a specific library.
|
||||
//
|
||||
return (BOOLEAN)((a->s6_words[0] == 0) &&
|
||||
(a->s6_words[1] == 0) &&
|
||||
(a->s6_words[2] == 0) &&
|
||||
(a->s6_words[3] == 0) &&
|
||||
(a->s6_words[4] == 0) &&
|
||||
(a->s6_words[5] == 0) &&
|
||||
(a->s6_words[6] == 0) &&
|
||||
(a->s6_words[7] == 0));
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@ -714,25 +714,51 @@ std::vector<CInetAddress> CInetAddress::localAddresses()
|
|||
if (status)
|
||||
{
|
||||
// will come here if the local hostname (/etc/hostname in Linux) is not the real name
|
||||
throw ESocket( (string("Hostname resolution failed for ")+string(localhost)).c_str() );
|
||||
throw ESocket( toString("Hostname resolution failed for %s", localhost).c_str() );
|
||||
}
|
||||
|
||||
struct addrinfo *p = res;
|
||||
|
||||
// for loopback ipv4
|
||||
bool IPv4LoopbackAdded = false;
|
||||
|
||||
// for loopback ipv6
|
||||
bool IPv6LoopbackAdded = false;
|
||||
|
||||
// process all addresses
|
||||
while (p != NULL)
|
||||
{
|
||||
// check address family
|
||||
if (p->ai_family == AF_INET)
|
||||
{
|
||||
// ipv4
|
||||
// loopback ipv4
|
||||
if (!IPv4LoopbackAdded)
|
||||
{
|
||||
// add loopback address only once
|
||||
struct in_addr psin_addrIPv4;
|
||||
psin_addrIPv4.s_addr = htonl(INADDR_LOOPBACK);
|
||||
vect.push_back(CInetAddress(&psin_addrIPv4, localhost));
|
||||
|
||||
IPv4LoopbackAdded = true;
|
||||
}
|
||||
|
||||
struct sockaddr_in *ipv4 = (struct sockaddr_in *)p->ai_addr;
|
||||
|
||||
vect.push_back( CInetAddress( &ipv4->sin_addr, localhost ) );
|
||||
|
||||
}
|
||||
else if (p->ai_family == AF_INET6)
|
||||
{
|
||||
// ipv6
|
||||
// loopback ipv6
|
||||
if (!IPv6LoopbackAdded)
|
||||
{
|
||||
// add loopback address only once
|
||||
struct in6_addr psin_addrIPv6 = IN6ADDR_LOOPBACK_INIT;
|
||||
vect.push_back(CInetAddress(&psin_addrIPv6, localhost));
|
||||
|
||||
IPv6LoopbackAdded = true;
|
||||
}
|
||||
|
||||
struct sockaddr_in6 *ipv6 = (struct sockaddr_in6 *)p->ai_addr;
|
||||
|
||||
vect.push_back( CInetAddress( &ipv6->sin6_addr, localhost ) );
|
||||
|
@ -747,7 +773,7 @@ std::vector<CInetAddress> CInetAddress::localAddresses()
|
|||
|
||||
if(vect.empty())
|
||||
{
|
||||
throw ESocket( (string("No network card detected for ")+string(localhost)).c_str() );
|
||||
throw ESocket(toString("No network card detected for %s", localhost).c_str() );
|
||||
}
|
||||
|
||||
return vect;
|
||||
|
@ -758,6 +784,16 @@ bool CInetAddress::is127001 () const
|
|||
return (internalIPAddress () == htonl(0x7F000001));
|
||||
}
|
||||
|
||||
bool CInetAddress::isLoopbackIPAddress () const
|
||||
{
|
||||
std::string sIPAddress = ipAddress();
|
||||
|
||||
return (sIPAddress.compare("::") == 0) ||
|
||||
(sIPAddress.compare("::1") == 0) ||
|
||||
(sIPAddress.compare("127.0.0.1") == 0) ||
|
||||
(sIPAddress.compare("0:0:0:0:0:0:0:1") == 0);
|
||||
}
|
||||
|
||||
|
||||
std::string vectorCInetAddressToString(const std::vector<CInetAddress> &addrs)
|
||||
{
|
||||
|
|
|
@ -828,17 +828,17 @@ void CUnifiedNetwork::addService(const string &name, const vector<CInetAddress>
|
|||
for (uint i = 0; i < addr.size(); i++)
|
||||
{
|
||||
// first we have to look if we have a network that can established the connection
|
||||
|
||||
|
||||
uint j = 0;
|
||||
// it s 127.0.0.1, it s ok
|
||||
if (!addr[i].is127001 ())
|
||||
|
||||
if (!addr[i].isLoopbackIPAddress())
|
||||
{
|
||||
// it's loopback ip address, it's ok
|
||||
for (j = 0; j < laddr.size (); j++)
|
||||
{
|
||||
if (laddr[j].internalNetAddress () == addr[i].internalNetAddress ())
|
||||
{
|
||||
// it's ok, we can try
|
||||
break;
|
||||
break; // it's ok, we can try
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1272,8 +1272,7 @@ uint8 CUnifiedNetwork::findConnectionId (TServiceId sid, uint8 nid)
|
|||
uint8 connectionId = _IdCnx[sid.get()].DefaultNetwork;
|
||||
|
||||
if (nid == 0xFF)
|
||||
{
|
||||
// it s often happen because they didn't set a good network configuration, so it s in debug to disable it easily
|
||||
{ // default network
|
||||
//nldebug ("HNETL5: nid %hu, will use the default connection %hu", (uint16)nid, (uint16)connectionId);
|
||||
}
|
||||
else if (nid >= _IdCnx[sid.get()].NetworkConnectionAssociations.size())
|
||||
|
@ -1294,8 +1293,12 @@ uint8 CUnifiedNetwork::findConnectionId (TServiceId sid, uint8 nid)
|
|||
|
||||
if (connectionId >= _IdCnx[sid.get()].Connections.size() || !_IdCnx[sid.get()].Connections[connectionId].valid() || !_IdCnx[sid.get()].Connections[connectionId].CbNetBase->connected())
|
||||
{
|
||||
// there's a problem with the selected connectionID, so try to find a valid one
|
||||
nlwarning ("HNETL5: Can't find selected connection id %hu to send message to %s because connection is not valid or connected, find a valid connection id", (uint16)connectionId, _IdCnx[sid.get()].ServiceName.c_str ());
|
||||
|
||||
if (nid != 0xFF)
|
||||
{
|
||||
// not a default network. There's a problem with the selected connectionID, so try to find a valid one
|
||||
nlwarning ("HNETL5: Can't find selected connection id %hu to send message to %s because connection is not valid or connected, find a valid connection id", (uint16)connectionId, _IdCnx[sid.get()].ServiceName.c_str ());
|
||||
}
|
||||
|
||||
for (connectionId = 0; connectionId < _IdCnx[sid.get()].Connections.size(); connectionId++)
|
||||
{
|
||||
|
@ -1303,6 +1306,19 @@ uint8 CUnifiedNetwork::findConnectionId (TServiceId sid, uint8 nid)
|
|||
{
|
||||
// we found one at last, use this one
|
||||
//nldebug ("HNETL5: Ok, we found a valid connectionid, use %hu", (uint16)connectionId);
|
||||
if (nid < _IdCnx[sid.get()].NetworkConnectionAssociations.size())
|
||||
{
|
||||
_IdCnx[sid.get()].NetworkConnectionAssociations[nid] = connectionId; // we set the preferred networkConnectionAssociation
|
||||
}
|
||||
else
|
||||
{
|
||||
if (nid == 0xFF)
|
||||
{
|
||||
_IdCnx[sid.get()].DefaultNetwork = connectionId;
|
||||
}
|
||||
}
|
||||
|
||||
nlwarning ("HNETL5: selected connection id %hu from network %hu to send message to %s", (uint16)connectionId, (uint16)nid, _IdCnx[sid.get()].ServiceName.c_str ());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -1782,7 +1798,7 @@ bool CUnifiedNetwork::isServiceLocal (TServiceId sid)
|
|||
{
|
||||
for (uint j = 0; j < _IdCnx[sid.get()].ExtAddress.size(); j++)
|
||||
{
|
||||
if (_IdCnx[sid.get()].ExtAddress[j].is127001 ())
|
||||
if (_IdCnx[sid.get()].ExtAddress[j].isLoopbackIPAddress ())
|
||||
return true;
|
||||
|
||||
if (_IdCnx[sid.get()].ExtAddress[j].internalIPAddress () == laddr[i].internalIPAddress ())
|
||||
|
|
|
@ -29,12 +29,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
#undef free
|
||||
#endif
|
||||
|
||||
#include <qglobal.h>
|
||||
|
||||
#ifdef Q_COMPILER_RVALUE_REFS
|
||||
#undef Q_COMPILER_RVALUE_REFS
|
||||
#endif
|
||||
|
||||
#include <QtCore/QtCore>
|
||||
#include <QtGui/QtGui>
|
||||
|
||||
|
|
|
@ -21,12 +21,6 @@
|
|||
// STL includes
|
||||
|
||||
// Qt includes
|
||||
#include <qglobal.h>
|
||||
|
||||
#ifdef Q_COMPILER_RVALUE_REFS
|
||||
#undef Q_COMPILER_RVALUE_REFS
|
||||
#endif
|
||||
|
||||
#include <QMainWindow>
|
||||
|
||||
// NeL includes
|
||||
|
|
|
@ -21,12 +21,6 @@
|
|||
// STL includes
|
||||
|
||||
// Qt includes
|
||||
#include <qglobal.h>
|
||||
|
||||
#ifdef Q_COMPILER_RVALUE_REFS
|
||||
#undef Q_COMPILER_RVALUE_REFS
|
||||
#endif
|
||||
|
||||
#include <QWidget>
|
||||
#include <QTextEdit>
|
||||
#include <QLineEdit>
|
||||
|
|
|
@ -34,12 +34,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
// STL includes
|
||||
|
||||
// Qt includes
|
||||
#include <qglobal.h>
|
||||
|
||||
#ifdef Q_COMPILER_RVALUE_REFS
|
||||
#undef Q_COMPILER_RVALUE_REFS
|
||||
#endif
|
||||
|
||||
#include <QWidget>
|
||||
#include <QTextEdit>
|
||||
#include <QLineEdit>
|
||||
|
|
|
@ -26,12 +26,6 @@
|
|||
#undef free
|
||||
#endif
|
||||
|
||||
#include <qglobal.h>
|
||||
|
||||
#ifdef Q_COMPILER_RVALUE_REFS
|
||||
#undef Q_COMPILER_RVALUE_REFS
|
||||
#endif
|
||||
|
||||
#include <QtCore/QtCore>
|
||||
#include <QtGui/QtGui>
|
||||
|
||||
|
|
|
@ -20,12 +20,6 @@
|
|||
#ifndef RCERROR_DATA
|
||||
#define RCERROR_DATA
|
||||
|
||||
#include <qglobal.h>
|
||||
|
||||
#ifdef Q_COMPILER_RVALUE_REFS
|
||||
#undef Q_COMPILER_RVALUE_REFS
|
||||
#endif
|
||||
|
||||
#include <QString>
|
||||
|
||||
struct SCrashReportData
|
||||
|
|
|
@ -1,12 +1,6 @@
|
|||
#ifndef WORDS_DICDLG_H
|
||||
#define WORDS_DICDLG_H
|
||||
|
||||
#include <qglobal.h>
|
||||
|
||||
#ifdef Q_COMPILER_RVALUE_REFS
|
||||
#undef Q_COMPILER_RVALUE_REFS
|
||||
#endif
|
||||
|
||||
#include <QMainWindow>
|
||||
#include "ui_words_dic_Qt.h"
|
||||
|
||||
|
|
|
@ -161,7 +161,7 @@ end
|
|||
------------------------------------------------------------------------------------------------------------
|
||||
-- Compute the current Max Resist
|
||||
function game:getMagicResistMaxLevel()
|
||||
local mlvl= self:getMagicResistBaseLevel() + getDbProp(formatUI('%player_resist_maxratio'));
|
||||
local mlvl= 25 + self:getMagicResistBaseLevel() + getDbProp(formatUI('%player_resist_maxratio'));
|
||||
return math.max(0,mlvl);
|
||||
end
|
||||
|
||||
|
@ -267,27 +267,27 @@ function game:onDrawNpcWebPage()
|
|||
local available
|
||||
if config.Local == 1 then
|
||||
available = (NicoMagicURL ~= "")
|
||||
else
|
||||
available = isDynStringAvailable(self.NpcWebPage.UrlTextId)
|
||||
else
|
||||
available = isDynStringAvailable(self.NpcWebPage.UrlTextId)
|
||||
end
|
||||
if(available) then
|
||||
if(available) then
|
||||
local ucUrl
|
||||
if config.Local == 1 then
|
||||
ucUrl = ucstring(NicoMagicURL) -- for test in local mode
|
||||
ucUrl = ucstring(NicoMagicURL) -- for test in local mode
|
||||
else
|
||||
ucUrl = getDynString(self.NpcWebPage.UrlTextId);
|
||||
end
|
||||
-- browse
|
||||
local uiStr= getUIId(getUICaller());
|
||||
-- if the url
|
||||
-- if the url
|
||||
local utf8Url = ucUrl:toUtf8()
|
||||
local isRing = string.find(utf8Url, "ring_access_point=1") ~= nil
|
||||
local isRing = string.find(utf8Url, "ring_access_point=1") ~= nil
|
||||
if isRing then
|
||||
getUI("ui:interface:npc_web_browser").active = false
|
||||
runAH(nil, "context_ring_sessions", "")
|
||||
return
|
||||
else
|
||||
local hideWindow = string.find(utf8Url, "_hideWindow=1") ~= nil
|
||||
local hideWindow = string.find(utf8Url, "_hideWindow=1") ~= nil
|
||||
if hideWindow then
|
||||
getUI("ui:interface:npc_web_browser").active = false
|
||||
end
|
||||
|
@ -336,14 +336,14 @@ function game:startNpcWebPage()
|
|||
end
|
||||
|
||||
------------------------------------------------------------------------------------------------------------
|
||||
--
|
||||
--
|
||||
function game:closeNpcWebBrowserHeader()
|
||||
local ui = getUI('ui:interface:npc_web_browser');
|
||||
|
||||
|
||||
-- save size
|
||||
ui_npc_web_browser_h = ui.h;
|
||||
ui_npc_web_browser_w = ui.w;
|
||||
|
||||
|
||||
-- reduce window size
|
||||
ui.pop_min_h = 32;
|
||||
ui.h = 0;
|
||||
|
@ -351,7 +351,7 @@ function game:closeNpcWebBrowserHeader()
|
|||
end
|
||||
|
||||
------------------------------------------------------------------------------------------------------------
|
||||
--
|
||||
--
|
||||
function game:openNpcWebBrowserHeader()
|
||||
local ui = getUI('ui:interface:npc_web_browser');
|
||||
ui.pop_min_h = 96;
|
||||
|
@ -360,7 +360,7 @@ function game:openNpcWebBrowserHeader()
|
|||
if (ui_npc_web_browser_h ~= nil) then
|
||||
ui.h = ui_npc_web_browser_h;
|
||||
end
|
||||
|
||||
|
||||
if (ui_npc_web_browser_w ~= nil) then
|
||||
ui.w = ui_npc_web_browser_w;
|
||||
end
|
||||
|
@ -538,7 +538,7 @@ function game:updateFameBar(path)
|
|||
uiMaxLimit.x = barX + barW * (fameMax + 100) / 200;
|
||||
|
||||
-- init bar3d
|
||||
if (bar3dStart < bar3dLimit) then
|
||||
if (bar3dStart < bar3dLimit) then
|
||||
uiBar3d.x= bar3dStart;
|
||||
uiBar3d.w= bar3dLimit-bar3dStart;
|
||||
else
|
||||
|
@ -553,7 +553,7 @@ function game:updateFameBarTT(path)
|
|||
local fameMax = getDbProp(path .. ':THRESHOLD');
|
||||
|
||||
local text = i18n.get('uittFameMaxPossible');
|
||||
text = findReplaceAll(text, '%famemax', tostring(fameMax));
|
||||
text = findReplaceAll(text, '%famemax', tostring(fameMax));
|
||||
setContextHelpText(text);
|
||||
end
|
||||
|
||||
|
@ -564,12 +564,12 @@ function game:getPvpEffects()
|
|||
local i;
|
||||
local hasBonus = false;
|
||||
local hasMalus = false;
|
||||
|
||||
|
||||
local text = ''
|
||||
local textBonus = '';
|
||||
local textMalus = '';
|
||||
local fmt;
|
||||
|
||||
|
||||
-- check every malus and bonus
|
||||
for i=0, n do
|
||||
local path = formatUI('SERVER:PVP_EFFECTS:#1', i);
|
||||
|
@ -611,7 +611,7 @@ function game:getPvpEffects()
|
|||
end
|
||||
|
||||
------------------------------------------------------------------------------------------------------------
|
||||
function game:getFactionName(id)
|
||||
function game:getFactionName(id)
|
||||
if (id == self.TPVPClan.Kami) then
|
||||
return i18n.get('uiFameKami');
|
||||
elseif (id == self.TPVPClan.Karavan) then
|
||||
|
@ -636,10 +636,10 @@ function game:getAllegiancePoints()
|
|||
local civPoints = getDbProp(path .. ':CIV_POINTS');
|
||||
local cult = getDbProp(path .. ':CULT');
|
||||
local cultPoints = getDbProp(path .. ':CULT_POINTS');
|
||||
|
||||
|
||||
local text;
|
||||
local uiGroup= getUICaller();
|
||||
|
||||
|
||||
-- civ allegiance
|
||||
if (civ == self.TPVPClan.None or civ == self.TPVPClan.Neutral) then
|
||||
text = i18n.get('uiPvpFameNoCivAllegiance');
|
||||
|
@ -647,9 +647,9 @@ function game:getAllegiancePoints()
|
|||
text = i18n.get('uiPvpFameAllegiancePoints');
|
||||
text = findReplaceAll(text, '%faction', self:getFactionName(civ));
|
||||
text = findReplaceAll(text, '%points', tostring(civPoints));
|
||||
end
|
||||
end
|
||||
uiGroup.civ_allegiance_pts.uc_hardtext_format = text;
|
||||
|
||||
|
||||
-- cult allegiance
|
||||
if (cult == self.TPVPClan.None or cult == self.TPVPClan.Neutral) then
|
||||
text = i18n.get('uiPvpFameNoCultAllegiance');
|
||||
|
@ -698,11 +698,11 @@ function game:fameAllegianceTooltipCultGuild()
|
|||
end
|
||||
|
||||
------------------------------------------------------------------------------------------------------------
|
||||
--
|
||||
--
|
||||
function game:tooltipDeltaValue(base, max)
|
||||
-- Calculate delta
|
||||
local val = max - base;
|
||||
|
||||
|
||||
local text;
|
||||
if (val == 0) then
|
||||
text = concatUCString('@{FFFF}', tostring(max));
|
||||
|
@ -729,37 +729,37 @@ function game:tooltipDeltaValue(base, max)
|
|||
text = concatUCString(text, ')');
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
return text;
|
||||
|
||||
end
|
||||
|
||||
------------------------------------------------------------------------------------------------------------
|
||||
--
|
||||
--
|
||||
function game:tooltipScore(dbBase, dbMax, ttFormat)
|
||||
-- Get DB values
|
||||
local base = getDbProp(dbBase);
|
||||
local max = getDbProp(dbMax);
|
||||
|
||||
|
||||
-- Tooltip text
|
||||
local fmt = i18n.get(ttFormat);
|
||||
local text = self:tooltipDeltaValue(base, max);
|
||||
fmt = findReplaceAll(fmt, "%n", text );
|
||||
|
||||
|
||||
-- Set tooltip
|
||||
setContextHelpText(fmt);
|
||||
end
|
||||
|
||||
------------------------------------------------------------------------------------------------------------
|
||||
--
|
||||
--
|
||||
function game:tooltipScoreEP(dbBase, dbMax, ttFormat, dbLvl, dbMod)
|
||||
-- Defender level
|
||||
local defLvl= getDbProp(formatUI(dbLvl));
|
||||
defLvl = math.max(0, defLvl);
|
||||
|
||||
|
||||
-- Attacker level
|
||||
local attLvl = getBaseSkillValueMaxChildren(getSkillIdFromName('SF'));
|
||||
|
||||
|
||||
-- Get DB values
|
||||
local base = getDbProp(dbBase);
|
||||
local max = getDbProp(dbMax);
|
||||
|
@ -774,7 +774,7 @@ function game:tooltipScoreEP(dbBase, dbMax, ttFormat, dbLvl, dbMod)
|
|||
fmt = findReplaceAll(fmt, "%n", text );
|
||||
fmt = findReplaceAll(fmt, "%l", tostring(attLvl));
|
||||
fmt = findReplaceAll(fmt, "%p", textChance);
|
||||
|
||||
|
||||
-- Set tooltip
|
||||
setContextHelpText(fmt);
|
||||
end
|
||||
|
@ -786,7 +786,7 @@ end
|
|||
---------------------------------- RING STATS ---------------------------------------------------
|
||||
-------------------------------------------------------------------------------------------------------------
|
||||
|
||||
RingPlayerInfo =
|
||||
RingPlayerInfo =
|
||||
{
|
||||
WaitingInfo = false,
|
||||
LastRefreshTime = 0,
|
||||
|
@ -810,7 +810,7 @@ end
|
|||
--
|
||||
function RingPlayerInfo:initRingStatPlayer()
|
||||
|
||||
setOnDraw(self:getWindow(), "RingPlayerInfo:onRingRatingPlayerDraw()")
|
||||
setOnDraw(self:getWindow(), "RingPlayerInfo:onRingRatingPlayerDraw()")
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------------------------------------
|
||||
|
@ -819,16 +819,16 @@ function RingPlayerInfo:onRingRatingPlayerDraw()
|
|||
|
||||
local timeInSec = nltime.getLocalTime() / 1000
|
||||
if self.WaitingInfo then
|
||||
if timeInSec - self.LastRefreshTime > self.WaitingPeriod then
|
||||
if timeInSec - self.LastRefreshTime > self.WaitingPeriod then
|
||||
self.WaitingInfo = false
|
||||
self.LastRefreshTime = nltime.getLocalTime() / 1000
|
||||
else
|
||||
else
|
||||
if not self.InfoReceived then
|
||||
--debugInfo("No received info")
|
||||
end
|
||||
end
|
||||
else
|
||||
if timeInSec - self.LastRefreshTime > self.RefreshPeriod then
|
||||
if timeInSec - self.LastRefreshTime > self.RefreshPeriod then
|
||||
self:refresh()
|
||||
else
|
||||
--debugInfo("pas de refresh")
|
||||
|
@ -844,7 +844,7 @@ function RingPlayerInfo:updatePendingRefresh()
|
|||
|
||||
if self.PendingRefresh then
|
||||
local currTime = nltime.getLocalTime() / 1000
|
||||
if currTime - self.LastRefreshQuerryTime > self.MinRefreshPeriod and game.getRingStats then
|
||||
if currTime - self.LastRefreshQuerryTime > self.MinRefreshPeriod and game.getRingStats then
|
||||
self.LastRefreshQuerryTime = currTime
|
||||
self.PendingRefresh = false
|
||||
game.getRingStats()
|
||||
|
@ -924,10 +924,10 @@ end
|
|||
--
|
||||
function RingPlayerInfo:refresh()
|
||||
|
||||
self.PendingRefresh = true
|
||||
self.PendingRefresh = true
|
||||
self.LastRefreshTime = nltime.getLocalTime() / 1000
|
||||
self.WaitingInfo = true
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------------------------------------
|
||||
--
|
||||
|
@ -937,7 +937,7 @@ function RingPlayerInfo:tooltipEcosystemPoints(rp, maxRp, ttFormat)
|
|||
local fmt = i18n.get(ttFormat);
|
||||
fmt = findReplaceAll(fmt, "%n", rp );
|
||||
fmt = findReplaceAll(fmt, "%p", maxRp );
|
||||
|
||||
|
||||
-- Set tooltip
|
||||
return fmt;
|
||||
end
|
||||
|
@ -954,8 +954,8 @@ function RingPlayerInfo:updateRRPSLevel(dbVal, tooltip)
|
|||
local ui= getUICaller();
|
||||
local uiText= ui.val;
|
||||
|
||||
-- set the text
|
||||
uiText.uc_hardtext= tostring(val)
|
||||
-- set the text
|
||||
uiText.uc_hardtext= tostring(val)
|
||||
|
||||
self:tooltipRRPs(dbVal, tooltip)
|
||||
end
|
||||
|
@ -970,7 +970,7 @@ function RingPlayerInfo:tooltipRRPs(dbBase, ttFormat)
|
|||
local fmt = i18n.get(ttFormat);
|
||||
local text = tostring(val)
|
||||
fmt = findReplaceAll(fmt, "%n", text );
|
||||
|
||||
|
||||
-- Set tooltip
|
||||
setContextHelpText(fmt);
|
||||
end
|
||||
|
@ -1013,7 +1013,7 @@ end
|
|||
--------------------------------------------------------------------------------------------------------------
|
||||
--
|
||||
function game:updateOrganization(path, uiOrgText, uiStatusText, uiPointsText)
|
||||
|
||||
|
||||
local org = getDbProp(path.."1:VALUE")
|
||||
getUICaller()[uiOrgText].uc_hardtext = i18n.get('uiOrganization_' .. org)
|
||||
|
||||
|
@ -1022,7 +1022,7 @@ function game:updateOrganization(path, uiOrgText, uiStatusText, uiPointsText)
|
|||
|
||||
local points = getDbProp(path.."3:VALUE")
|
||||
getUICaller()[uiPointsText].uc_hardtext= points
|
||||
|
||||
|
||||
end
|
||||
|
||||
------------------------------------------------------------------------------------------------------------
|
||||
|
@ -1033,10 +1033,10 @@ end
|
|||
|
||||
|
||||
--------------------------------------------------------------------------------------------------------------
|
||||
function game:popMissionList()
|
||||
local menu = getUI("ui:interface:mission_cb_menu")
|
||||
function game:popMissionList()
|
||||
local menu = getUI("ui:interface:mission_cb_menu")
|
||||
enableModalWindow(getUICaller(), "ui:interface:mission_cb_menu")
|
||||
self:updateMissionMenuSize()
|
||||
self:updateMissionMenuSize()
|
||||
end
|
||||
|
||||
|
||||
|
@ -1053,12 +1053,12 @@ function game:getMissionDbPath(missionIndex)
|
|||
return "SERVER:GROUP:MISSIONS:" .. tostring(missionIndex - numMissions)
|
||||
else
|
||||
return "SERVER:MISSIONS:" .. tostring(missionIndex)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------------------------------------
|
||||
function game:getCurrMissionIndex()
|
||||
local result = getDbProp("UI:SAVE:MISSION_SELECTED")
|
||||
function game:getCurrMissionIndex()
|
||||
local result = getDbProp("UI:SAVE:MISSION_SELECTED")
|
||||
return result
|
||||
end
|
||||
|
||||
|
@ -1071,10 +1071,10 @@ end
|
|||
function game:updateCurrMissionComboBox()
|
||||
local numMissions = tonumber(getDefine("ipj_nb_mission"))
|
||||
local missionFound = false
|
||||
local cb = getUI("ui:interface:info_player_journal:content:mission_combo")
|
||||
local missionList = getUI("ui:interface:info_player_journal:content:mission_list")
|
||||
local cb = getUI("ui:interface:info_player_journal:content:mission_combo")
|
||||
local missionList = getUI("ui:interface:info_player_journal:content:mission_list")
|
||||
for i = 0, numMissions - 1 do
|
||||
if getDbProp("SERVER:MISSIONS:" .. i .. ":TITLE") ~= 0
|
||||
if getDbProp("SERVER:MISSIONS:" .. i .. ":TITLE") ~= 0
|
||||
or getDbProp("SERVER:GROUP:MISSIONS:" .. i .. ":TITLE") ~= 0 then
|
||||
missionFound = true
|
||||
break
|
||||
|
@ -1095,20 +1095,20 @@ function game:updateCurrMissionComboBox()
|
|||
missionList.no_available_mission.active = false
|
||||
cb.arrow.active = true
|
||||
cb.select.active = true
|
||||
local currMission = self:getCurrMissionIndex()
|
||||
local currMission = self:getCurrMissionIndex()
|
||||
|
||||
local dbPath = self:getMissionDbPath(currMission)
|
||||
--
|
||||
local selected = (currMission ~= -1)
|
||||
local dbPath = self:getMissionDbPath(currMission)
|
||||
--
|
||||
local selected = (currMission ~= -1)
|
||||
if selected then
|
||||
cb.mission_title.textid_dblink = dbPath .. ":TITLE"
|
||||
selected = (tile ~= 0)
|
||||
end
|
||||
end
|
||||
cb.mission_ico.active = selected
|
||||
cb.mission_title.active = selected
|
||||
cb.no_selected_mission.active = not selected
|
||||
missionList.no_selected_mission.active = not selected
|
||||
if selected then
|
||||
if selected then
|
||||
if getDbProp(dbPath .. ":FINISHED") == 0 then
|
||||
cb.mission_ico.texture = runExpr("getMissionSmallIcon(" .. tostring(getDbProp(dbPath .. ":ICON") .. ")"))
|
||||
elseif getDbProp(dbPath .. ":FINISHED") == 1 then
|
||||
|
@ -1116,17 +1116,17 @@ function game:updateCurrMissionComboBox()
|
|||
else
|
||||
cb.mission_ico.texture = "Small_Task_Failed.tga"
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------------------------------------
|
||||
function game:onMissionSelected(index)
|
||||
function game:onMissionSelected(index)
|
||||
disableModalWindow()
|
||||
self:updateCurrMissionComboBox()
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------------------------------------
|
||||
function game:onGroupMissionSelected(index)
|
||||
function game:onGroupMissionSelected(index)
|
||||
disableModalWindow()
|
||||
self:updateCurrMissionComboBox()
|
||||
end
|
||||
|
@ -1138,33 +1138,33 @@ function game:onMissionDBIndexChanged()
|
|||
-- if selection was made from the list, update the other list
|
||||
if missionIndex >= self:getGroupMissionFirstIndex() then
|
||||
local groupMissionIndex = missionIndex - self:getGroupMissionFirstIndex()
|
||||
getUI("ui:interface:info_player_journal:content:mission_list:b_group_title" .. tostring(groupMissionIndex)).pushed = true
|
||||
getUI("ui:interface:info_player_journal:content:mission_list:b_group_title" .. tostring(groupMissionIndex)).pushed = true
|
||||
getUI("ui:interface:mission_cb_menu:mission_list:b_group_title" .. tostring(groupMissionIndex)).pushed = true
|
||||
else
|
||||
getUI("ui:interface:info_player_journal:content:mission_list:b_title" .. tostring(missionIndex)).pushed = true
|
||||
getUI("ui:interface:info_player_journal:content:mission_list:b_title" .. tostring(missionIndex)).pushed = true
|
||||
getUI("ui:interface:mission_cb_menu:mission_list:b_title" .. tostring(missionIndex)).pushed = true
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------------------------------------
|
||||
function game:onMissionTitleChanged(index)
|
||||
function game:onMissionTitleChanged(index)
|
||||
-- if title is not nil then a new mission has been added -> if db initilization is over, then selected this new mission
|
||||
if getDbProp(self:getMissionDbPath(index) .. ":TITLE") ~= 0 then
|
||||
if game.InGameDbInitialized or config.Local then
|
||||
if getDbProp(self:getMissionDbPath(index) .. ":TITLE") ~= 0 then
|
||||
if game.InGameDbInitialized or config.Local then
|
||||
self:setCurrentMission(index)
|
||||
end
|
||||
else
|
||||
else
|
||||
self:updateCurrMissionComboBox()
|
||||
self:updateMissionMenuSize()
|
||||
end
|
||||
end
|
||||
--------------------------------------------------------------------------------------------------------------
|
||||
function game:onGroupMissionTitleChanged(index)
|
||||
if getDbProp(self:getMissionDbPath(index + 15) .. ":TITLE") ~= 0 then
|
||||
if game.InGameDbInitialized or config.Local then
|
||||
function game:onGroupMissionTitleChanged(index)
|
||||
if getDbProp(self:getMissionDbPath(index + 15) .. ":TITLE") ~= 0 then
|
||||
if game.InGameDbInitialized or config.Local then
|
||||
self:setCurrentMission(index + 15)
|
||||
end
|
||||
else
|
||||
else
|
||||
self:updateCurrMissionComboBox()
|
||||
self:updateMissionMenuSize()
|
||||
end
|
||||
|
@ -1174,21 +1174,21 @@ end
|
|||
function game:updateMissionMenuSize()
|
||||
local parentCB = getUI("ui:interface:info_player_journal:content:mission_combo")
|
||||
local menu = getUI("ui:interface:mission_cb_menu")
|
||||
if not menu.active then return end
|
||||
if not menu.active then return end
|
||||
local maxNumMissions = 2 * self:getGroupMissionFirstIndex()
|
||||
local missionCount = 0
|
||||
local missionCount = 0
|
||||
for k = 0, maxNumMissions - 1 do
|
||||
if getDbProp(self:getMissionDbPath(k) .. ":TITLE") ~= 0 then
|
||||
missionCount = missionCount + 1
|
||||
missionCount = missionCount + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
menu.h = 8 + missionCount * 18
|
||||
menu.y = 0
|
||||
menu:updateCoords()
|
||||
local y = parentCB.y_real - menu.h_real - 1
|
||||
if y < 0 then
|
||||
y = parentCB.y_real + parentCB.h_real + 1
|
||||
end
|
||||
end
|
||||
local scrW
|
||||
local scrH
|
||||
scrW, scrH = getWindowSize()
|
||||
|
@ -1197,7 +1197,7 @@ function game:updateMissionMenuSize()
|
|||
end
|
||||
menu.w = parentCB.w_real
|
||||
menu.y = y
|
||||
menu.x = parentCB.x_real
|
||||
menu.x = parentCB.x_real
|
||||
menu.h = 8 + missionCount * 18
|
||||
menu:invalidateCoords()
|
||||
end
|
||||
|
@ -1205,7 +1205,7 @@ end
|
|||
--------------------------------------------------------------------------------------------------------------
|
||||
--function game:updateMissionDescCloseButton(index)
|
||||
-- local dbPath = self:getMissionDbPath(index)
|
||||
-- if index == self:getCurrMissionIndex() then
|
||||
-- if index == self:getCurrMissionIndex() then
|
||||
-- local closeText = getUI("ui:interface:info_player_journal:content:desc:close")
|
||||
-- local button = getUI("ui:interface:info_player_journal:content:desc:uppart:over_icon")
|
||||
-- local finished = getDbProp(dbPath .. ":FINISHED")
|
||||
|
@ -1224,29 +1224,29 @@ end
|
|||
--end
|
||||
|
||||
--------------------------------------------------------------------------------------------------------------
|
||||
function game:onMissionFinished(index)
|
||||
self:updateCurrMissionComboBox()
|
||||
function game:onMissionFinished(index)
|
||||
self:updateCurrMissionComboBox()
|
||||
--self:updateMissionDescCloseButton(index)
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------------------------------------
|
||||
function game:onGroupMissionFinished(index)
|
||||
function game:onGroupMissionFinished(index)
|
||||
self:updateCurrMissionComboBox()
|
||||
--self:updateMissionDescCloseButton(index + game:getGroupMissionFirstIndex())
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------------------------------------
|
||||
function game:expandMissionList()
|
||||
local missionCB = getUI("ui:interface:info_player_journal:content:mission_combo")
|
||||
function game:expandMissionList()
|
||||
local missionCB = getUI("ui:interface:info_player_journal:content:mission_combo")
|
||||
missionCB.active = not missionCB.active
|
||||
self:updateMissionWindowLayout()
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------------------------------------
|
||||
function game:updateMissionWindowLayout()
|
||||
function game:updateMissionWindowLayout()
|
||||
if not isInRingMode() then
|
||||
local missionCB = getUI("ui:interface:info_player_journal:content:mission_combo")
|
||||
local missionList = getUI("ui:interface:info_player_journal:content:mission_list")
|
||||
local missionList = getUI("ui:interface:info_player_journal:content:mission_list")
|
||||
local fake = getUI("ui:interface:info_player_journal:content:fake")
|
||||
local sepBis = getUI("ui:interface:info_player_journal:content:separator_bis")
|
||||
local desc = getUI("ui:interface:info_player_journal:content:desc")
|
||||
|
@ -1254,18 +1254,18 @@ function game:updateMissionWindowLayout()
|
|||
local popMinH
|
||||
local win = getUI("ui:interface:info_player_journal")
|
||||
|
||||
if missionCB.active then
|
||||
sepBis.active = false
|
||||
if missionCB.active then
|
||||
sepBis.active = false
|
||||
missionList.active = false
|
||||
fake.sizeref=""
|
||||
fake.y = -32
|
||||
fake.h = 0
|
||||
expanded = 0
|
||||
expanded = 0
|
||||
desc.max_sizeref ="wh"
|
||||
desc.max_h= -42
|
||||
win.pop_min_h = 152 - win.content_y_offset
|
||||
else
|
||||
sepBis.active = true
|
||||
else
|
||||
sepBis.active = true
|
||||
missionList.active = true
|
||||
fake.sizeref="wh5"
|
||||
fake.y = -8
|
||||
|
@ -1274,23 +1274,23 @@ function game:updateMissionWindowLayout()
|
|||
desc.max_sizeref ="wh5"
|
||||
desc.max_h=16
|
||||
win.pop_min_h = 152 - win.content_y_offset
|
||||
end
|
||||
end
|
||||
|
||||
local fixedEntry = getUI("ui:interface:info_player_journal:content:mission_fixed_entry")
|
||||
local fixedEntry = getUI("ui:interface:info_player_journal:content:mission_fixed_entry")
|
||||
fixedEntry:updateCoords()
|
||||
desc.max_h = desc.max_h - fixedEntry.h
|
||||
|
||||
setDbProp("UI:SAVE:EXPAND_MISSION_LIST", expanded)
|
||||
getUI("ui:interface:info_player_journal"):invalidateCoords()
|
||||
getUI("ui:interface:info_player_journal"):invalidateCoords()
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------------------------------------
|
||||
function game:onMissionJournalOpened()
|
||||
function game:onMissionJournalOpened()
|
||||
local missionDesc = getUI("ui:interface:info_player_journal:content:desc")
|
||||
missionDesc.active = getDbProp("UI:SAVE:MISSION_SELECTED") ~= -1
|
||||
missionDesc.active = getDbProp("UI:SAVE:MISSION_SELECTED") ~= -1
|
||||
|
||||
local expandList = getDbProp("UI:SAVE:EXPAND_MISSION_LIST")
|
||||
local expandList = getDbProp("UI:SAVE:EXPAND_MISSION_LIST")
|
||||
self:updateMissionJournalMode()
|
||||
|
||||
if not isInRingMode() then
|
||||
|
@ -1304,9 +1304,9 @@ function game:onMissionJournalOpened()
|
|||
|
||||
self:updateMissionJournalHeader()
|
||||
self:updateMissionWindowLayout()
|
||||
self:updateMissionJournalFixedEntry()
|
||||
self:updateMissionJournalFixedEntry()
|
||||
|
||||
|
||||
|
||||
|
||||
end
|
||||
|
||||
|
@ -1315,12 +1315,12 @@ function game:updateMissionJournalHeader()
|
|||
local win = getUI("ui:interface:info_player_journal")
|
||||
local headerActive = getDbProp("UI:SAVE:MISSION_JOURNAL_HEADER_ACTIVE") ~= 0
|
||||
win.header_active = headerActive
|
||||
win.right_button_enabled = headerActive
|
||||
win.right_button_enabled = headerActive
|
||||
if headerActive then
|
||||
win.uc_title_opened = i18n.get("uiJournalTitle")
|
||||
win.uc_title_opened = i18n.get("uiJournalTitle")
|
||||
win.content_y_offset = 0
|
||||
else
|
||||
win.uc_title_opened = ucstring("")
|
||||
win.uc_title_opened = ucstring("")
|
||||
win.content_y_offset = win.header_opened.h_real + 3
|
||||
end
|
||||
end
|
||||
|
@ -1329,13 +1329,13 @@ end
|
|||
--------------------------------------------------------------------------------------------------------------
|
||||
function game:updateMissionJournalFixedEntry()
|
||||
-- update fixed entry text
|
||||
|
||||
local fixedEntryRing = getUI("ui:interface:info_player_journal:no_available_missions:main:mission_fixed_entry")
|
||||
|
||||
local fixedEntryRing = getUI("ui:interface:info_player_journal:no_available_missions:main:mission_fixed_entry")
|
||||
local fixedEntryMain = getUI("ui:interface:info_player_journal:content:mission_fixed_entry")
|
||||
|
||||
|
||||
fixedEntryRing.active = game.InGameDbInitialized and isInRingMode()
|
||||
fixedEntryMain.active = game.InGameDbInitialized and not isInRingMode()
|
||||
|
||||
fixedEntryMain.active = game.InGameDbInitialized and not isInRingMode()
|
||||
|
||||
|
||||
|
||||
local id = "uiFixedMissionEntry"
|
||||
|
@ -1346,22 +1346,22 @@ function game:updateMissionJournalFixedEntry()
|
|||
end
|
||||
if isPlayerFreeTrial() then
|
||||
id = id .. "_Trial"
|
||||
end
|
||||
end
|
||||
else
|
||||
if isInRingMode() then
|
||||
id = id .. "_R2"
|
||||
else
|
||||
if isInRingMode() then
|
||||
id = id .. "_R2"
|
||||
else
|
||||
id = id .. "_Mainland_" .. getUserRace()
|
||||
end
|
||||
end
|
||||
end
|
||||
fixedEntryMain.uc_hardtext = i18n.get(id)
|
||||
fixedEntryRing.uc_hardtext = i18n.get(id)
|
||||
|
||||
|
||||
self:updateMissionWindowLayout()
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------------------------------------
|
||||
function game:setCurrentMission(index)
|
||||
function game:setCurrentMission(index)
|
||||
mw = getMissionWindow()
|
||||
mw.active = game.InGameDbInitialized
|
||||
if index < self:getGroupMissionFirstIndex() then
|
||||
|
@ -1372,7 +1372,7 @@ function game:setCurrentMission(index)
|
|||
end
|
||||
|
||||
--------------------------------------------------------------------------------------------------------------
|
||||
function game:onMissionComboWheelUp()
|
||||
function game:onMissionComboWheelUp()
|
||||
local currMissionIndex = self:getCurrMissionIndex()
|
||||
while currMissionIndex > 0 do
|
||||
currMissionIndex = currMissionIndex - 1
|
||||
|
@ -1384,7 +1384,7 @@ function game:onMissionComboWheelUp()
|
|||
end
|
||||
|
||||
--------------------------------------------------------------------------------------------------------------
|
||||
function game:onMissionComboWheelDown()
|
||||
function game:onMissionComboWheelDown()
|
||||
local currMissionIndex = self:getCurrMissionIndex()
|
||||
local maxNumMission = 2 * self:getGroupMissionFirstIndex()
|
||||
while currMissionIndex < (maxNumMission - 1) do
|
||||
|
@ -1399,37 +1399,37 @@ end
|
|||
|
||||
|
||||
--------------------------------------------------------------------------------------------------------------
|
||||
function game:toggleMissionJournalCaption()
|
||||
local dbPath = "UI:SAVE:MISSION_JOURNAL_HEADER_ACTIVE"
|
||||
function game:toggleMissionJournalCaption()
|
||||
local dbPath = "UI:SAVE:MISSION_JOURNAL_HEADER_ACTIVE"
|
||||
setDbProp(dbPath, 1 - getDbProp(dbPath))
|
||||
local win = getUI("ui:interface:info_player_journal")
|
||||
local win = getUI("ui:interface:info_player_journal")
|
||||
self:updateMissionJournalHeader()
|
||||
self:updateMissionWindowLayout()
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------------------------------------
|
||||
-- handler called by C++ to tell that the main loop is about to begin
|
||||
function game:onMainLoopBegin()
|
||||
game.InGameDbInitialized = false
|
||||
function game:onMainLoopBegin()
|
||||
game.InGameDbInitialized = false
|
||||
game.PrevSessionMission = getDbProp("UI:VARIABLES:MISSION_SELECTED_PREV_SESSION")
|
||||
|
||||
|
||||
debugInfo("onMainLoopBegin()")
|
||||
end
|
||||
|
||||
|
||||
--------------------------------------------------------------------------------------------------------------
|
||||
-- handler called by C++ to tell that all initial value have been set in the db
|
||||
function game:onInGameDbInitialized()
|
||||
function game:onInGameDbInitialized()
|
||||
game.InGameDbInitialized = true
|
||||
-- if the journal is opened, force an update for the fixed entry text
|
||||
-- if the journal is opened, force an update for the fixed entry text
|
||||
-- (says if we're in start island, paying account ...) need DB flags like
|
||||
-- IS_NEWBIE & IS_TRIAL to be received
|
||||
game:updateMissionJournalFixedEntry()
|
||||
-- If a mission was previously selected, restore it
|
||||
game:updateMissionJournalFixedEntry()
|
||||
-- If a mission was previously selected, restore it
|
||||
if game.PrevSessionMission ~= -1 then
|
||||
self:setCurrentMission(game.PrevSessionMission)
|
||||
self:setCurrentMission(game.PrevSessionMission)
|
||||
end
|
||||
|
||||
|
||||
game:setInfoPlayerCharacterRace()
|
||||
end
|
||||
|
||||
|
@ -1437,7 +1437,7 @@ function game:onWebIgReady()
|
|||
-- Call init webig
|
||||
getUI("ui:interface:web_transactions:content:html"):browse("home")
|
||||
getUI("ui:interface:webig:content:html"):browse("home")
|
||||
|
||||
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------------------------------------
|
||||
|
@ -1464,7 +1464,7 @@ end
|
|||
|
||||
--------------------------------------------------------------------------------------------------------------
|
||||
-- ring journal on / off
|
||||
function game:setMissionJournalRingMode(isRing)
|
||||
function game:setMissionJournalRingMode(isRing)
|
||||
local journal = getUI("ui:interface:info_player_journal")
|
||||
if isRing then
|
||||
journal.content.expand_mission_list.active = false
|
||||
|
@ -1480,7 +1480,7 @@ function game:setMissionJournalRingMode(isRing)
|
|||
journal.no_available_missions.active = true
|
||||
else
|
||||
journal.content.expand_mission_list.active = true
|
||||
journal.no_available_missions.active = false;
|
||||
journal.no_available_missions.active = false;
|
||||
journal.content.active = true;
|
||||
--journal.content.mission_list.active = true;
|
||||
journal.content.sv.active = true;
|
||||
|
@ -1494,8 +1494,8 @@ end
|
|||
--------------------------------------------------------------------------------------------------------------
|
||||
-- update mission journal depending on wether we're in the ring or not
|
||||
function game:updateMissionJournalMode()
|
||||
--local isRing = r2~=nil and r2.Mode~=nil and r2.Mode=='r2ed_anim_test'
|
||||
game:setMissionJournalRingMode(isInRingMode())
|
||||
--local isRing = r2~=nil and r2.Mode~=nil and r2.Mode=='r2ed_anim_test'
|
||||
game:setMissionJournalRingMode(isInRingMode())
|
||||
end
|
||||
|
||||
|
||||
|
@ -1521,22 +1521,22 @@ function game:onNewMissionStepAdded(stepIndex)
|
|||
end
|
||||
|
||||
-- debugInfo("New Step")
|
||||
if missionIndex < 15 then
|
||||
if missionIndex < 15 then
|
||||
dbPath = "SERVER:MISSIONS:" .. tostring(missionIndex) .. ":GOALS:" .. tostring(stepIndex) .. ":TEXT"
|
||||
else
|
||||
else
|
||||
dbPath = "SERVER:GROUP:MISSIONS:" .. tostring(missionIndex - 15) .. ":GOALS:" .. tostring(stepIndex) .. ":TEXT"
|
||||
end
|
||||
end
|
||||
local stringID = getDbProp(dbPath)
|
||||
if stringID ~= 0 then
|
||||
-- debugInfo(tostring(stringID))
|
||||
table.insert(remainingMissionTextIDs, stringID)
|
||||
setOnDraw(missionWnd, "game:ensureLastMissionStepVisibility0()")
|
||||
else
|
||||
setOnDraw(missionWnd, "game:ensureLastMissionStepVisibility0()")
|
||||
else
|
||||
end
|
||||
end
|
||||
|
||||
function game:ensureLastMissionStepVisibility0()
|
||||
|
||||
|
||||
local missing = false
|
||||
for k, v in pairs(remainingMissionTextIDs) do
|
||||
if not isDynStringAvailable(v) then
|
||||
|
@ -1545,54 +1545,54 @@ function game:ensureLastMissionStepVisibility0()
|
|||
end
|
||||
end
|
||||
local missionWnd = getMissionWindow()
|
||||
if not missing then
|
||||
if not missing then
|
||||
remainingMissionTextIDs = {}
|
||||
-- delay real update to newt frame
|
||||
setOnDraw(missionWnd, "game:ensureLastMissionStepVisibility1()")
|
||||
-- delay real update to newt frame
|
||||
setOnDraw(missionWnd, "game:ensureLastMissionStepVisibility1()")
|
||||
else
|
||||
-- for debug : dump the list of remaining "dyn string"
|
||||
-- for debug : dump the list of remaining "dyn string"
|
||||
--local stringList = "{"
|
||||
--for k, v in remainingMissionTextIDs do
|
||||
-- if not isDynStringAvailable(v) then
|
||||
-- if not isDynStringAvailable(v) then
|
||||
-- stringList = stringList .. " " .. tostring(v)
|
||||
-- end
|
||||
--end
|
||||
--stringList = stringList .. "}"
|
||||
--stringList = stringList .. "}"
|
||||
end
|
||||
end
|
||||
|
||||
function game:ensureLastMissionStepVisibility1()
|
||||
function game:ensureLastMissionStepVisibility1()
|
||||
local missionWnd = getMissionWindow()
|
||||
local scrollBar = missionWnd:find("sv_desc")
|
||||
--scrollBar.trackPos = 20000 -- move upward
|
||||
local scrollBar = missionWnd:find("sv_desc")
|
||||
--scrollBar.trackPos = 20000 -- move upward
|
||||
--scrollBar:updateCoords()
|
||||
--setOnDraw(missionWnd, "")
|
||||
local descWnd = missionWnd:find("desc")
|
||||
--setOnDraw(missionWnd, "")
|
||||
local descWnd = missionWnd:find("desc")
|
||||
local maxNumSteps = getDefine("ipj_nb_goal")
|
||||
local topStep
|
||||
for stepIndex = 0, maxNumSteps -1 do
|
||||
for stepIndex = 0, maxNumSteps -1 do
|
||||
local currStep = descWnd["step" .. tostring(stepIndex)]
|
||||
if currStep.active then
|
||||
topStep = currStep
|
||||
end
|
||||
end
|
||||
-- debugInfo("Found step : " .. topStep.hardtext)
|
||||
if topStep == nil then
|
||||
if topStep == nil then
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
scrollBar:ensureVisible(topStep, "M", "M")
|
||||
|
||||
|
||||
--local wantedY = topStep.h_real / 2 - (descWnd.y_real - topStep.y_real)
|
||||
--local wantedY = descWnd.y_real + descWnd.h_real - topStep.y_real
|
||||
--local offsetY = wantedY - descWnd.max_h_real / 2
|
||||
--if offsetY < 0 then offsetY = 0 end
|
||||
--local wantedY = descWnd.y_real + descWnd.h_real - topStep.y_real
|
||||
--local offsetY = wantedY - descWnd.max_h_real / 2
|
||||
--if offsetY < 0 then offsetY = 0 end
|
||||
--descWnd.ofsy = offsetY
|
||||
--descWnd:invalidateCoords()
|
||||
--descWnd:updateCoords()
|
||||
|
||||
setOnDraw(missionWnd, "")
|
||||
|
||||
setOnDraw(missionWnd, "")
|
||||
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------------------------------------
|
||||
|
@ -1606,9 +1606,9 @@ end
|
|||
|
||||
function game:addRpJob(jobtype, id, value, rpjobs)
|
||||
local base_path = "ui:interface:info_player_skills:content:rpjobs:rpjob_"..jobtype.."_"..id..":rpjob_"..jobtype.."_infos_"..id
|
||||
|
||||
|
||||
local group = getUI("ui:interface:info_player_skills:content:rpjobs:rpjob_"..jobtype.."_"..id)
|
||||
|
||||
|
||||
if (value == nil) then
|
||||
group.active = false
|
||||
else
|
||||
|
@ -1618,16 +1618,16 @@ function game:addRpJob(jobtype, id, value, rpjobs)
|
|||
group.active = false
|
||||
else
|
||||
group.active = true
|
||||
|
||||
|
||||
local echelon_value = rpjobs[sitem][1]
|
||||
local quantity = rpjobs[sitem][2]
|
||||
|
||||
|
||||
local maxlevel = (echelon_value*6)-30
|
||||
|
||||
|
||||
if (quantity > maxlevel) then
|
||||
quantity = maxlevel
|
||||
end
|
||||
|
||||
|
||||
local base = getUI(base_path..":t")
|
||||
base.hardtext = i18n.get(name):toUtf8()
|
||||
local ui = getUI(base_path..":icon")
|
||||
|
@ -1657,7 +1657,7 @@ function game:getRPJobs()
|
|||
rpjobs_elementary = {}
|
||||
rpjobs_roleplay = {}
|
||||
rpjobs = {}
|
||||
|
||||
|
||||
for i = 0, 499, 1 do
|
||||
local sheet = getDbProp("SERVER:INVENTORY:BAG:"..tostring(i)..":SHEET")
|
||||
if (sheet ~= 0) then
|
||||
|
@ -1665,7 +1665,7 @@ function game:getRPJobs()
|
|||
if (string.sub(name, 0, 6) == "rpjob_") then
|
||||
local quality = getDbProp("SERVER:INVENTORY:BAG:"..tostring(i)..":QUALITY")
|
||||
local quantity = getDbProp("SERVER:INVENTORY:BAG:"..tostring(i)..":QUANTITY")
|
||||
|
||||
|
||||
if (name == "rpjob_advanced.sitem") then
|
||||
table.insert(rpjobs_advanced, quality)
|
||||
else
|
||||
|
@ -1688,7 +1688,7 @@ function game:getRPJobs()
|
|||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
for id=1,2,1 do
|
||||
game:addRpJob("advanced", id, rpjobs_advanced[id], rpjobs)
|
||||
end
|
||||
|
|
|
@ -602,7 +602,7 @@ void CLoginStateMachine::run()
|
|||
break;
|
||||
case st_disconnect:
|
||||
// Far TP part 2: disconnect from the FS and unload shard-specific data (called from farTPmainLoop())
|
||||
// FarTP.disconnectFromPreviousShard();
|
||||
FarTP.disconnectFromPreviousShard();
|
||||
|
||||
SM_BEGIN_EVENT_TABLE
|
||||
SM_EVENT(ev_connect, st_reconnect_fs);
|
||||
|
@ -1439,9 +1439,6 @@ void CFarTP::farTPmainLoop()
|
|||
{
|
||||
ConnectionReadySent = false;
|
||||
LoginSM.pushEvent(CLoginStateMachine::ev_far_tp_main_loop_entered);
|
||||
|
||||
disconnectFromPreviousShard();
|
||||
|
||||
uint nbRecoSelectCharReceived = 0;
|
||||
|
||||
bool welcomeWindow = true;
|
||||
|
|
|
@ -20,6 +20,7 @@
|
|||
#include <curl/curl.h>
|
||||
|
||||
#include <openssl/ssl.h>
|
||||
#include <openssl/err.h>
|
||||
|
||||
using namespace NLMISC;
|
||||
using namespace NLNET;
|
||||
|
@ -62,11 +63,11 @@ bool CCurlHttpClient::authenticate(const std::string &user, const std::string &p
|
|||
const char *CAFilename = "ssl_ca_cert.pem"; // this is the certificate "Thawte Server CA"
|
||||
|
||||
// ***************************************************************************
|
||||
static CURLcode sslctx_function(CURL *curl, void *sslctx, void *parm)
|
||||
static CURLcode sslctx_function(CURL * /* curl */, void *sslctx, void * /* parm */)
|
||||
{
|
||||
// look for certificate in search paths
|
||||
string path = CPath::lookup(CAFilename);
|
||||
nldebug("Cert path '%s'", path.c_str());
|
||||
nlinfo("Cert path '%s'", path.c_str());
|
||||
|
||||
if (path.empty())
|
||||
{
|
||||
|
@ -91,6 +92,8 @@ static CURLcode sslctx_function(CURL *curl, void *sslctx, void *parm)
|
|||
|
||||
// get a BIO
|
||||
BIO *bio = BIO_new_mem_buf(&buffer[0], file.getFileSize());
|
||||
|
||||
char errorBuffer[1024];
|
||||
|
||||
if (bio)
|
||||
{
|
||||
|
@ -113,8 +116,19 @@ static CURLcode sslctx_function(CURL *curl, void *sslctx, void *parm)
|
|||
// add our certificate to this store
|
||||
if (X509_STORE_add_cert(store, itmp->x509) == 0)
|
||||
{
|
||||
nlwarning("Error adding certificate");
|
||||
res = CURLE_SSL_CACERT;
|
||||
uint errCode = ERR_get_error();
|
||||
|
||||
// ignore already in hash table errors
|
||||
if (ERR_GET_LIB(errCode) != ERR_LIB_X509 || ERR_GET_REASON(errCode) != X509_R_CERT_ALREADY_IN_HASH_TABLE)
|
||||
{
|
||||
ERR_error_string_n(errCode, errorBuffer, 1024);
|
||||
nlwarning("Error adding certificate %s: %s", itmp->x509->name, errorBuffer);
|
||||
res = CURLE_SSL_CACERT;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
nlinfo("Added certificate %s", itmp->x509->name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -148,7 +162,7 @@ bool CCurlHttpClient::verifyServer(bool verify)
|
|||
curl_easy_setopt(_Curl, CURLOPT_SSL_VERIFYPEER, verify ? 1 : 0);
|
||||
curl_easy_setopt(_Curl, CURLOPT_SSLCERTTYPE, "PEM");
|
||||
// would allow to provide the CA in memory instead of using CURLOPT_CAINFO, but needs to include and link OpenSSL
|
||||
if (curl_easy_setopt(_Curl, CURLOPT_SSL_CTX_FUNCTION, *sslctx_function) == CURLE_NOT_BUILT_IN)
|
||||
if (curl_easy_setopt(_Curl, CURLOPT_SSL_CTX_FUNCTION, *sslctx_function) != CURLE_OK)
|
||||
{
|
||||
nlwarning("Unable to support CURLOPT_SSL_CTX_FUNCTION, curl not compiled with OpenSSL ?");
|
||||
}
|
||||
|
|
|
@ -1833,7 +1833,8 @@ bool CInterfaceManager::saveConfig (const string &filename)
|
|||
|
||||
COFile f;
|
||||
|
||||
if (!f.open(filename)) return false;
|
||||
// using temporary file, so no f.close() unless its a success
|
||||
if (!f.open(filename, false, false, true)) return false;
|
||||
|
||||
CInterfaceConfig ic;
|
||||
|
||||
|
@ -1880,7 +1881,6 @@ bool CInterfaceManager::saveConfig (const string &filename)
|
|||
{
|
||||
nlwarning("Config saving failed");
|
||||
// couldn't save result so do not continue
|
||||
f.close();
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -1936,14 +1936,14 @@ bool CInterfaceManager::saveConfig (const string &filename)
|
|||
nlwarning("Bad user dyn chat saving");
|
||||
return false;
|
||||
}
|
||||
|
||||
f.close();
|
||||
}
|
||||
catch(const NLMISC::EStream &)
|
||||
{
|
||||
f.close();
|
||||
nlwarning("Config saving failed.");
|
||||
return false;
|
||||
}
|
||||
f.close();
|
||||
|
||||
ContinentMngr.serialFOWMaps();
|
||||
|
||||
|
@ -2652,7 +2652,8 @@ bool CInterfaceManager::saveKeys(const std::string &filename)
|
|||
try
|
||||
{
|
||||
COFile file;
|
||||
if (file.open (filename))
|
||||
// using temporary file, so no file.close() unless its a success
|
||||
if (file.open (filename, false, false, true))
|
||||
{
|
||||
COXml xmlStream;
|
||||
xmlStream.init (&file);
|
||||
|
@ -2682,8 +2683,7 @@ bool CInterfaceManager::saveKeys(const std::string &filename)
|
|||
}
|
||||
catch (const Exception &e)
|
||||
{
|
||||
nlwarning ("Error while writing the file %s : %s. Remove it.", filename.c_str(), e.what ());
|
||||
CFile::deleteFile(filename);
|
||||
nlwarning ("Error while writing the file %s : %s.", filename.c_str(), e.what ());
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
|
|
@ -779,7 +779,8 @@ void initLoginScreen()
|
|||
|
||||
ClientApp = ClientCfg.ConfigFile.getVar("Application").asString(0);
|
||||
|
||||
string l = ClientCfg.LastLogin;
|
||||
// give priority to login specified as argument
|
||||
string l = !LoginLogin.empty() ? LoginLogin:ClientCfg.LastLogin;
|
||||
|
||||
if(!l.empty())
|
||||
{
|
||||
|
|
|
@ -1040,6 +1040,13 @@ void CPatchManager::executeBatchFile()
|
|||
arguments.push_back(startupPath);
|
||||
#endif
|
||||
|
||||
// log parameters passed to Ryzom client
|
||||
nlinfo("Restarting Ryzom...");
|
||||
nlinfo("RyzomFilename = %s", RyzomFilename.c_str());
|
||||
nlinfo("ClientPatchPath = %s", ClientPatchPath.c_str());
|
||||
nlinfo("ClientRootPath = %s", ClientRootPath.c_str());
|
||||
nlinfo("StartupPath = %s", startupPath.c_str());
|
||||
|
||||
batchFilename += UpdateBatchFilename;
|
||||
|
||||
// make script executable
|
||||
|
|
|
@ -99,7 +99,7 @@ public:
|
|||
void addTaskAt(T t, CTask<T>* task) { task->setTime(t); _Tasks.push_back(task);_Clean = false; }
|
||||
uint32 getSize() const { return (uint32)_Tasks.size(); }
|
||||
CTask<T>* getTaskAt(uint32 index) const { nlassert( index < _Tasks.size()); return _Tasks[index].getTask();}
|
||||
void removeTaskAt(uint32 index){ nlassert( index < _Tasks.size()); _Tasks.erase(_Tasks.begin() + index); };
|
||||
void removeTaskAt(uint32 index){ nlassert( index < _Tasks.size()); _Tasks.erase(_Tasks.begin() + index); }
|
||||
|
||||
|
||||
// Waiting task are discared
|
||||
|
|
|
@ -488,7 +488,7 @@ void CChatManager::chat( const TDataSetRow& sender, const ucstring& ucstr )
|
|||
{
|
||||
// if( itCl->second->isMuted() )
|
||||
CEntityId eid = TheDataset.getEntityId(sender);
|
||||
if(_MutedUniverseUsers.find( eid ) != _MutedUniverseUsers.end())
|
||||
if(_MutedUsers.find( eid ) != _MutedUsers.end())
|
||||
{
|
||||
nldebug("IOSCM: chat The player %s:%x is universe muted",
|
||||
TheDataset.getEntityId(sender).toString().c_str(),
|
||||
|
@ -650,7 +650,7 @@ void CChatManager::chat( const TDataSetRow& sender, const ucstring& ucstr )
|
|||
// If universal channel check if player muted
|
||||
if (session->getChan()->UniversalChannel)
|
||||
{
|
||||
if(_MutedUsers.find( eid ) != _MutedUsers.end())
|
||||
if(_MutedUniverseUsers.find( eid ) != _MutedUniverseUsers.end())
|
||||
{
|
||||
nldebug("IOSCM: chat The player %s:%x is muted",
|
||||
TheDataset.getEntityId(sender).toString().c_str(),
|
||||
|
|
|
@ -17,14 +17,6 @@
|
|||
#ifndef STDPCH_H
|
||||
#define STDPCH_H
|
||||
|
||||
#include <qglobal.h>
|
||||
|
||||
#ifdef Q_COMPILER_RVALUE_REFS
|
||||
#undef Q_COMPILER_RVALUE_REFS
|
||||
#endif
|
||||
|
||||
#include <string>
|
||||
|
||||
#include <nel/misc/types_nl.h>
|
||||
#include <nel/misc/config_file.h>
|
||||
|
||||
|
|
Loading…
Reference in a new issue